Scramble orders?
DannyDuck716 (Axis) vs Colt45554 (Allies +18) BM3
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IDK if i forgot about it or failed to see its significance in this matter but that naval base in hainan made my dd in 36 and DoW play much worse. I’m finished playing for the day
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 3 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 3 armour and 1 mech_infantry moved from Romania to Greece 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to Greece 1 infantry moved from French West Africa to Nigeria Italians take Nigeria from British 1 artillery moved from French West Africa to Gold Coast Italians take Gold Coast from British 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Tobruk Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/7 hits, 2.17 expected hits ANZAC roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Tobruk Italians win, taking Tobruk from ANZAC with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Greece Italians attack with 3 armour, 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 artillery and 1 infantry Italians roll dice for 3 armour, 1 bomber, 1 fighter and 1 mech_infantry in Greece, round 2 : 3/6 hits, 2.83 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 3 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 1 bomber and 1 fighter moved from Greece to Southern Italy 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Tunisia to Libya Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,1,5,3,6,2 Italians collect 6 PUs (10 lost to blockades); end with 9 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 ANZAC regular : -0.33 British regular : -0.67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from New South Wales to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 2 fighters moved from Queensland to 45 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Battle in 55 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Marshall Islands from Japanese with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 45 Sea Zone to Northern Territory 2 fighters moved from 55 Sea Zone to Northern Territory 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 aaGun moved from Queensland to Northern Territory 1 artillery moved from Queensland to Northern Territory Place Units - ANZAC 2 destroyers and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Combat - French Battle in 92 Sea Zone French attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 artilleries and 6 infantry; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 2 armour moved from Western Germany to 112 Sea Zone 2 artilleries moved from Western Germany to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 2 armour, 2 artilleries, 4 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from Holland Belgium to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to United Kingdom 6 infantry moved from 110 Sea Zone to United Kingdom 3 armour moved from 110 Sea Zone to United Kingdom 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 3 tactical_bombers moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to United Kingdom 1 infantry moved from Slovakia Hungary to Romania Combat - Germans Germans creates battle in territory 109 Sea Zone Battle in 110 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 6 transports Russians defend with 1 submarine Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 6 transports remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in United Kingdom Germans attack with 3 armour, 3 artilleries, 2 bombers, 2 fighters, 6 infantry and 4 tactical_bombers British defend with 5 aaGuns, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry; French defend with 2 infantry British roll AA dice in United Kingdom : 0/8 hits, 1.33 expected hits Germans roll dice for 3 armour, 3 artilleries, 2 bombers, 2 fighters, 6 infantry and 4 tactical_bombers in United Kingdom, round 2 : 11/20 hits, 9.00 expected hits British roll dice for 5 aaGuns, 1 bomber, 1 fighter, 14 infantry and 1 mech_infantry in United Kingdom, round 2 : 7/17 hits, 5.83 expected hits 5 aaGuns owned by the British, 1 artillery owned by the Germans, 6 infantry owned by the Germans, 1 bomber owned by the British, 2 infantry owned by the French and 3 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour, 2 artilleries, 2 bombers, 2 fighters and 4 tactical_bombers in United Kingdom, round 3 : 6/13 hits, 7.17 expected hits British roll dice for 1 fighter, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 2/11 hits, 4.00 expected hits 2 artilleries owned by the Germans and 6 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour, 2 bombers, 2 fighters and 4 tactical_bombers in United Kingdom, round 4 : 6/11 hits, 6.50 expected hits British roll dice for 1 fighter, 3 infantry and 1 mech_infantry in United Kingdom, round 4 : 2/5 hits, 2.00 expected hits 1 mech_infantry owned by the British, 2 armour owned by the Germans, 3 infantry owned by the British and 1 fighter owned by the British lost in United Kingdom Germans captures 30PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 51 Casualties for Germans: 2 armour, 3 artilleries and 6 infantry Casualties for British: 5 aaGuns, 1 bomber, 1 fighter, 12 infantry and 1 mech_infantry Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 3 tactical_bombers moved from United Kingdom to Holland Belgium 1 cruiser moved from 112 Sea Zone to 125 Sea Zone 1 artillery moved from Holland Belgium to Western Germany 1 fighter moved from United Kingdom to Holland Belgium 2 infantry moved from Norway to Finland Place Units - Germans 5 artilleries and 5 infantry placed in Germany 1 armour, 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,6,1,3,5,5 Germans collect 44 PUs (3 lost to blockades); end with 75 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
British AA : -1.33 Germans regular : 1.00 British regular : -0.83
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without a bombardment, you had 60% chance to capture, -12 TUV. No planes lost and plus-51 TUV is backbreaking. I concede. GGWP!
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@Colt45554 yea best I was showing was 68% but I got a bad ass roll. Shall we play again? Start the games for 2021. If you want to start the bid.
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sure allies +20
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@Colt45554 I’ll take 18
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all yours
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@Colt45554 I’ll take a factory in Egypt and a sub in the sz of Egypt, I believe it was 91. Not near my computer. Same move you did.