I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L21 #1 WindowWasher (X) vs trulpen (A+24) BM3
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@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
planes in Novgorod btw, just double check your battle calcs and stuff just in case
Thanks, I’ll look.
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Over-looked those planes. Playing on a very small screen in a New Year’s party. :)
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Have to look a bit deeper on that. Bad play not to have allied air around to support the stack.
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Combat Move - Russians 1 mech_infantry moved from Afghanistan to India 1 infantry moved from West India to India 1 fighter moved from Afghanistan to India 1 infantry moved from Vologda to Russia 1 infantry moved from Samara to Russia 2 infantry moved from Volgograd to Rostov 2 tactical_bombers moved from Volgograd to Russia 1 fighter moved from Afghanistan to Rostov 1 tactical_bomber moved from Volgograd to Rostov Combat - Russians Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in India Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in India, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in India Russians roll dice for 1 fighter and 1 mech_infantry in India, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in India, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in India Russians win, taking India from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Russia Russians attack with 2 infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 artillery and 1 factory_minor Russians roll dice for 2 infantry and 2 tactical_bombers in Russia, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Russia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Jehol from Japanese to Chinese EDIT: Turning off Edit Mode 1 fighter moved from India to Afghanistan 1 infantry moved from Turkey to Caucasus 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Chahar to Jehol 1 aaGun and 4 infantry moved from Chahar to Jehol 2 aaGuns, 3 artilleries and 7 infantry moved from Turkey to Caucasus 55 infantry moved from Samara to Vologda 3 aaGuns and 27 artilleries moved from Samara to Vologda 1 fighter moved from Rostov to Caucasus 1 tactical_bomber moved from Rostov to Caucasus 2 tactical_bombers moved from Russia to Vologda 3 armour and 4 mech_infantrys moved from Afghanistan to Novosibirsk 1 infantry moved from Volgograd to Samara 5 artilleries and 9 infantry moved from Volgograd to Caucasus Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : 0,00 Russians regular : 0,67 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Combat Move - Russians 1 mech_infantry moved from Afghanistan to India 1 infantry moved from West India to India 1 fighter moved from Afghanistan to India 1 infantry moved from Vologda to Russia 1 infantry moved from Samara to Russia 2 infantry moved from Volgograd to Rostov 2 tactical_bombers moved from Volgograd to Russia 1 fighter moved from Afghanistan to Rostov 1 tactical_bomber moved from Volgograd to Rostov Combat - Russians Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in India Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in India, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in India Russians roll dice for 1 fighter and 1 mech_infantry in India, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in India, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in India Russians win, taking India from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Russia Russians attack with 2 infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 artillery and 1 factory_minor Russians roll dice for 2 infantry and 2 tactical_bombers in Russia, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Russia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Jehol from Japanese to Chinese EDIT: Turning off Edit Mode 1 fighter moved from India to Afghanistan 1 infantry moved from Turkey to Caucasus 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Chahar to Jehol 1 aaGun and 4 infantry moved from Chahar to Jehol 2 aaGuns, 3 artilleries and 7 infantry moved from Turkey to Caucasus 55 infantry moved from Samara to Vologda 3 aaGuns and 27 artilleries moved from Samara to Vologda 1 fighter moved from Rostov to Caucasus 1 tactical_bomber moved from Rostov to Caucasus 2 tactical_bombers moved from Russia to Vologda 3 armour and 4 mech_infantrys moved from Afghanistan to Novosibirsk 1 infantry moved from Volgograd to Samara 5 artilleries and 9 infantry moved from Volgograd to Caucasus Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 1 aaGun EDIT: Removing units owned by Russians from Vologda: 1 aaGun EDIT: Adding units owned by Russians to Novosibirsk: 2 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 1 aaGun EDIT: Adding units owned by Russians to Novosibirsk: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : 0,00 Russians regular : 0,67 -
Tough not to be able to stack in Stalingrad.
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 13 infantry, 1 marine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Burma to India 1 infantry and 2 mech_infantrys moved from Shantung to Anhwe 1 fighter moved from Kiangsi to Anhwe 1 infantry and 1 transport moved from 58 Sea Zone to 72 Sea Zone 1 destroyer moved from 58 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 transport moved from 58 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from French Indo China to Shan State 3 mech_infantrys moved from Yunnan to India 1 bomber moved from French Indo China to India 1 bomber moved from French Indo China to Kweichow 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Yunnan to Hunan 1 submarine moved from 75 Sea Zone to 57 Sea Zone 1 mech_infantry moved from French Indo China to Kweichow 1 infantry moved from Kwangtung to Kwangsi 2 mech_infantrys moved from Kwangtung to Anhwe 1 mech_infantry moved from Yunnan to Anhwe 1 fighter moved from 35 Sea Zone to 44 Sea Zone 4 fighters moved from 35 Sea Zone to Celebes 1 fighter and 3 tactical_bombers moved from Japan to Korea 1 tactical_bomber moved from Japan to 17 Sea Zone 1 mech_infantry moved from Yunnan to Anhwe Combat - Japanese Japanese creates battle in territory 35 Sea Zone Battle in 17 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Celebes Japanese attack with 4 fighters ANZAC defend with 1 infantry Japanese roll dice for 4 fighters in Celebes, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese win with 3 fighters remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 infantry Battle in India Japanese attack with 1 bomber, 2 infantry and 3 mech_infantrys UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Russians defend with 1 mech_infantry Japanese roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in India, round 2 : 1/6 hits, 1.50 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in India Japanese destroys 0PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Anhwe Japanese attack with 1 fighter, 1 infantry and 6 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 1 fighter, 1 infantry and 6 mech_infantrys in Anhwe, round 2 : 3/8 hits, 1.67 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Korea Japanese attack with 1 fighter and 3 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter and 3 tactical_bombers in Korea, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Korea to Japan 1 tactical_bomber moved from 17 Sea Zone to Japan 1 bomber moved from Kweichow to Hunan 1 bomber moved from Hunan to French Indo China 1 fighter moved from 44 Sea Zone to 35 Sea Zone 3 fighters moved from Celebes to 35 Sea Zone 1 fighter moved from Anhwe to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 bomber moved from India to French Indo China 1 infantry moved from 72 Sea Zone to Mozambique Japanese take Mozambique from Neutral_True Place Units - Japanese 8 infantry and 2 tactical_bombers placed in Japan 2 infantry and 1 marine placed in French Indo China 3 infantry placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 22 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2,4,6 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,6,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,2,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,5,6,1,4,1,2,2,4,5,3,1,2,6,6,6,1,6,2,5,1,6,1,1,4,3,4,3,6 Japanese collect 35 PUs (22 lost to blockades); end with 35 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : 0.33 Japanese regular : 3.17 UK_Pacific regular : 0.67 ANZAC regular : 0.50 -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. Americans converts factory_major into different units 1 infantry moved from Southern France to Northern Italy Americans take Northern Italy from Italians 2 infantry moved from Spain to Normandy Bordeaux 3 fighters and 3 tactical_bombers moved from Southern France to Normandy Bordeaux 2 fighters moved from Southern France to Normandy Bordeaux 4 fighters moved from Morocco to Normandy Bordeaux 1 bomber moved from Spain to Romania 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux Combat - Americans Americans creates battle in territory 19 Sea Zone Americans creates battle in territory 6 Sea Zone Battle in Romania Americans attack with 1 bomber Germans defend with 2 aaGuns Germans roll AA dice in Romania : 0/1 hits, 0,17 expected hits 2 aaGuns owned by the Germans lost in Romania Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 10 Casualties for Germans: 2 aaGuns Battle in Normandy Bordeaux Americans attack with 9 fighters, 2 infantry and 4 tactical_bombers Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 9 fighters, 2 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 9/15 hits, 7,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 9 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 11 artilleries and 21 infantry moved from Southern France to Northern Italy 3 aaGuns moved from Southern France to Northern Italy 1 armour and 2 mech_infantrys moved from Spain to Northern Italy 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from Normandy Bordeaux to Morocco 3 fighters moved from Normandy Bordeaux to Spain 1 bomber moved from Romania to Caucasus 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 3 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Spain 1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 1 artillery, 12 infantry, 1 mech_infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 12 infantry moved from 91 Sea Zone to Spain 1 mech_infantry moved from 91 Sea Zone to Spain 6 infantry moved from Southeast Mexico to 89 Sea Zone 6 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Spain 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 submarines moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 battleship, 5 carriers, 2 cruisers and 5 destroyers moved from 6 Sea Zone to 22 Sea Zone 7 fighters and 3 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone 2 carriers moved from 26 Sea Zone to 22 Sea Zone 2 submarines moved from 19 Sea Zone to 6 Sea Zone 2 submarines moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield placed in Spain 1 harbour placed in Marianas 1 factory_minor placed in Korea 3 mech_infantrys placed in Southern France 3 artilleries placed in Spain 4 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUsCombat Hit Differential Summary :
Americans regular : 1,50 Germans AA : -0,17 Germans regular : -0,67 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 fighter and 3 infantry moved from Chahar to Jehol Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. Americans converts factory_major into different units 1 infantry moved from Southern France to Northern Italy Americans take Northern Italy from Italians 2 infantry moved from Spain to Normandy Bordeaux 3 fighters and 3 tactical_bombers moved from Southern France to Normandy Bordeaux 2 fighters moved from Southern France to Normandy Bordeaux 4 fighters moved from Morocco to Normandy Bordeaux 1 bomber moved from Spain to Romania 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux Combat - Americans Americans creates battle in territory 19 Sea Zone Americans creates battle in territory 6 Sea Zone Battle in Romania Americans attack with 1 bomber Germans defend with 2 aaGuns Germans roll AA dice in Romania : 0/1 hits, 0,17 expected hits 2 aaGuns owned by the Germans lost in Romania Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 10 Casualties for Germans: 2 aaGuns Battle in Normandy Bordeaux Americans attack with 9 fighters, 2 infantry and 4 tactical_bombers Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 9 fighters, 2 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 9/15 hits, 7,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 9 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 11 artilleries and 21 infantry moved from Southern France to Northern Italy 3 aaGuns moved from Southern France to Northern Italy 1 armour and 2 mech_infantrys moved from Spain to Northern Italy 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from Normandy Bordeaux to Morocco 3 fighters moved from Normandy Bordeaux to Spain 1 bomber moved from Romania to Caucasus 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 3 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Spain 1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 1 artillery, 12 infantry, 1 mech_infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 12 infantry moved from 91 Sea Zone to Spain 1 mech_infantry moved from 91 Sea Zone to Spain 6 infantry moved from Southeast Mexico to 89 Sea Zone 6 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Spain 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 submarines moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 battleship, 5 carriers, 2 cruisers and 5 destroyers moved from 6 Sea Zone to 22 Sea Zone 7 fighters and 3 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone 2 carriers moved from 26 Sea Zone to 22 Sea Zone 2 submarines moved from 19 Sea Zone to 6 Sea Zone 2 submarines moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield placed in Spain 1 harbour placed in Marianas 1 factory_minor placed in Korea 3 mech_infantrys placed in Southern France 3 artilleries placed in Spain 4 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 fighter and 3 infantry moved from Chahar to Jehol Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Combat Move - British 1 fighter moved from Spain to Yugoslavia Combat - British Battle in Yugoslavia British attack with 1 fighter Germans defend with 1 aaGun Germans roll AA dice in Yugoslavia : 0/1 hits, 0,17 expected hits 1 aaGun owned by the Germans lost in Yugoslavia British win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Non Combat Move - British 1 fighter moved from Yugoslavia to Northern Italy 1 fighter moved from Spain to Northern Italy 1 armour moved from Spain to Northern Italy 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 3 infantry moved from Spain to Southern France 1 battleship and 1 carrier moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 1,50 Germans AA : -0,33 Germans regular : -0,67 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. Americans converts factory_major into different units 1 infantry moved from Southern France to Northern Italy Americans take Northern Italy from Italians 2 infantry moved from Spain to Normandy Bordeaux 3 fighters and 3 tactical_bombers moved from Southern France to Normandy Bordeaux 2 fighters moved from Southern France to Normandy Bordeaux 4 fighters moved from Morocco to Normandy Bordeaux 1 bomber moved from Spain to Romania 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux Combat - Americans Americans creates battle in territory 19 Sea Zone Americans creates battle in territory 6 Sea Zone Battle in Romania Americans attack with 1 bomber Germans defend with 2 aaGuns Germans roll AA dice in Romania : 0/1 hits, 0,17 expected hits 2 aaGuns owned by the Germans lost in Romania Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 10 Casualties for Germans: 2 aaGuns Battle in Normandy Bordeaux Americans attack with 9 fighters, 2 infantry and 4 tactical_bombers Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 9 fighters, 2 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 9/15 hits, 7,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 9 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 11 artilleries and 21 infantry moved from Southern France to Northern Italy 3 aaGuns moved from Southern France to Northern Italy 1 armour and 2 mech_infantrys moved from Spain to Northern Italy 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from Normandy Bordeaux to Morocco 3 fighters moved from Normandy Bordeaux to Spain 1 bomber moved from Romania to Caucasus 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 3 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Spain 1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 1 artillery, 12 infantry, 1 mech_infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 12 infantry moved from 91 Sea Zone to Spain 1 mech_infantry moved from 91 Sea Zone to Spain 6 infantry moved from Southeast Mexico to 89 Sea Zone 6 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Spain 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 submarines moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 battleship, 5 carriers, 2 cruisers and 5 destroyers moved from 6 Sea Zone to 22 Sea Zone 7 fighters and 3 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone 2 carriers moved from 26 Sea Zone to 22 Sea Zone 2 submarines moved from 19 Sea Zone to 6 Sea Zone 2 submarines moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield placed in Spain 1 harbour placed in Marianas 1 factory_minor placed in Korea 3 mech_infantrys placed in Southern France 3 artilleries placed in Spain 4 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 fighter and 3 infantry moved from Chahar to Jehol Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Combat Move - British 1 fighter moved from Spain to Yugoslavia Combat - British Battle in Yugoslavia British attack with 1 fighter Germans defend with 1 aaGun Germans roll AA dice in Yugoslavia : 0/1 hits, 0,17 expected hits 1 aaGun owned by the Germans lost in Yugoslavia British win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Non Combat Move - British 1 fighter moved from Yugoslavia to Northern Italy 1 fighter moved from Spain to Northern Italy 1 armour moved from Spain to Northern Italy 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 3 infantry moved from Spain to Southern France 1 battleship and 1 carrier moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Chinese from Jehol: 1 fighter and 2 infantry EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter and 2 infantry EDIT: Removing units owned by Chinese from Jehol: 4 infantry EDIT: Adding units owned by Chinese to Hopei: 1 infantry EDIT: Adding units owned by Chinese to Chahar: 1 infantry EDIT: Adding units owned by Chinese to Shensi: 1 infantry EDIT: Adding units owned by Chinese to Sikang: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 1,50 Germans AA : -0,33 Germans regular : -0,67 -
Think the chinese could be wiped out, so better disperse. Especially the fig is a valuable resource.
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Just in case I’ll miss it, the russian sub will go to z81 to prevent a cheap japanese amphi in Cairo.
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Combat Move - Italians Turn Complete - Italians Italians collect 6 PUs; end with 6 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUsCombat Hit Differential Summary :
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was the most complicated
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was the most complicated easy turn ever
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 62 Sea Zone to 57 Sea Zone 1 destroyer moved from 54 Sea Zone to 57 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone Combat - ANZAC Battle in Java Battle in 57 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 57 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 57 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 57 Sea Zone ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 57 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 57 Sea Zone ANZAC win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 submarine Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Queensland to 22 Sea Zone 2 armour moved from South Australia to New South Wales 2 infantry moved from South Australia to New South Wales 1 infantry moved from South Australia to Queensland 2 aaGuns moved from South Australia to New South Wales 1 cruiser and 1 destroyer moved from 6 Sea Zone to 22 Sea Zone EDIT: 1 submarine moved from 36 Sea Zone to 37 Sea Zone EDIT: ANZAC undo move 7. EDIT: 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,50 ANZAC regular : -0,67 -
is it legal to ncm a sub into a sz with a des? im sure it is just didnt know that
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@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
is it legal to ncm a sub into a sz with a des? im sure it is just didnt know that
Yes, it is. But it can be ignored, even when picking up units.
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Not 100 % of exactly how it works if the sub is attacked though, but I think that it’s still possible to pick up units for amphi, i e the sz is still not considered hostile.





