@Amon-Sul I finally found time to start our 1st L25 game :-)
Any scramble orders?
GLHF!
I mean, I had my defense dice already. If taking away air it’s possible to just roll for selecting among the already rolled dice, but it’s likely not necessary here.
@trulpen i can just get rid of dice that hit
Yes, it’s a lot of over-force, and I understand a miscalculation of landing-spots. Bringing in 2 less air is ok regarding the odds of the battle (not affected really) and with the amount of red dice in there you don’t need to roll anything more.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 infantry moved from United Kingdom to Scotland
Germans take Scotland from Americans
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Spain
4 fighters moved from United Kingdom to Spain
5 fighters moved from 110 Sea Zone to Spain
1 mech_infantry moved from Germany to Greater Southern Germany
Germans take Greater Southern Germany from Russians
3 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Caucasus
1 bomber moved from Novgorod to Caucasus
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry and 1 mech_infantry moved from Archangel to Belarus
1 armour, 4 artilleries, 6 infantry and 16 mech_infantrys moved from Slovakia Hungary to Romania
4 mech_infantrys moved from Germany to Romania
3 infantry moved from Novgorod to Belarus
19 artilleries and 29 infantry moved from Bryansk to Belarus
3 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Archangel to Eastern Poland
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Spain
Germans attack with 1 artillery, 9 fighters and 1 infantry
Americans defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 artillery, 9 fighters and 1 infantry in Spain, round 2 : 8/11 hits, 5.17 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 1 artillery, 9 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Romania
Germans attack with 1 armour, 4 artilleries, 6 infantry and 20 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 4 artilleries, 6 infantry and 20 mech_infantrys in Romania, round 2 : 5/31 hits, 6.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 armour, 4 artilleries, 5 infantry and 20 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Spain: 2 fighters
EDIT: Adding units owned by Germans to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from Spain to 110 Sea Zone
5 fighters moved from Spain to 110 Sea Zone
1 fighter moved from Spain to France
1 fighter moved from 112 Sea Zone to United Kingdom
1 infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
1 mech_infantry moved from Germany to Switzerland
Germans take Switzerland from Neutral_True
1 aaGun moved from Slovakia Hungary to Romania
3 aaGuns moved from Bryansk to Ukraine
2 aaGuns moved from Novgorod to Belarus
2 bombers moved from Caucasus to Ukraine
Place Units - Germans
1 fighter and 2 infantry placed in United Kingdom
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
Germans undo move 3.
Germans undo move 2.
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
10 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 113 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : 0.00
Germans regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 infantry moved from Kazakhstan to Afghanistan
1 fighter moved from Samara to Afghanistan
1 tactical_bomber moved from Russia to Afghanistan
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 fighter and 1 tactical_bomber moved from Russia to Afghanistan
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Germans
2 mech_infantrys moved from Volgograd to Afghanistan
1 fighter moved from Russia to Afghanistan
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Bulgaria to Albania
Combat - Russians
Battle in Afghanistan
Russians attack with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Neutral_True defend with 4 infantry
Russians roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Afghanistan, round 2 : 3/8 hits, 3,33 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Neutral_True lost in Afghanistan
2 tactical_bombers owned by the Russians and 3 fighters owned by the Russians retreated
2 mech_infantrys owned by the Russians retreated to Kazakhstan
Neutral_True win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Neutral_True: 3 infantry
Battle in Caucasus
Russians attack with 3 artilleries and 4 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 3 artilleries and 4 infantry in Caucasus, round 2 : 1/7 hits, 2,17 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians roll dice for 3 artilleries and 3 infantry in Caucasus, round 3 : 4/6 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Albania
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Albania, round 2 : 2/3 hits, 0,83 expected hits
Italians roll dice for 1 armour in Albania, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Albania
Russians win, taking Albania from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
2 armour and 1 mech_infantry moved from Volgograd to Bryansk
14 artilleries and 50 infantry moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Vologda
1 aaGun and 3 infantry moved from Novosibirsk to Vologda
1 fighter moved from Afghanistan to India
1 tactical_bomber moved from Afghanistan to India
2 fighters and 1 tactical_bomber moved from Afghanistan to Volgograd
1 aaGun moved from Samara to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Kazakhstan
3 infantry moved from Novosibirsk to Tsinghai
1 aaGun moved from Novosibirsk to Tsinghai
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Russia
1 tactical_bomber moved from Suiyuyan to Volgograd
1 fighter moved from Suiyuyan to Russia
2 infantry moved from Novosibirsk to Tsinghai
2 aaGuns, 3 artilleries and 13 infantry moved from Bulgaria to Greece
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
7 artilleries, 1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : -0,50
Germans regular : 1,00
Russians regular : 1,67
Neutral_True regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 infantry moved from Kazakhstan to Afghanistan
1 fighter moved from Samara to Afghanistan
1 tactical_bomber moved from Russia to Afghanistan
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 fighter and 1 tactical_bomber moved from Russia to Afghanistan
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Germans
2 mech_infantrys moved from Volgograd to Afghanistan
1 fighter moved from Russia to Afghanistan
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Bulgaria to Albania
Combat - Russians
Battle in Afghanistan
Russians attack with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Neutral_True defend with 4 infantry
Russians roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Afghanistan, round 2 : 3/8 hits, 3,33 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Neutral_True lost in Afghanistan
2 tactical_bombers owned by the Russians and 3 fighters owned by the Russians retreated
2 mech_infantrys owned by the Russians retreated to Kazakhstan
Neutral_True win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Neutral_True: 3 infantry
Battle in Caucasus
Russians attack with 3 artilleries and 4 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 3 artilleries and 4 infantry in Caucasus, round 2 : 1/7 hits, 2,17 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians roll dice for 3 artilleries and 3 infantry in Caucasus, round 3 : 4/6 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Albania
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Albania, round 2 : 2/3 hits, 0,83 expected hits
Italians roll dice for 1 armour in Albania, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Albania
Russians win, taking Albania from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
2 armour and 1 mech_infantry moved from Volgograd to Bryansk
14 artilleries and 50 infantry moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Vologda
1 aaGun and 3 infantry moved from Novosibirsk to Vologda
1 fighter moved from Afghanistan to India
1 tactical_bomber moved from Afghanistan to India
2 fighters and 1 tactical_bomber moved from Afghanistan to Volgograd
1 aaGun moved from Samara to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Kazakhstan
3 infantry moved from Novosibirsk to Tsinghai
1 aaGun moved from Novosibirsk to Tsinghai
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Russia
1 tactical_bomber moved from Suiyuyan to Volgograd
1 fighter moved from Suiyuyan to Russia
2 infantry moved from Novosibirsk to Tsinghai
2 aaGuns, 3 artilleries and 13 infantry moved from Bulgaria to Greece
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
7 artilleries, 1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 armour
EDIT: Adding units owned by Russians to Volgograd: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0,50
Germans regular : 1,00
Russians regular : 1,67
Neutral_True regular : -0,33
Disregard the last post. A mistake. Should be 2 tanks in Bryansk.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 armour, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 unit repaired.
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from 35 Sea Zone to Java
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
2 submarines moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 infantry and 1 marine moved from Philippines to 35 Sea Zone
3 infantry moved from French Indo China to Yunnan
3 armour moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
1 infantry moved from Hunan to Kweichow
2 mech_infantrys moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Hopei to Chahar
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Shantung to Anhwe
1 infantry moved from Sakha to Siberia
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 battleships, 7 carriers, 2 cruisers, 2 infantry, 1 marine, 6 submarines and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
2 infantry and 1 marine moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Alaska from Americans, taking 42 Sea Zone from Neutral with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 4 submarines and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 4 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 3/7 hits, 3.00 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 carrier, 1 destroyer and 4 submarines
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier, 1 destroyer and 4 submarines
EDIT: Turning off Edit Mode
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 aaGun moved from Yunnan to Burma
1 fighter moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone
Place Units - Japanese
2 transports placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Shantung
4 infantry placed in Japan
3 armour placed in French Indo China
2 armour and 1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.33
ANZAC regular : -0.50
I just noticed something. Though sb’s cost 14, but on this map they don’t. I think it’s better to have them at 14, but what do you say?
It’s funny, but I’ve played the whole game calculating for a cost of 14. Wait, have to check if it was stated in the beginning?
Nothing what I saw. I’ll proceed with the cost of 12, but reserve a change of purchase if it’s 14.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 1 destroyer, 8 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
3 infantry moved from Gibraltar to Spain
1 fighter moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from Queensland to 21 Sea Zone
2 fighters moved from Morocco to Spain
5 fighters and 2 tactical_bombers moved from 91 Sea Zone to Spain
1 fighter and 1 tactical_bomber moved from French Guiana to Spain
Combat - Americans
Battle in Paulau Island
Battle in Aleutian Islands
Battle in 105 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 105 Sea Zone
Americans win, taking Paulau Island from Japanese, taking Aleutian Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Portugal
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Portugal from Neutral_True with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Spain
Americans attack with 8 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 8 fighters, 3 infantry and 3 tactical_bombers in Spain, round 2 : 5/14 hits, 6,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Spain, round 2 : 2/2 hits, 0,67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Spain
Americans win, taking Spain from Germans with 8 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Rio de Oro to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 artillery moved from Morocco to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to British Columbia
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from 2 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
4 infantry moved from Central United States to Eastern United States
4 transports moved from 91 Sea Zone to 101 Sea Zone
7 fighters moved from Spain to 91 Sea Zone
1 fighter moved from Spain to Morocco
2 tactical_bombers moved from Spain to 91 Sea Zone
1 tactical_bomber moved from Spain to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 55 Sea Zone to India
1 fighter moved from Tsinghai to India
1 battleship, 2 cruisers, 5 destroyers and 6 submarines moved from 55 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
5 carriers, 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 34 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 21 Sea Zone to 34 Sea Zone
Place Units - Americans
2 bombers placed in Western United States
1 mech_infantry placed in Western United States
4 artilleries and 6 infantry placed in Eastern United States
2 infantry placed in Central United States
2 submarines placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to Central United States: 2 infantry
EDIT: Turning off Edit Mode
Americans undo move 6.
Americans undo move 5.
1 destroyer and 2 submarines placed in 101 Sea Zone
Americans undo move 6.
1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -1,50
Germans regular : 1,33
Will move the sub in z81 to z97. Also, the UK-ac in z91 carries 1 fig, 1 tac.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Suiyuyan to Shensi
3 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 1 destroyer, 8 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
3 infantry moved from Gibraltar to Spain
1 fighter moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from Queensland to 21 Sea Zone
2 fighters moved from Morocco to Spain
5 fighters and 2 tactical_bombers moved from 91 Sea Zone to Spain
1 fighter and 1 tactical_bomber moved from French Guiana to Spain
Combat - Americans
Battle in Paulau Island
Battle in Aleutian Islands
Battle in 105 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 105 Sea Zone
Americans win, taking Paulau Island from Japanese, taking Aleutian Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Portugal
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Portugal from Neutral_True with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Spain
Americans attack with 8 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 8 fighters, 3 infantry and 3 tactical_bombers in Spain, round 2 : 5/14 hits, 6,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Spain, round 2 : 2/2 hits, 0,67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Spain
Americans win, taking Spain from Germans with 8 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Rio de Oro to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 artillery moved from Morocco to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to British Columbia
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from 2 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
4 infantry moved from Central United States to Eastern United States
4 transports moved from 91 Sea Zone to 101 Sea Zone
7 fighters moved from Spain to 91 Sea Zone
1 fighter moved from Spain to Morocco
2 tactical_bombers moved from Spain to 91 Sea Zone
1 tactical_bomber moved from Spain to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 55 Sea Zone to India
1 fighter moved from Tsinghai to India
1 battleship, 2 cruisers, 5 destroyers and 6 submarines moved from 55 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
5 carriers, 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 34 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 21 Sea Zone to 34 Sea Zone
Place Units - Americans
2 bombers placed in Western United States
1 mech_infantry placed in Western United States
4 artilleries and 6 infantry placed in Eastern United States
2 infantry placed in Central United States
2 submarines placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to Central United States: 2 infantry
EDIT: Turning off Edit Mode
Americans undo move 6.
Americans undo move 5.
1 destroyer and 2 submarines placed in 101 Sea Zone
Americans undo move 6.
1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 81 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Suiyuyan to Shensi
3 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;
Combat Move - British
Non Combat Move - British
1 aaGun, 2 artilleries and 6 infantry moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to India
1 battleship and 1 carrier moved from 55 Sea Zone to 34 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,4,5
UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : -1,50
Japanese regular : -1,00
Germans regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 1 destroyer, 8 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
3 infantry moved from Gibraltar to Spain
1 fighter moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from Queensland to 21 Sea Zone
2 fighters moved from Morocco to Spain
5 fighters and 2 tactical_bombers moved from 91 Sea Zone to Spain
1 fighter and 1 tactical_bomber moved from French Guiana to Spain
Combat - Americans
Battle in Paulau Island
Battle in Aleutian Islands
Battle in 105 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 105 Sea Zone
Americans win, taking Paulau Island from Japanese, taking Aleutian Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Portugal
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Portugal from Neutral_True with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Spain
Americans attack with 8 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 8 fighters, 3 infantry and 3 tactical_bombers in Spain, round 2 : 5/14 hits, 6,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Spain, round 2 : 2/2 hits, 0,67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Spain
Americans win, taking Spain from Germans with 8 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Rio de Oro to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 artillery moved from Morocco to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to British Columbia
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from 2 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
4 infantry moved from Central United States to Eastern United States
4 transports moved from 91 Sea Zone to 101 Sea Zone
7 fighters moved from Spain to 91 Sea Zone
1 fighter moved from Spain to Morocco
2 tactical_bombers moved from Spain to 91 Sea Zone
1 tactical_bomber moved from Spain to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 55 Sea Zone to India
1 fighter moved from Tsinghai to India
1 battleship, 2 cruisers, 5 destroyers and 6 submarines moved from 55 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
5 carriers, 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 34 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 21 Sea Zone to 34 Sea Zone
Place Units - Americans
2 bombers placed in Western United States
1 mech_infantry placed in Western United States
4 artilleries and 6 infantry placed in Eastern United States
2 infantry placed in Central United States
2 submarines placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to Central United States: 2 infantry
EDIT: Turning off Edit Mode
Americans undo move 6.
Americans undo move 5.
1 destroyer and 2 submarines placed in 101 Sea Zone
Americans undo move 6.
1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 81 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Suiyuyan to Shensi
3 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;
Combat Move - British
Non Combat Move - British
1 aaGun, 2 artilleries and 6 infantry moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to India
1 battleship and 1 carrier moved from 55 Sea Zone to 34 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,4,5
UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 armour
EDIT: Adding units owned by Russians to Bryansk: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : -1,50
Japanese regular : -1,00
Germans regular : 1,33
@trulpen said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
Nothing what I saw. I’ll proceed with the cost of 12, but reserve a change of purchase if it’s 14.
I think that 14 is generally better.
@trulpen said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
I think that 14 is generally better.
I kindof agree, but they’re more fun at 12 for me since there are more on the board
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Rostov, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Slovakia Hungary
1 artillery and 1 infantry moved from Western Germany to France
1 fighter moved from United Kingdom to Southern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,6,4,2,6,1
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : -0.33