@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Rico's Roughnecks
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 battleship moved from 53 Sea Zone to 56 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to United Kingdom 1 infantry moved from Central United States to Eastern United States 1 fighter moved from Eastern United States to United Kingdom 1 fighter moved from Hawaiian Islands to 56 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Western United States to United Kingdom Non Combat Move - Americans Combat Move - Chinese 1 infantry moved from Hupeh to Yunnan Non Combat Move - Chinese Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery placed in Eastern United States Place Units - Chinese 1 infantry placed in Hupeh 1 infantry placed in Suiyuan Chinese undo move 2. 2 infantry placed in Yunnan Chinese undo move 2. Chinese undo move 1. 3 infantry placed in Hupeh Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Gibraltar to 13 Sea Zone 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan Germans take Trans-Jordan from British 2 infantry moved from Poland to Baltic States 3 armour moved from Germany to Baltic States 1 armour moved from Poland to Baltic States 1 armour moved from East Poland to Baltic States 5 armour and 2 infantry moved from East Poland to Ukraine 1 fighter moved from Poland to Ukraine 1 fighter moved from France to Baltic States 1 bomber moved from Norway to Ukraine 1 fighter moved from Norway to Baltic States Combat - Germans Battle in Ukraine Germans attack with 5 armour, 1 bomber, 1 fighter and 2 infantry Russians defend with 4 infantry Germans roll dice for 5 armour, 1 bomber, 1 fighter and 2 infantry in Ukraine, round 2 : 5/9 hits, 4.00 expected hits Russians roll dice for 4 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in Baltic States Germans attack with 5 armour, 2 fighters and 2 infantry Russians defend with 1 armour, 1 artillery and 4 infantry Germans roll dice for 5 armour, 2 fighters and 2 infantry in Baltic States, round 2 : 3/9 hits, 3.83 expected hits Russians roll dice for 1 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 2/6 hits, 2.17 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans roll dice for 5 armour and 2 fighters in Baltic States, round 3 : 2/7 hits, 3.50 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 3 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Baltic States Germans roll dice for 3 armour and 2 fighters in Baltic States, round 4 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 5 Casualties for Germans: 2 armour and 2 infantry Casualties for Russians: 1 armour, 1 artillery and 4 infantry Non Combat Move - Germans 2 fighters moved from Baltic States to Poland 1 artillery and 4 infantry moved from Germany to Poland 1 fighter moved from Ukraine to Poland 1 bomber moved from Ukraine to Poland 1 infantry moved from Finland to Norway Place Units - Germans 4 armour, 1 fighter and 5 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Russians regular : -1.17 Germans regular : -0.83 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour and 2 infantry moved from Karelia S.S.R. to Finland 1 submarine moved from 6 Sea Zone to 12 Sea Zone 1 infantry moved from Eastern Ukraine to East Poland Russians take East Poland from Germans 1 infantry moved from Belorussia to Karelia S.S.R. 1 artillery moved from Archangel to Karelia S.S.R. 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 2 infantry moved from Russia to Caucasus 1 infantry moved from Buryatia S.S.R. to Manchuria 1 infantry moved from Stanovoj Chrebet to Soviet Far East 2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Combat - Russians Battle in Manchuria Russians attack with 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Finland Russians attack with 1 armour and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 armour and 2 infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour and 2 infantry in Finland, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Finland Russians roll dice for 1 armour and 1 infantry in Finland, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Finland, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour and 1 infantry in Finland, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians Place Units - Russians 1 armour, 1 fighter and 2 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. Russians undo move 2. Russians undo move 1. 1 armour and 1 fighter placed in Karelia S.S.R. 1 artillery and 3 infantry placed in Caucasus 2 infantry placed in Russia Russians undo move 3. Russians undo move 2. Russians undo move 1. 2 infantry placed in Karelia S.S.R. 1 armour, 1 artillery, 1 fighter and 1 infantry placed in Caucasus 2 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -1.33 Russians regular : -1.17 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 2 bombers and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Burma Japanese take Burma from British 2 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Burma 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Burma 2 infantry moved from Fukien to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Fukien to Yunnan 1 fighter moved from 37 Sea Zone to Yunnan 1 fighter moved from French Indo-China Thailand to Yunnan 1 battleship moved from 50 Sea Zone to 37 Sea Zone 1 cruiser moved from 61 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Yunnan to 37 Sea Zone 4 fighters moved from 60 Sea Zone to French Indo-China Thailand 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Fukien 1 artillery moved from Kwangtung to French Indo-China Thailand 2 carriers moved from 60 Sea Zone to 61 Sea Zone 1 destroyer moved from 50 Sea Zone to 61 Sea Zone 1 infantry moved from Kiangsu to Manchuria Place Units - Japanese 2 armour placed in French Indo-China Thailand 2 bombers placed in Japan 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.17 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - British British buy 3 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 fighter moved from Egypt to India 1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone 1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria British take Morocco Algeria from Germans 1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 1 destroyer moved from 8 Sea Zone to 3 Sea Zone 1 fighter moved from United Kingdom to Russia 1 destroyer and 1 transport moved from 43 Sea Zone to 41 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 cruiser and 1 destroyer moved from 8 Sea Zone to 12 Sea Zone 1 destroyer moved from 8 Sea Zone to 3 Sea Zone Combat - British Non Combat Move - British Place Units - British 3 armour placed in India 1 transport placed in 8 Sea Zone 1 artillery and 3 infantry placed in United Kingdom British undo move 2. 1 transport placed in 3 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 2:43:34 PM
Savegame -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 armour and 1 infantry moved from Bulgaria Romania to 16 Sea Zone 1 armour, 1 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Egypt Italians take Egypt from British 1 armour moved from 15 Sea Zone to Egypt Combat - Italians Non Combat Move - Italians 2 cruisers moved from 15 Sea Zone to 14 Sea Zone 1 fighter moved from Libya to Italy 1 artillery moved from Balkans to Italy 1 infantry moved from France to Italy Place Units - Italians 1 destroyer and 1 transport placed in 14 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 destroyer and 1 transport moved from 8 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Norway 2 bombers and 1 fighter moved from United Kingdom to Norway 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 3 fighters and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria Combat - Americans Battle in Norway Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Norway, round 2 : 4/5 hits, 2.50 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans win, taking Norway from Germans with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 fighter moved from Norway to Karelia S.S.R. 2 bombers moved from Norway to Russia Combat Move - Chinese 3 infantry moved from Hupeh to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kiangsu, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kiangsu, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Americans 1 carrier and 1 transport placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone 1 artillery and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry EDIT: Adding units owned by Americans to Solomon Islands: 2 infantry EDIT: Turning off Edit Mode Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 41 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 1.50 Japanese regular : -1.00 Germans regular : 0.33 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 5 armour and 1 infantry moved from Ukraine to East Poland 3 fighters moved from Poland to East Poland 1 fighter moved from Germany to East Poland 1 bomber moved from Poland to United Kingdom 1 infantry moved from Trans-Jordan to Persia Germans take Persia from British Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory Bombing raid in United Kingdom causes 5 damage total. Battle in East Poland Germans attack with 5 armour, 4 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 5 armour, 4 fighters and 1 infantry in East Poland, round 2 : 7/10 hits, 4.67 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 5 armour and 4 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 fighters moved from East Poland to Baltic States 1 bomber moved from United Kingdom to Baltic States 1 artillery and 4 infantry moved from Poland to Baltic States 2 infantry moved from Germany to France 3 infantry moved from Germany to Poland 4 armour moved from Germany to East Poland 3 armour moved from Baltic States to East Poland 1 transport moved from 15 Sea Zone to 14 Sea Zone Place Units - Germans 8 armour and 2 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 31 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 36 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
British AA : -0.17 Russians regular : 0.67 Germans regular : 2.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Russians Russians buy 5 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 fighter and 2 infantry moved from Caucasus to Ukraine 1 artillery and 2 infantry moved from Caucasus to Persia 4 infantry moved from Karelia S.S.R. to Archangel 1 artillery moved from Karelia S.S.R. to Archangel 1 armour moved from Finland to Archangel 1 infantry moved from Urals to Russia 4 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Soviet Far East to Buryatia S.S.R. Combat - Russians Battle in Persia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Persia Russians win, taking Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Caucasus 1 submarine moved from 12 Sea Zone to 7 Sea Zone 1 aaGun moved from Karelia S.S.R. to Archangel 1 infantry moved from Belorussia to Karelia S.S.R. 1 infantry moved from Russia to Belorussia Place Units - Russians 4 armour placed in Caucasus 1 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 4 artilleries, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from 61 Sea Zone to Kiangsu 1 battleship moved from 37 Sea Zone to 61 Sea Zone 1 infantry moved from Manchuria to Kiangsu 2 bombers moved from Japan to Kiangsu 1 artillery moved from French Indo-China Thailand to 37 Sea Zone 1 infantry moved from Burma to 37 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to India 1 artillery and 6 infantry moved from Burma to India 2 fighters moved from 37 Sea Zone to India 2 armour and 4 fighters moved from French Indo-China Thailand to India Combat - Japanese Battle in Kiangsu Japanese attack with 1 armour, 2 bombers and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 battleship in Kiangsu, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 2 bombers and 2 infantry in Kiangsu, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Kiangsu Japanese roll dice for 1 armour, 2 bombers and 2 infantry in Kiangsu, round 3 : 4/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in India Japanese attack with 2 armour, 2 artilleries, 6 fighters and 7 infantry British defend with 1 aaGun, 3 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry British roll AA dice in India : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 armour, 2 artilleries, 6 fighters and 7 infantry in India, round 2 : 9/17 hits, 6.17 expected hits British roll dice for 3 armour, 1 artillery, 1 fighter and 4 infantry in India, round 2 : 5/9 hits, 3.83 expected hits 5 infantry owned by the Japanese, 1 artillery owned by the British, 4 infantry owned by the British, 1 fighter owned by the British and 3 armour owned by the British lost in India Japanese win, taking India from British with 2 armour, 2 artilleries, 6 fighters and 2 infantry remaining. Battle score for attacker is 26 Casualties for Japanese: 5 infantry Casualties for British: 3 armour, 1 artillery, 1 fighter and 4 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from India to 35 Sea Zone 3 transports moved from 37 Sea Zone to 61 Sea Zone 1 submarine moved from 62 Sea Zone to 61 Sea Zone 2 bombers moved from Kiangsu to French Indo-China Thailand 1 infantry moved from Yunnan to Fukien 4 fighters moved from India to Yunnan 1 infantry moved from Fukien to Kiangsu Place Units - Japanese 2 armour placed in French Indo-China Thailand 4 artilleries, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 3.33 British AA : -1.00 British regular : 1.17 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - British British repair damage of 5x factory; Remaining resources: 27 PUs; 0 techTokens; British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Morocco Algeria to Libya British take Libya from Italians 2 infantry moved from United Kingdom to 3 Sea Zone 2 destroyers, 2 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to France 1 cruiser, 1 destroyer and 2 transports moved from 12 Sea Zone to 7 Sea Zone 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 armour and 1 artillery moved from 7 Sea Zone to France 2 infantry moved from Belgian Congo to Anglo-Egypt Sudan 1 armour, 1 artillery and 1 infantry moved from Morocco Algeria to Libya 1 artillery and 1 infantry moved from Australia to 41 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands Combat - British Battle in France British attack with 1 armour, 1 artillery and 4 infantry Germans defend with 4 infantry British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery and 4 infantry in France, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 4 infantry in France, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 4 infantry Non Combat Move - British Place Units - British 1 artillery, 1 fighter and 2 infantry placed in United Kingdom 1 transport placed in 7 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : -0.33 British regular : 1.83 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Egypt to 15 Sea Zone 1 armour, 1 battleship and 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 13 Sea Zone to France 1 armour, 1 fighter and 1 infantry moved from Italy to France Combat - Italians Battle in France Italians attack with 2 armour, 1 artillery, 1 fighter and 2 infantry British defend with 1 armour, 1 artillery and 3 infantry Italians roll dice for 1 battleship and 2 cruisers in France, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in France, round 2 : 3/6 hits, 2.33 expected hits British roll dice for 1 armour, 1 artillery and 3 infantry in France, round 2 : 2/5 hits, 1.83 expected hits 1 artillery owned by the British, 3 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in France Italians win, taking France from British with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 12 Casualties for Italians: 2 infantry Casualties for British: 1 armour, 1 artillery and 3 infantry Non Combat Move - Italians 1 fighter moved from France to Italy Place Units - Italians 1 armour, 2 artilleries and 2 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : 1.00 British regular : 0.17 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 bombers and 1 factory; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 2 bombers moved from Russia to Caucasus 2 infantry moved from Solomon Islands to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands Americans take Philippine Islands from Japanese 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands 1 artillery moved from Norway to 3 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 3 Sea Zone to 7 Sea Zone 1 artillery moved from 7 Sea Zone to Northwestern Europe Americans take Northwestern Europe from Germans 1 fighter moved from Karelia S.S.R. to Caucasus 1 artillery and 1 infantry moved from Morocco Algeria to 12 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Northwestern Europe Combat - Americans Non Combat Move - Americans Place Units - Americans 1 factory placed in Norway 3 bombers placed in Eastern United States Place Units - Chinese 1 infantry placed in Suiyuan 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 45 PUs; end with 45 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 bombers and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 bomber and 4 fighters moved from Baltic States to 7 Sea Zone 1 artillery and 4 infantry moved from Baltic States to Karelia S.S.R. 12 armour moved from East Poland to Karelia S.S.R. 2 infantry moved from Germany to Northwestern Europe 2 armour moved from Germany to Northwestern Europe Combat - Germans Battle in Northwestern Europe Germans attack with 2 armour and 2 infantry Americans defend with 2 artilleries and 1 infantry Germans roll dice for 2 armour and 2 infantry in Northwestern Europe, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 artilleries and 1 infantry in Northwestern Europe, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northwestern Europe Germans roll dice for 2 armour and 2 infantry in Northwestern Europe, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in Northwestern Europe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northwestern Europe Germans win, taking Northwestern Europe from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 2 artilleries and 1 infantry Casualties for Germans: 1 infantry Battle in 7 Sea Zone Germans attack with 1 bomber and 4 fighters British defend with 1 cruiser, 3 destroyers and 4 transports; Americans defend with 1 destroyer and 2 transports; Russians defend with 1 submarine 1 submarine owned by the Russians submerged Germans roll dice for 1 bomber and 4 fighters in 7 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits British roll dice for 1 cruiser, 4 destroyers and 6 transports in 7 Sea Zone, round 2 : 4/5 hits, 1.83 expected hits 1 destroyer owned by the Americans and 4 fighters owned by the Germans lost in 7 Sea Zone 1 bomber owned by the Germans retreated British win with 1 cruiser, 3 destroyers and 6 transports remaining. Battle score for attacker is -32 Casualties for Germans: 4 fighters Casualties for Americans: 1 destroyer Battle in Karelia S.S.R. Germans attack with 12 armour, 1 artillery and 4 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 12 armour, 1 artillery and 4 infantry in Karelia S.S.R., round 2 : 7/17 hits, 7.17 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 12 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to Bulgaria Romania 6 armour moved from Germany to Poland 1 bomber moved from 7 Sea Zone to Germany Place Units - Germans 1 armour, 2 bombers and 4 infantry placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 35 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : -0.50 British regular : 2.17 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Russians Russians buy 4 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 1 infantry moved from Persia to India 4 armour moved from Caucasus to India 1 armour moved from Caucasus to India 2 infantry moved from Ukraine to Bulgaria Romania 1 infantry moved from Belorussia to Baltic States 1 infantry moved from Eastern Ukraine to East Poland 1 infantry moved from Russia to Belorussia 1 fighter moved from Caucasus to Bulgaria Romania 1 armour moved from Caucasus to East Poland 1 armour moved from Russia to Baltic States 1 armour, 1 artillery and 3 infantry moved from Archangel to Russia 1 armour moved from Caucasus to Russia 4 infantry moved from Buryatia S.S.R. to Manchuria Combat - Russians Battle in India Russians attack with 5 armour, 1 artillery and 1 infantry Japanese defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory and 2 infantry Russians roll dice for 5 armour, 1 artillery and 1 infantry in India, round 2 : 2/7 hits, 3.17 expected hits Japanese roll dice for 2 armour, 2 artilleries and 2 infantry in India, round 2 : 1/6 hits, 2.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in India Russians roll dice for 5 armour and 1 artillery in India, round 3 : 5/6 hits, 2.83 expected hits Japanese roll dice for 2 armour and 2 artilleries in India, round 3 : 2/4 hits, 1.67 expected hits 2 artilleries owned by the Japanese, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Japanese lost in India Russians win, taking India from Japanese with 4 armour remaining. Battle score for attacker is 12 Casualties for Russians: 1 armour, 1 artillery and 1 infantry Casualties for Japanese: 2 armour, 2 artilleries and 2 infantry Battle in Baltic States Russians attack with 1 armour and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bulgaria Romania Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bulgaria Romania, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in East Poland Russians attack with 1 armour and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Russians roll dice for 1 armour in East Poland, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in East Poland, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win with no units remaining. Battle score for attacker is -5 Casualties for Russians: 1 armour and 1 infantry Casualties for Germans: 1 infantry Battle in Manchuria Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 fighter moved from Bulgaria Romania to Caucasus 1 aaGun moved from Archangel to Russia Place Units - Russians 4 armour, 1 artillery and 1 infantry placed in Russia 1 infantry placed in Caucasus Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 41 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.67 Russians regular : 2.67 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 submarines moved from 7 Sea Zone to 2 Sea Zone 1 armour and 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from 14 Sea Zone to Libya 1 cruiser and 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 bomber moved from Germany to 12 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Finland 1 artillery and 1 infantry moved from Germany to France 2 armour moved from Czechoslovakia Hungary to East Poland 1 infantry moved from Bulgaria Romania to East Poland 1 artillery moved from Poland to Baltic States 1 fighter moved from Poland to Baltic States 4 infantry moved from Poland to Baltic States 2 armour moved from Poland to East Poland 1 artillery and 2 infantry moved from Bulgaria Romania to Ukraine 2 armour moved from Bulgaria Romania to Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 armour, 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 2 armour, 1 artillery and 1 infantry in Ukraine, round 3 : 4/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in East Poland Germans attack with 4 armour and 1 infantry Russians defend with 2 infantry Germans roll dice for 4 armour and 1 infantry in East Poland, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans roll dice for 4 armour in East Poland, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in East Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 3 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour and 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 1 artillery, 1 fighter and 4 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Baltic States, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Baltic States, round 3 : 2/6 hits, 1.67 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Battle in 6 Sea Zone Germans attack with 1 cruiser and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 12 Sea Zone Germans attack with 1 bomber and 2 fighters British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 bomber and 2 fighters in 12 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 12 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser and 1 destroyer Battle in 2 Sea Zone Germans attack with 1 fighter and 2 submarines British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 2 Sea Zone Germans roll dice for 1 fighter in 2 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 transport owned by the British lost in 2 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Non Combat Move - Germans 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from 12 Sea Zone to Norway 1 fighter moved from 2 Sea Zone to Norway 1 fighter moved from Baltic States to Norway Place Units - Germans 1 artillery, 1 bomber and 5 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.50 British regular : 0.17 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 5 infantry moved from Karelia S.S.R. to Baltic States Combat - Russians Battle in Baltic States Russians attack with 1 artillery and 5 infantry Germans defend with 1 artillery and 3 infantry Russians roll dice for 1 artillery and 5 infantry in Baltic States, round 2 : 0/6 hits, 1.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 5 infantry in Baltic States, round 3 : 1/6 hits, 1.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 4 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 5 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 6 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 6 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 7 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Baltic States, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 4 infantry Casualties for Germans: 1 artillery and 3 infantry Non Combat Move - Russians 1 infantry moved from Belorussia to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 artillery moved from Russia to Archangel 2 infantry moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 submarine moved from 4 Sea Zone to 2 Sea Zone 1 armour and 3 infantry moved from Russia to Caucasus Place Units - Russians 4 infantry placed in Caucasus 3 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -2.17 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 2 fighters moved from 57 Sea Zone to 56 Sea Zone 2 fighters moved from 57 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 2 carriers moved from 57 Sea Zone to 60 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 61 Sea Zone to 50 Sea Zone 1 artillery and 3 infantry moved from 50 Sea Zone to Philippine Islands 1 carrier moved from 61 Sea Zone to 37 Sea Zone 2 fighters moved from 61 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung 2 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Formosa to Yunnan 1 fighter moved from Manchuria to Yunnan 2 infantry moved from Manchuria to Suiyuan 1 fighter moved from Japan to Suiyuan 2 infantry moved from Kiangsu to Fukien Combat - Japanese Battle in Fukien Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Fukien, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Fukien, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Fukien, round 4 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in 35 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 artillery and 3 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Philippine Islands Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 4 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 1 armour and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 56 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 53 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 battleship Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 1 fighter in 53 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 53 Sea Zone Americans win with 1 battleship remaining. Battle score for attacker is -28 Casualties for Japanese: 1 destroyer and 2 fighters Non Combat Move - Japanese 2 fighters moved from 56 Sea Zone to 60 Sea Zone 2 fighters moved from Yunnan to French Indo-China Thailand 1 fighter moved from Suiyuan to Manchuria 2 fighters moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 1 factory placed in Manchuria Turn Complete - Japanese Japanese collect 31 PUs; end with 33 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs 2 units repaired.Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.67 Japanese regular : 1.83 British regular : -0.67 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 1 battleship, 1 destroyer and 1 factory; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 fighter moved from United Kingdom to 5 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 6 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 6 Sea Zone British attack with 1 bomber and 1 fighter Germans defend with 1 cruiser and 1 submarine 1 submarine owned by the Germans submerged British roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 6 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 2 Casualties for British: 1 fighter Casualties for Germans: 1 cruiser Non Combat Move - British 1 fighter moved from 5 Sea Zone to United Kingdom 1 bomber moved from 6 Sea Zone to Caucasus 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour, 1 destroyer and 1 transport moved from 9 Sea Zone to 8 Sea Zone 1 armour moved from 8 Sea Zone to United Kingdom 1 infantry moved from Western Canada to Alaska 1 artillery and 1 infantry moved from Australia to 41 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands 1 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 battleship and 1 destroyer placed in 8 Sea Zone 1 factory placed in India Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to India: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 34 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : 0.50 British regular : 0.83





