I suppose Germany could have taken Greece but it isn’t ideal.
L21 #1 WindowWasher (X) vs trulpen (A+24) BM3
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I’m very surprised by your Romanian adventure, will be interesting to see if it pays off
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Shensi 2 infantry moved from Suiyuyan to Hopei 3 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17 Japanese regular : -0,67
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@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
I’m very surprised by your Romanian adventure, will be interesting to see if it pays off
Can’t just cuddle up at home with a Sea Lion on the table. :grin:
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 carrier, 8 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Morocco to Tunisia 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Tunisia 2 submarines moved from 91 Sea Zone to 93 Sea Zone 2 submarines moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Battle in 93 Sea Zone Americans attack with 1 fighter and 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 93 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Americans: 2 submarines Casualties for Italians: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 fighter and 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in Tunisia Americans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 mech_infantry Americans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Tunisia to Morocco 1 fighter moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from 93 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 92 Sea Zone to 87 Sea Zone 1 armour moved from French West Africa to 87 Sea Zone 1 armour and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 2 infantry moved from Morocco to Algeria 3 aaGuns moved from Central United States to Eastern United States 1 fighter moved from Western United States to 91 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 42 Sea Zone to India 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 42 Sea Zone to 54 Sea Zone EDIT: 1 fighter moved from 54 Sea Zone to 42 Sea Zone EDIT: 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone Place Units - Americans 1 airfield placed in Morocco 2 artilleries, 7 infantry and 1 tactical_bomber placed in Eastern United States 1 infantry placed in Central United States 1 carrier and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Shensi 2 infantry moved from Suiyuyan to Hopei 3 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 bomber moved from India to Malaya EDIT: 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Combat - British Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: harbour Bombing raid in Malaya causes 6 damage total. Battle in Malaya Battle in 97 Sea Zone British attack with 1 submarine Italians defend with 1 submarine 1 submarine owned by the Italians submerged Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 98 Sea Zone to Romania 1 carrier, 1 cruiser and 1 fighter moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Morocco 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from 42 Sea Zone to India 1 battleship, 1 carrier and 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from Malaya to India 2 aaGuns, 1 artillery and 24 infantry moved from Burma to India 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria 1 aaGun moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 2 artilleries and 2 infantry moved from Egypt to Alexandria 1 tactical_bomber moved from 54 Sea Zone to Queensland EDIT: 1 submarine moved from 55 Sea Zone to 54 Sea Zone Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1,17 Americans regular : -1,67 Japanese regular : -0,67 Italians regular : 1,67 Japanese AA : -0,17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Libya to Tunisia 1 armour moved from Tobruk to Tunisia Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Tunisia Italians attack with 1 armour, 1 artillery and 3 infantry Americans defend with 2 mech_infantrys Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tunisia, round 2 : 2/5 hits, 1.50 expected hits Americans roll dice for 2 mech_infantrys in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for Americans: 2 mech_infantrys Non Combat Move - Italians 2 aaGuns moved from Greater Southern Germany to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 armour moved from Northern Italy to Germany Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4 Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 0.50
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Syria ANZAC take Syria from Neutral_Axis 1 infantry moved from 72 Sea Zone to French Madagascar 1 artillery and 2 infantry moved from South Australia to Western Australia 2 infantry moved from South Australia to Northern Territory 2 fighters moved from 54 Sea Zone to Northern Territory 1 fighter moved from 54 Sea Zone to Northern Territory Combat - ANZAC Battle in French Madagascar Battle in Western Australia ANZAC attack with 1 artillery and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 2 infantry in Western Australia, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Western Australia ANZAC win, taking French Madagascar from Neutral_Axis, taking Western Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in Northern Territory ANZAC attack with 3 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 3 fighters and 2 infantry in Northern Territory, round 2 : 0/5 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters and 2 infantry in Northern Territory, round 3 : 3/5 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Northern Territory to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 aaGun moved from South Australia to Northern Territory 1 aaGun moved from South Australia to Western Australia 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone EDIT: 1 carrier and 1 fighter moved from 54 Sea Zone to 53 Sea Zone EDIT: 1 carrier moved from 54 Sea Zone to 53 Sea Zone EDIT: 1 fighter moved from 53 Sea Zone to 54 Sea Zone 1 fighter moved from India to 54 Sea Zone EDIT: 2 carriers moved from 53 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Burma: 1 infantry EDIT: Adding units owned by ANZAC to India: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : -0,50
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well played on the Malaya maneuver
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@trulpen did you forget your bomber up in Iceland?
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@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
@trulpen did you forget your bomber up in Iceland?
Ah, yes, I did. Can you move it to Morocco, please?
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I didn’t account for the bomber in my defense of Rome, will make edits to italian move, nothing drastic just defensive relocations
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@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
I didn’t account for the bomber in my defense of Rome, will make edits to italian move, nothing drastic just defensive relocations
Fully ok.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 4 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 5 infantry moved from Germany to Slovakia Hungary 3 armour moved from Poland to Slovakia Hungary 6 armour and 4 mech_infantrys moved from Baltic States to Slovakia Hungary 16 artilleries and 21 infantry moved from Poland to Eastern Poland 2 infantry moved from Baltic States to Belarus 2 infantry moved from Vyborg to Novgorod 1 bomber moved from Southern Italy to Belarus 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to Novgorod 1 fighter moved from Southern Italy to United Kingdom 6 artilleries and 15 infantry moved from Baltic States to Eastern Poland 1 fighter moved from Western Germany to Belarus 7 transports moved from 114 Sea Zone to 112 Sea Zone Combat - Germans Battle in Belarus Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 22 artilleries and 36 infantry Russians defend with 1 infantry Germans roll dice for 22 artilleries and 36 infantry in Eastern Poland, round 2 : 16/58 hits, 17.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 22 artilleries and 35 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Baltic States to Novgorod 2 aaGuns moved from Baltic States to Eastern Poland 1 aaGun moved from Poland to Slovakia Hungary 1 aaGun moved from Poland to Eastern Poland 1 fighter moved from Belarus to Novgorod 1 bomber moved from Belarus to Novgorod 1 aaGun moved from Poland to Eastern Poland Place Units - Germans 1 fighter placed in Western Germany 3 infantry placed in United Kingdom 2 artilleries and 1 infantry placed in Novgorod 1 submarine placed in 112 Sea Zone 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5 Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -1.50
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These convoy disruptions are ridiculous. When they are against me, it’s full. When I convoy, I get crap. Hate the fucking thing.
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@trulpen it will come back at me at some point
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus 1 infantry moved from Smolensk to Belarus 2 fighters and 1 tactical_bomber moved from Smolensk to Belarus 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Germans Combat - Russians Battle in Belarus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 4/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 2 armour and 2 mech_infantrys moved from Bryansk to Caucasus 1 tactical_bomber moved from Belarus to Caucasus 3 infantry moved from Volgograd to Rostov 2 fighters moved from Belarus to Russia 1 artillery and 2 infantry moved from Ukraine to Bryansk 5 infantry moved from Western Ukraine to Bryansk 6 infantry moved from Vologda to Smolensk 3 artilleries moved from Smolensk to Bryansk 3 infantry moved from Smolensk to Bryansk 10 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Bryansk 2 artilleries and 1 infantry moved from Bessarabia to Ukraine 2 aaGuns, 6 artilleries and 18 infantry moved from Romania to Bulgaria 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Russians 1 fighter and 9 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : -1,00 Russians regular : 1,00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 41 Sea Zone to Malaya 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 1 marine, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Philippines to Japan 1 fighter moved from Philippines to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Kweichow to Shensi 1 tactical_bomber moved from Yunnan to Hopei 1 mech_infantry moved from Yunnan to Hopei 1 bomber moved from Yunnan to Chahar 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shantung to Chahar 1 bomber moved from Yunnan to Hopei 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Kwangtung to Hunan 1 artillery moved from Kiangsu to Anhwe 1 mech_infantry moved from Shantung to Kweichow 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Shan State 1 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 75 Sea Zone 4 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 41 Sea Zone to Shan State 1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 cruiser moved from 42 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Java Battle in 37 Sea Zone Japanese attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 37 Sea Zone Japanese win, taking Java from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Dutch New Guinea Battle in Shan State Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 armour and 1 tactical_bomber in Shan State, round 3 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Dutch New Guinea from ANZAC, taking Shan State from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 4/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Chahar Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Chahar, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Hopei Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei retreated to Hopei Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 tactical_bomber moved from Hopei to Kiangsi 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 1 bomber moved from Hopei to Kiangsi 1 bomber moved from Chahar to Kiangsi 1 fighter moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from Shan State to 42 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 2 infantry and 1 mech_infantry placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Shantung Japanese undo move 3. Japanese undo move 2. 2 infantry and 1 mech_infantry placed in Shantung 1 infantry and 2 mech_infantrys placed in Kwangtung 2 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.17 UK_Pacific regular : 0.00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Morocco to Tunisia 1 artillery and 2 infantry moved from Algeria to Tunisia 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 fighter and 1 tactical_bomber moved from Morocco to Tunisia 2 fighters moved from India to Shensi Combat - Americans Battle in Tunisia Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery and 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 3/8 hits, 3,33 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 2 : 0/4 hits, 1,50 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 3 : 4/8 hits, 3,33 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Italians: 1 armour, 1 artillery and 2 infantry Casualties for Americans: 1 infantry Battle in Shensi Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Shensi, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Americans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Shensi to Suiyuyan 1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from Tunisia to Morocco 1 submarine moved from 94 Sea Zone to 97 Sea Zone 2 transports moved from 91 Sea Zone to 106 Sea Zone 1 aaGun and 2 artilleries moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 aaGun, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from Tunisia to 91 Sea Zone 1 fighter moved from Tunisia to Morocco 1 fighter moved from 91 Sea Zone to Morocco 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 2 fighters placed in Eastern United States 2 transports placed in 101 Sea Zone 1 carrier and 2 submarines placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 artillery and 2 infantry placed in Eastern United States 1 submarine placed in 101 Sea Zone Americans undo move 3. 1 carrier and 1 submarine placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Americans undo move 7. 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 1,33 Japanese regular : -0,33 Italians regular : -1,00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Morocco to Tunisia 1 artillery and 2 infantry moved from Algeria to Tunisia 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 fighter and 1 tactical_bomber moved from Morocco to Tunisia 2 fighters moved from India to Shensi Combat - Americans Battle in Tunisia Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery and 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 3/8 hits, 3,33 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 2 : 0/4 hits, 1,50 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 3 : 4/8 hits, 3,33 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Italians: 1 armour, 1 artillery and 2 infantry Casualties for Americans: 1 infantry Battle in Shensi Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Shensi, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Americans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Shensi to Suiyuyan 1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from Tunisia to Morocco 2 transports moved from 91 Sea Zone to 106 Sea Zone 1 aaGun and 2 artilleries moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 aaGun, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from Tunisia to 91 Sea Zone 1 fighter moved from Tunisia to Morocco 1 fighter moved from 91 Sea Zone to Morocco 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 94 Sea Zone to 91 Sea Zone Place Units - Americans 1 artillery, 2 fighters and 2 infantry placed in Eastern United States 1 submarine and 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 1,33 Japanese regular : -0,33 Italians regular : -1,00
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 1 infantry moved from Hopei to Chahar 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Chinese creates battle in territory Shensi Battle in Chahar Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Shensi from Japanese, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Morocco to Tunisia 1 artillery and 2 infantry moved from Algeria to Tunisia 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 fighter and 1 tactical_bomber moved from Morocco to Tunisia 2 fighters moved from India to Shensi Combat - Americans Battle in Tunisia Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery and 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 3/8 hits, 3,33 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 2 : 0/4 hits, 1,50 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 3 : 4/8 hits, 3,33 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Italians: 1 armour, 1 artillery and 2 infantry Casualties for Americans: 1 infantry Battle in Shensi Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Shensi, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Americans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Shensi to Suiyuyan 1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from Tunisia to Morocco 2 transports moved from 91 Sea Zone to 106 Sea Zone 1 aaGun and 2 artilleries moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 aaGun, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from Tunisia to 91 Sea Zone 1 fighter moved from Tunisia to Morocco 1 fighter moved from 91 Sea Zone to Morocco 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 94 Sea Zone to 91 Sea Zone Place Units - Americans 1 artillery, 2 fighters and 2 infantry placed in Eastern United States 1 submarine and 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 1 infantry moved from Hopei to Chahar 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Chinese creates battle in territory Shensi Battle in Chahar Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Shensi from Japanese, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 bomber moved from India to 37 Sea Zone Combat - British British creates battle in territory 97 Sea Zone Battle in 37 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Tobruk from Italians to British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from 37 Sea Zone to India EDIT: 1 carrier moved from 54 Sea Zone to 53 Sea Zone EDIT: 2 fighters moved from 54 Sea Zone to 53 Sea Zone EDIT: 2 carriers and 2 fighters moved from 54 Sea Zone to 49 Sea Zone EDIT: 1 carrier moved from 54 Sea Zone to 49 Sea Zone EDIT: 3 fighters moved from 54 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 fighter moved from India to 54 Sea Zone 1 armour moved from Alexandria to Tobruk 1 armour moved from Tobruk to Alexandria 2 artilleries and 3 infantry moved from Alexandria to Egypt 1 aaGun and 2 infantry moved from Trans-Jordan to Syria EDIT: 1 marine moved from Morocco to Gibraltar 1 armour, 2 artilleries and 3 infantry moved from Algeria to 92 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 91 Sea Zone 1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 72 Sea Zone to 70 Sea Zone EDIT: 3 carriers and 5 fighters moved from 49 Sea Zone to 54 Sea Zone EDIT: 1 carrier and 2 fighters moved from 53 Sea Zone to 54 Sea Zone 1 fighter moved from Romania to Alexandria Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 1,33 Japanese regular : -0,67 Italians regular : -1,00