in East and West (cold war version), it cost i think 10 IPC, the peace is on the board like other units. to drop it you have to have a bomber do it. the nuke kills 5 units on sea or land.
you can develop the tech to fire them with a move of 4 i think, then you can upgrade again to have them kill 10 units.
ether version also reduces the IPC of target teritory by 1 IPC for one or two turns per nuke used.
nuking a teritory with a nuke causes the other nuke to blow giving the effects to stack.
for all you also have to make a consiquence role. some cause anti nuke protest (can’t build nukes for a turn or two… USSR un effected), political strife with neutrals, or no effect.
i think it was well balanced out for use, although the games i played the nukes turned into a game of who can do the most damage with the nuke and gain the most head way from it… nuke wars are no fun really and that was with nukes that wern’t over devistating.
Strategic Bombing
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I was wondering if the damage done by a complete bombing raid cannot exceed the territorial income value, or if only the damage done by each bomber.
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It is per Nation, per turn.
So, the total of Rockets and SBRs for a single territory cannot exceed that value of that territory for a single nation’s moves. BUT, more than that can be done in a single turn if more than one nation bombs the same target.
So, UK cannot bomb Germany(Berlin) for more than 10 IPC’s per turn.
But US can also bomber Germany(Berlin) for 10 IPC per turn.At least, that is how I have read the rules on it, others may (and do) disagree with me.
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Switch’s answer is correct for the LHTR, and many other revised rulesets such as Caspian Sub’s. It is not correct for the out of the box rules however. The official Avalon Hill/WOC FAQ spells it out pretty clearly:
@http://www.wizards.com/default.asp?x=ah/faqs/axisrevised:
Q-IPC loss from strategic bombing is limited to the territory’s income value. Is that per bomber or per turn?
A-Per bomber.So in other words, if the US with three Bombers bombs Germany and rolls 4,6, and 5 it does 15 IPCs of damage to Germany, since none of the bombers invidually exceeded the territory value of 10.
Germany bombing the Causus with two bombers with rolls of 2 and 5 does 6 IPCs damage to Russia, since each bomber can only inflict a maximum of 4.  So the roll of 5 is downgraded to 4.
I’m also pretty sure that in the out of the box rules, Rocket attacks and Strategic Bombing attacks are resolved separately. So, for instance, Germany can launch a Rocket attack vs. the Causus to inflict 1-4 IPC of damage and do a Strategic Bombing run on the Causus to inflict 1-4 IPC of damage per bomber all in the same turn. Switch’s comment that the two are combined is correct for LHTR though.





