@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
        1 infantry moved from 32 Sea Zone to Marshall Islands
        1 fighter moved from Queensland to 41 Sea Zone
        EDIT: 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    Combat - ANZAC
        Battle in Marshall Islands
        Battle in 41 Sea Zone
            ANZAC attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 41 Sea Zone
            ANZAC win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - ANZAC
        1 fighter moved from 41 Sea Zone to 39 Sea Zone
        1 fighter moved from New South Wales to 33 Sea Zone
        2 fighters moved from Queensland to Caroline Islands
        1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
        1 infantry moved from 33 Sea Zone to Caroline Islands
        2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
        2 infantry moved from Alexandria to Egypt
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
@trulpen said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
Came to realize now that US will be able to declare war on Axis when London falls, right? That means I should’ve DOWed on Japan already now (atleast 12 more income from objectives) and maybe even stacked Yunnan.
It’s actually 15 even. 9 for A and 6 for UK. So they would’ve had 19 and 36 to shop for respectively this turn instead of 30 and 10, not counting any eventual land-grabs during a surprise-strike turn. That’s huge. I feel so stupid.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
        1 infantry moved from 32 Sea Zone to Marshall Islands
        1 fighter moved from Queensland to 41 Sea Zone
        EDIT: 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    Combat - ANZAC
        Battle in Marshall Islands
        Battle in 41 Sea Zone
            ANZAC attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 41 Sea Zone
            ANZAC win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - ANZAC
        1 fighter moved from 41 Sea Zone to 39 Sea Zone
        1 fighter moved from New South Wales to 33 Sea Zone
        2 fighters moved from Queensland to Caroline Islands
        1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
        1 infantry moved from 33 Sea Zone to Caroline Islands
        2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
        2 infantry moved from Alexandria to Egypt
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
dont think im awake enough to do this move here, will do in morning.
@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
dont think im awake enough to do this move here, will do in morning.
Sure, I’ll check and see if I want a blocker in z41. Didn’t really consider all that extra air available, although it might be a bit of a honey-trap.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
        1 infantry moved from 32 Sea Zone to Marshall Islands
        1 fighter moved from Queensland to 41 Sea Zone
        EDIT: 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    Combat - ANZAC
        Battle in Marshall Islands
        Battle in 41 Sea Zone
            ANZAC attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 41 Sea Zone
            ANZAC win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - ANZAC
        1 fighter moved from 41 Sea Zone to 39 Sea Zone
        1 fighter moved from New South Wales to 33 Sea Zone
        2 fighters moved from Queensland to Caroline Islands
        1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
        1 infantry moved from 33 Sea Zone to Caroline Islands
        2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
        2 infantry moved from Alexandria to Egypt
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    Combat Move - French
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
        EDIT: Adding units owned by British to 41 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
        1 infantry moved from 32 Sea Zone to Marshall Islands
        1 fighter moved from Queensland to 41 Sea Zone
        EDIT: 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    Combat - ANZAC
        Battle in Marshall Islands
        Battle in 41 Sea Zone
            ANZAC attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 41 Sea Zone
            ANZAC win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - ANZAC
        1 fighter moved from 41 Sea Zone to 39 Sea Zone
        1 fighter moved from New South Wales to 33 Sea Zone
        2 fighters moved from Queensland to Caroline Islands
        1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
        1 infantry moved from 33 Sea Zone to Caroline Islands
        2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
        2 infantry moved from Alexandria to Egypt
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    Combat Move - French
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
        EDIT: Adding units owned by British to 41 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Burma: 1 infantry
        EDIT: Adding units owned by ANZAC to India: 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Missed the Burma-dude.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 3x factory_minor; Remaining resources: 93 PUs; 
        Germans buy 19 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 fighter moved from Holland Belgium to United Kingdom
        1 fighter moved from Holland Belgium to Southern Italy
        10 infantry moved from Germany to Poland
        3 infantry moved from Poland to Slovakia Hungary
        1 infantry moved from Poland to Slovakia Hungary
        2 armour and 6 artilleries moved from United Kingdom to 110 Sea Zone
        2 armour, 6 artilleries and 8 transports moved from 110 Sea Zone to 112 Sea Zone
        7 infantry moved from Western Germany to 112 Sea Zone
        2 armour, 6 artilleries, 7 infantry and 8 transports moved from 112 Sea Zone to 114 Sea Zone
        1 infantry moved from Eire to Scotland
        1 fighter moved from Holland Belgium to Western Germany
        1 marine moved from United Kingdom to 110 Sea Zone
        1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 110 Sea Zone to 114 Sea Zone
        1 armour moved from Poland to Slovakia Hungary
        1 infantry moved from Finland to Karelia
              Germans take Karelia from Russians
        6 infantry moved from Finland to Vyborg
              Germans take Vyborg from Russians
    Combat - Germans
    Non Combat Move - Germans
        2 armour, 6 artilleries, 7 infantry and 1 marine moved from 114 Sea Zone to Poland
        1 fighter moved from United Kingdom to Scotland
    Place Units - Germans
        9 artilleries placed in Germany
        1 destroyer placed in 114 Sea Zone
        10 artilleries placed in Western Germany
        3 infantry placed in United Kingdom
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
        Germans collect 49 PUs (1 lost to blockades); end with 49 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Russians
        Russians buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Bessarabia to Romania
        2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania
    Combat - Russians
        Battle in Romania
            Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Italians defend with 1 artillery and 1 infantry
                Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 2,00 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
                1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Romania
            Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Italians: 1 artillery and 1 infantry
    Non Combat Move - Russians
        2 fighters moved from Romania to Belarus
        1 tactical_bomber moved from Romania to Belarus
        1 artillery and 4 infantry moved from Novgorod to Belarus
        5 infantry moved from Russia to Bryansk
        6 infantry moved from Timguska to Novosibirsk
        1 aaGun moved from Eastern Poland to Belarus
        1 aaGun moved from Eastern Poland to Belarus
        2 artilleries and 3 infantry moved from Bryansk to Belarus
        3 artilleries moved from Ukraine to Bessarabia
        1 artillery moved from Eastern Poland to Belarus
        2 artilleries moved from Eastern Poland to Belarus
        1 infantry moved from Eastern Poland to Belarus
        4 infantry moved from Eastern Poland to Belarus
        2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
        2 infantry moved from Eastern Poland to Belarus
        2 aaGuns and 20 infantry moved from Eastern Poland to Bessarabia
    Place Units - Russians
        2 artilleries and 1 infantry placed in Ukraine
        1 infantry placed in Novgorod
        10 infantry placed in Russia
        2 infantry placed in Volgograd
    Turn Complete - Russians
        Russians collect 39 PUs; end with 39 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Japanese
        Japanese buy 1 carrier, 1 destroyer, 2 factory_minors, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 submarine moved from 42 Sea Zone to 41 Sea Zone
        1 destroyer moved from 44 Sea Zone to 55 Sea Zone
        1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
        1 destroyer moved from 16 Sea Zone to 6 Sea Zone
        1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
        1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
        1 fighter moved from 42 Sea Zone to 55 Sea Zone
        3 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
        1 infantry moved from Kwangtung to Kwangsi
        1 infantry moved from Kweichow to Szechwan
        2 bombers moved from Kwangsi to Shensi
        2 infantry moved from Kweichow to Shensi
        1 artillery moved from Kweichow to Szechwan
        1 mech_infantry moved from Hunan to Szechwan
        1 mech_infantry moved from Yunnan to Szechwan
        2 artilleries and 3 infantry moved from Anhwe to Kweichow
        1 infantry moved from Hunan to Kweichow
        5 artilleries and 3 infantry moved from Yunnan to Kweichow
        1 infantry moved from Shan State to Yunnan
        2 infantry moved from Malaya to Shan State
        1 armour moved from French Indo China to Hunan
        1 infantry moved from French Indo China to Yunnan
        1 artillery and 2 infantry moved from Shantung to Anhwe
        1 infantry moved from Jehol to Chahar
        1 artillery moved from Philippines to 35 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
        3 fighters moved from 6 Sea Zone to Japan
        1 destroyer moved from 6 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from Kwangsi to Szechwan
        1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
        2 infantry moved from Borneo to 43 Sea Zone
        2 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
        2 infantry moved from 56 Sea Zone to Western Australia
        1 marine moved from Guam to 21 Sea Zone
        1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone
        2 infantry moved from Java to 42 Sea Zone
        1 infantry moved from Celebes to 44 Sea Zone
        1 battleship, 1 carrier, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
        2 carriers, 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
        1 destroyer moved from 6 Sea Zone to 32 Sea Zone
        1 infantry moved from Yunnan to Burma
              Japanese take Burma from UK_Pacific
    Combat - Japanese
        Battle in Western Australia
        Battle in 32 Sea Zone
            Japanese attack with 1 destroyer
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 32 Sea Zone
            Japanese win, taking Western Australia from ANZAC with 1 destroyer remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in 55 Sea Zone
            Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
            Americans defend with 1 submarine
                Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 55 Sea Zone
            Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in 41 Sea Zone
            Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
            British defend with 1 destroyer
                Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone
            Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for British: 1 destroyer
        Battle in Shensi
            Japanese attack with 2 bombers and 2 infantry
            Chinese defend with 2 infantry
                Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 1/4 hits, 1.67 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 3 : 2/3 hits, 1.50 expected hits
                Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Shensi
            Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
        Battle in Szechwan
            Japanese attack with 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 1.50 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
            Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 tactical_bomber moved from Szechwan to Kwangsi
        1 aaGun moved from Kweichow to Yunnan
        1 aaGun moved from Jehol to Anhwe
        2 bombers moved from Shensi to Kwangsi
        1 fighter and 2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone
        2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
        3 infantry moved from 35 Sea Zone to Philippines
        1 artillery and 1 marine moved from 6 Sea Zone to Japan
    Place Units - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 cruiser
        EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 cruiser
        EDIT: Turning off Edit Mode
        1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
        1 factory_minor placed in French Indo China
        Japanese undo move 2.
        1 factory_minor placed in Kwangtung
        1 factory_minor placed in Kiangsu
        3 infantry placed in Shantung
    Turn Complete - Japanese
        Japanese collect 62 PUs; end with 62 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.17
Japanese regular : 2.00
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 artillery moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Java
        1 submarine moved from 33 Sea Zone to 55 Sea Zone
        2 fighters moved from 33 Sea Zone to 55 Sea Zone
        3 fighters moved from 33 Sea Zone to 32 Sea Zone
        1 armour moved from French West Africa to French Central Africa
              Americans take French Central Africa from Neutral_Axis
        1 armour moved from French Central Africa to French West Africa
        1 marine moved from French West Africa to 87 Sea Zone
        1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone
        1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone
        1 marine moved from 92 Sea Zone to Morocco
        1 infantry moved from French West Africa to 87 Sea Zone
        1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
        1 infantry moved from 92 Sea Zone to Algeria
        1 infantry moved from Brazil to French Guiana
              Americans take French Guiana from Neutral_Axis
    Combat - Americans
        Battle in Java
        Battle in Algeria
        Battle in Morocco
        Battle in 55 Sea Zone
            Americans attack with 2 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win, taking Java from Japanese, taking Algeria from Neutral_Axis, taking Morocco from Neutral_Axis with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 32 Sea Zone
            Americans attack with 3 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 3 fighters in 32 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 32 Sea Zone
            Americans win with 3 fighters remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        3 fighters moved from 32 Sea Zone to Hawaiian Islands
        2 infantry moved from Caroline Islands to 33 Sea Zone
        2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Java
        1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 33 Sea Zone to 42 Sea Zone
        2 fighters moved from 55 Sea Zone to 42 Sea Zone
        1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        1 carrier and 1 destroyer moved from 87 Sea Zone to 91 Sea Zone
        2 submarines moved from 87 Sea Zone to 92 Sea Zone
        1 carrier moved from 91 Sea Zone to 92 Sea Zone
        1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 92 Sea Zone
        1 fighter moved from Eastern United States to 91 Sea Zone
        1 fighter moved from Western United States to 91 Sea Zone
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        1 artillery, 2 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
        1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
        1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        2 submarines moved from 101 Sea Zone to 91 Sea Zone
        1 bomber moved from Eastern United States to Iceland
    Place Units - Americans
        1 fighter placed in Western United States
        1 transport placed in 101 Sea Zone
        1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        2 infantry placed in Western United States
        2 submarines placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 60 PUs; end with 61 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Japanese regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Tsinghai to Shensi
        1 fighter moved from Kansu to Shensi
        2 infantry moved from Suiyuyan to Hopei
    Combat - Chinese
        Battle in Hopei
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Hopei
            1 infantry owned by the Chinese retreated to Suiyuyan
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
        Battle in Shensi
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 2/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
            Chinese win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        3 infantry moved from Tsinghai to Kansu
        7 infantry moved from Kansu to Suiyuyan
        1 fighter moved from Shensi to Suiyuyan
    Place Units - Chinese
        2 infantry placed in Suiyuyan
    Turn Complete - Chinese
        Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -2,67
Japanese regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 artillery moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Java
        1 submarine moved from 33 Sea Zone to 55 Sea Zone
        2 fighters moved from 33 Sea Zone to 55 Sea Zone
        3 fighters moved from 33 Sea Zone to 32 Sea Zone
        1 armour moved from French West Africa to French Central Africa
              Americans take French Central Africa from Neutral_Axis
        1 armour moved from French Central Africa to French West Africa
        1 marine moved from French West Africa to 87 Sea Zone
        1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone
        1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone
        1 marine moved from 92 Sea Zone to Morocco
        1 infantry moved from French West Africa to 87 Sea Zone
        1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
        1 infantry moved from 92 Sea Zone to Algeria
        1 infantry moved from Brazil to French Guiana
              Americans take French Guiana from Neutral_Axis
    Combat - Americans
        Battle in Java
        Battle in Algeria
        Battle in Morocco
        Battle in 55 Sea Zone
            Americans attack with 2 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win, taking Java from Japanese, taking Algeria from Neutral_Axis, taking Morocco from Neutral_Axis with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 32 Sea Zone
            Americans attack with 3 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 3 fighters in 32 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 32 Sea Zone
            Americans win with 3 fighters remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        3 fighters moved from 32 Sea Zone to Hawaiian Islands
        2 infantry moved from Caroline Islands to 33 Sea Zone
        2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Java
        1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 33 Sea Zone to 42 Sea Zone
        2 fighters moved from 55 Sea Zone to 42 Sea Zone
        1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        1 carrier and 1 destroyer moved from 87 Sea Zone to 91 Sea Zone
        2 submarines moved from 87 Sea Zone to 92 Sea Zone
        1 carrier moved from 91 Sea Zone to 92 Sea Zone
        1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 92 Sea Zone
        1 fighter moved from Eastern United States to 91 Sea Zone
        1 fighter moved from Western United States to 91 Sea Zone
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        1 artillery, 2 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
        1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
        1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        2 submarines moved from 101 Sea Zone to 91 Sea Zone
        1 bomber moved from Eastern United States to Iceland
    Place Units - Americans
        1 fighter placed in Western United States
        1 transport placed in 101 Sea Zone
        1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        2 infantry placed in Western United States
        2 submarines placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 60 PUs; end with 61 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Tsinghai to Shensi
        1 fighter moved from Kansu to Shensi
        2 infantry moved from Suiyuyan to Hopei
    Combat - Chinese
        Battle in Hopei
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Hopei
            1 infantry owned by the Chinese retreated to Suiyuyan
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
        Battle in Shensi
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 2/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
            Chinese win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        3 infantry moved from Tsinghai to Kansu
        7 infantry moved from Kansu to Suiyuyan
        1 fighter moved from Shensi to Suiyuyan
    Place Units - Chinese
        2 infantry placed in Suiyuyan
    Turn Complete - Chinese
        Chinese collect 4 PUs; end with 5 PUs
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - British
        1 submarine moved from 97 Sea Zone to 98 Sea Zone
        1 artillery and 5 infantry moved from India to Burma
        1 marine moved from India to 39 Sea Zone
        1 cruiser and 1 marine moved from 39 Sea Zone to 41 Sea Zone
        1 marine moved from 41 Sea Zone to Sumatra
        1 tactical_bomber moved from India to Sumatra
        1 fighter moved from 39 Sea Zone to Sumatra
        1 fighter moved from Eastern Persia to Burma
        1 bomber moved from Eastern Persia to Burma
        1 fighter moved from India to Burma
    Combat - British
        Battle in Sumatra
            British attack with 1 fighter, 1 marine and 1 tactical_bomber
            Japanese defend with 1 infantry
                British roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0,50 expected hits
                British roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 2/3 hits, 1,50 expected hits
                Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 fighter owned by the British lost in Sumatra
            British win, taking Sumatra from Japanese with 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -7
            Casualties for British: 1 fighter
            Casualties for Japanese: 1 infantry
        Battle in Burma
            British attack with 1 artillery, 1 bomber, 2 fighters and 5 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 artillery, 1 bomber, 2 fighters and 5 infantry in Burma, round 2 : 4/9 hits, 3,00 expected hits
                Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Burma
            British win, taking Burma from Japanese with 1 artillery, 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 tactical_bomber moved from Sumatra to 42 Sea Zone
        1 carrier and 1 fighter moved from 39 Sea Zone to 42 Sea Zone
        1 destroyer moved from 39 Sea Zone to 41 Sea Zone
        1 bomber moved from Burma to India
        2 aaGuns moved from India to Burma
        18 infantry moved from India to Burma
        1 fighter moved from Burma to 42 Sea Zone
        1 fighter moved from Burma to India
        1 carrier and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
        2 fighters moved from Alexandria to 98 Sea Zone
        1 aaGun, 2 artilleries and 3 infantry moved from Alexandria to Egypt
        1 artillery and 3 infantry moved from British Somaliland to 76 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
        1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
        1 fighter and 1 tactical_bomber moved from 76 Sea Zone to India
        3 infantry moved from India to Burma
        1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
        1 armour moved from British Somaliland to Anglo Egyptian Sudan
        1 infantry moved from British Somaliland to Ethiopia
        1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
        1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
        1 battleship moved from 39 Sea Zone to 42 Sea Zone
    Place Units - UK_Pacific
        1 transport placed in 39 Sea Zone
        1 artillery placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 10 PUs; end with 10 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
        Units Change Ownership
            Some Units in India change ownership: 1 artillery
            Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -2,67
Americans regular : -0,17
Japanese regular : -1,67
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 destroyer moved from 97 Sea Zone to 94 Sea Zone
        1 bomber moved from Southern Italy to Algeria
        1 infantry moved from Tunisia to Algeria
        1 armour moved from Tobruk to Alexandria
              Italians take Alexandria from British
        1 armour moved from Alexandria to Tobruk
        1 artillery and 1 infantry moved from Tobruk to Libya
        1 infantry moved from Tobruk to Libya
        1 infantry moved from Tobruk to Libya
        1 fighter moved from Greece to Southern Italy
        2 infantry moved from Northern Italy to Southern Italy
        2 armour moved from Slovakia Hungary to Northern Italy
        6 infantry moved from Yugoslavia to Northern Italy
        2 artilleries and 1 infantry moved from Slovakia Hungary to Romania
    Combat - Italians
        Italians creates battle in territory 97 Sea Zone
        Battle in Romania
            Italians attack with 2 artilleries and 1 infantry
            Russians defend with 2 infantry
                Italians roll dice for 2 artilleries and 1 infantry in Romania, round 2 : 0/3 hits, 1.00 expected hits
                Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Italians lost in Romania
                Italians roll dice for 2 artilleries in Romania, round 3 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 2 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Romania
                Italians roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery in Romania, round 5 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery in Romania, round 6 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 infantry in Romania, round 6 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery in Romania, round 7 : 1/1 hits, 0.33 expected hits
                Russians roll dice for 1 infantry in Romania, round 7 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Romania
            Italians win, taking 97 Sea Zone from British, taking Romania from Russians with 1 artillery remaining. Battle score for attacker is -1
            Casualties for Italians: 1 artillery and 1 infantry
            Casualties for Russians: 2 infantry
        Battle in Algeria
            Italians attack with 1 bomber and 1 infantry
            Americans defend with 1 infantry
                Italians roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 0/2 hits, 0.83 expected hits
                Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 bomber and 1 infantry in Algeria, round 3 : 0/2 hits, 0.83 expected hits
                Americans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 bomber and 1 infantry in Algeria, round 4 : 1/2 hits, 0.83 expected hits
                Americans roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
            Italians win with 1 bomber remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for Americans: 1 infantry
    Non Combat Move - Italians
        1 bomber moved from Algeria to Southern Italy
        2 aaGuns moved from Slovakia Hungary to Greater Southern Germany
    Place Units - Italians
        1 destroyer placed in 93 Sea Zone
        3 infantry placed in Southern Italy
        1 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -2.50
Russians regular : -0.67
I expected you to try and bring a transport from around Africa, didn’t foresee the Java grab, well played
A little risky. 33 % risk (or pwrhapa slightly more) of losing a plane, ehich I did, but need to shake things up.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
        1 infantry moved from 19 Sea Zone to Kiangsu
        1 fighter moved from Caroline Islands to 56 Sea Zone
    Combat - ANZAC
        Battle in 56 Sea Zone
            ANZAC attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 56 Sea Zone
            ANZAC win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Kiangsu
        Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
    Non Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 fighter moved from 42 Sea Zone to India
        EDIT: 1 carrier moved from 42 Sea Zone to 57 Sea Zone
        EDIT: 1 fighter moved from 42 Sea Zone to 57 Sea Zone
        1 fighter moved from 56 Sea Zone to 42 Sea Zone
        1 fighter moved from Caroline Islands to 42 Sea Zone
        EDIT: 1 carrier moved from 57 Sea Zone to 42 Sea Zone
        EDIT: 1 fighter moved from 57 Sea Zone to 42 Sea Zone
        2 infantry moved from Egypt to 98 Sea Zone
        EDIT: 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
        EDIT: 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
        EDIT: 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
        EDIT: 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
        1 infantry moved from India to Burma
        1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
        1 submarine moved from 62 Sea Zone to 42 Sea Zone
        2 aaGuns, 1 artillery and 4 infantry moved from New South Wales to South Australia
    Place Units - ANZAC
        1 infantry placed in New South Wales
        1 submarine and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 9 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
        1 infantry moved from 19 Sea Zone to Kiangsu
        1 fighter moved from Caroline Islands to 56 Sea Zone
    Combat - ANZAC
        Battle in 56 Sea Zone
            ANZAC attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 56 Sea Zone
            ANZAC win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Kiangsu
        Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
    Non Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 fighter moved from 42 Sea Zone to India
        EDIT: 1 carrier moved from 42 Sea Zone to 57 Sea Zone
        EDIT: 1 fighter moved from 42 Sea Zone to 57 Sea Zone
        1 fighter moved from 56 Sea Zone to 42 Sea Zone
        1 fighter moved from Caroline Islands to 42 Sea Zone
        EDIT: 1 carrier moved from 57 Sea Zone to 42 Sea Zone
        EDIT: 1 fighter moved from 57 Sea Zone to 42 Sea Zone
        2 infantry moved from Egypt to 98 Sea Zone
        EDIT: 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
        EDIT: 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
        EDIT: 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
        EDIT: 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
        1 infantry moved from India to Burma
        1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
        1 submarine moved from 62 Sea Zone to 42 Sea Zone
        2 aaGuns, 1 artillery and 4 infantry moved from New South Wales to South Australia
    Place Units - ANZAC
        1 infantry placed in New South Wales
        1 submarine and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 9 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :