Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from 20 Sea Zone to 21 Sea Zone
1 fighter moved from 20 Sea Zone to 34 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Battle in 37 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 submarine
1 submarine owned by the Japanese submerged
Battle in Malaya
Non Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 34 Sea Zone to 20 Sea Zone
1 fighter moved from 21 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Queensland to 20 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
2 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
ANZAC collect 17 PUs (2 lost to blockades); end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kwangtung: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 tactical_bombers
EDIT: Adding units owned by Americans to Spain: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 1 tactical_bomber
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
1 inf to S Aus, keeping 1 inf in Queensland.
sorry this is taking so long, busy day and complex move makes things difficult to fully think through
Take your time. Although I have to confess I’m eager to play our game. It’s awfully interesting!
changing 4 inf to 3 mech before dice
also doing same with bomber, to 3 mech
bomber and 4 inf into 4 tanks
@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
bomber and 4 inf into 4 tanks
It’s cool.
forgot spain had an airbase, will bring one fig from normandie and 1 from belgium into the battle there, will manually roll figs in normandy and belgium, and in 104
@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
forgot spain had an airbase, will bring one fig from normandie and 1 from belgium into the battle there, will manually roll figs in normandy and belgium, and in 104
Wait.
its 6 figs and a des vs a des
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 9 artilleries, 1 bomber, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
4 fighters moved from United Kingdom to 104 Sea Zone
1 fighter moved from Western Germany to Turkey
1 fighter moved from Poland to Turkey
1 armour moved from Iraq to Turkey
1 armour, 1 infantry and 1 mech_infantry moved from Northwest Persia to Turkey
1 mech_infantry moved from Persia to Turkey
1 bomber and 1 mech_infantry moved from Saudi Arabia to Turkey
2 bombers moved from Russia to Turkey
1 infantry moved from Bryansk to Rostov
1 artillery moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Bryansk
3 artilleries moved from Russia to Bryansk
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 armour moved from Novosibirsk to Smolensk
1 armour moved from Timguska to Nenetsia
3 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Southern France
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from France to Northern Italy
1 infantry moved from Bryansk to Rostov
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 0.67
@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
forgot spain had an airbase, will bring one fig from normandie and 1 from belgium into the battle there, will manually roll figs in normandy and belgium, and in 104
Ok, if there’ll only be 1 battle-round, it’s ok. Otherwise it’s better to just restart and redo.
@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
its 6 figs and a des vs a des
Ok, that’s a sure win. Should be no problem.
yeah, also ill just edit them off before the battles, that way the dice rolled can stand
@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
yeah, also ill just edit them off before the battles, that way the dice rolled can stand
Won’t help. The assigned units will be in the battle even if they’re edited out.
@trulpen nah, they didnt roll i dont think
I think it’s better if you just restart. Will likely avoid some problems and save time.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 9 artilleries, 1 bomber, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
4 fighters moved from United Kingdom to 104 Sea Zone
1 fighter moved from Western Germany to Turkey
1 fighter moved from Poland to Turkey
1 armour moved from Iraq to Turkey
1 armour, 1 infantry and 1 mech_infantry moved from Northwest Persia to Turkey
1 mech_infantry moved from Persia to Turkey
1 bomber and 1 mech_infantry moved from Saudi Arabia to Turkey
2 bombers moved from Russia to Turkey
1 infantry moved from Bryansk to Rostov
1 artillery moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Bryansk
3 artilleries moved from Russia to Bryansk
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 armour moved from Novosibirsk to Smolensk
1 armour moved from Timguska to Nenetsia
3 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Southern France
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from France to Northern Italy
1 infantry moved from Bryansk to Rostov
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 fighter
EDIT: Removing units owned by Germans from Holland Belgium: 1 fighter
EDIT: Adding units owned by Germans to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Northern Italy
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Germans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Northern Italy
Americans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Combat Hit Differential Summary :
Americans regular : 2.33
Russians regular : -0.33
Germans regular : -0.83
@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
@trulpen nah, they didnt roll i dont think
Ok, if so it’s all good.