@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
is it legal to ncm a sub into a sz with a des? im sure it is just didnt know that
Yes, it is. But it can be ignored, even when picking up units.
Not 100 % of exactly how it works if the sub is attacked though, but I think that it’s still possible to pick up units for amphi, i e the sz is still not considered hostile.
Aussie-fig on UK-ac.
can I place 3 units onto a minor, then upgrade to a major? dont see anything against it in the rules and the engine allows it
@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
can I place 3 units onto a minor, then upgrade to a major? dont see anything against it in the rules and the engine allows it
I think so, but I’ll check.
“If you are upgrading a minor industrial complex to a major one, you may still only mobilize up to 3 combat units from that industrial complex this turn”
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 aaGun, 6 armour, 10 artilleries, 2 destroyers, 1 factory_upgrade, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        8 infantry moved from Germany to Western Germany
        1 artillery and 1 infantry moved from Ukraine to Rostov
        3 mech_infantrys moved from Bessarabia to Rostov
        4 artilleries and 4 infantry moved from Tambov to Rostov
        1 artillery and 1 infantry moved from Tambov to Rostov
        2 infantry moved from Tambov to Rostov
        10 mech_infantrys moved from Tambov to Rostov
        5 armour moved from Tambov to Rostov
        4 mech_infantrys moved from Tambov to Rostov
        2 infantry moved from Tambov to Russia
        3 bombers moved from Novgorod to Russia
        1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
        1 cruiser moved from 110 Sea Zone to 108 Sea Zone
        8 fighters moved from 110 Sea Zone to 104 Sea Zone
        1 tactical_bomber moved from United Kingdom to Western Germany
        5 tactical_bombers moved from Novgorod to Western Germany
        2 fighters moved from Western Ukraine to Western Germany
        3 mech_infantrys moved from Novgorod to Belarus
        1 infantry moved from Tambov to Volgograd
              Germans take Volgograd from Russians
        17 artilleries, 24 infantry and 32 mech_infantrys moved from Tambov to Bryansk
        1 infantry moved from Greece to Turkey
              Germans take Turkey from Russians
        3 artilleries and 3 infantry moved from Bulgaria to Greece
        2 mech_infantrys moved from Germany to Western Germany
        2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
        2 infantry moved from United Kingdom to 110 Sea Zone
        1 battleship, 4 carriers, 2 infantry, 3 submarines and 2 transports moved from 110 Sea Zone to 113 Sea Zone
        2 fighters moved from United Kingdom to 104 Sea Zone
    Combat - Germans
        Battle in 104 Sea Zone
            Germans attack with 1 destroyer, 10 fighters and 1 submarine
            Americans defend with 1 destroyer
                Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
            Germans win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 2
            Casualties for Germans: 1 submarine
            Casualties for Americans: 1 destroyer
        Battle in Rostov
            Germans attack with 5 armour, 6 artilleries, 8 infantry and 17 mech_infantrys
            Russians defend with 2 infantry
                Germans roll dice for 5 armour, 6 artilleries, 8 infantry and 17 mech_infantrys in Rostov, round 2 : 11/36 hits, 9.67 expected hits
                Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
            Germans win, taking Rostov from Russians with 5 armour, 6 artilleries, 7 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
            Casualties for Russians: 2 infantry
        Battle in Russia
            Germans attack with 3 bombers and 2 infantry
            Russians defend with 1 airfield, 1 factory_minor and 1 infantry
                Germans roll dice for 3 bombers and 2 infantry in Russia, round 2 : 1/5 hits, 2.33 expected hits
                Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Russia
            Germans destroys 43PUs while taking Russians capital
            Germans win, taking Russia from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        3 bombers moved from Russia to Novgorod
        1 aaGun moved from Belarus to Bryansk
        1 aaGun moved from Tambov to Bryansk
        2 artilleries and 4 infantry moved from 113 Sea Zone to Western Germany
        10 fighters moved from 104 Sea Zone to Western Germany
    Place Units - Germans
        10 artilleries placed in Germany
        1 aaGun placed in Western Germany
        2 destroyers placed in 113 Sea Zone
        1 fighter and 1 infantry placed in United Kingdom
        3 armour placed in Novgorod
        3 armour placed in Ukraine
        Units in Western Germany being upgraded or consumed: 1 factory_minor
        1 factory_upgrade placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,6,4,1,1
        Germans collect 67 PUs (4 lost to blockades); end with 67 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : 0.00
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
    Combat Move - Russians
        1 infantry moved from Jehol to Shantung
              Chinese take Shantung from Japanese
        1 infantry moved from Jehol to Manchuria
              Chinese take Manchuria from Japanese
        2 infantry moved from Caucasus to Volgograd
        1 infantry moved from Samara to Russia
        1 infantry moved from Vologda to Russia
        1 fighter moved from Afghanistan to Russia
        1 tactical_bomber moved from Vologda to Russia
        1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
        1 tactical_bomber moved from Vologda to Russia
        1 submarine moved from 99 Sea Zone to 81 Sea Zone
    Combat - Russians
        Battle in Volgograd
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 1 factory_minor and 1 infantry
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits
                Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Volgograd
            Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Russia
            Russians attack with 1 fighter, 2 infantry and 2 tactical_bombers
            Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Russia, round 2 : 2/5 hits, 2,00 expected hits
                Germans roll dice for 2 infantry in Russia, round 2 : 2/2 hits, 0,67 expected hits
                2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
            Russians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Russians: 2 infantry
            Casualties for Germans: 2 infantry
        Trigger Chinese Destroy Factories Shantung Russians: has removed 1 factory_minor owned by Chinese in Shantung
    Non Combat Move - Russians
        3 aaGuns moved from Novosibirsk to Vologda
        3 armour and 4 mech_infantrys moved from Novosibirsk to Vologda
        1 fighter and 2 tactical_bombers moved from Russia to Vologda
        1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
        2 aaGuns, 8 artilleries and 14 infantry moved from Caucasus to Kazakhstan
        1 aaGun and 2 infantry moved from Jehol to Manchuria
    Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 1,00
Russians regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
    Combat Move - Russians
        1 infantry moved from Jehol to Shantung
              Chinese take Shantung from Japanese
        1 infantry moved from Jehol to Manchuria
              Chinese take Manchuria from Japanese
        2 infantry moved from Caucasus to Volgograd
        1 infantry moved from Samara to Russia
        1 infantry moved from Vologda to Russia
        1 fighter moved from Afghanistan to Russia
        1 tactical_bomber moved from Vologda to Russia
        1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
        1 tactical_bomber moved from Vologda to Russia
        1 submarine moved from 99 Sea Zone to 81 Sea Zone
    Combat - Russians
        Battle in Volgograd
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 1 factory_minor and 1 infantry
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits
                Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Volgograd
            Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Russia
            Russians attack with 1 fighter, 2 infantry and 2 tactical_bombers
            Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Russia, round 2 : 2/5 hits, 2,00 expected hits
                Germans roll dice for 2 infantry in Russia, round 2 : 2/2 hits, 0,67 expected hits
                2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
            Russians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Russians: 2 infantry
            Casualties for Germans: 2 infantry
        Trigger Chinese Destroy Factories Shantung Russians: has removed 1 factory_minor owned by Chinese in Shantung
    Non Combat Move - Russians
        3 aaGuns moved from Novosibirsk to Vologda
        3 armour and 4 mech_infantrys moved from Novosibirsk to Vologda
        1 fighter and 2 tactical_bombers moved from Russia to Vologda
        1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
        2 aaGuns, 8 artilleries and 14 infantry moved from Caucasus to Kazakhstan
        1 aaGun and 2 infantry moved from Jehol to Manchuria
    Turn Complete - Russians
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Jehol: 1 infantry
        EDIT: Adding units owned by Russians to Manchuria: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by Russians to Samara: 3 aaGuns, 27 artilleries, 1 fighter, 54 infantry and 2 tactical_bombers
        EDIT: Adding units owned by Russians to Kazakhstan: 3 armour and 4 mech_infantrys
        EDIT: Removing units owned by Russians from Vologda: 3 aaGuns, 3 armour, 27 artilleries, 1 fighter, 54 infantry, 4 mech_infantrys and 2 tactical_bombers
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 1,00
Russians regular : 0,50
Just realized I could keep the two russian armies closer to eachother.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
    Purchase Units - Japanese
        Japanese repair damage of 6x factory_minor; Remaining resources: 34 PUs; 6 SuicideAttackTokens; 
        Japanese buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        3 fighters moved from 35 Sea Zone to Kwangsi
        3 infantry moved from Kwangtung to Kwangsi
        1 cruiser moved from 35 Sea Zone to 36 Sea Zone
        1 marine moved from French Indo China to 36 Sea Zone
        1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
        1 marine moved from 44 Sea Zone to Celebes
        1 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
        1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
        1 fighter moved from 37 Sea Zone to Java
        1 fighter moved from 35 Sea Zone to Java
        1 fighter moved from 35 Sea Zone to 57 Sea Zone
        1 submarine moved from 37 Sea Zone to 57 Sea Zone
        1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone
        1 destroyer moved from 37 Sea Zone to 45 Sea Zone
        1 battleship, 7 carriers and 4 submarines moved from 35 Sea Zone to 42 Sea Zone
        4 tactical_bombers moved from Japan to Kwangsi
        2 infantry moved from French Indo China to Kwangsi
        3 mech_infantrys moved from India to Yunnan
        1 infantry moved from India to West India
              Japanese take West India from UK_Pacific
        1 mech_infantry moved from Yunnan to Kwangsi
        1 mech_infantry moved from Hunan to Kwangsi
        1 mech_infantry moved from Anhwe to Hunan
        3 mech_infantrys moved from Anhwe to Kwangsi
        2 bombers moved from French Indo China to Caucasus
        1 infantry moved from Mozambique to 72 Sea Zone
        1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
        1 infantry moved from Mozambique to Rhodesia
              Japanese take Rhodesia from British
        1 infantry moved from Mozambique to Union of South Africa
              Japanese take Union of South Africa from British
    Combat - Japanese
        Battle in Celebes
        Battle in 42 Sea Zone
            Japanese attack with 2 battleships, 8 carriers, 4 submarines and 1 transport
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 42 Sea Zone
            Japanese win, taking Celebes from ANZAC, taking 42 Sea Zone from Americans with 2 battleships, 8 carriers, 4 submarines and 1 transport remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in 57 Sea Zone
            Japanese attack with 1 fighter and 1 submarine
            ANZAC defend with 1 destroyer
                Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter in 57 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC lost in 57 Sea Zone
            Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 destroyer
        Battle in Caucasus
            Japanese attack with 2 bombers
            Americans defend with 1 bomber; Russians defend with 1 infantry
                Japanese roll dice for 2 bombers in Caucasus, round 2 : 0/2 hits, 1.33 expected hits
                Russians roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.50 expected hits
                2 bombers owned by the Japanese lost in Caucasus
            Russians win with 1 bomber and 1 infantry remaining. Battle score for attacker is -24
            Casualties for Japanese: 2 bombers
        Battle in Java
            Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
            ANZAC defend with 2 infantry
                Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese roll dice for 2 fighters and 1 mech_infantry in Java, round 3 : 1/3 hits, 1.17 expected hits
                ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7
            Casualties for Japanese: 1 fighter and 1 infantry
            Casualties for ANZAC: 2 infantry
    Non Combat Move - Japanese
        1 fighter moved from Java to 42 Sea Zone
        1 fighter moved from 57 Sea Zone to 42 Sea Zone
    Place Units - Japanese
        3 mech_infantrys placed in India
        1 fighter and 4 infantry placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 19
            Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
            Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
            Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
            Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,1,4,2,4,5
        Japanese collect 41 PUs (19 lost to blockades); end with 41 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
        Turning on Edit Mode
        EDIT: Changing ownership of Saudi Arabia from Neutral_True to Japanese
        EDIT: Changing PUs for Japanese from 51 to 53
        EDIT: Removing units owned by Neutral_True from Saudi Arabia: 2 infantry
        EDIT: Adding units owned by Japanese to Saudi Arabia: 3 infantry
        EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 infantry and 1 transport
        EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 transport
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.67
ANZAC regular : 0.67
Russians regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
    Purchase Units - Americans
        Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 9 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Normandy Bordeaux to Holland Belgium
              Americans take Holland Belgium from Germans
        1 infantry moved from Northern Italy to Greater Southern Germany
              Americans take Greater Southern Germany from Germans
        1 infantry moved from Northern Italy to Yugoslavia
              Americans take Yugoslavia from Italians
        11 artilleries and 20 infantry moved from Northern Italy to Southern Italy
        3 mech_infantrys moved from Southern France to Southern Italy
        1 armour and 2 mech_infantrys moved from Northern Italy to Southern Italy
        11 transports moved from 91 Sea Zone to 92 Sea Zone
        4 artilleries and 18 infantry moved from Spain to 92 Sea Zone
        4 artilleries, 18 infantry and 11 transports moved from 92 Sea Zone to 95 Sea Zone
        4 artilleries and 18 infantry moved from 95 Sea Zone to Southern Italy
        1 cruiser moved from 91 Sea Zone to 92 Sea Zone
        1 marine moved from Spain to 92 Sea Zone
        1 cruiser and 1 marine moved from 92 Sea Zone to 95 Sea Zone
        1 marine moved from 95 Sea Zone to Southern Italy
        4 carriers moved from 91 Sea Zone to 95 Sea Zone
        1 destroyer moved from 91 Sea Zone to 95 Sea Zone
        1 submarine moved from 98 Sea Zone to 80 Sea Zone
        2 submarines moved from 93 Sea Zone to 104 Sea Zone
        1 submarine moved from 91 Sea Zone to 108 Sea Zone
        1 bomber moved from Caucasus to Kweichow
        1 fighter and 1 tactical_bomber moved from Spain to 108 Sea Zone
        3 fighters moved from Morocco to 104 Sea Zone
        3 fighters and 1 tactical_bomber moved from Spain to 104 Sea Zone
        1 submarine moved from 20 Sea Zone to 45 Sea Zone
              Americans take 35 Sea Zone from Japanese
        2 fighters and 2 tactical_bombers moved from 22 Sea Zone to Guam
        1 infantry moved from Marianas to 22 Sea Zone
        2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
        1 infantry moved from 35 Sea Zone to Philippines
        1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
        1 infantry moved from Caroline Islands to 33 Sea Zone
        2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
        2 infantry moved from 21 Sea Zone to Guam
        1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 45 Sea Zone
        1 fighter moved from 22 Sea Zone to 45 Sea Zone
        1 fighter moved from 22 Sea Zone to 45 Sea Zone
        1 fighter moved from 22 Sea Zone to Guam
        1 fighter moved from 22 Sea Zone to Guam
        2 fighters and 2 tactical_bombers moved from Spain to Southern Italy
        2 fighters moved from Eastern United States to 104 Sea Zone
    Combat - Americans
        Battle in 80 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 80 Sea Zone
            Americans win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Philippines
        Battle in 104 Sea Zone
            Americans attack with 8 fighters, 2 submarines and 1 tactical_bomber
            Germans defend with 1 destroyer
                Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Germans lost in 104 Sea Zone
            Americans win, taking Philippines from Japanese with 8 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Germans: 1 destroyer
        Battle in 108 Sea Zone
            Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Germans defend with 1 cruiser
                Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 fighter and 1 tactical_bomber in 108 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                Germans roll dice for 1 cruiser in 108 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                1 submarine owned by the Americans lost in 108 Sea Zone
                Americans roll dice for 1 fighter and 1 tactical_bomber in 108 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                Germans roll dice for 1 cruiser in 108 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                1 tactical_bomber owned by the Americans and 1 cruiser owned by the Germans lost in 108 Sea Zone
            Americans win with 1 fighter remaining. Battle score for attacker is -5
            Casualties for Americans: 1 submarine and 1 tactical_bomber
            Casualties for Germans: 1 cruiser
        Battle in Kweichow
            Americans attack with 1 bomber
            Japanese defend with 1 mech_infantry
                Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
                Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese lost in Kweichow
            Americans win with 1 bomber remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
        Battle in Guam
            Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers
            Japanese defend with 1 airfield and 2 infantry
                Americans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Guam, round 2 : 5/8 hits, 3,67 expected hits
                Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese lost in Guam
            Americans win, taking Guam from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
        Battle in 45 Sea Zone
            Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 45 Sea Zone
            Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Southern Italy
            Americans attack with 1 armour, 15 artilleries, 2 fighters, 38 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers
            Germans defend with 2 infantry and 1 mech_infantry; Italians defend with 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 30 infantry and 1 mech_infantry
                Italians roll AA dice in Southern Italy : 0/4 hits, 0,67 expected hits
                Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0,50 expected hits
                Americans roll dice for 1 armour, 15 artilleries, 2 fighters, 38 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers in Southern Italy, round 2 : 16/64 hits, 17,83 expected hits
                Italians roll dice for 4 aaGuns, 1 armour, 2 artilleries, 1 fighter, 32 infantry and 2 mech_infantrys in Southern Italy, round 2 : 11/38 hits, 13,17 expected hits
                4 aaGuns owned by the Italians, 2 infantry owned by the Germans, 11 infantry owned by the Americans and 10 infantry owned by the Italians lost in Southern Italy
                Americans roll dice for 1 armour, 15 artilleries, 2 fighters, 27 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers in Southern Italy, round 3 : 19/53 hits, 16,00 expected hits
                Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 20 infantry and 2 mech_infantrys in Southern Italy, round 3 : 6/26 hits, 9,17 expected hits
                6 infantry owned by the Americans and 19 infantry owned by the Italians lost in Southern Italy
                Americans roll dice for 1 armour, 15 artilleries, 2 fighters, 21 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers in Southern Italy, round 4 : 16/47 hits, 15,00 expected hits
                Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Southern Italy, round 4 : 2/7 hits, 2,83 expected hits
                1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 1 fighter owned by the Italians, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
            Americans captures 11PUs while taking Italians capital
            Americans win, taking Southern Italy from Italians with 1 armour, 15 artilleries, 2 fighters, 19 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 91
            Casualties for Americans: 19 infantry
            Casualties for Germans: 2 infantry and 1 mech_infantry
            Casualties for Italians: 4 aaGuns, 1 armour, 2 artilleries, 1 fighter, 30 infantry and 1 mech_infantry
        triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    Non Combat Move - Americans
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 aaGun moved from Northern Italy to Southern France
        1 aaGun moved from Northern Italy to Southern Italy
        1 aaGun moved from Northern Italy to Southern Italy
        2 fighters and 2 tactical_bombers moved from Southern Italy to 95 Sea Zone
        1 fighter moved from 108 Sea Zone to Spain
        2 fighters moved from 104 Sea Zone to Spain
        4 infantry moved from 91 Sea Zone to Spain
        1 infantry moved from Normandy Bordeaux to Southern France
        1 submarine moved from 19 Sea Zone to 36 Sea Zone
        2 submarines moved from 6 Sea Zone to 20 Sea Zone
        1 submarine moved from 6 Sea Zone to 19 Sea Zone
        1 battleship and 2 cruisers moved from 22 Sea Zone to 35 Sea Zone
        5 destroyers moved from 22 Sea Zone to 35 Sea Zone
        4 carriers moved from 22 Sea Zone to 35 Sea Zone
        2 carriers moved from 22 Sea Zone to 35 Sea Zone
        3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
        3 infantry moved from Hawaiian Islands to 26 Sea Zone
        3 infantry and 2 transports moved from 26 Sea Zone to 22 Sea Zone
        3 infantry moved from 22 Sea Zone to Marianas
        1 submarine moved from 91 Sea Zone to 109 Sea Zone
        3 fighters moved from 104 Sea Zone to Morocco
        3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 95 Sea Zone
        1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        4 infantry moved from Eastern United States to 101 Sea Zone
        2 fighters and 2 tactical_bombers moved from Guam to 35 Sea Zone
        EDIT: Americans undo move 27.
        1 carrier moved from 22 Sea Zone to 23 Sea Zone
        EDIT: 1 carrier and 1 fighter moved from 22 Sea Zone to 18 Sea Zone
        2 fighters moved from Guam to 22 Sea Zone
        EDIT: 1 carrier and 1 fighter moved from 18 Sea Zone to 22 Sea Zone
        1 bomber moved from Kweichow to Suiyuyan
        1 infantry moved from New Guinea to Dutch New Guinea
    Place Units - Americans
        3 submarines placed in 6 Sea Zone
        2 submarines placed in 97 Sea Zone
        2 submarines placed in 91 Sea Zone
        1 destroyer placed in 110 Sea Zone
        1 transport placed in 10 Sea Zone
        2 infantry placed in Western United States
        1 bomber and 1 fighter placed in Eastern United States
        1 artillery placed in Spain
        2 infantry placed in Normandy Bordeaux
        3 infantry placed in Southern France
        Americans undo move 3.
        1 infantry placed in Spain
        1 infantry placed in Northern Italy
        1 submarine placed in 91 Sea Zone
        Americans undo move 8.
        1 submarine placed in 105 Sea Zone
        Americans undo move 11.
        1 infantry placed in Spain
        1 infantry placed in Normandy Bordeaux
        1 submarine placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 89 PUs; end with 100 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 105 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 110 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 120 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 125 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 130 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 135 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 140 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 145 PUs
Combat Hit Differential Summary :
Americans regular : 1,50
Italians regular : -6,17
Japanese regular : -1,33
Germans regular : 0,67
Italians AA : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
        1 infantry moved from Sikang to Szechwan
        1 infantry moved from Shensi to Szechwan
        1 infantry moved from Chahar to Anhwe
        1 infantry moved from Hopei to Anhwe
        1 fighter moved from Suiyuyan to Anhwe
    Combat - Chinese
        Chinese creates battle in territory Kweichow
        Battle in Szechwan
            Chinese attack with 2 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0,33 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Kweichow from Japanese, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
        Battle in Anhwe
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits
                Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - Chinese
        1 fighter moved from Anhwe to Hopei
        2 infantry moved from Suiyuyan to Hopei
    Place Units - Chinese
        3 infantry placed in Shantung
    Turn Complete - Chinese
        Chinese collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : 2,50
Japanese regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
    Purchase Units - Americans
        Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 9 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Normandy Bordeaux to Holland Belgium
              Americans take Holland Belgium from Germans
        1 infantry moved from Northern Italy to Greater Southern Germany
              Americans take Greater Southern Germany from Germans
        1 infantry moved from Northern Italy to Yugoslavia
              Americans take Yugoslavia from Italians
        11 artilleries and 20 infantry moved from Northern Italy to Southern Italy
        3 mech_infantrys moved from Southern France to Southern Italy
        1 armour and 2 mech_infantrys moved from Northern Italy to Southern Italy
        11 transports moved from 91 Sea Zone to 92 Sea Zone
        4 artilleries and 18 infantry moved from Spain to 92 Sea Zone
        4 artilleries, 18 infantry and 11 transports moved from 92 Sea Zone to 95 Sea Zone
        4 artilleries and 18 infantry moved from 95 Sea Zone to Southern Italy
        1 cruiser moved from 91 Sea Zone to 92 Sea Zone
        1 marine moved from Spain to 92 Sea Zone
        1 cruiser and 1 marine moved from 92 Sea Zone to 95 Sea Zone
        1 marine moved from 95 Sea Zone to Southern Italy
        4 carriers moved from 91 Sea Zone to 95 Sea Zone
        1 destroyer moved from 91 Sea Zone to 95 Sea Zone
        1 submarine moved from 98 Sea Zone to 80 Sea Zone
        2 submarines moved from 93 Sea Zone to 104 Sea Zone
        1 submarine moved from 91 Sea Zone to 108 Sea Zone
        1 bomber moved from Caucasus to Kweichow
        1 fighter and 1 tactical_bomber moved from Spain to 108 Sea Zone
        3 fighters moved from Morocco to 104 Sea Zone
        3 fighters and 1 tactical_bomber moved from Spain to 104 Sea Zone
        1 submarine moved from 20 Sea Zone to 45 Sea Zone
              Americans take 35 Sea Zone from Japanese
        2 fighters and 2 tactical_bombers moved from 22 Sea Zone to Guam
        1 infantry moved from Marianas to 22 Sea Zone
        2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
        1 infantry moved from 35 Sea Zone to Philippines
        1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
        1 infantry moved from Caroline Islands to 33 Sea Zone
        2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
        2 infantry moved from 21 Sea Zone to Guam
        1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 45 Sea Zone
        1 fighter moved from 22 Sea Zone to 45 Sea Zone
        1 fighter moved from 22 Sea Zone to 45 Sea Zone
        1 fighter moved from 22 Sea Zone to Guam
        1 fighter moved from 22 Sea Zone to Guam
        2 fighters and 2 tactical_bombers moved from Spain to Southern Italy
        2 fighters moved from Eastern United States to 104 Sea Zone
    Combat - Americans
        Battle in 80 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 80 Sea Zone
            Americans win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Philippines
        Battle in 104 Sea Zone
            Americans attack with 8 fighters, 2 submarines and 1 tactical_bomber
            Germans defend with 1 destroyer
                Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Germans lost in 104 Sea Zone
            Americans win, taking Philippines from Japanese with 8 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Germans: 1 destroyer
        Battle in 108 Sea Zone
            Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Germans defend with 1 cruiser
                Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 fighter and 1 tactical_bomber in 108 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                Germans roll dice for 1 cruiser in 108 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                1 submarine owned by the Americans lost in 108 Sea Zone
                Americans roll dice for 1 fighter and 1 tactical_bomber in 108 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                Germans roll dice for 1 cruiser in 108 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                1 tactical_bomber owned by the Americans and 1 cruiser owned by the Germans lost in 108 Sea Zone
            Americans win with 1 fighter remaining. Battle score for attacker is -5
            Casualties for Americans: 1 submarine and 1 tactical_bomber
            Casualties for Germans: 1 cruiser
        Battle in Kweichow
            Americans attack with 1 bomber
            Japanese defend with 1 mech_infantry
                Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
                Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese lost in Kweichow
            Americans win with 1 bomber remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
        Battle in Guam
            Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers
            Japanese defend with 1 airfield and 2 infantry
                Americans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Guam, round 2 : 5/8 hits, 3,67 expected hits
                Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese lost in Guam
            Americans win, taking Guam from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
        Battle in 45 Sea Zone
            Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 45 Sea Zone
            Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Southern Italy
            Americans attack with 1 armour, 15 artilleries, 2 fighters, 38 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers
            Germans defend with 2 infantry and 1 mech_infantry; Italians defend with 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 30 infantry and 1 mech_infantry
                Italians roll AA dice in Southern Italy : 0/4 hits, 0,67 expected hits
                Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0,50 expected hits
                Americans roll dice for 1 armour, 15 artilleries, 2 fighters, 38 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers in Southern Italy, round 2 : 16/64 hits, 17,83 expected hits
                Italians roll dice for 4 aaGuns, 1 armour, 2 artilleries, 1 fighter, 32 infantry and 2 mech_infantrys in Southern Italy, round 2 : 11/38 hits, 13,17 expected hits
                4 aaGuns owned by the Italians, 2 infantry owned by the Germans, 11 infantry owned by the Americans and 10 infantry owned by the Italians lost in Southern Italy
                Americans roll dice for 1 armour, 15 artilleries, 2 fighters, 27 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers in Southern Italy, round 3 : 19/53 hits, 16,00 expected hits
                Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 20 infantry and 2 mech_infantrys in Southern Italy, round 3 : 6/26 hits, 9,17 expected hits
                6 infantry owned by the Americans and 19 infantry owned by the Italians lost in Southern Italy
                Americans roll dice for 1 armour, 15 artilleries, 2 fighters, 21 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers in Southern Italy, round 4 : 16/47 hits, 15,00 expected hits
                Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Southern Italy, round 4 : 2/7 hits, 2,83 expected hits
                1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 1 fighter owned by the Italians, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
            Americans captures 11PUs while taking Italians capital
            Americans win, taking Southern Italy from Italians with 1 armour, 15 artilleries, 2 fighters, 19 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 91
            Casualties for Americans: 19 infantry
            Casualties for Germans: 2 infantry and 1 mech_infantry
            Casualties for Italians: 4 aaGuns, 1 armour, 2 artilleries, 1 fighter, 30 infantry and 1 mech_infantry
        triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    Non Combat Move - Americans
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 aaGun moved from Northern Italy to Southern France
        1 aaGun moved from Northern Italy to Southern Italy
        1 aaGun moved from Northern Italy to Southern Italy
        2 fighters and 2 tactical_bombers moved from Southern Italy to 95 Sea Zone
        1 fighter moved from 108 Sea Zone to Spain
        2 fighters moved from 104 Sea Zone to Spain
        4 infantry moved from 91 Sea Zone to Spain
        1 infantry moved from Normandy Bordeaux to Southern France
        1 submarine moved from 19 Sea Zone to 36 Sea Zone
        2 submarines moved from 6 Sea Zone to 20 Sea Zone
        1 submarine moved from 6 Sea Zone to 19 Sea Zone
        1 battleship and 2 cruisers moved from 22 Sea Zone to 35 Sea Zone
        5 destroyers moved from 22 Sea Zone to 35 Sea Zone
        4 carriers moved from 22 Sea Zone to 35 Sea Zone
        2 carriers moved from 22 Sea Zone to 35 Sea Zone
        3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
        3 infantry moved from Hawaiian Islands to 26 Sea Zone
        3 infantry and 2 transports moved from 26 Sea Zone to 22 Sea Zone
        3 infantry moved from 22 Sea Zone to Marianas
        1 submarine moved from 91 Sea Zone to 109 Sea Zone
        3 fighters moved from 104 Sea Zone to Morocco
        3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 95 Sea Zone
        1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        4 infantry moved from Eastern United States to 101 Sea Zone
        2 fighters and 2 tactical_bombers moved from Guam to 35 Sea Zone
        EDIT: Americans undo move 27.
        1 carrier moved from 22 Sea Zone to 23 Sea Zone
        EDIT: 1 carrier and 1 fighter moved from 22 Sea Zone to 18 Sea Zone
        2 fighters moved from Guam to 22 Sea Zone
        EDIT: 1 carrier and 1 fighter moved from 18 Sea Zone to 22 Sea Zone
        1 bomber moved from Kweichow to Suiyuyan
        1 infantry moved from New Guinea to Dutch New Guinea
    Place Units - Americans
        3 submarines placed in 6 Sea Zone
        2 submarines placed in 97 Sea Zone
        2 submarines placed in 91 Sea Zone
        1 destroyer placed in 110 Sea Zone
        1 transport placed in 10 Sea Zone
        2 infantry placed in Western United States
        1 bomber and 1 fighter placed in Eastern United States
        1 artillery placed in Spain
        2 infantry placed in Normandy Bordeaux
        3 infantry placed in Southern France
        Americans undo move 3.
        1 infantry placed in Spain
        1 infantry placed in Northern Italy
        1 submarine placed in 91 Sea Zone
        Americans undo move 8.
        1 submarine placed in 105 Sea Zone
        Americans undo move 11.
        1 infantry placed in Spain
        1 infantry placed in Normandy Bordeaux
        1 submarine placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 89 PUs; end with 100 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 105 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 110 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 120 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 125 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 130 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 135 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 140 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 145 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
        1 infantry moved from Sikang to Szechwan
        1 infantry moved from Shensi to Szechwan
        1 infantry moved from Chahar to Anhwe
        1 infantry moved from Hopei to Anhwe
        1 fighter moved from Suiyuyan to Anhwe
    Combat - Chinese
        Chinese creates battle in territory Kweichow
        Battle in Szechwan
            Chinese attack with 2 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0,33 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Kweichow from Japanese, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
        Battle in Anhwe
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits
                Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - Chinese
        1 fighter moved from Anhwe to Hopei
        2 infantry moved from Suiyuyan to Hopei
    Place Units - Chinese
        3 infantry placed in Shantung
    Turn Complete - Chinese
        Chinese collect 16 PUs; end with 17 PUs
    Combat Move - British
        1 transport moved from 91 Sea Zone to 93 Sea Zone
        1 infantry moved from Southern France to 93 Sea Zone
        1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
        1 infantry moved from 95 Sea Zone to Sardinia
        1 transport moved from 91 Sea Zone to 93 Sea Zone
        1 infantry moved from Southern France to 93 Sea Zone
        1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
        1 infantry moved from 95 Sea Zone to Sicily
    Combat - British
        British creates battle in territory 22 Sea Zone
        Battle in Sardinia
        Battle in Sicily
    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        2 fighters moved from Northern Italy to Southern Italy
        1 carrier moved from 91 Sea Zone to 95 Sea Zone
        1 armour moved from Northern Italy to Spain
        1 cruiser moved from 91 Sea Zone to 95 Sea Zone
        4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 battleship, 1 carrier and 1 fighter moved from 22 Sea Zone to 35 Sea Zone
        1 submarine moved from 98 Sea Zone to 80 Sea Zone
        2 artilleries and 1 infantry moved from Southern France to Spain
        1 aaGun moved from Afghanistan to Kazakhstan
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2,50
Americans regular : 1,50
Italians regular : -6,17
Japanese regular : -1,33
Germans regular : 0,67
Italians AA : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
    Combat Move - Italians
    Combat - Italians
    Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
    Purchase Units - ANZAC
        ANZAC buy 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 fighter moved from 35 Sea Zone to 44 Sea Zone
        1 submarine moved from 43 Sea Zone to 44 Sea Zone
        1 submarine moved from 37 Sea Zone to 44 Sea Zone
              ANZAC take 37 Sea Zone from Japanese
    Combat - ANZAC
        Battle in 44 Sea Zone
            ANZAC attack with 1 fighter and 2 submarines
            Japanese defend with 1 cruiser
                ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                ANZAC roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Japanese roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 44 Sea Zone
            ANZAC win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
            Casualties for Japanese: 1 cruiser
    Non Combat Move - ANZAC
        1 fighter moved from 44 Sea Zone to Guam
        1 submarine moved from 41 Sea Zone to 37 Sea Zone
        1 submarine moved from 39 Sea Zone to 41 Sea Zone
        1 submarine moved from 62 Sea Zone to 42 Sea Zone
        1 fighter moved from New South Wales to Queensland
        1 transport moved from 62 Sea Zone to 30 Sea Zone
        1 cruiser and 1 destroyer moved from 22 Sea Zone to 35 Sea Zone
        2 armour and 1 mech_infantry moved from New South Wales to Queensland
        2 aaGuns and 2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 factory_minor placed in Queensland
        1 infantry and 1 tactical_bomber placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 0,50
ANZAC regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
    Purchase Units - ANZAC
        ANZAC buy 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 fighter moved from 35 Sea Zone to 44 Sea Zone
        1 submarine moved from 43 Sea Zone to 44 Sea Zone
        1 submarine moved from 37 Sea Zone to 44 Sea Zone
              ANZAC take 37 Sea Zone from Japanese
    Combat - ANZAC
        Battle in 44 Sea Zone
            ANZAC attack with 1 fighter and 2 submarines
            Japanese defend with 1 cruiser
                ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                ANZAC roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Japanese roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 44 Sea Zone
            ANZAC win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
            Casualties for Japanese: 1 cruiser
    Non Combat Move - ANZAC
        1 fighter moved from 44 Sea Zone to Guam
        1 submarine moved from 41 Sea Zone to 37 Sea Zone
        1 submarine moved from 39 Sea Zone to 41 Sea Zone
        1 submarine moved from 62 Sea Zone to 42 Sea Zone
        1 fighter moved from New South Wales to Queensland
        1 transport moved from 62 Sea Zone to 30 Sea Zone
        1 cruiser and 1 destroyer moved from 22 Sea Zone to 35 Sea Zone
        2 armour and 1 mech_infantry moved from New South Wales to Queensland
        2 aaGuns and 2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 factory_minor placed in Queensland
        1 infantry and 1 tactical_bomber placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    Combat Move - French
    Combat - French
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,50
ANZAC regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
    Purchase Units - ANZAC
        ANZAC buy 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 fighter moved from 35 Sea Zone to 44 Sea Zone
        1 submarine moved from 43 Sea Zone to 44 Sea Zone
        1 submarine moved from 37 Sea Zone to 44 Sea Zone
              ANZAC take 37 Sea Zone from Japanese
    Combat - ANZAC
        Battle in 44 Sea Zone
            ANZAC attack with 1 fighter and 2 submarines
            Japanese defend with 1 cruiser
                ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                ANZAC roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Japanese roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 44 Sea Zone
            ANZAC win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
            Casualties for Japanese: 1 cruiser
    Non Combat Move - ANZAC
        1 fighter moved from 44 Sea Zone to Guam
        1 submarine moved from 41 Sea Zone to 37 Sea Zone
        1 submarine moved from 39 Sea Zone to 41 Sea Zone
        1 submarine moved from 62 Sea Zone to 42 Sea Zone
        1 fighter moved from New South Wales to Queensland
        1 transport moved from 62 Sea Zone to 30 Sea Zone
        1 cruiser and 1 destroyer moved from 22 Sea Zone to 35 Sea Zone
        2 armour and 1 mech_infantry moved from New South Wales to Queensland
        2 aaGuns and 2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 factory_minor placed in Queensland
        1 infantry and 1 tactical_bomber placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    Combat Move - French
    Combat - French
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
        EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,50
ANZAC regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
    Purchase Units - ANZAC
        ANZAC buy 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 fighter moved from 35 Sea Zone to 44 Sea Zone
        1 submarine moved from 43 Sea Zone to 44 Sea Zone
        1 submarine moved from 37 Sea Zone to 44 Sea Zone
              ANZAC take 37 Sea Zone from Japanese
    Combat - ANZAC
        Battle in 44 Sea Zone
            ANZAC attack with 1 fighter and 2 submarines
            Japanese defend with 1 cruiser
                ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                ANZAC roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Japanese roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 44 Sea Zone
            ANZAC win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
            Casualties for Japanese: 1 cruiser
    Non Combat Move - ANZAC
        1 fighter moved from 44 Sea Zone to Guam
        1 submarine moved from 41 Sea Zone to 37 Sea Zone
        1 submarine moved from 39 Sea Zone to 41 Sea Zone
        1 submarine moved from 62 Sea Zone to 42 Sea Zone
        1 fighter moved from New South Wales to Queensland
        1 transport moved from 62 Sea Zone to 30 Sea Zone
        1 cruiser and 1 destroyer moved from 22 Sea Zone to 35 Sea Zone
        2 armour and 1 mech_infantry moved from New South Wales to Queensland
        2 aaGuns and 2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 factory_minor placed in Queensland
        1 infantry and 1 tactical_bomber placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    Combat Move - French
    Combat - French
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
        EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by British from 91 Sea Zone: 2 transports
        EDIT: Removing units owned by Americans from 91 Sea Zone: 4 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by British to 65 Sea Zone: 2 transports
        EDIT: Adding units owned by Americans to 65 Sea Zone: 4 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Morocco: 2 fighters
        EDIT: Adding units owned by Americans to 95 Sea Zone: 2 fighters
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,50
ANZAC regular : -0,17
The 2 british trannies were a bit compromised in z91. Although likely rather safe, I moved them to the vicinity of Chile instead and also put 2 US-figs on the UK-ac, since no max def is then needed by Gib.