@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Rico's Roughnecks
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - British British repair damage of 5x factory; Remaining resources: 27 PUs; 0 techTokens; British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Morocco Algeria to Libya British take Libya from Italians 2 infantry moved from United Kingdom to 3 Sea Zone 2 destroyers, 2 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to France 1 cruiser, 1 destroyer and 2 transports moved from 12 Sea Zone to 7 Sea Zone 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 armour and 1 artillery moved from 7 Sea Zone to France 2 infantry moved from Belgian Congo to Anglo-Egypt Sudan 1 armour, 1 artillery and 1 infantry moved from Morocco Algeria to Libya 1 artillery and 1 infantry moved from Australia to 41 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands Combat - British Battle in France British attack with 1 armour, 1 artillery and 4 infantry Germans defend with 4 infantry British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery and 4 infantry in France, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 4 infantry in France, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 4 infantry Non Combat Move - British Place Units - British 1 artillery, 1 fighter and 2 infantry placed in United Kingdom 1 transport placed in 7 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : -0.33 British regular : 1.83 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Egypt to 15 Sea Zone 1 armour, 1 battleship and 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 13 Sea Zone to France 1 armour, 1 fighter and 1 infantry moved from Italy to France Combat - Italians Battle in France Italians attack with 2 armour, 1 artillery, 1 fighter and 2 infantry British defend with 1 armour, 1 artillery and 3 infantry Italians roll dice for 1 battleship and 2 cruisers in France, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in France, round 2 : 3/6 hits, 2.33 expected hits British roll dice for 1 armour, 1 artillery and 3 infantry in France, round 2 : 2/5 hits, 1.83 expected hits 1 artillery owned by the British, 3 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in France Italians win, taking France from British with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 12 Casualties for Italians: 2 infantry Casualties for British: 1 armour, 1 artillery and 3 infantry Non Combat Move - Italians 1 fighter moved from France to Italy Place Units - Italians 1 armour, 2 artilleries and 2 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : 1.00 British regular : 0.17 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 bombers and 1 factory; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 2 bombers moved from Russia to Caucasus 2 infantry moved from Solomon Islands to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands Americans take Philippine Islands from Japanese 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands 1 artillery moved from Norway to 3 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 3 Sea Zone to 7 Sea Zone 1 artillery moved from 7 Sea Zone to Northwestern Europe Americans take Northwestern Europe from Germans 1 fighter moved from Karelia S.S.R. to Caucasus 1 artillery and 1 infantry moved from Morocco Algeria to 12 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Northwestern Europe Combat - Americans Non Combat Move - Americans Place Units - Americans 1 factory placed in Norway 3 bombers placed in Eastern United States Place Units - Chinese 1 infantry placed in Suiyuan 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 45 PUs; end with 45 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 bombers and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 bomber and 4 fighters moved from Baltic States to 7 Sea Zone 1 artillery and 4 infantry moved from Baltic States to Karelia S.S.R. 12 armour moved from East Poland to Karelia S.S.R. 2 infantry moved from Germany to Northwestern Europe 2 armour moved from Germany to Northwestern Europe Combat - Germans Battle in Northwestern Europe Germans attack with 2 armour and 2 infantry Americans defend with 2 artilleries and 1 infantry Germans roll dice for 2 armour and 2 infantry in Northwestern Europe, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 artilleries and 1 infantry in Northwestern Europe, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northwestern Europe Germans roll dice for 2 armour and 2 infantry in Northwestern Europe, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in Northwestern Europe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northwestern Europe Germans win, taking Northwestern Europe from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 2 artilleries and 1 infantry Casualties for Germans: 1 infantry Battle in 7 Sea Zone Germans attack with 1 bomber and 4 fighters British defend with 1 cruiser, 3 destroyers and 4 transports; Americans defend with 1 destroyer and 2 transports; Russians defend with 1 submarine 1 submarine owned by the Russians submerged Germans roll dice for 1 bomber and 4 fighters in 7 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits British roll dice for 1 cruiser, 4 destroyers and 6 transports in 7 Sea Zone, round 2 : 4/5 hits, 1.83 expected hits 1 destroyer owned by the Americans and 4 fighters owned by the Germans lost in 7 Sea Zone 1 bomber owned by the Germans retreated British win with 1 cruiser, 3 destroyers and 6 transports remaining. Battle score for attacker is -32 Casualties for Germans: 4 fighters Casualties for Americans: 1 destroyer Battle in Karelia S.S.R. Germans attack with 12 armour, 1 artillery and 4 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 12 armour, 1 artillery and 4 infantry in Karelia S.S.R., round 2 : 7/17 hits, 7.17 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 12 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to Bulgaria Romania 6 armour moved from Germany to Poland 1 bomber moved from 7 Sea Zone to Germany Place Units - Germans 1 armour, 2 bombers and 4 infantry placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 35 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : -0.50 British regular : 2.17 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Russians Russians buy 4 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 1 infantry moved from Persia to India 4 armour moved from Caucasus to India 1 armour moved from Caucasus to India 2 infantry moved from Ukraine to Bulgaria Romania 1 infantry moved from Belorussia to Baltic States 1 infantry moved from Eastern Ukraine to East Poland 1 infantry moved from Russia to Belorussia 1 fighter moved from Caucasus to Bulgaria Romania 1 armour moved from Caucasus to East Poland 1 armour moved from Russia to Baltic States 1 armour, 1 artillery and 3 infantry moved from Archangel to Russia 1 armour moved from Caucasus to Russia 4 infantry moved from Buryatia S.S.R. to Manchuria Combat - Russians Battle in India Russians attack with 5 armour, 1 artillery and 1 infantry Japanese defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory and 2 infantry Russians roll dice for 5 armour, 1 artillery and 1 infantry in India, round 2 : 2/7 hits, 3.17 expected hits Japanese roll dice for 2 armour, 2 artilleries and 2 infantry in India, round 2 : 1/6 hits, 2.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in India Russians roll dice for 5 armour and 1 artillery in India, round 3 : 5/6 hits, 2.83 expected hits Japanese roll dice for 2 armour and 2 artilleries in India, round 3 : 2/4 hits, 1.67 expected hits 2 artilleries owned by the Japanese, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Japanese lost in India Russians win, taking India from Japanese with 4 armour remaining. Battle score for attacker is 12 Casualties for Russians: 1 armour, 1 artillery and 1 infantry Casualties for Japanese: 2 armour, 2 artilleries and 2 infantry Battle in Baltic States Russians attack with 1 armour and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bulgaria Romania Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bulgaria Romania, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in East Poland Russians attack with 1 armour and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Russians roll dice for 1 armour in East Poland, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in East Poland, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win with no units remaining. Battle score for attacker is -5 Casualties for Russians: 1 armour and 1 infantry Casualties for Germans: 1 infantry Battle in Manchuria Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 fighter moved from Bulgaria Romania to Caucasus 1 aaGun moved from Archangel to Russia Place Units - Russians 4 armour, 1 artillery and 1 infantry placed in Russia 1 infantry placed in Caucasus Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 41 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.67 Russians regular : 2.67 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 submarines moved from 7 Sea Zone to 2 Sea Zone 1 armour and 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from 14 Sea Zone to Libya 1 cruiser and 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 bomber moved from Germany to 12 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Finland 1 artillery and 1 infantry moved from Germany to France 2 armour moved from Czechoslovakia Hungary to East Poland 1 infantry moved from Bulgaria Romania to East Poland 1 artillery moved from Poland to Baltic States 1 fighter moved from Poland to Baltic States 4 infantry moved from Poland to Baltic States 2 armour moved from Poland to East Poland 1 artillery and 2 infantry moved from Bulgaria Romania to Ukraine 2 armour moved from Bulgaria Romania to Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 armour, 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 2 armour, 1 artillery and 1 infantry in Ukraine, round 3 : 4/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in East Poland Germans attack with 4 armour and 1 infantry Russians defend with 2 infantry Germans roll dice for 4 armour and 1 infantry in East Poland, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans roll dice for 4 armour in East Poland, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in East Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 3 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour and 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 1 artillery, 1 fighter and 4 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Baltic States, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Baltic States, round 3 : 2/6 hits, 1.67 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Battle in 6 Sea Zone Germans attack with 1 cruiser and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 12 Sea Zone Germans attack with 1 bomber and 2 fighters British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 bomber and 2 fighters in 12 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 12 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser and 1 destroyer Battle in 2 Sea Zone Germans attack with 1 fighter and 2 submarines British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 2 Sea Zone Germans roll dice for 1 fighter in 2 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 transport owned by the British lost in 2 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Non Combat Move - Germans 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from 12 Sea Zone to Norway 1 fighter moved from 2 Sea Zone to Norway 1 fighter moved from Baltic States to Norway Place Units - Germans 1 artillery, 1 bomber and 5 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.50 British regular : 0.17 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 5 infantry moved from Karelia S.S.R. to Baltic States Combat - Russians Battle in Baltic States Russians attack with 1 artillery and 5 infantry Germans defend with 1 artillery and 3 infantry Russians roll dice for 1 artillery and 5 infantry in Baltic States, round 2 : 0/6 hits, 1.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 5 infantry in Baltic States, round 3 : 1/6 hits, 1.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 4 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 5 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 6 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 6 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 7 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Baltic States, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 4 infantry Casualties for Germans: 1 artillery and 3 infantry Non Combat Move - Russians 1 infantry moved from Belorussia to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 artillery moved from Russia to Archangel 2 infantry moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 submarine moved from 4 Sea Zone to 2 Sea Zone 1 armour and 3 infantry moved from Russia to Caucasus Place Units - Russians 4 infantry placed in Caucasus 3 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -2.17 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 2 fighters moved from 57 Sea Zone to 56 Sea Zone 2 fighters moved from 57 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 2 carriers moved from 57 Sea Zone to 60 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 61 Sea Zone to 50 Sea Zone 1 artillery and 3 infantry moved from 50 Sea Zone to Philippine Islands 1 carrier moved from 61 Sea Zone to 37 Sea Zone 2 fighters moved from 61 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung 2 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Formosa to Yunnan 1 fighter moved from Manchuria to Yunnan 2 infantry moved from Manchuria to Suiyuan 1 fighter moved from Japan to Suiyuan 2 infantry moved from Kiangsu to Fukien Combat - Japanese Battle in Fukien Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Fukien, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Fukien, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Fukien, round 4 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in 35 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 artillery and 3 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Philippine Islands Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 4 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 1 armour and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 56 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 53 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 battleship Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 1 fighter in 53 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 53 Sea Zone Americans win with 1 battleship remaining. Battle score for attacker is -28 Casualties for Japanese: 1 destroyer and 2 fighters Non Combat Move - Japanese 2 fighters moved from 56 Sea Zone to 60 Sea Zone 2 fighters moved from Yunnan to French Indo-China Thailand 1 fighter moved from Suiyuan to Manchuria 2 fighters moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 1 factory placed in Manchuria Turn Complete - Japanese Japanese collect 31 PUs; end with 33 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs 2 units repaired.Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.67 Japanese regular : 1.83 British regular : -0.67 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 1 battleship, 1 destroyer and 1 factory; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 fighter moved from United Kingdom to 5 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 6 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 6 Sea Zone British attack with 1 bomber and 1 fighter Germans defend with 1 cruiser and 1 submarine 1 submarine owned by the Germans submerged British roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 6 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 2 Casualties for British: 1 fighter Casualties for Germans: 1 cruiser Non Combat Move - British 1 fighter moved from 5 Sea Zone to United Kingdom 1 bomber moved from 6 Sea Zone to Caucasus 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour, 1 destroyer and 1 transport moved from 9 Sea Zone to 8 Sea Zone 1 armour moved from 8 Sea Zone to United Kingdom 1 infantry moved from Western Canada to Alaska 1 artillery and 1 infantry moved from Australia to 41 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands 1 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 battleship and 1 destroyer placed in 8 Sea Zone 1 factory placed in India Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to India: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 34 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : 0.50 British regular : 0.83 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to India: 1 infantry EDIT: Turning off Edit Mode 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt 2 infantry moved from Libya to Egypt 1 fighter moved from Italy to Egypt 1 armour and 1 infantry moved from Balkans to Bulgaria Romania 1 artillery and 1 infantry moved from Italy to Balkans Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 1 armour, 1 artillery and 3 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 2 : 2/5 hits, 1.83 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour and 1 fighter in Egypt, round 4 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour and 1 artillery in Egypt, round 4 : 1/2 hits, 0.83 expected hits 1 artillery owned by the British, 1 fighter owned by the Italians and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 fighter and 3 infantry Casualties for British: 1 armour, 1 artillery and 3 infantry Non Combat Move - Italians Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : 0.17 British regular : 0.17 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Non Combat Move - Americans 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Western United States to United Kingdom 1 fighter moved from Eastern United States to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 fighter moved from Hawaiian Islands to 46 Sea Zone 1 battleship moved from 53 Sea Zone to 46 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 46 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone Place Units - Americans 1 armour and 1 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 carrier and 1 transport placed in 56 Sea Zone 1 artillery placed in Western United States Place Units - Chinese 1 infantry placed in Ningxia 1 infantry placed in Sikang Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Libya to Anglo-Egypt Sudan Germans take Anglo-Egypt Sudan from British 1 artillery moved from Libya to 14 Sea Zone 1 infantry moved from Libya to 14 Sea Zone 1 armour moved from Libya to Trans-Jordan 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 bomber moved from Germany to 8 Sea Zone 1 bomber moved from Norway to 8 Sea Zone 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 submarine moved from 2 Sea Zone to 8 Sea Zone 1 fighter moved from Morocco Algeria to 8 Sea Zone 4 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Libya to Egypt 2 fighters moved from Norway to Karelia S.S.R. 1 artillery and 5 infantry moved from Germany to Poland 3 armour moved from East Poland to Baltic States 2 armour moved from Ukraine to Baltic States 1 artillery moved from Ukraine to East Poland Combat - Germans Battle in Trans-Jordan Germans attack with 1 armour, 1 artillery and 1 infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Karelia S.S.R. Germans attack with 2 fighters and 4 infantry Russians defend with 1 aaGun, 1 factory and 2 infantry Russians roll AA dice in Karelia S.S.R. : 0/2 hits, 0.33 expected hits Germans roll dice for 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 5 armour Russians defend with 1 artillery and 1 infantry Germans roll dice for 5 armour in Baltic States, round 2 : 5/5 hits, 2.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 5 armour remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in 8 Sea Zone Germans attack with 2 bombers, 1 fighter and 2 submarines British defend with 1 battleship, 2 destroyers and 1 transport; Americans defend with 1 destroyer Germans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers and 1 fighter in 8 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits British roll dice for 1 battleship, 3 destroyers and 1 transport in 8 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits 2 destroyers owned by the British and 1 destroyer owned by the Americans lost in 8 Sea Zone Germans roll dice for 2 submarines in 8 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers and 1 fighter in 8 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits British roll dice for 1 battleship and 1 transport in 8 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the British, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 8 Sea Zone Germans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 45 Casualties for Americans: 1 destroyer Casualties for British: 1 battleship, 2 destroyers and 1 transport Casualties for Germans: 1 submarine Non Combat Move - Germans 2 bombers moved from 8 Sea Zone to Germany 1 fighter moved from 8 Sea Zone to Northwestern Europe 1 artillery and 2 infantry moved from France to Germany 2 fighters moved from Karelia S.S.R. to Poland Place Units - Germans 3 armour, 1 bomber and 6 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 3.67 Russians AA : -0.33 British regular : -0.67 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 cruiser and 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Finland 2 infantry moved from Norway to Finland 1 armour and 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from 14 Sea Zone to Libya 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 submarine moved from 7 Sea Zone to 12 Sea Zone 3 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Bulgaria Romania to Ukraine 1 artillery moved from Bulgaria Romania to Ukraine 1 infantry moved from Poland to East Poland 1 artillery, 1 fighter and 3 infantry moved from Poland to Baltic States 2 armour moved from Czechoslovakia Hungary to East Poland 2 armour moved from Poland to East Poland 1 armour moved from Bulgaria Romania to East Poland Combat - Germans Battle in Baltic States Germans attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in East Poland Germans attack with 5 armour and 1 infantry Russians defend with 2 infantry Germans roll dice for 5 armour and 1 infantry in East Poland, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 5 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 armour, 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 battleship and 1 transport Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone 1 transport owned by the British lost in 2 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Battle in 12 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in 6 Sea Zone Germans attack with 1 cruiser and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 bomber and 1 fighter moved from 2 Sea Zone to Norway 2 infantry moved from Finland to Norway 1 fighter moved from 12 Sea Zone to France 1 artillery and 1 infantry moved from Germany to France 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from Baltic States to Norway Place Units - Germans 1 artillery, 1 bomber and 5 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Russians regular : -2.00 Germans regular : 2.17 British regular : 0.17 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 4 infantry moved from Caucasus to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 1 armour moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 armour and 5 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 1 armour and 5 infantry in Ukraine, round 2 : 1/6 hits, 1.33 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 3/5 hits, 1.83 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour and 2 infantry in Ukraine, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians and 1 armour owned by the Russians retreated to Caucasus Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 4 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 infantry moved from Belorussia to Eastern Ukraine 1 artillery and 3 infantry moved from Karelia S.S.R. to Belorussia 2 infantry moved from Archangel to Belorussia 2 infantry moved from Kazakh S.S.R. to Caucasus 3 infantry moved from Russia to Caucasus 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 2 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 2 infantry moved from Karelia S.S.R. to Belorussia 1 artillery moved from Russia to Caucasus 1 submarine moved from 4 Sea Zone to 6 Sea Zone Place Units - Russians 1 armour, 1 fighter and 2 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. 1 infantry placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Russians undo move 1. Russians undo move 2. Russians undo move 1. 1 fighter and 3 infantry placed in Caucasus 1 armour placed in Russia 2 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.83 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 2 fighters moved from 57 Sea Zone to 56 Sea Zone 2 fighters moved from 57 Sea Zone to 53 Sea Zone 2 carriers moved from 57 Sea Zone to 60 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 2 infantry moved from Manchuria to Suiyuan 2 infantry moved from Kiangsu to Fukien 2 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Formosa to Yunnan 1 fighter moved from Manchuria to Yunnan 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 2 fighters moved from 61 Sea Zone to 35 Sea Zone 1 carrier moved from 61 Sea Zone to 37 Sea Zone 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 cruiser moved from 61 Sea Zone to 50 Sea Zone 2 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands 2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 fighter moved from Japan to Suiyuan 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung Combat - Japanese Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 artillery and 3 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 3 : 2/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 53 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 battleship Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 battleship Battle in 56 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer and 1 transport Battle in 35 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer and 1 transport Battle in Kwangtung Japanese attack with 1 armour and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 fighters owned by the Japanese retreated Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Fukien Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Fukien, round 2 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Yunnan to French Indo-China Thailand 1 fighter moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from 53 Sea Zone to 60 Sea Zone 1 fighter moved from 56 Sea Zone to 60 Sea Zone 1 fighter moved from Suiyuan to Manchuria Place Units - Japanese 1 factory placed in Manchuria Turn Complete - Japanese Japanese collect 30 PUs; end with 32 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs 1 unit repaired.Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Japanese regular : 0.17 British regular : 1.33 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 1 factory; Remaining resources: 28 PUs; 0 techTokens; Combat Move - British 1 fighter moved from United Kingdom to 5 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 6 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 6 Sea Zone British attack with 1 bomber and 1 fighter; Russians loiter and taunt Germans defend with 1 cruiser and 1 submarine 1 submarine owned by the Germans submerged British roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 6 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Non Combat Move - British 1 fighter moved from 5 Sea Zone to United Kingdom 1 fighter moved from 6 Sea Zone to United Kingdom 1 bomber moved from 6 Sea Zone to Caucasus 2 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Egypt to India 1 infantry moved from Burma to India 1 artillery and 1 infantry moved from Australia to 41 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer and 1 transport moved from 9 Sea Zone to 10 Sea Zone 1 infantry moved from Western Canada to Eastern Canada Place Units - British 1 factory placed in India Turn Complete - British British collect 34 PUs; end with 62 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans regular : -0.50 British regular : 0.83 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Italians Italians buy nothing; Remaining resources: 10 PUs; 0 techTokens; Combat Move - Italians 1 armour and 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt 2 infantry moved from Libya to Egypt 1 fighter moved from Italy to Egypt 1 armour and 2 infantry moved from Balkans to Bulgaria Romania 1 artillery moved from Italy to Balkans Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 1 armour, 1 artillery and 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 0/5 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery and 4 infantry in Egypt, round 2 : 3/6 hits, 2.17 expected hits 1 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt 1 fighter owned by the Italians retreated Italians roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 3 : 2/5 hits, 1.83 expected hits 1 armour owned by the Italians lost in Egypt British win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -11 Casualties for Italians: 1 armour and 3 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Libya Turn Complete - Italians Italians collect 10 PUs; end with 20 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians regular : -2.17 British regular : 1.00 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Non Combat Move - Americans 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Western United States to United Kingdom 1 fighter moved from Eastern United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 fighter moved from Hawaiian Islands to 45 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 45 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Western United States to Central United States 1 infantry moved from Alaska to Western Canada 1 aaGun moved from Western United States to Central United States Combat Move - Chinese 1 infantry moved from Hupeh to Kiangsu 1 fighter moved from Yunnan to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Ningxia 1 infantry moved from Yunnan to Sikang Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 armour and 1 bomber placed in Eastern United States Place Units - Chinese 2 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.33 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 armour, 1 artillery and 2 infantry moved from Libya to Egypt 1 fighter moved from Morocco Algeria to Egypt 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 artillery moved from Ukraine to 16 Sea Zone 1 artillery and 1 transport moved from 16 Sea Zone to 15 Sea Zone 1 artillery moved from 15 Sea Zone to Trans-Jordan Germans take Trans-Jordan from British 5 armour moved from East Poland to Belorussia 1 armour moved from Ukraine to Belorussia 3 infantry moved from Baltic States to Belorussia 1 artillery moved from Baltic States to Belorussia 1 bomber moved from Germany to Belorussia 1 bomber and 2 fighters moved from Norway to Belorussia 4 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Northwestern Europe to Germany 2 infantry moved from Germany to Balkans 1 artillery and 3 infantry moved from Germany to Poland 1 artillery and 2 infantry moved from France to Germany 2 infantry moved from Norway to Finland 1 fighter moved from France to Karelia S.S.R. 1 submarine moved from 6 Sea Zone to 5 Sea Zone Combat - Germans Battle in Egypt Germans attack with 2 armour, 1 artillery, 1 fighter and 2 infantry British defend with 1 armour, 1 artillery and 3 infantry Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 2/6 hits, 2.33 expected hits British roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Egypt Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 3/5 hits, 2.17 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for British: 1 armour, 1 artillery and 3 infantry Battle in Karelia S.S.R. Germans attack with 1 fighter and 4 infantry Russians defend with 1 aaGun, 1 factory and 2 infantry Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Germans roll dice for 1 fighter and 4 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 1 fighter and 4 infantry in Karelia S.S.R., round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belorussia Germans attack with 6 armour, 1 artillery, 2 bombers, 2 fighters and 3 infantry Russians defend with 1 artillery and 8 infantry Germans roll dice for 6 armour, 1 artillery, 2 bombers, 2 fighters and 3 infantry in Belorussia, round 2 : 6/14 hits, 6.33 expected hits Russians roll dice for 1 artillery and 8 infantry in Belorussia, round 2 : 5/9 hits, 3.00 expected hits 6 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia Germans roll dice for 5 armour, 2 bombers and 2 fighters in Belorussia, round 3 : 2/9 hits, 4.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Germans roll dice for 4 armour, 2 bombers and 2 fighters in Belorussia, round 4 : 2/8 hits, 4.33 expected hits Russians roll dice for 1 artillery in Belorussia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 4 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 5 Casualties for Germans: 2 armour, 1 artillery and 3 infantry Casualties for Russians: 1 artillery and 8 infantry Non Combat Move - Germans 2 bombers moved from Belorussia to Baltic States 2 fighters moved from Belorussia to Baltic States 1 fighter moved from Karelia S.S.R. to Baltic States 1 fighter moved from Egypt to Libya Place Units - Germans 3 armour, 1 bomber and 6 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -5.33 Russians AA : -0.17 British regular : -1.00 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Eastern Ukraine to Belorussia 1 armour and 2 infantry moved from Russia to Belorussia 1 armour and 1 fighter moved from Caucasus to Belorussia 1 infantry moved from Caucasus to Ukraine Russians take Ukraine from Germans Combat - Russians Battle in Belorussia Russians attack with 2 armour, 1 fighter and 3 infantry Germans defend with 4 armour Russians roll dice for 2 armour, 1 fighter and 3 infantry in Belorussia, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 4 armour in Belorussia, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Russians and 3 armour owned by the Germans lost in Belorussia Russians roll dice for 2 armour, 1 fighter and 1 infantry in Belorussia, round 3 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 armour in Belorussia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Germans: 4 armour Non Combat Move - Russians 1 fighter moved from Belorussia to Caucasus 1 infantry moved from Urals to Archangel 1 infantry moved from Evenki National Okrug to Urals 4 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 submarine moved from 6 Sea Zone to 12 Sea Zone 1 infantry moved from Caucasus to Persia 1 artillery and 2 infantry moved from Caucasus to Russia 1 infantry moved from Caucasus to Eastern Ukraine Place Units - Russians 3 armour and 1 artillery placed in Caucasus 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans regular : -0.50 Russians regular : 1.33





