L21 #1 WindowWasher (X) vs trulpen (A+24) BM3


  • Messed up the purchase. Was thinking that I could build 6 units in London, but it was 6 dmg. Adjusted. If itโ€™s not ok Iโ€™ll build differently. Just say the word.

  • '21 '20

    @trulpen youโ€™re good

  • '21 '20

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            3 fighters moved from Southern Italy to 96 Sea Zone
            1 bomber moved from Holland Belgium to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber and 3 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Italy Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
            Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 armour moved from Greece to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 aaGun moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
            5 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    British regular : 0.67
    

    Savegame


  • Thanks! Still a snack of a Sea Lion.


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to Queensland
            2 fighters moved from Java to Queensland
            1 infantry moved from Shan State to Burma
            1 infantry moved from Egypt to Alexandria
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to Queensland
            2 fighters moved from Java to Queensland
            1 infantry moved from Shan State to Burma
            1 infantry moved from Egypt to Alexandria
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Scotland to Eire
                  Germans take Eire from British
            1 artillery moved from Scotland to United Kingdom
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
            4 infantry moved from Western Germany to 112 Sea Zone
            4 infantry and 4 transports moved from 112 Sea Zone to 113 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            1 armour moved from Germany to 113 Sea Zone
            1 armour moved from Germany to 113 Sea Zone
            1 marine moved from Western Germany to 112 Sea Zone
            2 armour, 2 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
            1 battleship, 1 carrier, 2 fighters and 1 marine moved from 112 Sea Zone to 110 Sea Zone
            2 armour, 6 artilleries, 8 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
            2 fighters moved from 110 Sea Zone to United Kingdom
            3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
            4 infantry moved from Norway to Finland
            3 infantry moved from Norway to Finland
            1 cruiser moved from 109 Sea Zone to 110 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    scramble? I wouldnโ€™t think so but you may wanna prevent the bombard


  • No scramble.

    Have never been in this situation before, although Iโ€™ve often taunted it. Came to realize now that US will be able to declare war on Axis when London falls, right? That means I shouldโ€™ve DOWed on Japan already now (atleast 12 more income from objectives) and maybe even stacked Yunnan. Another time.

  • '21 '20

    @trulpen yeah, thats a great idea, I didnt think of it either

  • '21 '20

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Scotland to Eire
                  Germans take Eire from British
            1 artillery moved from Scotland to United Kingdom
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
            4 infantry moved from Western Germany to 112 Sea Zone
            4 infantry and 4 transports moved from 112 Sea Zone to 113 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            1 armour moved from Germany to 113 Sea Zone
            1 armour moved from Germany to 113 Sea Zone
            1 marine moved from Western Germany to 112 Sea Zone
            2 armour, 2 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
            1 battleship, 1 carrier, 2 fighters and 1 marine moved from 112 Sea Zone to 110 Sea Zone
            2 armour, 6 artilleries, 8 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
            2 fighters moved from 110 Sea Zone to United Kingdom
            3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
            4 infantry moved from Norway to Finland
            3 infantry moved from Norway to Finland
            1 cruiser moved from 109 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 2 armour, 7 artilleries, 2 bombers, 5 fighters, 8 infantry, 1 marine and 1 tactical_bomber
                British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry; French defend with 2 infantry
                    British roll AA dice in United Kingdom : 1/8 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 2 armour, 7 artilleries, 2 bombers, 5 fighters, 8 infantry and 1 marine in United Kingdom, round 2 : 9/25 hits, 10.00 expected hits
                    British roll dice for 5 aaGuns, 1 fighter, 12 infantry and 1 mech_infantry in United Kingdom, round 2 : 4/14 hits, 5.00 expected hits
                    5 aaGuns owned by the British, 4 infantry owned by the Germans, 2 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 2 armour, 7 artilleries, 2 bombers, 5 fighters, 4 infantry and 1 marine in United Kingdom, round 3 : 10/21 hits, 8.83 expected hits
                    British roll dice for 1 fighter, 8 infantry and 1 mech_infantry in United Kingdom, round 3 : 2/10 hits, 3.67 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the Germans, 8 infantry owned by the British and 1 fighter owned by the British lost in United Kingdom
                Germans captures 32PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 2 armour, 7 artilleries, 2 bombers, 5 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 46
                Casualties for Germans: 6 infantry and 1 tactical_bomber
                Casualties for British: 5 aaGuns, 1 fighter, 10 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            2 fighters moved from United Kingdom to 110 Sea Zone
            3 fighters moved from United Kingdom to Holland Belgium
            2 bombers moved from United Kingdom to Western Germany
            5 infantry moved from Yugoslavia to Slovakia Hungary
            3 aaGuns and 4 infantry moved from Germany to Poland
            7 armour and 4 mech_infantrys moved from Germany to Poland
    
        Place Units - Germans
            10 infantry placed in Germany
            7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 81 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.33
    Germans regular : -1.00
    British regular : -2.67
    

    Savegame


  • Fucking hate to play the Allies.

  • '21 '20

    @trulpen I typically wouldnโ€™t sealion, but you gave me such an open shot. That is why I dislike doing Taranto as the allies, it leaves London very vulnerable when compared with a 92 stack

    If you can hold Africa and the middle east, and Russia, I think itโ€™s more or less an even money game.

    Plus, Iโ€™m 0 for 6 on you right now :laughing:


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 infantry moved from Bessarabia to Romania
                  Russians take Romania from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 artillery and 10 infantry moved from Bessarabia to Eastern Poland
            2 aaGuns, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
            1 infantry moved from Baltic States to Eastern Poland
            2 aaGuns, 1 artillery and 15 infantry moved from Belarus to Eastern Poland
            3 artilleries and 2 infantry moved from Ukraine to Bessarabia
            6 infantry moved from Bryansk to Belarus
            2 artilleries and 3 infantry moved from Russia to Bryansk
            1 infantry moved from Novgorod to Baltic States
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 40 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:

    @trulpen I typically wouldnโ€™t sealion, but you gave me such an open shot. That is why I dislike doing Taranto as the allies, it leaves London very vulnerable when compared with a 92 stack

    If you can hold Africa and the middle east, and Russia, I think itโ€™s more or less an even money game.

    Plus, Iโ€™m 0 for 6 on you right now :laughing:

    Africa is tricky to hold without the brits shipping in.

  • '21 '20

    @trulpen The thing is, italians have no navy, and the US is coming


  • True.

    Btw, I see an illegal move by Italy. Canโ€™t take S Fr with an aa. Needs a unit with an attack value. No biggie, but just change the aa for an inf.


  • Iโ€™m very disappointed on myself for not taking the opportunity to DOW in the Pac.

  • '21 '20

    @trulpen you would have caught me very off guard, you wont make that mistake again though.


  • I make plenty of mistakes over and over again. Just watch me.

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