@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Rico's Roughnecks
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 cruiser moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 12 Sea Zone to 6 Sea Zone 2 armour moved from Libya to Anglo-Egypt Sudan Germans take Anglo-Egypt Sudan from British 1 artillery and 1 infantry moved from Libya to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 fighter moved from Morocco Algeria to Trans-Jordan 1 fighter moved from France to Bulgaria Romania 1 infantry moved from East Poland to Eastern Ukraine 1 infantry moved from Poland to East Poland 1 artillery and 2 infantry moved from Germany to Poland 2 infantry moved from Baltic States to Belorussia 6 armour and 1 artillery moved from Baltic States to Karelia S.S.R. 1 artillery and 3 infantry moved from Finland to Karelia S.S.R. 2 fighters moved from Norway to Belorussia 1 bomber moved from Norway to Russia 1 bomber moved from Germany to Eastern Ukraine 1 infantry moved from Northwestern Europe to France 3 infantry moved from Germany to France Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Russia causes 1 damage total. Battle in Eastern Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belorussia Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Battle in Karelia S.S.R. Germans attack with 6 armour, 2 artilleries and 3 infantry Russians defend with 1 factory and 2 infantry Germans roll dice for 6 armour, 2 artilleries and 3 infantry in Karelia S.S.R., round 2 : 3/11 hits, 4.50 expected hits Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 6 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Eastern Ukraine to Poland 1 bomber moved from Russia to Baltic States 2 fighters moved from Belorussia to Baltic States 1 fighter moved from Trans-Jordan to Egypt Place Units - Germans 3 armour, 1 bomber and 6 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Russians regular : 1.67 Germans regular : -1.83 British regular : 0.67 Russians AA : -0.17 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians repair damage of 1x factory; Remaining resources: 32 PUs; 0 techTokens; Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 2 infantry moved from Archangel to Belorussia 2 infantry moved from Ukraine to East Poland 1 fighter moved from Caucasus to East Poland 1 infantry moved from Russia to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in East Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in East Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from East Poland to Caucasus 5 infantry moved from Caucasus to Eastern Ukraine 1 armour moved from Ukraine to Caucasus 1 aaGun and 1 artillery moved from Archangel to Russia 1 armour moved from Russia to Caucasus 1 infantry moved from Urals to Evenki National Okrug Place Units - Russians 2 armour and 2 infantry placed in Caucasus 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.17 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians repair damage of 1x factory; Remaining resources: 32 PUs; 0 techTokens; Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 2 infantry moved from Archangel to Belorussia 2 infantry moved from Ukraine to East Poland 1 fighter moved from Caucasus to East Poland 1 infantry moved from Russia to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in East Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in East Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from East Poland to Caucasus 5 infantry moved from Caucasus to Eastern Ukraine 1 armour moved from Ukraine to Caucasus 1 aaGun and 1 artillery moved from Archangel to Russia 1 armour moved from Russia to Caucasus 1 infantry moved from Urals to Evenki National Okrug Place Units - Russians 2 armour and 2 infantry placed in Caucasus 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Eastern Ukraine: 2 infantry EDIT: Adding units owned by Russians to Persia: 2 infantry EDIT: Removing units owned by Russians from Eastern Ukraine: 1 infantry EDIT: Adding units owned by Russians to Persia: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.17 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 armour and 1 factory; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to India Japanese take India from British 1 carrier and 2 fighters moved from 37 Sea Zone to 35 Sea Zone 3 infantry moved from French Indo-China Thailand to Burma 1 cruiser moved from 62 Sea Zone to 50 Sea Zone 1 carrier moved from 60 Sea Zone to 50 Sea Zone 2 fighters moved from 60 Sea Zone to Philippine Islands 2 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery and 3 infantry moved from Japan to 62 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone 1 armour moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 fighter moved from French Indo-China Thailand to Burma 1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung 2 infantry moved from 61 Sea Zone to Fukien 1 carrier moved from 60 Sea Zone to 61 Sea Zone 1 fighter moved from 60 Sea Zone to Fukien 1 fighter moved from French Indo-China Thailand to Kwangtung Combat - Japanese Battle in Philippine Islands Japanese attack with 2 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippine Islands, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 fighters and 2 infantry in Philippine Islands, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Fukien Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 4 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Fukien Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 5 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Fukien, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Burma Japanese attack with 1 fighter and 3 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Kwangtung to 61 Sea Zone 1 fighter moved from Burma to French Indo-China Thailand 1 fighter moved from Fukien to 61 Sea Zone 2 fighters moved from Philippine Islands to 50 Sea Zone Place Units - Japanese 1 factory placed in French Indo-China Thailand 3 armour placed in Manchuria Turn Complete - Japanese Japanese collect 38 PUs; end with 42 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : -1.83 British regular : 0.33 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - British British buy 1 battleship, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 1 carrier and 2 fighters moved from 8 Sea Zone to 12 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 8 Sea Zone to 7 Sea Zone 1 bomber moved from United Kingdom to Karelia S.S.R. 1 fighter and 2 infantry moved from Persia to Trans-Jordan 1 armour and 2 infantry moved from Persia to India Combat - British Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Karelia S.S.R. causes 2 damage total. Battle in 7 Sea Zone British attack with 1 carrier, 2 destroyers and 2 fighters Germans defend with 1 cruiser British roll dice for 1 carrier, 2 destroyers and 2 fighters in 7 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 7 Sea Zone British win with 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in Trans-Jordan British attack with 1 fighter and 2 infantry Germans defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in India British attack with 1 armour and 2 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 2 infantry in India, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 2 infantry in India, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun, 1 artillery and 1 infantry moved from Persia to India 1 fighter moved from Trans-Jordan to Persia 1 infantry moved from Rhodesia to Italian Africa 1 infantry moved from Rhodesia to Belgian Congo 2 armour and 2 infantry moved from United Kingdom to 8 Sea Zone 2 armour, 2 infantry and 2 transports moved from 8 Sea Zone to 17 Sea Zone 2 armour and 2 infantry moved from 17 Sea Zone to French West Africa 1 destroyer and 1 transport moved from 43 Sea Zone to 24 Sea Zone 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - British 1 battleship, 1 destroyer and 1 transport placed in 7 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 31 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.83 British regular : -0.33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 armour and 2 infantry moved from Bulgaria Romania to Ukraine 1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 fighter moved from Libya to 14 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery and 1 infantry moved from 14 Sea Zone to Libya Combat - Italians Battle in Ukraine Italians attack with 2 armour and 2 infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Place Units - Italians 1 carrier placed in 14 Sea Zone 1 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Russians regular : -0.33 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 artillery, 3 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 1 armour, 1 artillery, 2 fighters and 2 infantry moved from 12 Sea Zone to Morocco Algeria Combat - Americans Battle in Morocco Algeria Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Morocco Algeria, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Morocco Algeria to 12 Sea Zone 1 bomber moved from Eastern United States to French West Africa 2 bombers moved from United Kingdom to French West Africa 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Alaska to Western Canada Combat Move - Chinese 1 infantry moved from Sikang to Yunnan 1 infantry moved from Hupeh to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Americans 2 transports placed in 10 Sea Zone 1 artillery, 1 bomber and 2 infantry placed in Eastern United States 2 submarines and 1 transport placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -1.33 Japanese regular : -0.33 Germans regular : 0.67 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory; Remaining resources: 51 PUs; 0 techTokens; Germans buy 6 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 artillery and 2 infantry moved from Poland to East Poland 3 armour moved from Germany to East Poland 1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel 1 artillery and 1 infantry moved from Karelia S.S.R. to Belorussia 1 bomber moved from Baltic States to Russia 1 bomber moved from Poland to Caucasus 1 bomber moved from Germany to Russia 1 submarine moved from 6 Sea Zone to 4 Sea Zone 1 fighter moved from Baltic States to Archangel 1 fighter moved from Baltic States to Belorussia 1 fighter moved from Bulgaria Romania to Belorussia 1 transport moved from 15 Sea Zone to 14 Sea Zone 2 infantry moved from Germany to Balkans 4 infantry moved from Germany to Poland 2 armour moved from Anglo-Egypt Sudan to Egypt 1 fighter moved from Egypt to 14 Sea Zone 1 infantry moved from Libya to Egypt Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Russia causes 3 damage total. Strategic bombing raid in Caucasus Russians roll AA dice in Caucasus : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Caucasus causes 0 damage total. Battle in Belorussia Germans attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Belorussia, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 1 artillery and 2 fighters in Belorussia, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Belorussia Germans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in East Poland Germans attack with 3 armour, 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 armour, 1 artillery and 2 infantry in East Poland, round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel 1 fighter owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Belorussia to Poland 1 fighter moved from Archangel to Karelia S.S.R. 1 bomber moved from Russia to Karelia S.S.R. Place Units - Germans 2 armour placed in Karelia S.S.R. 4 armour, 1 bomber and 3 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 1.50 Russians AA : 1.50 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 3x factory; Remaining resources: 28 PUs; 0 techTokens; Russians buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Eastern Ukraine to Ukraine 2 infantry moved from Caucasus to Ukraine 2 armour moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 armour, 1 fighter and 4 infantry Italians defend with 2 armour and 2 infantry Russians roll dice for 2 armour, 1 fighter and 4 infantry in Ukraine, round 2 : 4/7 hits, 2.17 expected hits Italians roll dice for 2 armour and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Italians and 2 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Italians: 2 armour and 2 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Caucasus 1 infantry moved from Persia to Caucasus 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 2 infantry moved from Evenki National Okrug to Yakut S.S.R. Place Units - Russians 1 armour and 3 infantry placed in Caucasus 2 armour and 1 artillery placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Russians regular : 1.83 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 6 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Burma to Yunnan 1 fighter moved from French Indo-China Thailand to Yunnan 1 transport moved from 36 Sea Zone to 50 Sea Zone 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 1 battleship, 1 carrier and 1 cruiser moved from 50 Sea Zone to 48 Sea Zone 1 carrier, 2 fighters and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from 37 Sea Zone to Yunnan 2 fighters moved from 61 Sea Zone to Yunnan 1 artillery and 1 infantry moved from Kwangtung to 61 Sea Zone 2 infantry moved from Kiangsu to 61 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Burma 1 armour moved from Manchuria to Stanovoj Chrebet 2 armour and 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Fukien to Hupeh 2 fighters moved from 50 Sea Zone to Hupeh 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 carrier moved from 61 Sea Zone to 37 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kwangtung Combat - Japanese Battle in Yunnan Japanese attack with 5 fighters and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 5 fighters and 2 infantry in Yunnan, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 5 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Hupeh Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Hupeh, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 2 armour and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 2 armour and 1 infantry in Suiyuan, round 2 : 3/3 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 fighters moved from Yunnan to 37 Sea Zone 3 fighters moved from Yunnan to Burma 2 fighters moved from Hupeh to Kiangsu Place Units - Japanese 3 armour placed in Manchuria 2 armour placed in French Indo-China Thailand 1 armour, 2 bombers and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.83 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - British British buy 2 armour, 1 cruiser and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 2 armour and 2 infantry moved from French West Africa to 17 Sea Zone 2 armour, 2 infantry and 2 transports moved from 17 Sea Zone to 7 Sea Zone 2 armour, 2 fighters and 2 infantry moved from 7 Sea Zone to France 1 bomber moved from United Kingdom to France 1 infantry moved from Italian Africa to Anglo-Egypt Sudan British take Anglo-Egypt Sudan from Germans Combat - British Battle in France British attack with 2 armour, 1 bomber, 2 fighters and 2 infantry Germans defend with 6 infantry British roll dice for 1 battleship in France, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in France, round 2 : 4/7 hits, 3.00 expected hits Germans roll dice for 6 infantry in France, round 2 : 1/6 hits, 2.00 expected hits 4 infantry owned by the Germans and 1 infantry owned by the British lost in France British roll dice for 2 armour, 1 bomber, 2 fighters and 1 infantry in France, round 3 : 4/6 hits, 2.83 expected hits Germans roll dice for 2 infantry in France, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Germans: 6 infantry Non Combat Move - British 1 destroyer and 1 transport moved from 24 Sea Zone to 23 Sea Zone 1 infantry moved from Belgian Congo to 23 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 23 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to French West Africa 1 aaGun, 1 armour, 1 artillery and 3 infantry moved from India to Persia 1 infantry moved from Trans-Jordan to Persia 1 bomber moved from France to United Kingdom 2 fighters moved from France to 7 Sea Zone 2 destroyers moved from 7 Sea Zone to 12 Sea Zone Place Units - British 1 cruiser placed in 7 Sea Zone 2 armour and 3 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans regular : -0.67 British regular : 1.50 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Italy to France 1 fighter moved from 14 Sea Zone to France 1 cruiser moved from 14 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from Libya to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from 13 Sea Zone to France 1 infantry moved from Egypt to Libya Combat - Italians Battle in France Italians attack with 1 artillery, 1 fighter and 3 infantry British defend with 2 armour Italians roll dice for 1 cruiser in France, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 fighter and 3 infantry in France, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 2 armour in France, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Italians and 2 armour owned by the British lost in France Italians win, taking France from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 2 infantry Casualties for British: 2 armour Non Combat Move - Italians 1 fighter moved from France to 14 Sea Zone Place Units - Italians 1 armour, 2 artilleries and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians regular : 0.00 British regular : 1.00 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 battleship, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 infantry moved from Western Canada to 56 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone 2 fighters and 2 infantry moved from 59 Sea Zone to Iwo Jima 1 destroyer moved from 12 Sea Zone to 13 Sea Zone 1 bomber moved from Eastern United States to 13 Sea Zone 1 bomber moved from French West Africa to 13 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Morocco Algeria to 12 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 12 Sea Zone to 7 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 7 Sea Zone to France 2 fighters moved from 12 Sea Zone to France 2 bombers moved from French West Africa to France Combat - Americans Battle in Iwo Jima Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Iwo Jima, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 2 fighters and 1 infantry in Iwo Jima, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Battle in 13 Sea Zone Americans attack with 2 bombers and 1 destroyer Italians defend with 1 cruiser and 1 transport Americans roll dice for 2 bombers and 1 destroyer in 13 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 cruiser and 1 transport in 13 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 destroyer owned by the Americans lost in 13 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 11 Casualties for Americans: 1 destroyer Casualties for Italians: 1 cruiser and 1 transport Battle in France Americans attack with 1 armour, 1 artillery, 2 bombers, 2 fighters and 1 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters and 1 infantry in France, round 2 : 2/7 hits, 3.50 expected hits Germans roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in France Americans win, taking France from Germans with 1 armour, 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 bombers moved from France to Morocco Algeria 2 bombers moved from 13 Sea Zone to Morocco Algeria 2 fighters moved from France to Morocco Algeria 2 destroyers moved from 12 Sea Zone to 13 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 3 infantry moved from 12 Sea Zone to Morocco Algeria 2 fighters moved from Iwo Jima to 59 Sea Zone 2 submarines moved from 56 Sea Zone to 51 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Eastern United States 1 battleship placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 45 PUs; end with 45 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans regular : -2.67 Italians regular : 0.50 Japanese regular : 1.33 Germans regular : 0.33 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 bomber and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Karelia S.S.R. to Belorussia 1 artillery and 1 infantry moved from East Poland to Eastern Ukraine 1 infantry moved from East Poland to Belorussia 3 armour moved from East Poland to Ukraine 4 infantry moved from Poland to East Poland 2 armour moved from Germany to East Poland 1 infantry moved from Germany to Northwestern Europe 2 infantry moved from Germany to France 1 armour moved from Germany to Northwestern Europe 1 armour moved from Germany to France 1 bomber moved from Karelia S.S.R. to Russia 1 bomber moved from Germany to Caucasus 1 fighter moved from Poland to Northwestern Europe 1 fighter moved from Poland to France 2 armour moved from Egypt to Trans-Jordan 2 infantry moved from Balkans to 14 Sea Zone 1 fighter moved from Karelia S.S.R. to Ukraine 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Trans-Jordan 1 fighter moved from 14 Sea Zone to Ukraine Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Russia causes 6 damage total. Strategic bombing raid in Caucasus Russians roll AA dice in Caucasus : 0/1 hits, 0.17 expected hits Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Caucasus causes 4 damage total. Battle in Belorussia Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 3 armour and 2 fighters Russians defend with 2 armour and 2 infantry Germans roll dice for 3 armour and 2 fighters in Ukraine, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 2 armour and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine Germans roll dice for 2 armour and 2 fighters in Ukraine, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 2 armour in Ukraine, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 11 Casualties for Germans: 1 armour Casualties for Russians: 2 armour and 2 infantry Battle in Eastern Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Germans roll dice for 1 artillery in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwestern Europe Germans attack with 1 armour, 1 fighter and 1 infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 infantry in Northwestern Europe, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe Germans roll dice for 1 armour and 1 fighter in Northwestern Europe, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 fighter in Northwestern Europe, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Northwestern Europe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in France Germans attack with 1 armour, 1 fighter and 2 infantry Americans defend with 1 armour and 1 artillery Germans roll dice for 1 armour, 1 fighter and 2 infantry in France, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 armour and 1 artillery in France, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 armour, 1 fighter and 2 infantry in France, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 armour and 1 artillery in France, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in France Germans roll dice for 1 armour, 1 fighter and 1 infantry in France, round 4 : 3/3 hits, 1.17 expected hits Americans roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in France Germans win, taking France from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Americans: 1 armour and 1 artillery Battle in Trans-Jordan Germans attack with 2 armour and 2 infantry British defend with 1 infantry Germans roll dice for 2 armour and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters moved from Ukraine to East Poland 1 fighter moved from Northwestern Europe to Germany 1 fighter moved from France to Germany 1 bomber moved from Russia to Karelia S.S.R. 1 bomber moved from Caucasus to East Poland Place Units - Germans 2 infantry placed in Karelia S.S.R. 2 armour, 1 artillery, 1 bomber and 6 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Russians regular : -0.67 Germans regular : -1.50 British regular : -0.33 Russians AA : -0.33 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 bomber and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Karelia S.S.R. to Belorussia 1 artillery and 1 infantry moved from East Poland to Eastern Ukraine 1 infantry moved from East Poland to Belorussia 3 armour moved from East Poland to Ukraine 4 infantry moved from Poland to East Poland 2 armour moved from Germany to East Poland 1 infantry moved from Germany to Northwestern Europe 2 infantry moved from Germany to France 1 armour moved from Germany to Northwestern Europe 1 armour moved from Germany to France 1 bomber moved from Karelia S.S.R. to Russia 1 bomber moved from Germany to Caucasus 1 fighter moved from Poland to Northwestern Europe 1 fighter moved from Poland to France 2 armour moved from Egypt to Trans-Jordan 2 infantry moved from Balkans to 14 Sea Zone 1 fighter moved from Karelia S.S.R. to Ukraine 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Trans-Jordan 1 fighter moved from 14 Sea Zone to Ukraine Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Russia causes 6 damage total. Strategic bombing raid in Caucasus Russians roll AA dice in Caucasus : 0/1 hits, 0.17 expected hits Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Caucasus causes 4 damage total. Battle in Belorussia Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 3 armour and 2 fighters Russians defend with 2 armour and 2 infantry Germans roll dice for 3 armour and 2 fighters in Ukraine, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 2 armour and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine Germans roll dice for 2 armour and 2 fighters in Ukraine, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 2 armour in Ukraine, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 11 Casualties for Germans: 1 armour Casualties for Russians: 2 armour and 2 infantry Battle in Eastern Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Germans roll dice for 1 artillery in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwestern Europe Germans attack with 1 armour, 1 fighter and 1 infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 infantry in Northwestern Europe, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe Germans roll dice for 1 armour and 1 fighter in Northwestern Europe, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 fighter in Northwestern Europe, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Northwestern Europe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in France Germans attack with 1 armour, 1 fighter and 2 infantry Americans defend with 1 armour and 1 artillery Germans roll dice for 1 armour, 1 fighter and 2 infantry in France, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 armour and 1 artillery in France, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 armour, 1 fighter and 2 infantry in France, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 armour and 1 artillery in France, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in France Germans roll dice for 1 armour, 1 fighter and 1 infantry in France, round 4 : 3/3 hits, 1.17 expected hits Americans roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in France Germans win, taking France from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Americans: 1 armour and 1 artillery Battle in Trans-Jordan Germans attack with 2 armour and 2 infantry British defend with 1 infantry Germans roll dice for 2 armour and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters moved from Ukraine to East Poland 1 fighter moved from Northwestern Europe to Germany 1 fighter moved from France to Germany 1 bomber moved from Russia to Karelia S.S.R. 1 bomber moved from Caucasus to East Poland Place Units - Germans 2 infantry placed in Karelia S.S.R. 2 armour, 1 artillery, 1 bomber and 6 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 56 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to 56 Sea Zone: 1 destroyer and 2 submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.17 Russians regular : -0.67 Germans regular : -1.50 British regular : -0.33 Russians AA : -0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 1x factory, 6x factory; Remaining resources: 21 PUs; 0 techTokens; Russians buy 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Soviet Far East Russians take Soviet Far East from Japanese 1 armour and 4 infantry moved from Caucasus to Ukraine 1 artillery and 2 infantry moved from Russia to Eastern Ukraine 2 infantry moved from Russia to Belorussia 1 fighter moved from Caucasus to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Ukraine Russians attack with 1 armour and 4 infantry Germans defend with 2 armour Russians roll dice for 1 armour and 4 infantry in Ukraine, round 2 : 3/5 hits, 1.17 expected hits Germans roll dice for 2 armour in Ukraine, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 armour Battle in Eastern Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 infantry moved from Persia to Caucasus 1 infantry moved from Persia to Kazakh S.S.R. 1 infantry moved from Russia to Urals 1 fighter moved from Belorussia to Caucasus 1 infantry moved from Russia to Caucasus Place Units - Russians 1 infantry placed in Caucasus 6 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans regular : -1.83 Russians regular : 3.17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 5 armour, 1 bomber, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Burma to India Japanese take India from British 2 armour moved from French Indo-China Thailand to India 1 infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hupeh to Ningxia 2 armour moved from Suiyuan to Ningxia 1 armour moved from Manchuria to Ningxia 2 armour moved from Stanovoj Chrebet to Yakut S.S.R. 2 armour moved from Manchuria to Soviet Far East 1 bomber moved from Japan to Soviet Far East 1 bomber moved from Japan to Yakut S.S.R. 2 fighters moved from 37 Sea Zone to Trans-Jordan 2 carriers moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from New Guinea to 48 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 48 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to India 1 infantry moved from Kwangtung to 61 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Burma 2 fighters moved from Burma to Trans-Jordan 1 fighter moved from Burma to 35 Sea Zone 2 fighters moved from Kiangsu to 35 Sea Zone 2 transports moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Soviet Far East Japanese attack with 2 armour and 1 bomber Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 bomber in Soviet Far East, round 2 : 0/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Soviet Far East Japanese roll dice for 1 armour and 1 bomber in Soviet Far East, round 3 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Yakut S.S.R. Japanese attack with 2 armour and 1 bomber Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 bomber in Yakut S.S.R., round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Ningxia Japanese attack with 3 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 3 armour and 1 infantry in Ningxia, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Soviet Far East to Stanovoj Chrebet 1 bomber moved from Yakut S.S.R. to Stanovoj Chrebet Place Units - Japanese 1 destroyer placed in 37 Sea Zone 1 armour placed in French Indo-China Thailand 3 armour placed in Manchuria 1 armour, 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.17 Russians regular : 1.00 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - British British buy 3 artilleries, 1 factory and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 fighter moved from Persia to 15 Sea Zone 1 infantry moved from French West Africa to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Northwestern Europe 2 armour and 3 infantry moved from United Kingdom to 7 Sea Zone 2 fighters moved from 7 Sea Zone to Northwestern Europe 1 bomber moved from United Kingdom to Karelia S.S.R. Combat - British Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Karelia S.S.R. causes 1 damage total. Battle in 15 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 15 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Northwestern Europe British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 armour British roll dice for 1 battleship and 1 cruiser in Northwestern Europe, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Northwestern Europe, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Germans: 1 armour Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 armour EDIT: Changing ownership of France from Germans to British EDIT: Adding units owned by British to France: 2 armour and 3 infantry EDIT: Removing units owned by British from 7 Sea Zone: 4 armour, 6 infantry and 4 transports EDIT: Adding units owned by British to 7 Sea Zone: 4 transports EDIT: Turning off Edit Mode 2 fighters moved from Northwestern Europe to 7 Sea Zone 1 destroyer moved from 17 Sea Zone to 7 Sea Zone 1 bomber moved from Karelia S.S.R. to United Kingdom 1 fighter moved from 15 Sea Zone to Caucasus 1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Persia to Caucasus Place Units - British 3 artilleries and 5 infantry placed in United Kingdom 1 factory placed in Australia Turn Complete - British British collect 33 PUs; end with 33 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans regular : 0.50 British regular : 0.83 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour, 2 artilleries and 2 infantry moved from Italy to France 1 fighter moved from 14 Sea Zone to France 1 battleship, 1 carrier and 1 cruiser moved from 14 Sea Zone to 13 Sea Zone Combat - Italians Battle in 13 Sea Zone Italians attack with 1 battleship, 1 carrier and 1 cruiser Americans defend with 2 destroyers Italians roll dice for 1 battleship, 1 carrier and 1 cruiser in 13 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 2 destroyers in 13 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 carrier and 1 cruiser in 13 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 2 destroyers in 13 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 cruiser owned by the Italians and 1 carrier owned by the Italians lost in 13 Sea Zone Italians roll dice for 1 battleship in 13 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 destroyers in 13 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 battleship in 13 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 destroyers in 13 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 battleship in 13 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 destroyers in 13 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 battleship in 13 Sea Zone, round 7 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 destroyers in 13 Sea Zone, round 7 : 2/2 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 13 Sea Zone Americans win with 2 destroyers remaining. Battle score for attacker is -46 Casualties for Italians: 1 battleship, 1 carrier and 1 cruiser Battle in France Italians attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry British defend with 2 armour and 3 infantry Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 2 : 3/6 hits, 2.33 expected hits British roll dice for 2 armour and 3 infantry in France, round 2 : 2/5 hits, 2.00 expected hits 3 infantry owned by the British and 2 infantry owned by the Italians lost in France Italians roll dice for 1 armour, 2 artilleries and 1 fighter in France, round 3 : 3/4 hits, 1.67 expected hits British roll dice for 2 armour in France, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 armour owned by the British lost in France Italians win, taking France from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 9 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 2 armour and 3 infantry Non Combat Move - Italians 1 fighter moved from France to Italy Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -3.33 British regular : 0.00 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 4 infantry and 4 transports; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 56 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to 56 Sea Zone: 1 destroyer and 2 submarines EDIT: Turning off Edit Mode 1 artillery and 2 infantry moved from Morocco Algeria to 12 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 12 Sea Zone to 13 Sea Zone 4 bombers moved from Morocco Algeria to Italy 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 13 Sea Zone to 14 Sea Zone 1 artillery and 3 infantry moved from 14 Sea Zone to Italy 1 transport moved from 59 Sea Zone to 52 Sea Zone 1 infantry moved from Wake Island to 52 Sea Zone 1 infantry and 1 transport moved from 52 Sea Zone to 60 Sea Zone 1 infantry moved from 60 Sea Zone to Okinawa Americans take Okinawa from Japanese Combat - Americans Battle in Italy Americans attack with 1 artillery, 4 bombers and 3 infantry Italians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 1 infantry Italians roll AA dice in Italy : 1/4 hits, 0.67 expected hits 1 bomber owned by the Americans lost in Italy Americans roll dice for 1 artillery, 3 bombers and 3 infantry in Italy, round 2 : 4/7 hits, 3.00 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Italy, round 2 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Italy Americans captures 17PUs while taking Italians capital Americans win, taking Italy from Italians with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 bomber and 2 infantry Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 1 infantry Non Combat Move - Americans 3 bombers moved from Italy to United Kingdom 2 fighters moved from Morocco Algeria to 12 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria 2 transports moved from 7 Sea Zone to 12 Sea Zone 1 destroyer and 2 submarines moved from 56 Sea Zone to 51 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 59 Sea Zone to 60 Sea Zone Place Units - Americans 4 transports placed in 10 Sea Zone 2 armour, 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 46 PUs; end with 65 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Italians regular : 0.17 Italians AA : 0.33





