Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1
Purchase Units - British
British buy 1 factory; Remaining resources: 16 PUs;
Combat Move - British
1 cruiser and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 armour and 1 infantry moved from Eastern Canada to Eastern United States
1 infantry moved from Western Canada to Eastern Canada
1 bomber moved from United Kingdom to Germany
1 fighter moved from Egypt to India
1 artillery and 1 infantry moved from Union of South Africa to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa
1 fighter moved from Australia to India
1 infantry moved from Persia to India
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 15 Sea Zone to 33 Sea Zone
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
Place Units - British
1 factory placed in India
Turn Complete - British
British collect 31 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Egypt
2 infantry moved from Libya to Egypt
1 fighter moved from Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 fighter and 3 infantry
British defend with 1 armour, 1 artillery and 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 armour, 1 artillery and 4 infantry in Egypt, round 2 : 3/6 hits, 2.17 expected hits
2 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour and 1 fighter in Egypt, round 3 : 2/2 hits, 1.00 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 3 : 3/4 hits, 1.50 expected hits
1 fighter owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British win with 1 armour and 1 artillery remaining. Battle score for attacker is -12
Casualties for Italians: 1 armour, 1 fighter and 3 infantry
Casualties for British: 4 infantry
Non Combat Move - Italians
1 armour moved from Balkans to Ukraine
1 armour moved from Italy to Bulgaria Romania
1 artillery and 1 infantry moved from Italy to Balkans
2 infantry moved from Balkans to Bulgaria Romania
Place Units - Italians
2 armour placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : 2.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier and 1 transport; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 bomber moved from United Kingdom to 14 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Western United States to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 11 Sea Zone
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
1 destroyer moved from 20 Sea Zone to 11 Sea Zone
2 infantry moved from Central United States to Eastern United States
1 battleship, 1 cruiser and 1 submarine moved from 56 Sea Zone to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 20 Sea Zone
Combat - Americans
Battle in 14 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 14 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 53 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 fighter and 1 submarine
Japanese defend with 1 carrier and 1 fighter
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 cruiser and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 carrier in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 carrier owned by the Japanese lost in 53 Sea Zone
1 submarine owned by the Americans submerged
Americans roll dice for 1 battleship, 1 cruiser and 1 fighter in 53 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits
Japanese roll dice for 1 fighter in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in 53 Sea Zone
Americans roll dice for 1 battleship and 1 cruiser in 53 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter in 53 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 53 Sea Zone
Americans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 14
Casualties for Japanese: 1 carrier and 1 fighter
Casualties for Americans: 1 fighter
Non Combat Move - Americans
1 bomber moved from 14 Sea Zone to Caucasus
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 armour and 1 bomber placed in Eastern United States
Combat Move - Chinese
1 infantry moved from Sikang to Yunnan
1 infantry moved from Hupeh to Yunnan
1 infantry moved from Ningxia to Hupeh
1 infantry moved from Chinghai to Ningxia
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Hupeh
1 infantry placed in Suiyuan
Turn Complete - Chinese
1 unit repaired.
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : -1.83
Japanese regular : -0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 bomber moved from French Indo-China Thailand to India
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
Combat - Japanese
Strategic bombing raid in India
British roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in India causes 2 damage total.
Battle in 33 Sea Zone
Japanese attack with 1 battleship
British defend with 1 destroyer
Japanese roll dice for 1 battleship in 33 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 33 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 infantry moved from French Indo-China Thailand to Burma
1 fighter moved from 35 Sea Zone to Burma
1 transport moved from 61 Sea Zone to 50 Sea Zone
2 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 battleship moved from 61 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from India to French Indo-China Thailand
1 infantry moved from Kiangsu to Fukien
1 fighter moved from Kiangsu to Fukien
1 fighter moved from Burma to Fukien
1 bomber moved from French Indo-China Thailand to Burma
Place Units - Japanese
1 fighter and 2 transports placed in 62 Sea Zone
2 armour placed in French Indo-China Thailand
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
British AA : -0.17
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Russia to Belorussia
4 armour moved from Eastern Ukraine to Belorussia
1 artillery and 1 infantry moved from Eastern Ukraine to East Poland
1 infantry moved from Urals to Russia
4 infantry moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Ukraine
1 bomber moved from Caucasus to East Poland
1 submarine moved from 2 Sea Zone to 8 Sea Zone
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 artillery; Italians defend with 1 armour
Russians roll dice for 1 fighter and 4 infantry in Ukraine, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 artillery in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Casualties for Italians: 1 armour
Battle in East Poland
Russians attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in East Poland, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 4 armour and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 4 armour and 6 infantry in Belorussia, round 2 : 3/10 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 4 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from East Poland to Caucasus
1 fighter moved from Ukraine to India
1 aaGun moved from Russia to Belorussia
2 infantry moved from Caucasus to Persia
Place Units - Russians
5 infantry placed in Russia
4 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -0.50
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 32 PUs;
Germans buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Norway to United Kingdom
2 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Norway to Archangel
1 infantry moved from Poland to East Poland
2 fighters moved from 5 Sea Zone to East Poland
5 armour moved from Poland to Bulgaria Romania
5 armour and 3 infantry moved from Bulgaria Romania to Ukraine
2 armour, 1 artillery and 2 infantry moved from Libya to Egypt
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in United Kingdom causes 6 damage total.
Battle in East Poland
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 2 fighters and 1 infantry in East Poland, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in East Poland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 5 armour and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 5 armour and 3 infantry in Ukraine, round 2 : 3/8 hits, 3.00 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Egypt
Germans attack with 2 armour, 1 artillery and 2 infantry
British defend with 1 armour and 1 artillery
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Egypt, round 2 : 1/5 hits, 1.83 expected hits
British roll dice for 1 armour and 1 artillery in Egypt, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the British lost in Egypt
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Egypt, round 3 : 2/5 hits, 1.83 expected hits
British roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 artillery
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 5 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Archangel to Karelia S.S.R.
2 fighters moved from East Poland to Karelia S.S.R.
1 bomber moved from United Kingdom to Karelia S.S.R.
1 infantry moved from Norway to 5 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Norway to Finland
1 aaGun, 2 armour and 3 infantry moved from Germany to Poland
1 aaGun moved from France to Germany
1 infantry moved from Morocco Algeria to Libya
1 fighter moved from France to 5 Sea Zone
1 submarine moved from 2 Sea Zone to 6 Sea Zone
Place Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
2 armour and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
British AA : -0.17
Russians regular : 0.33
Germans regular : -2.17
British regular : -1.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2
Purchase Units - British
British repair damage of 2x factory, 1x factory; Remaining resources: 44 PUs;
British buy 3 armour, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom
1 bomber moved from United Kingdom to Germany
1 transport moved from 23 Sea Zone to 18 Sea Zone
2 fighters moved from United Kingdom to 8 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan
1 artillery moved from French Equatorial Africa to Belgian Congo
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Non Combat Move - British
Place Units - British
1 carrier, 1 destroyer and 1 transport placed in 8 Sea Zone
3 armour placed in India
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans AA : 0.83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Balkans to 14 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine
1 armour and 2 infantry moved from Bulgaria Romania to Ukraine
2 armour moved from Italy to Bulgaria Romania
Non Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 11 Sea Zone to 12 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
2 infantry and 1 transport moved from 20 Sea Zone to 11 Sea Zone
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Karelia S.S.R.
1 bomber moved from Eastern United States to United Kingdom
1 battleship, 1 cruiser and 1 submarine moved from 53 Sea Zone to 55 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.
Strategic bombing raid in Karelia S.S.R.
Germans roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Bombing raid in Karelia S.S.R. rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Non Combat Move - Americans
1 bomber moved from Karelia S.S.R. to United Kingdom
1 bomber moved from Germany to United Kingdom
Place Units - Americans
2 transports placed in 10 Sea Zone
1 bomber and 4 infantry placed in Eastern United States
Combat Move - Chinese
3 infantry moved from Suiyuan to Kiangsu
1 infantry moved from Ningxia to Suiyuan
2 infantry moved from Yunnan to Fukien
3 infantry moved from Hupeh to Fukien
Combat - Chinese
Battle in Kiangsu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Fukien
Chinese attack with 5 infantry
Japanese defend with 1 artillery, 2 fighters and 1 infantry
Chinese roll dice for 5 infantry in Fukien, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Fukien, round 2 : 2/4 hits, 2.00 expected hits
2 infantry owned by the Chinese lost in Fukien
3 infantry owned by the Chinese retreated to Hupeh
Japanese win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Chinese undo move 1.
1 infantry placed in Yunnan
2 infantry placed in Suiyuan
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.33
Germans AA : -0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
1 armour, 3 infantry and 2 transports moved from 60 Sea Zone to 61 Sea Zone
1 armour and 3 infantry moved from 61 Sea Zone to Kiangsu
1 fighter moved from 62 Sea Zone to Kiangsu
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 carrier moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 battleship, 1 carrier, 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 bomber, 3 fighters and 2 infantry moved from Burma to India
1 artillery and 1 infantry moved from Fukien to Yunnan
2 fighters moved from Fukien to India
2 armour moved from French Indo-China Thailand to India
Combat - Japanese
Battle in India
Japanese attack with 2 armour, 1 bomber, 5 fighters and 4 infantry
British defend with 1 aaGun, 3 armour, 1 factory, 2 fighters and 4 infantry; Russians defend with 1 fighter
British roll AA dice in India : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 2 armour, 1 bomber, 4 fighters and 4 infantry in India, round 2 : 2/11 hits, 4.33 expected hits
British roll dice for 3 armour, 3 fighters and 4 infantry in India, round 2 : 6/10 hits, 4.83 expected hits
4 infantry owned by the Japanese, 2 armour owned by the Japanese and 3 infantry owned by the British lost in India
4 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated
British win with 3 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is -23
Casualties for Japanese: 2 armour, 1 fighter and 4 infantry
Casualties for British: 3 infantry
Battle in Kiangsu
Japanese attack with 1 armour, 1 fighter and 3 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Kiangsu, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Kiangsu, round 3 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Kiangsu, round 4 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kiangsu, round 5 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from India to French Indo-China Thailand
2 fighters moved from India to 35 Sea Zone
1 bomber moved from India to French Indo-China Thailand
1 fighter moved from Kiangsu to Manchuria
Place Units - Japanese
2 armour placed in French Indo-China Thailand
1 armour, 1 artillery and 2 infantry placed in Japan
1 destroyer placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -5.00
British AA : 0.00
British regular : 1.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
7 infantry moved from Stanovoj Chrebet to Soviet Far East
1 infantry moved from Belorussia to Baltic States
Russians take Baltic States from Germans
3 infantry moved from Russia to Archangel
2 infantry moved from Belorussia to East Poland
1 infantry moved from Russia to Eastern Ukraine
1 bomber moved from Caucasus to East Poland
2 infantry moved from Persia to Trans-Jordan
1 fighter moved from India to Caucasus
4 armour moved from Belorussia to Caucasus
2 infantry moved from Belorussia to Russia
Combat - Russians
Battle in Archangel
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Archangel, round 3 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in East Poland
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in East Poland, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Soviet Far East
Russians attack with 7 infantry
Japanese defend with 1 infantry
Russians roll dice for 7 infantry in Soviet Far East, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 7 infantry in Soviet Far East, round 3 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 bomber moved from East Poland to Caucasus
1 aaGun moved from Belorussia to Russia
Place Units - Russians
2 artilleries and 2 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : -1.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 4x factory, 2x factory; Remaining resources: 35 PUs;
Germans buy 4 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Karelia S.S.R. to Belorussia
2 artilleries and 3 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Karelia S.S.R. to Belorussia
2 fighters moved from Karelia S.S.R. to Archangel
3 infantry moved from Poland to East Poland
2 armour moved from Germany to East Poland
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic States
1 fighter moved from 5 Sea Zone to Baltic States
2 armour moved from Egypt to Anglo-Egypt Sudan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Karelia S.S.R. to East Poland
Combat - Germans
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belorussia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in East Poland
Germans attack with 2 armour, 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 bomber and 3 infantry in East Poland, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans win, taking East Poland from Russians with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 artilleries, 2 fighters and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries, 2 fighters and 3 infantry in Archangel, round 2 : 4/7 hits, 2.50 expected hits
Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Anglo-Egypt Sudan
Germans attack with 2 armour
British defend with 1 infantry
Germans roll dice for 2 armour in Anglo-Egypt Sudan, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo-Egypt Sudan
Germans win, taking Anglo-Egypt Sudan from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from Archangel to 5 Sea Zone
1 fighter moved from Baltic States to Ukraine
1 fighter moved from Belorussia to Ukraine
1 bomber moved from East Poland to Karelia S.S.R.
2 armour moved from Poland to Ukraine
2 infantry moved from Finland to Norway
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Germany to France
1 aaGun moved from Poland to East Poland
2 infantry moved from Germany to Poland
Place Units - Germans
1 armour and 1 infantry placed in Karelia S.S.R.
3 armour and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 2.67
British regular : 0.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3
Purchase Units - British
British repair damage of 1x factory; Remaining resources: 28 PUs;
British buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
British take Burma from Japanese
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 8 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
1 armour and 1 infantry moved from 7 Sea Zone to France
2 fighters moved from 7 Sea Zone to France
1 artillery moved from Belgian Congo to Rhodesia
1 transport moved from 18 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
1 armour and 1 infantry moved from 7 Sea Zone to France
Combat - British
Battle in France
British attack with 2 armour, 2 fighters and 2 infantry
Germans defend with 3 infantry
British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 2 armour, 2 fighters and 2 infantry in France, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in France
British win, taking France from Germans with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - British
2 fighters moved from France to 7 Sea Zone
Place Units - British
3 armour placed in India
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
British regular : 1.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to 16 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 16 Sea Zone to 13 Sea Zone
1 artillery and 1 infantry moved from 13 Sea Zone to France
1 artillery and 2 infantry moved from Italy to France
Combat - Italians
Battle in France
Italians attack with 2 artilleries and 3 infantry
British defend with 2 armour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in France, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 2 artilleries and 3 infantry in France, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 2 armour and 1 infantry in France, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the British, 1 infantry owned by the Italians and 2 armour owned by the British lost in France
Italians win, taking France from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for British: 2 armour and 1 infantry
Non Combat Move - Italians
2 armour moved from Bulgaria Romania to Ukraine
Place Units - Italians
1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco Algeria to Libya
2 armour and 2 infantry moved from Morocco Algeria to 12 Sea Zone
2 armour, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 12 Sea Zone to 7 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 7 Sea Zone
4 infantry moved from Eastern United States to 10 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 55 Sea Zone to 19 Sea Zone
2 armour and 4 infantry moved from 7 Sea Zone to France
4 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
2 fighters moved from 12 Sea Zone to 13 Sea Zone
1 bomber moved from Eastern United States to 13 Sea Zone
1 bomber moved from United Kingdom to France
2 bombers moved from United Kingdom to 13 Sea Zone
1 bomber moved from Caucasus to 13 Sea Zone
Combat - Americans
Battle in Libya
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Libya
Americans win, taking Libya from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 13 Sea Zone
Americans attack with 4 bombers and 2 fighters
Italians defend with 1 battleship, 2 cruisers and 1 transport
Americans roll dice for 4 bombers and 2 fighters in 13 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 13 Sea Zone
1 transport owned by the Italians lost in 13 Sea Zone
Americans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 51
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Battle in France
Americans attack with 2 armour, 1 bomber and 4 infantry
Italians defend with 2 artilleries and 2 infantry
Americans roll dice for 2 armour, 1 bomber and 4 infantry in France, round 2 : 3/7 hits, 2.33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in France, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in France
Americans roll dice for 2 armour, 1 bomber and 2 infantry in France, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in France
Americans win, taking France from Germans with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Non Combat Move - Americans
2 fighters moved from 13 Sea Zone to 7 Sea Zone
1 bomber moved from France to United Kingdom
3 bombers moved from 13 Sea Zone to Caucasus
1 bomber moved from 13 Sea Zone to Morocco Algeria
Place Units - Americans
1 transport placed in 10 Sea Zone
1 armour, 1 artillery, 2 fighters and 1 infantry placed in Eastern United States
Combat Move - Chinese
1 infantry moved from Hupeh to Yunnan
1 infantry moved from Hupeh to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Hupeh to Kiangsu
3 infantry moved from Suiyuan to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 4 infantry
Japanese defend with 1 armour
Chinese roll dice for 4 infantry in Kiangsu, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 3 infantry in Kiangsu, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Kiangsu, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 3 infantry in Kiangsu, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Kiangsu, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 3 infantry in Kiangsu, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Kiangsu, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 2 infantry in Kiangsu, round 6 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Kiangsu, round 6 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 2 infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Suiyuan
Turn Complete - Americans
Americans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : 2.33
Japanese regular : -0.50
Italians regular : -1.00
Germans regular : 0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
2 transports moved from 61 Sea Zone to 62 Sea Zone
1 armour and 3 infantry moved from Japan to 62 Sea Zone
1 fighter moved from Manchuria to Kiangsu
1 bomber moved from French Indo-China Thailand to Kiangsu
1 armour moved from French Indo-China Thailand to Yunnan
1 armour moved from French Indo-China Thailand to Burma
1 fighter moved from 35 Sea Zone to Yunnan
1 fighter moved from 35 Sea Zone to Burma
1 fighter moved from French Indo-China Thailand to Fukien
1 fighter moved from French Indo-China Thailand to Yunnan
2 battleships, 1 carrier and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from East Indies to 38 Sea Zone
2 battleships, 1 carrier, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Burma
1 armour, 3 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Fukien
1 armour and 1 infantry moved from 61 Sea Zone to Kiangsu
Combat - Japanese
Battle in Fukien
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Kiangsu, round 2 : 0/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Kiangsu, round 3 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour and 2 fighters
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 fighters in Yunnan, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Yunnan to 61 Sea Zone
1 fighter moved from Kiangsu to Manchuria
1 fighter moved from Fukien to Manchuria
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from Yunnan to French Indo-China Thailand
1 bomber moved from Kiangsu to French Indo-China Thailand
Place Units - Japanese
1 transport placed in 62 Sea Zone
2 armour placed in French Indo-China Thailand
2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Belorussia
1 bomber and 1 fighter moved from Caucasus to Archangel
5 infantry moved from Russia to Archangel
1 armour moved from Caucasus to Archangel
2 infantry moved from Russia to Caucasus
7 infantry moved from Soviet Far East to Stanovoj Chrebet
1 submarine moved from 8 Sea Zone to 7 Sea Zone
Combat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 bomber, 1 fighter and 5 infantry
Germans defend with 2 artilleries and 3 infantry
Russians roll dice for 1 armour, 1 bomber, 1 fighter and 5 infantry in Archangel, round 2 : 3/8 hits, 2.50 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Archangel, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Archangel, round 3 : 3/6 hits, 2.17 expected hits
Germans roll dice for 2 artilleries in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 3 infantry
Casualties for Germans: 2 artilleries and 3 infantry
Non Combat Move - Russians
1 bomber and 1 fighter moved from Archangel to Caucasus
Place Units - Russians
2 armour, 1 artillery and 1 infantry placed in Caucasus
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 1.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 4 infantry moved from Germany to France
2 fighters moved from 5 Sea Zone to France
2 infantry moved from Norway to 5 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Northwestern Europe
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Baltic States to Belorussia
2 fighters moved from Ukraine to Belorussia
1 armour moved from Anglo-Egypt Sudan to French West Africa
Germans take French Equatorial Africa from British
Germans take French West Africa from British
1 armour moved from Anglo-Egypt Sudan to Italian Africa
Germans take Italian Africa from British
1 armour moved from Italian Africa to Belgian Congo
Germans take Belgian Congo from British
1 bomber moved from Karelia S.S.R. to Northwestern Europe
Combat - Germans
Battle in Northwestern Europe
Germans attack with 1 bomber and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 cruiser in Northwestern Europe, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber and 2 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Belorussia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 1 armour, 2 fighters and 4 infantry
Americans defend with 2 armour and 2 infantry
Germans roll dice for 1 armour, 2 fighters and 4 infantry in France, round 2 : 2/7 hits, 2.17 expected hits
Americans roll dice for 2 armour and 2 infantry in France, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in France
Germans roll dice for 1 armour, 2 fighters and 3 infantry in France, round 3 : 1/6 hits, 2.00 expected hits
Americans roll dice for 2 armour in France, round 3 : 0/2 hits, 1.00 expected hits
1 armour owned by the Americans lost in France
Germans roll dice for 1 armour, 2 fighters and 3 infantry in France, round 4 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in France
Germans win, taking France from Americans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Americans: 2 armour and 2 infantry
Non Combat Move - Germans
2 fighters moved from France to Germany
1 bomber moved from Northwestern Europe to Germany
2 armour moved from Germany to East Poland
1 aaGun, 2 armour and 2 infantry moved from East Poland to Ukraine
2 infantry moved from Poland to East Poland
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
2 submarines moved from 6 Sea Zone to 2 Sea Zone
2 fighters moved from Belorussia to Ukraine
Place Units - Germans
2 infantry placed in Karelia S.S.R.
2 armour, 2 artilleries and 6 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 fighter
EDIT: Removing units owned by Germans from Germany: 1 bomber
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 bomber and 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Russians regular : -0.33
Germans regular : -1.00
British regular : -0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4
Purchase Units - British
British repair damage of 3x factory; Remaining resources: 34 PUs;
British buy 9 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser and 1 destroyer moved from 7 Sea Zone to 2 Sea Zone
1 transport moved from 7 Sea Zone to 9 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 7 Sea Zone
1 artillery, 2 fighters and 3 infantry moved from 7 Sea Zone to France
Combat - British
Battle in 2 Sea Zone
British attack with 1 cruiser and 1 destroyer
Germans defend with 2 submarines
British roll dice for 1 cruiser and 1 destroyer in 2 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the British and 2 submarines owned by the Germans lost in 2 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Germans: 2 submarines
Battle in France
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour and 2 infantry
British roll dice for 1 artillery, 2 fighters and 3 infantry in France, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 armour and 2 infantry in France, round 2 : 0/3 hits, 1.17 expected hits
2 infantry owned by the Germans lost in France
British roll dice for 1 artillery, 2 fighters and 3 infantry in France, round 3 : 0/6 hits, 2.00 expected hits
Germans roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in France
British roll dice for 1 artillery, 2 fighters and 2 infantry in France, round 4 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in France
British win, taking France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 2 infantry
Non Combat Move - British
2 fighters moved from France to 7 Sea Zone
Place Units - British
1 transport placed in 7 Sea Zone
3 infantry placed in India
6 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 0.50
British regular : -0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Italy to France
Combat - Italians
Battle in France
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in France, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in France, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in France
Italians roll dice for 1 artillery and 2 infantry in France, round 4 : 3/3 hits, 0.83 expected hits
British roll dice for 1 artillery in France, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in France
Italians win, taking France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British regular : -1.67