@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Rico's Roughnecks
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Belorussia 1 bomber and 1 fighter moved from Caucasus to Archangel 5 infantry moved from Russia to Archangel 1 armour moved from Caucasus to Archangel 2 infantry moved from Russia to Caucasus 7 infantry moved from Soviet Far East to Stanovoj Chrebet 1 submarine moved from 8 Sea Zone to 7 Sea Zone Combat - Russians Battle in Archangel Russians attack with 1 armour, 1 bomber, 1 fighter and 5 infantry Germans defend with 2 artilleries and 3 infantry Russians roll dice for 1 armour, 1 bomber, 1 fighter and 5 infantry in Archangel, round 2 : 3/8 hits, 2.50 expected hits Germans roll dice for 2 artilleries and 3 infantry in Archangel, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel Russians roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Archangel, round 3 : 3/6 hits, 2.17 expected hits Germans roll dice for 2 artilleries in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 3 infantry Casualties for Germans: 2 artilleries and 3 infantry Non Combat Move - Russians 1 bomber and 1 fighter moved from Archangel to Caucasus Place Units - Russians 2 armour, 1 artillery and 1 infantry placed in Caucasus 3 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.33 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - Germans Germans buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 4 infantry moved from Germany to France 2 fighters moved from 5 Sea Zone to France 2 infantry moved from Norway to 5 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Northwestern Europe 1 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Baltic States to Belorussia 2 fighters moved from Ukraine to Belorussia 1 armour moved from Anglo-Egypt Sudan to French West Africa Germans take French Equatorial Africa from British Germans take French West Africa from British 1 armour moved from Anglo-Egypt Sudan to Italian Africa Germans take Italian Africa from British 1 armour moved from Italian Africa to Belgian Congo Germans take Belgian Congo from British 1 bomber moved from Karelia S.S.R. to Northwestern Europe Combat - Germans Battle in Northwestern Europe Germans attack with 1 bomber and 2 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 cruiser in Northwestern Europe, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 bomber and 2 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Belorussia Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in France Germans attack with 1 armour, 2 fighters and 4 infantry Americans defend with 2 armour and 2 infantry Germans roll dice for 1 armour, 2 fighters and 4 infantry in France, round 2 : 2/7 hits, 2.17 expected hits Americans roll dice for 2 armour and 2 infantry in France, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in France Germans roll dice for 1 armour, 2 fighters and 3 infantry in France, round 3 : 1/6 hits, 2.00 expected hits Americans roll dice for 2 armour in France, round 3 : 0/2 hits, 1.00 expected hits 1 armour owned by the Americans lost in France Germans roll dice for 1 armour, 2 fighters and 3 infantry in France, round 4 : 2/6 hits, 2.00 expected hits Americans roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in France Germans win, taking France from Americans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Americans: 2 armour and 2 infantry Non Combat Move - Germans 2 fighters moved from France to Germany 1 bomber moved from Northwestern Europe to Germany 2 armour moved from Germany to East Poland 1 aaGun, 2 armour and 2 infantry moved from East Poland to Ukraine 2 infantry moved from Poland to East Poland 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 2 submarines moved from 6 Sea Zone to 2 Sea Zone 2 fighters moved from Belorussia to Ukraine Place Units - Germans 2 infantry placed in Karelia S.S.R. 2 armour, 2 artilleries and 6 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 fighter EDIT: Removing units owned by Germans from Germany: 1 bomber EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 bomber and 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Americans regular : -1.17 Russians regular : -0.33 Germans regular : -1.00 British regular : -0.67 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - British British repair damage of 3x factory; Remaining resources: 34 PUs; British buy 9 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 cruiser and 1 destroyer moved from 7 Sea Zone to 2 Sea Zone 1 transport moved from 7 Sea Zone to 9 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 7 Sea Zone 1 artillery, 2 fighters and 3 infantry moved from 7 Sea Zone to France Combat - British Battle in 2 Sea Zone British attack with 1 cruiser and 1 destroyer Germans defend with 2 submarines British roll dice for 1 cruiser and 1 destroyer in 2 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 2 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Germans: 2 submarines Battle in France British attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 1 armour and 2 infantry British roll dice for 1 artillery, 2 fighters and 3 infantry in France, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 infantry in France, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Germans lost in France British roll dice for 1 artillery, 2 fighters and 3 infantry in France, round 3 : 0/6 hits, 2.00 expected hits Germans roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in France British roll dice for 1 artillery, 2 fighters and 2 infantry in France, round 4 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour and 2 infantry Casualties for British: 2 infantry Non Combat Move - British 2 fighters moved from France to 7 Sea Zone Place Units - British 1 transport placed in 7 Sea Zone 3 infantry placed in India 6 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans regular : 0.50 British regular : -0.67 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Italy to France Combat - Italians Battle in France Italians attack with 1 artillery and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 2 infantry in France, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 2 infantry in France, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in France Italians roll dice for 1 artillery and 2 infantry in France, round 4 : 3/3 hits, 0.83 expected hits British roll dice for 1 artillery in France, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in France Italians win, taking France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Italians regular : 1.50 British regular : -1.67 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - Americans Americans buy 10 infantry and 2 transports; Remaining resources: 2 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 battleship, 1 cruiser and 1 submarine moved from 19 Sea Zone to 12 Sea Zone 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from United Kingdom to 6 Sea Zone 1 bomber moved from Morocco Algeria to 6 Sea Zone 3 bombers moved from Caucasus to 6 Sea Zone 2 destroyers moved from 7 Sea Zone to 6 Sea Zone 2 fighters moved from 7 Sea Zone to France 4 infantry and 2 transports moved from 1 Sea Zone to 7 Sea Zone 4 infantry moved from 7 Sea Zone to France 3 transports moved from 7 Sea Zone to 9 Sea Zone 2 fighters moved from Eastern United States to United Kingdom Combat - Americans Battle in France Americans attack with 2 fighters and 4 infantry Italians defend with 1 artillery and 2 infantry Americans roll dice for 2 fighters and 4 infantry in France, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in France Americans win, taking France from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in 6 Sea Zone Americans attack with 5 bombers and 2 destroyers Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport Americans roll dice for 5 bombers and 2 destroyers in 6 Sea Zone, round 2 : 2/7 hits, 4.00 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 6 Sea Zone Americans roll dice for 5 bombers and 1 destroyer in 6 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits Germans roll dice for 1 cruiser and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 6 Sea Zone Americans win with 5 bombers and 1 destroyer remaining. Battle score for attacker is 33 Casualties for Americans: 1 destroyer Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Caucasus 4 bombers moved from 6 Sea Zone to United Kingdom 2 fighters moved from France to 7 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 10 infantry placed in Eastern United States Combat Move - Chinese 1 infantry moved from Suiyuan to Hupeh 1 infantry moved from Suiyuan to Ningxia Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 46 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Germans regular : -1.67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Research Technology - Japanese Purchase Units - Japanese Japanese buy 3 armour, 1 factory and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 2 infantry moved from Manchuria to Suiyuan 1 armour moved from Yunnan to Sikang 1 armour moved from Burma to Sikang 1 armour moved from Kiangsu to Hupeh 1 armour moved from French Indo-China Thailand to Hupeh 1 armour moved from French Indo-China Thailand to Sikang 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 fighter moved from Manchuria to Buryatia S.S.R. 1 bomber moved from French Indo-China Thailand to Suiyuan 1 fighter moved from Manchuria to Buryatia S.S.R. 1 fighter moved from French Indo-China Thailand to Hupeh Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Hupeh Japanese attack with 2 armour and 1 fighter Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 fighter in Hupeh, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour and 1 fighter in Hupeh, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Suiyuan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 3 armour Chinese defend with 1 infantry Japanese roll dice for 3 armour in Sikang, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 3 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Buryatia S.S.R. to 59 Sea Zone 1 destroyer moved from 62 Sea Zone to 59 Sea Zone 1 fighter moved from 61 Sea Zone to 48 Sea Zone 1 carrier and 2 transports moved from 61 Sea Zone to 62 Sea Zone 2 artilleries and 2 infantry moved from Japan to 62 Sea Zone 2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 62 Sea Zone to 59 Sea Zone 2 artilleries and 2 infantry moved from 59 Sea Zone to Iwo Jima 2 battleships, 1 carrier, 1 fighter and 1 transport moved from 37 Sea Zone to 49 Sea Zone 1 infantry moved from Borneo to 49 Sea Zone 2 battleships, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea 1 fighter moved from Hupeh to Fukien 1 bomber moved from Suiyuan to Japan 2 infantry moved from Fukien to Yunnan Place Units - Japanese 1 factory placed in Manchuria 2 armour placed in French Indo-China Thailand 1 armour and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -0.17 Russians regular : 0.67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 7 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Eastern Ukraine to Belorussia 1 infantry moved from Russia to Belorussia 1 armour moved from Archangel to Caucasus 1 infantry moved from Caucasus to Eastern Ukraine 2 infantry moved from Russia to Archangel 1 fighter moved from Caucasus to Belorussia 1 bomber moved from Caucasus to Belorussia 1 submarine moved from 7 Sea Zone to 6 Sea Zone Combat - Russians Battle in Buryatia S.S.R. Russians attack with 7 infantry Japanese defend with 1 artillery Russians roll dice for 7 infantry in Buryatia S.S.R., round 2 : 2/7 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Buryatia S.S.R. Russians win, taking Buryatia S.S.R. from Japanese with 7 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Belorussia Russians attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Belorussia, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Belorussia to Caucasus 1 bomber moved from Belorussia to Caucasus Place Units - Russians 4 infantry placed in Caucasus 4 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.00 Russians regular : -0.17 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Purchase Units - Germans Germans buy 3 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Ukraine to Eastern Ukraine 1 fighter moved from Ukraine to Eastern Ukraine 2 infantry moved from Northwestern Europe to France 3 infantry moved from Germany to France 1 bomber moved from Karelia S.S.R. to France 1 armour, 1 fighter and 2 infantry moved from Karelia S.S.R. to Archangel 2 fighters moved from Germany to Archangel 9 armour moved from Ukraine to Belorussia 2 armour and 2 infantry moved from East Poland to Belorussia Combat - Germans Battle in France Germans attack with 1 bomber and 5 infantry Americans defend with 4 infantry Germans roll dice for 1 bomber and 5 infantry in France, round 2 : 2/6 hits, 1.50 expected hits Americans roll dice for 4 infantry in France, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in France Germans roll dice for 1 bomber and 4 infantry in France, round 3 : 2/5 hits, 1.33 expected hits Americans roll dice for 2 infantry in France, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in France Germans win, taking France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Americans: 4 infantry Battle in Belorussia Germans attack with 11 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 11 armour and 2 infantry in Belorussia, round 2 : 4/13 hits, 5.83 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 11 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour, 3 fighters and 2 infantry Russians defend with 4 infantry Germans roll dice for 1 armour, 3 fighters and 2 infantry in Archangel, round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 4 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in Eastern Ukraine Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 6 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Germans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Eastern Ukraine to Karelia S.S.R. 3 fighters moved from Archangel to Karelia S.S.R. 1 aaGun moved from Ukraine to East Poland 1 infantry moved from Ukraine to East Poland 2 armour moved from Germany to East Poland 2 artilleries and 3 infantry moved from Germany to Poland 1 bomber moved from France to Karelia S.S.R. 1 armour moved from French West Africa to Belgian Congo Place Units - Germans 1 artillery and 1 infantry placed in Karelia S.S.R. 3 armour, 2 artilleries and 5 infantry placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Russians regular : -0.33 Germans regular : -1.67 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Purchase Units - British British buy 1 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from India to Burma 2 fighters moved from India to Australia 1 cruiser moved from 2 Sea Zone to 6 Sea Zone 2 fighters moved from 7 Sea Zone to France 2 infantry moved from United Kingdom to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 2 infantry moved from United Kingdom to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Norway British take Norway from Germans 2 infantry moved from United Kingdom to 7 Sea Zone 2 infantry moved from 7 Sea Zone to France 2 infantry moved from Eastern Canada to 9 Sea Zone 2 infantry and 1 transport moved from 9 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to France 1 carrier moved from 7 Sea Zone to 6 Sea Zone 1 artillery moved from Rhodesia to Italian Africa British take Italian Africa from Germans Combat - British Battle in Burma British attack with 3 infantry Japanese defend with 1 infantry British roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 infantry in Burma, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in France British attack with 2 fighters and 4 infantry Germans defend with 2 infantry British roll dice for 2 fighters and 4 infantry in France, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in France British win, taking France from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from France to 6 Sea Zone Place Units - British 1 armour and 2 infantry placed in India 6 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.67 British regular : 0.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ukraine to Eastern Ukraine Italians take Eastern Ukraine from Russians Combat - Italians Non Combat Move - Italians 3 armour moved from Ukraine to East Poland Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Purchase Units - Americans Americans buy 16 infantry; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 artillery moved from Libya to Egypt 1 armour moved from Morocco Algeria to Egypt 1 artillery and 2 infantry moved from Morocco Algeria to 12 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 12 Sea Zone to 17 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 23 Sea Zone 1 artillery and 2 infantry moved from 23 Sea Zone to Belgian Congo 2 fighters moved from United Kingdom to Russia 1 carrier and 2 fighters moved from 7 Sea Zone to 6 Sea Zone 1 battleship, 1 cruiser and 1 submarine moved from 12 Sea Zone to 7 Sea Zone 4 infantry moved from Eastern United States to 10 Sea Zone 4 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 4 infantry moved from 12 Sea Zone to Morocco Algeria 6 infantry moved from Eastern United States to Eastern Canada 1 bomber moved from United Kingdom to Egypt 1 bomber moved from United Kingdom to Belgian Congo 1 bomber moved from United Kingdom to Karelia S.S.R. 1 bomber moved from United Kingdom to Germany 1 bomber moved from Caucasus to French Indo-China Thailand Combat - Americans Strategic bombing raid in French Indo-China Thailand Bombing raid in French Indo-China Thailand rolls: 5 and causes: 4 damage to unit: factory Bombing raid in French Indo-China Thailand causes 4 damage total. Strategic bombing raid in Karelia S.S.R. Germans roll AA dice in Karelia S.S.R. : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Karelia S.S.R. causes 0 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Germany causes 5 damage total. Battle in Belgian Congo Americans attack with 1 artillery, 1 bomber and 2 infantry Germans defend with 2 armour Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Belgian Congo, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 armour in Belgian Congo, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Belgian Congo Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Belgian Congo, round 3 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Belgian Congo, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Belgian Congo Americans roll dice for 1 artillery and 1 bomber in Belgian Congo, round 4 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Belgian Congo, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Belgian Congo Americans win, taking Belgian Congo from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Germans: 2 armour Battle in Egypt Americans attack with 1 armour, 1 artillery and 1 bomber Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 artillery and 1 bomber in Egypt, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Egypt Americans win, taking Egypt from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 artillery Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Egypt to Libya 1 bomber moved from Belgian Congo to Italian Africa 1 bomber moved from Germany to United Kingdom 1 bomber moved from French Indo-China Thailand to India Place Units - Americans 8 infantry placed in Western United States 8 infantry placed in Eastern United States Combat Move - Chinese 1 infantry moved from Ningxia to Chinghai Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.33 Germans AA : 0.67 Germans regular : 0.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 5 Purchase Units - Americans Americans buy 16 infantry; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 artillery moved from Libya to Egypt 1 armour moved from Morocco Algeria to Egypt 1 artillery and 2 infantry moved from Morocco Algeria to 12 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 12 Sea Zone to 17 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 23 Sea Zone 1 artillery and 2 infantry moved from 23 Sea Zone to Belgian Congo 2 fighters moved from United Kingdom to Russia 1 carrier and 2 fighters moved from 7 Sea Zone to 6 Sea Zone 1 battleship, 1 cruiser and 1 submarine moved from 12 Sea Zone to 7 Sea Zone 4 infantry moved from Eastern United States to 10 Sea Zone 4 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 4 infantry moved from 12 Sea Zone to Morocco Algeria 6 infantry moved from Eastern United States to Eastern Canada 1 bomber moved from United Kingdom to Egypt 1 bomber moved from United Kingdom to Belgian Congo 1 bomber moved from United Kingdom to Karelia S.S.R. 1 bomber moved from United Kingdom to Germany 1 bomber moved from Caucasus to French Indo-China Thailand Combat - Americans Strategic bombing raid in French Indo-China Thailand Bombing raid in French Indo-China Thailand rolls: 5 and causes: 4 damage to unit: factory Bombing raid in French Indo-China Thailand causes 4 damage total. Strategic bombing raid in Karelia S.S.R. Germans roll AA dice in Karelia S.S.R. : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Karelia S.S.R. causes 0 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Germany causes 5 damage total. Battle in Belgian Congo Americans attack with 1 artillery, 1 bomber and 2 infantry Germans defend with 2 armour Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Belgian Congo, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 armour in Belgian Congo, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Belgian Congo Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Belgian Congo, round 3 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Belgian Congo, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Belgian Congo Americans roll dice for 1 artillery and 1 bomber in Belgian Congo, round 4 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Belgian Congo, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Belgian Congo Americans win, taking Belgian Congo from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Germans: 2 armour Battle in Egypt Americans attack with 1 armour, 1 artillery and 1 bomber Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 artillery and 1 bomber in Egypt, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Egypt Americans win, taking Egypt from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 artillery Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Egypt to Libya 1 bomber moved from Belgian Congo to Italian Africa 1 bomber moved from Germany to United Kingdom 1 bomber moved from French Indo-China Thailand to India Place Units - Americans 8 infantry placed in Western United States 8 infantry placed in Eastern United States Combat Move - Chinese 1 infantry moved from Ningxia to Chinghai Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 7 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 11 Sea Zone: 2 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.33 Germans AA : 0.67 Germans regular : 0.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6 Research Technology - Japanese Purchase Units - Japanese Japanese repair damage of 4x factory; Remaining resources: 33 PUs; Japanese buy 5 armour; Remaining resources: 8 PUs; Combat Move - Japanese 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 armour and 1 infantry moved from 64 Sea Zone to Alaska 2 artilleries and 2 infantry moved from Iwo Jima to 59 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 59 Sea Zone to 64 Sea Zone 2 artilleries, 2 fighters and 2 infantry moved from 64 Sea Zone to Alaska 1 infantry moved from New Guinea to 48 Sea Zone 2 battleships, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone 1 infantry moved from Solomon Islands to 46 Sea Zone 2 battleships, 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 46 Sea Zone to 53 Sea Zone 2 fighters and 2 infantry moved from 53 Sea Zone to Hawaiian Islands 2 infantry moved from Yunnan to Burma 2 armour moved from French Indo-China Thailand to Burma 1 bomber moved from Japan to Burma 2 infantry moved from Suiyuan to Ningxia 1 armour moved from Hupeh to Ningxia 1 fighter moved from Fukien to Burma Combat - Japanese Battle in Alaska Japanese attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Alaska, round 2 : 3/8 hits, 3.00 expected hits Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Hawaiian Islands Japanese attack with 2 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 2 armour, 1 bomber, 1 fighter and 2 infantry British defend with 3 infantry Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 1 infantry in Burma, round 3 : 4/5 hits, 2.33 expected hits British roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Battle in Ningxia Japanese attack with 1 armour and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Ningxia, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour moved from Hupeh to Sikang 1 bomber moved from Burma to French Indo-China Thailand 2 fighters moved from Alaska to 64 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 fighter moved from Burma to Fukien Place Units - Japanese 3 armour placed in Manchuria 2 armour placed in French Indo-China Thailand Turn Complete - Japanese Japanese collect 40 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.00 Japanese regular : 3.00 British regular : 0.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Caucasus to Ukraine 2 infantry moved from Caucasus to Eastern Ukraine 4 infantry moved from Russia to Archangel 1 artillery moved from Caucasus to Ukraine 1 artillery moved from Caucasus to Eastern Ukraine 1 fighter moved from Caucasus to Archangel 1 bomber moved from Caucasus to Archangel 7 infantry moved from Buryatia S.S.R. to Manchuria Combat - Russians Battle in Eastern Ukraine Russians attack with 1 artillery and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Ukraine Russians attack with 1 artillery and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Archangel Russians attack with 1 bomber, 1 fighter and 4 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 bomber, 1 fighter and 4 infantry in Archangel, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 armour and 2 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Archangel, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 2 infantry Battle in Manchuria Russians attack with 7 infantry Japanese defend with 3 armour and 1 factory Russians roll dice for 7 infantry in Manchuria, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 3 armour in Manchuria, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits, 1.00 expected hits Japanese roll dice for 3 armour in Manchuria, round 3 : 3/3 hits, 1.50 expected hits 3 infantry owned by the Russians and 1 armour owned by the Japanese lost in Manchuria 3 infantry owned by the Russians retreated to Buryatia S.S.R. Japanese win with 2 armour remaining. Battle score for attacker is -7 Casualties for Russians: 4 infantry Casualties for Japanese: 1 armour Non Combat Move - Russians 1 bomber and 1 fighter moved from Archangel to Russia 6 armour, 1 artillery and 8 infantry moved from Caucasus to Russia Place Units - Russians 6 infantry placed in Russia 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 Italians regular : -0.33 Germans regular : -0.00 Russians regular : -0.17 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6 Purchase Units - Germans Germans repair damage of 5x factory; Remaining resources: 42 PUs; Germans buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to Northwestern Europe 2 artilleries and 3 infantry moved from Germany to France 1 bomber moved from Karelia S.S.R. to France 1 fighter moved from Karelia S.S.R. to Northwestern Europe 1 fighter moved from Karelia S.S.R. to Northwestern Europe 1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel 2 fighters moved from Karelia S.S.R. to Archangel 2 armour moved from East Poland to Ukraine 11 armour moved from Belorussia to Ukraine 1 infantry moved from East Poland to Ukraine Combat - Germans Battle in Northwestern Europe Germans attack with 2 fighters and 2 infantry British defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Northwestern Europe, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 2 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Ukraine Germans attack with 13 armour and 1 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 13 armour and 1 infantry in Ukraine, round 2 : 7/14 hits, 6.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 13 armour remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Archangel Germans attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Archangel, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in France Germans attack with 2 artilleries, 1 bomber and 3 infantry British defend with 4 infantry Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in France, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 4 infantry in France, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the British lost in France Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in France, round 3 : 3/6 hits, 2.17 expected hits British roll dice for 2 infantry in France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in France Germans win, taking France from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 4 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 2 fighters moved from Northwestern Europe to Karelia S.S.R. 2 fighters moved from Archangel to Karelia S.S.R. 2 artilleries and 2 infantry moved from Poland to Baltic States 3 armour moved from Germany to Baltic States 1 aaGun moved from East Poland to Ukraine 1 infantry moved from Poland to Baltic States 1 bomber moved from France to Karelia S.S.R. Place Units - Germans 2 infantry placed in Karelia S.S.R. 2 armour, 2 artilleries and 6 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 1.33 British regular : -0.67 -
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Test summary from TripleA, engine version: 2.5.22294, time: 9:50:57 PM
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6 Purchase Units - British British buy 1 artillery, 1 factory and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 7 armour and 2 infantry moved from India to Burma 2 fighters moved from Australia to India 2 infantry moved from United Kingdom to 6 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Northwestern Europe 4 infantry moved from United Kingdom to 7 Sea Zone 4 infantry moved from 7 Sea Zone to France 1 fighter moved from 6 Sea Zone to Northwestern Europe 1 fighter moved from 6 Sea Zone to France 2 infantry moved from Norway to Finland British take Finland from Germans 1 artillery moved from Italian Africa to Anglo-Egypt Sudan British take Anglo-Egypt Sudan from Germans Combat - British Battle in France British attack with 1 fighter and 4 infantry Germans defend with 2 artilleries and 2 infantry British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 fighter and 4 infantry in France, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 artilleries and 2 infantry in France, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in France British roll dice for 1 fighter and 3 infantry in France, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 artilleries in France, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in France British win, taking France from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Germans: 2 artilleries and 2 infantry Battle in Northwestern Europe British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 7 armour and 2 infantry Japanese defend with 2 armour British roll dice for 7 armour and 2 infantry in Burma, round 2 : 2/9 hits, 3.83 expected hits Japanese roll dice for 2 armour in Burma, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 7 armour and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - British 1 aaGun moved from India to Burma 1 fighter moved from Northwestern Europe to 6 Sea Zone 1 fighter moved from France to 6 Sea Zone Place Units - British 1 factory placed in Norway 1 artillery and 2 infantry placed in India 4 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : -1.33 British regular : 0.67 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 3 armour moved from East Poland to Karelia S.S.R. Non Combat Move - Italians Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Germans 1 armour moved from Egypt to Persia British take Trans-Jordan from Germans 1 bomber moved from India to French Indo-China Thailand 1 bomber moved from Italian Africa to French Indo-China Thailand 1 bomber moved from Libya to Italy 1 bomber moved from United Kingdom to Germany 4 infantry moved from Morocco Algeria to 12 Sea Zone 4 infantry and 2 transports moved from 12 Sea Zone to 7 Sea Zone 4 infantry moved from 7 Sea Zone to France 6 infantry moved from Eastern Canada to 9 Sea Zone 6 infantry and 3 transports moved from 9 Sea Zone to 7 Sea Zone 6 infantry moved from 7 Sea Zone to France 2 transports moved from 11 Sea Zone to 9 Sea Zone 8 infantry moved from Eastern United States to Eastern Canada 2 infantry moved from Western United States to Western Canada Combat - Americans Strategic bombing raid in French Indo-China Thailand Bombing raid in French Indo-China Thailand rolls: 1,4 and causes: 4 damage to unit: factory Bombing raid in French Indo-China Thailand causes 4 damage total. Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits Bombing raid in Italy rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Italy causes 3 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Germany causes 3 damage total. Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 23 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 12 Sea Zone: 2 transports EDIT: Turning off Edit Mode 1 bomber moved from Germany to United Kingdom 1 bomber moved from Italy to United Kingdom 2 bombers moved from French Indo-China Thailand to India Place Units - Americans 4 armour, 2 artilleries and 4 infantry placed in Western United States Turn Complete - Americans Americans collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans AA : -0.17 Italians AA : -0.17 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Germans 1 armour moved from Egypt to Persia British take Trans-Jordan from Germans 1 bomber moved from India to French Indo-China Thailand 1 bomber moved from Italian Africa to French Indo-China Thailand 1 bomber moved from Libya to Italy 1 bomber moved from United Kingdom to Germany 4 infantry moved from Morocco Algeria to 12 Sea Zone 4 infantry and 2 transports moved from 12 Sea Zone to 7 Sea Zone 4 infantry moved from 7 Sea Zone to France 6 infantry moved from Eastern Canada to 9 Sea Zone 6 infantry and 3 transports moved from 9 Sea Zone to 7 Sea Zone 6 infantry moved from 7 Sea Zone to France 2 transports moved from 11 Sea Zone to 9 Sea Zone 8 infantry moved from Eastern United States to Eastern Canada 2 infantry moved from Western United States to Western Canada Combat - Americans Strategic bombing raid in French Indo-China Thailand Bombing raid in French Indo-China Thailand rolls: 1,4 and causes: 4 damage to unit: factory Bombing raid in French Indo-China Thailand causes 4 damage total. Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits Bombing raid in Italy rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Italy causes 3 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Germany causes 3 damage total. Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 23 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 12 Sea Zone: 2 transports EDIT: Turning off Edit Mode 1 bomber moved from Germany to United Kingdom 1 bomber moved from Italy to United Kingdom 2 bombers moved from French Indo-China Thailand to India Place Units - Americans 4 armour, 2 artilleries and 4 infantry placed in Western United States Turn Complete - Americans Americans collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans AA : -0.17 Italians AA : -0.17





