TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 infantry, 1 marine, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
5 fighters and 5 tactical_bombers moved from 35 Sea Zone to Kwangtung
1 fighter moved from French Indo China to Malaya
1 fighter moved from French Indo China to Malaya
1 mech_infantry moved from French Indo China to Malaya
2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from West India to Eastern Persia
1 infantry moved from Trans-Jordan to Saudi Arabia
1 mech_infantry moved from French Indo China to Malaya
12 mech_infantrys moved from French Indo China to Burma
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from India to Burma
1 armour moved from Tanganyika Territory to Kenya
Japanese take Kenya from British
1 armour moved from Kenya to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 infantry moved from Belgian Congo to French Equatorial Africa
Japanese take French Equatorial Africa from French
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 marine moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 1 cruiser and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 3 submarines in 41 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 3 submarines in 41 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 cruiser owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 3 submarines remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kwangtung
Japanese attack with 5 fighters and 5 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry; Chinese defend with 1 infantry
Japanese roll dice for 5 fighters and 5 tactical_bombers in Kwangtung, round 2 : 6/10 hits, 5.83 expected hits
Americans roll dice for 3 infantry in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Kwangtung
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 infantry and 13 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry and 13 mech_infantrys in Burma, round 2 : 2/16 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
Japanese win, taking Burma from Chinese with 2 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 2 fighters and 2 mech_infantrys
ANZAC defend with 2 infantry
Japanese roll dice for 2 fighters and 2 mech_infantrys in Malaya, round 2 : 0/4 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in Malaya
retreated to Malaya
ANZAC win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Malaya to 36 Sea Zone
5 fighters and 5 tactical_bombers moved from Kwangtung to 36 Sea Zone
2 battleships, 8 carriers, 1 destroyer and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - Japanese
2 transports placed in 36 Sea Zone
1 marine placed in French Indo China
2 infantry placed in Japan
2 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,5,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,6,2,5,6,5,2,3,5,5,5,5,6,1,2,6,6,4,4,1,5,2,2,4,4,5,5,2,4,3,4,2,6,1,6,4,3,6,1,5,4,2,6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4,2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
Japanese collect 28 PUs (10 lost to blockades); end with 28 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -1.00
Japanese regular : -1.67
ANZAC regular : 0.83
Savegame