Intercept in W Germany?
China will attack Yunnan with 4inf 1art 1ftr. Will you scramble?
All these questions drive me crazy.
I’m very surprised by your Romanian adventure, will be interesting to see if it pays off
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Shensi
2 infantry moved from Suiyuyan to Hopei
3 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 4 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17
Japanese regular : -0,67
@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
I’m very surprised by your Romanian adventure, will be interesting to see if it pays off
Can’t just cuddle up at home with a Sea Lion on the table. :grin:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 carrier, 8 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 mech_infantrys moved from Morocco to Tunisia
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Tunisia
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 94 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 fighter and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 93 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 2 submarines
Casualties for Italians: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 fighter and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Tunisia
Americans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 mech_infantry
Americans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Tunisia to Morocco
1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 92 Sea Zone to 87 Sea Zone
1 armour moved from French West Africa to 87 Sea Zone
1 armour and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 2 infantry moved from Morocco to Algeria
3 aaGuns moved from Central United States to Eastern United States
1 fighter moved from Western United States to 91 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 42 Sea Zone to India
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 42 Sea Zone to 54 Sea Zone
EDIT: 1 fighter moved from 54 Sea Zone to 42 Sea Zone
EDIT: 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
Place Units - Americans
1 airfield placed in Morocco
2 artilleries, 7 infantry and 1 tactical_bomber placed in Eastern United States
1 infantry placed in Central United States
1 carrier and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Shensi
2 infantry moved from Suiyuyan to Hopei
3 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 4 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 bomber moved from India to Malaya
EDIT: 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Combat - British
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Malaya causes 6 damage total.
Battle in Malaya
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 1 submarine
1 submarine owned by the Italians submerged
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 98 Sea Zone to Romania
1 carrier, 1 cruiser and 1 fighter moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Morocco
1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 42 Sea Zone to India
1 battleship, 1 carrier and 1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Malaya to India
2 aaGuns, 1 artillery and 24 infantry moved from Burma to India
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 aaGun moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from 54 Sea Zone to Queensland
EDIT: 1 submarine moved from 55 Sea Zone to 54 Sea Zone
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1,17
Americans regular : -1,67
Japanese regular : -0,67
Italians regular : 1,67
Japanese AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Libya to Tunisia
1 armour moved from Tobruk to Tunisia
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 3 infantry
Americans defend with 2 mech_infantrys
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tunisia, round 2 : 2/5 hits, 1.50 expected hits
Americans roll dice for 2 mech_infantrys in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Americans: 2 mech_infantrys
Non Combat Move - Italians
2 aaGuns moved from Greater Southern Germany to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Germany
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Neutral_Axis
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery and 2 infantry moved from South Australia to Western Australia
2 infantry moved from South Australia to Northern Territory
2 fighters moved from 54 Sea Zone to Northern Territory
1 fighter moved from 54 Sea Zone to Northern Territory
Combat - ANZAC
Battle in French Madagascar
Battle in Western Australia
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 2 infantry in Western Australia, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Western Australia
ANZAC win, taking French Madagascar from Neutral_Axis, taking Western Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northern Territory
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters and 2 infantry in Northern Territory, round 2 : 0/5 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 3 fighters and 2 infantry in Northern Territory, round 3 : 3/5 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Northern Territory, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Northern Territory to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 aaGun moved from South Australia to Northern Territory
1 aaGun moved from South Australia to Western Australia
1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
EDIT: 1 carrier and 1 fighter moved from 54 Sea Zone to 53 Sea Zone
EDIT: 1 carrier moved from 54 Sea Zone to 53 Sea Zone
EDIT: 1 fighter moved from 53 Sea Zone to 54 Sea Zone
1 fighter moved from India to 54 Sea Zone
EDIT: 2 carriers moved from 53 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Burma: 1 infantry
EDIT: Adding units owned by ANZAC to India: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,00
ANZAC regular : -0,50
well played on the Malaya maneuver
@trulpen did you forget your bomber up in Iceland?
@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
@trulpen did you forget your bomber up in Iceland?
Ah, yes, I did. Can you move it to Morocco, please?
I didn’t account for the bomber in my defense of Rome, will make edits to italian move, nothing drastic just defensive relocations
@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
I didn’t account for the bomber in my defense of Rome, will make edits to italian move, nothing drastic just defensive relocations
Fully ok.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 4 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 5 infantry moved from Germany to Slovakia Hungary
3 armour moved from Poland to Slovakia Hungary
6 armour and 4 mech_infantrys moved from Baltic States to Slovakia Hungary
16 artilleries and 21 infantry moved from Poland to Eastern Poland
2 infantry moved from Baltic States to Belarus
2 infantry moved from Vyborg to Novgorod
1 bomber moved from Southern Italy to Belarus
1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Novgorod
1 fighter moved from Southern Italy to United Kingdom
6 artilleries and 15 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Western Germany to Belarus
7 transports moved from 114 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 22 artilleries and 36 infantry
Russians defend with 1 infantry
Germans roll dice for 22 artilleries and 36 infantry in Eastern Poland, round 2 : 16/58 hits, 17.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 22 artilleries and 35 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
2 aaGuns moved from Baltic States to Eastern Poland
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun moved from Poland to Eastern Poland
1 fighter moved from Belarus to Novgorod
1 bomber moved from Belarus to Novgorod
1 aaGun moved from Poland to Eastern Poland
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Novgorod
1 submarine placed in 112 Sea Zone
8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -1.50
These convoy disruptions are ridiculous. When they are against me, it’s full. When I convoy, I get crap. Hate the fucking thing.
@trulpen it will come back at me at some point
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
2 fighters and 1 tactical_bomber moved from Smolensk to Belarus
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 4/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 tactical_bomber moved from Belarus to Caucasus
3 infantry moved from Volgograd to Rostov
2 fighters moved from Belarus to Russia
1 artillery and 2 infantry moved from Ukraine to Bryansk
5 infantry moved from Western Ukraine to Bryansk
6 infantry moved from Vologda to Smolensk
3 artilleries moved from Smolensk to Bryansk
3 infantry moved from Smolensk to Bryansk
10 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
2 artilleries and 1 infantry moved from Bessarabia to Ukraine
2 aaGuns, 6 artilleries and 18 infantry moved from Romania to Bulgaria
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Russians
1 fighter and 9 infantry placed in Russia
3 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to Malaya
1 tactical_bomber moved from 41 Sea Zone to Malaya
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 3 fighters, 1 marine, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Philippines to Japan
1 fighter moved from Philippines to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
1 tactical_bomber moved from Yunnan to Hopei
1 mech_infantry moved from Yunnan to Hopei
1 bomber moved from Yunnan to Chahar
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Chahar
1 bomber moved from Yunnan to Hopei
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 artillery moved from Kiangsu to Anhwe
1 mech_infantry moved from Shantung to Kweichow
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 75 Sea Zone
4 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in Java
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 37 Sea Zone
Japanese win, taking Java from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Dutch New Guinea
Battle in Shan State
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 armour and 1 tactical_bomber in Shan State, round 3 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Dutch New Guinea from ANZAC, taking Shan State from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 4/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Chahar, round 3 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Hopei to Kiangsi
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 bomber moved from Hopei to Kiangsi
1 bomber moved from Chahar to Kiangsi
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
2 infantry and 1 mech_infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Shantung
Japanese undo move 3.
Japanese undo move 2.
2 infantry and 1 mech_infantry placed in Shantung
1 infantry and 2 mech_infantrys placed in Kwangtung
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.17
UK_Pacific regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Algeria to Tunisia
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 fighter and 1 tactical_bomber moved from Morocco to Tunisia
2 fighters moved from India to Shensi
Combat - Americans
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 3/8 hits, 3,33 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 2 : 0/4 hits, 1,50 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 3 : 4/8 hits, 3,33 expected hits
Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Shensi
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Shensi, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Shensi to Suiyuyan
1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from Tunisia to Morocco
1 submarine moved from 94 Sea Zone to 97 Sea Zone
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 aaGun and 2 artilleries moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 aaGun, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Tunisia to 91 Sea Zone
1 fighter moved from Tunisia to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
2 fighters placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
Americans undo move 3.
1 carrier and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Americans undo move 7.
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : -0,33
Italians regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Algeria to Tunisia
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 fighter and 1 tactical_bomber moved from Morocco to Tunisia
2 fighters moved from India to Shensi
Combat - Americans
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 3/8 hits, 3,33 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 2 : 0/4 hits, 1,50 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 3 : 4/8 hits, 3,33 expected hits
Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Shensi
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Shensi, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Shensi to Suiyuyan
1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from Tunisia to Morocco
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 aaGun and 2 artilleries moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 aaGun, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Tunisia to 91 Sea Zone
1 fighter moved from Tunisia to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 94 Sea Zone to 91 Sea Zone
Place Units - Americans
1 artillery, 2 fighters and 2 infantry placed in Eastern United States
1 submarine and 2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : -0,33
Italians regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 infantry moved from Hopei to Chahar
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Chinese creates battle in territory Shensi
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Shensi from Japanese, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Algeria to Tunisia
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 fighter and 1 tactical_bomber moved from Morocco to Tunisia
2 fighters moved from India to Shensi
Combat - Americans
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 3/8 hits, 3,33 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 2 : 0/4 hits, 1,50 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 3 : 4/8 hits, 3,33 expected hits
Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Shensi
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Shensi, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Shensi to Suiyuyan
1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from Tunisia to Morocco
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 aaGun and 2 artilleries moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 aaGun, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Tunisia to 91 Sea Zone
1 fighter moved from Tunisia to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 94 Sea Zone to 91 Sea Zone
Place Units - Americans
1 artillery, 2 fighters and 2 infantry placed in Eastern United States
1 submarine and 2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 infantry moved from Hopei to Chahar
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Chinese creates battle in territory Shensi
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Shensi from Japanese, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 bomber moved from India to 37 Sea Zone
Combat - British
British creates battle in territory 97 Sea Zone
Battle in 37 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 37 Sea Zone to India
EDIT: 1 carrier moved from 54 Sea Zone to 53 Sea Zone
EDIT: 2 fighters moved from 54 Sea Zone to 53 Sea Zone
EDIT: 2 carriers and 2 fighters moved from 54 Sea Zone to 49 Sea Zone
EDIT: 1 carrier moved from 54 Sea Zone to 49 Sea Zone
EDIT: 3 fighters moved from 54 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 fighter moved from India to 54 Sea Zone
1 armour moved from Alexandria to Tobruk
1 armour moved from Tobruk to Alexandria
2 artilleries and 3 infantry moved from Alexandria to Egypt
1 aaGun and 2 infantry moved from Trans-Jordan to Syria
EDIT: 1 marine moved from Morocco to Gibraltar
1 armour, 2 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 91 Sea Zone
1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 72 Sea Zone to 70 Sea Zone
EDIT: 3 carriers and 5 fighters moved from 49 Sea Zone to 54 Sea Zone
EDIT: 1 carrier and 2 fighters moved from 53 Sea Zone to 54 Sea Zone
1 fighter moved from Romania to Alexandria
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 1,33
Japanese regular : -0,67
Italians regular : -1,00