@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
L21 #1 WindowWasher (X) vs trulpen (A+24) BM3
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Yes, it’s a lot of over-force, and I understand a miscalculation of landing-spots. Bringing in 2 less air is ok regarding the odds of the battle (not affected really) and with the amount of red dice in there you don’t need to roll anything more.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 infantry moved from United Kingdom to Scotland Germans take Scotland from Americans 1 fighter moved from United Kingdom to 112 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from 105 Sea Zone to Spain 4 fighters moved from United Kingdom to Spain 5 fighters moved from 110 Sea Zone to Spain 1 mech_infantry moved from Germany to Greater Southern Germany Germans take Greater Southern Germany from Russians 3 mech_infantrys moved from Bryansk to Caucasus 1 bomber moved from Bryansk to Caucasus 1 bomber moved from Novgorod to Caucasus 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry and 1 mech_infantry moved from Archangel to Belarus 1 armour, 4 artilleries, 6 infantry and 16 mech_infantrys moved from Slovakia Hungary to Romania 4 mech_infantrys moved from Germany to Romania 3 infantry moved from Novgorod to Belarus 19 artilleries and 29 infantry moved from Bryansk to Belarus 3 armour and 1 mech_infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Archangel to Eastern Poland 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone Combat - Germans Battle in 112 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Spain Germans attack with 1 artillery, 9 fighters and 1 infantry Americans defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 artillery, 9 fighters and 1 infantry in Spain, round 2 : 8/11 hits, 5.17 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Spain Germans win, taking Spain from Americans with 1 artillery, 9 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 artillery and 1 mech_infantry Battle in Romania Germans attack with 1 armour, 4 artilleries, 6 infantry and 20 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 4 artilleries, 6 infantry and 20 mech_infantrys in Romania, round 2 : 5/31 hits, 6.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 1 armour, 4 artilleries, 5 infantry and 20 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Caucasus Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 3 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Spain: 2 fighters EDIT: Adding units owned by Germans to United Kingdom: 2 fighters EDIT: Turning off Edit Mode 1 fighter moved from Spain to 110 Sea Zone 5 fighters moved from Spain to 110 Sea Zone 1 fighter moved from Spain to France 1 fighter moved from 112 Sea Zone to United Kingdom 1 infantry moved from 113 Sea Zone to Sweden Germans take Sweden from Neutral_True 1 mech_infantry moved from Germany to Switzerland Germans take Switzerland from Neutral_True 1 aaGun moved from Slovakia Hungary to Romania 3 aaGuns moved from Bryansk to Ukraine 2 aaGuns moved from Novgorod to Belarus 2 bombers moved from Caucasus to Ukraine Place Units - Germans 1 fighter and 2 infantry placed in United Kingdom 3 infantry placed in Novgorod 3 artilleries placed in Ukraine Germans undo move 3. Germans undo move 2. 2 artilleries and 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 10 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 2 transports EDIT: Adding units owned by Germans to 113 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.00 Germans regular : 1.50
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 8 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 infantry moved from Kazakhstan to Afghanistan 1 fighter moved from Samara to Afghanistan 1 tactical_bomber moved from Russia to Afghanistan 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 fighter and 1 tactical_bomber moved from Russia to Afghanistan 1 artillery and 2 infantry moved from Volgograd to Caucasus 1 artillery and 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Rostov Russians take Rostov from Germans 1 infantry moved from Tambov to Bryansk Russians take Bryansk from Germans 2 mech_infantrys moved from Volgograd to Afghanistan 1 fighter moved from Russia to Afghanistan 1 artillery moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 artillery and 2 infantry moved from Bulgaria to Albania Combat - Russians Battle in Afghanistan Russians attack with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Neutral_True defend with 4 infantry Russians roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Afghanistan, round 2 : 3/8 hits, 3,33 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Neutral_True lost in Afghanistan 2 tactical_bombers owned by the Russians and 3 fighters owned by the Russians retreated 2 mech_infantrys owned by the Russians retreated to Kazakhstan Neutral_True win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Neutral_True: 3 infantry Battle in Caucasus Russians attack with 3 artilleries and 4 infantry Germans defend with 2 mech_infantrys Russians roll dice for 3 artilleries and 4 infantry in Caucasus, round 2 : 1/7 hits, 2,17 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Russians roll dice for 3 artilleries and 3 infantry in Caucasus, round 3 : 4/6 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Albania Russians attack with 1 artillery and 2 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Albania, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Albania, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Albania Russians win, taking Albania from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 2 armour and 1 mech_infantry moved from Volgograd to Bryansk 14 artilleries and 50 infantry moved from Russia to Bryansk 1 infantry moved from Novosibirsk to Urals 1 infantry moved from Novosibirsk to Vologda 1 aaGun and 3 infantry moved from Novosibirsk to Vologda 1 fighter moved from Afghanistan to India 1 tactical_bomber moved from Afghanistan to India 2 fighters and 1 tactical_bomber moved from Afghanistan to Volgograd 1 aaGun moved from Samara to Russia 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Kazakhstan 3 infantry moved from Novosibirsk to Tsinghai 1 aaGun moved from Novosibirsk to Tsinghai 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Russia 1 tactical_bomber moved from Suiyuyan to Volgograd 1 fighter moved from Suiyuyan to Russia 2 infantry moved from Novosibirsk to Tsinghai 2 aaGuns, 3 artilleries and 13 infantry moved from Bulgaria to Greece Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 7 artilleries, 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : -0,50 Germans regular : 1,00 Russians regular : 1,67 Neutral_True regular : -0,33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 8 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 infantry moved from Kazakhstan to Afghanistan 1 fighter moved from Samara to Afghanistan 1 tactical_bomber moved from Russia to Afghanistan 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 fighter and 1 tactical_bomber moved from Russia to Afghanistan 1 artillery and 2 infantry moved from Volgograd to Caucasus 1 artillery and 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Rostov Russians take Rostov from Germans 1 infantry moved from Tambov to Bryansk Russians take Bryansk from Germans 2 mech_infantrys moved from Volgograd to Afghanistan 1 fighter moved from Russia to Afghanistan 1 artillery moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 artillery and 2 infantry moved from Bulgaria to Albania Combat - Russians Battle in Afghanistan Russians attack with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Neutral_True defend with 4 infantry Russians roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Afghanistan, round 2 : 3/8 hits, 3,33 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Neutral_True lost in Afghanistan 2 tactical_bombers owned by the Russians and 3 fighters owned by the Russians retreated 2 mech_infantrys owned by the Russians retreated to Kazakhstan Neutral_True win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Neutral_True: 3 infantry Battle in Caucasus Russians attack with 3 artilleries and 4 infantry Germans defend with 2 mech_infantrys Russians roll dice for 3 artilleries and 4 infantry in Caucasus, round 2 : 1/7 hits, 2,17 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Russians roll dice for 3 artilleries and 3 infantry in Caucasus, round 3 : 4/6 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Albania Russians attack with 1 artillery and 2 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Albania, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Albania, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Albania Russians win, taking Albania from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 2 armour and 1 mech_infantry moved from Volgograd to Bryansk 14 artilleries and 50 infantry moved from Russia to Bryansk 1 infantry moved from Novosibirsk to Urals 1 infantry moved from Novosibirsk to Vologda 1 aaGun and 3 infantry moved from Novosibirsk to Vologda 1 fighter moved from Afghanistan to India 1 tactical_bomber moved from Afghanistan to India 2 fighters and 1 tactical_bomber moved from Afghanistan to Volgograd 1 aaGun moved from Samara to Russia 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Kazakhstan 3 infantry moved from Novosibirsk to Tsinghai 1 aaGun moved from Novosibirsk to Tsinghai 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Russia 1 tactical_bomber moved from Suiyuyan to Volgograd 1 fighter moved from Suiyuyan to Russia 2 infantry moved from Novosibirsk to Tsinghai 2 aaGuns, 3 artilleries and 13 infantry moved from Bulgaria to Greece Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 7 artilleries, 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 armour EDIT: Adding units owned by Russians to Volgograd: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0,50 Germans regular : 1,00 Russians regular : 1,67 Neutral_True regular : -0,33
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Disregard the last post. A mistake. Should be 2 tanks in Bryansk.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 5 armour, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 unit repaired. 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 tactical_bomber moved from 35 Sea Zone to Java 1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan 2 submarines moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 2 infantry and 1 marine moved from Philippines to 35 Sea Zone 3 infantry moved from French Indo China to Yunnan 3 armour moved from Yunnan to Burma 1 mech_infantry moved from Kweichow to Burma 1 infantry moved from Hunan to Kweichow 2 mech_infantrys moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Hopei to Chahar 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Shantung to Kweichow 1 infantry moved from Shantung to Anhwe 1 infantry moved from Sakha to Siberia 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 2 infantry, 1 marine, 6 submarines and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 79 Sea Zone to 39 Sea Zone 2 infantry and 1 marine moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone Combat - Japanese Battle in Alaska Battle in 42 Sea Zone Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Alaska from Americans, taking 42 Sea Zone from Neutral with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 4 submarines and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 carrier, 1 destroyer, 4 submarines and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Java Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 3/7 hits, 3.00 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Guam Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 carrier, 1 destroyer and 4 submarines EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier, 1 destroyer and 4 submarines EDIT: Turning off Edit Mode 3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 aaGun moved from Yunnan to Burma 1 fighter moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone Place Units - Japanese 2 transports placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Shantung 4 infantry placed in Japan 3 armour placed in French Indo China 2 armour and 1 mech_infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.33 ANZAC regular : -0.50
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I just noticed something. Though sb’s cost 14, but on this map they don’t. I think it’s better to have them at 14, but what do you say?
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It’s funny, but I’ve played the whole game calculating for a cost of 14. Wait, have to check if it was stated in the beginning?
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Nothing what I saw. I’ll proceed with the cost of 12, but reserve a change of purchase if it’s 14.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 artilleries, 2 bombers, 1 destroyer, 8 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 3 infantry moved from Gibraltar to Spain 1 fighter moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from Western United States to 2 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 fighter moved from Queensland to 21 Sea Zone 2 fighters moved from Morocco to Spain 5 fighters and 2 tactical_bombers moved from 91 Sea Zone to Spain 1 fighter and 1 tactical_bomber moved from French Guiana to Spain Combat - Americans Battle in Paulau Island Battle in Aleutian Islands Battle in 105 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 105 Sea Zone Americans win, taking Paulau Island from Japanese, taking Aleutian Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Portugal Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Portugal from Neutral_True with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Spain Americans attack with 8 fighters, 3 infantry and 3 tactical_bombers Germans defend with 1 artillery and 1 infantry Americans roll dice for 8 fighters, 3 infantry and 3 tactical_bombers in Spain, round 2 : 5/14 hits, 6,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Spain, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Spain Americans win, taking Spain from Germans with 8 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 105 Sea Zone to 91 Sea Zone 1 infantry moved from Venezuela to 89 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Rio de Oro to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 artillery moved from Morocco to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Western United States to British Columbia 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 fighter moved from 2 Sea Zone to 8 Sea Zone 1 fighter moved from Western United States to 8 Sea Zone 4 infantry moved from Central United States to Eastern United States 4 transports moved from 91 Sea Zone to 101 Sea Zone 7 fighters moved from Spain to 91 Sea Zone 1 fighter moved from Spain to Morocco 2 tactical_bombers moved from Spain to 91 Sea Zone 1 tactical_bomber moved from Spain to Morocco 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 55 Sea Zone to India 1 fighter moved from Tsinghai to India 1 battleship, 2 cruisers, 5 destroyers and 6 submarines moved from 55 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 5 carriers, 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 34 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from 21 Sea Zone to 34 Sea Zone Place Units - Americans 2 bombers placed in Western United States 1 mech_infantry placed in Western United States 4 artilleries and 6 infantry placed in Eastern United States 2 infantry placed in Central United States 2 submarines placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Central United States: 2 infantry EDIT: Turning off Edit Mode Americans undo move 6. Americans undo move 5. 1 destroyer and 2 submarines placed in 101 Sea Zone Americans undo move 6. 1 destroyer and 1 submarine placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -1,50 Germans regular : 1,33
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Will move the sub in z81 to z97. Also, the UK-ac in z91 carries 1 fig, 1 tac.
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Suiyuyan to Shensi 3 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -1,00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 artilleries, 2 bombers, 1 destroyer, 8 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 3 infantry moved from Gibraltar to Spain 1 fighter moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from Western United States to 2 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 fighter moved from Queensland to 21 Sea Zone 2 fighters moved from Morocco to Spain 5 fighters and 2 tactical_bombers moved from 91 Sea Zone to Spain 1 fighter and 1 tactical_bomber moved from French Guiana to Spain Combat - Americans Battle in Paulau Island Battle in Aleutian Islands Battle in 105 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 105 Sea Zone Americans win, taking Paulau Island from Japanese, taking Aleutian Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Portugal Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Portugal from Neutral_True with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Spain Americans attack with 8 fighters, 3 infantry and 3 tactical_bombers Germans defend with 1 artillery and 1 infantry Americans roll dice for 8 fighters, 3 infantry and 3 tactical_bombers in Spain, round 2 : 5/14 hits, 6,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Spain, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Spain Americans win, taking Spain from Germans with 8 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 105 Sea Zone to 91 Sea Zone 1 infantry moved from Venezuela to 89 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Rio de Oro to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 artillery moved from Morocco to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Western United States to British Columbia 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 fighter moved from 2 Sea Zone to 8 Sea Zone 1 fighter moved from Western United States to 8 Sea Zone 4 infantry moved from Central United States to Eastern United States 4 transports moved from 91 Sea Zone to 101 Sea Zone 7 fighters moved from Spain to 91 Sea Zone 1 fighter moved from Spain to Morocco 2 tactical_bombers moved from Spain to 91 Sea Zone 1 tactical_bomber moved from Spain to Morocco 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 55 Sea Zone to India 1 fighter moved from Tsinghai to India 1 battleship, 2 cruisers, 5 destroyers and 6 submarines moved from 55 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 5 carriers, 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 34 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from 21 Sea Zone to 34 Sea Zone Place Units - Americans 2 bombers placed in Western United States 1 mech_infantry placed in Western United States 4 artilleries and 6 infantry placed in Eastern United States 2 infantry placed in Central United States 2 submarines placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Central United States: 2 infantry EDIT: Turning off Edit Mode Americans undo move 6. Americans undo move 5. 1 destroyer and 2 submarines placed in 101 Sea Zone Americans undo move 6. 1 destroyer and 1 submarine placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 81 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Suiyuyan to Shensi 3 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 2 PUs; Combat Move - British Non Combat Move - British 1 aaGun, 2 artilleries and 6 infantry moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to India 1 battleship and 1 carrier moved from 55 Sea Zone to 34 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,4,5 UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -1,50 Japanese regular : -1,00 Germans regular : 1,33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 artilleries, 2 bombers, 1 destroyer, 8 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 3 infantry moved from Gibraltar to Spain 1 fighter moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from Western United States to 2 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 fighter moved from Queensland to 21 Sea Zone 2 fighters moved from Morocco to Spain 5 fighters and 2 tactical_bombers moved from 91 Sea Zone to Spain 1 fighter and 1 tactical_bomber moved from French Guiana to Spain Combat - Americans Battle in Paulau Island Battle in Aleutian Islands Battle in 105 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 105 Sea Zone Americans win, taking Paulau Island from Japanese, taking Aleutian Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Portugal Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Portugal from Neutral_True with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Spain Americans attack with 8 fighters, 3 infantry and 3 tactical_bombers Germans defend with 1 artillery and 1 infantry Americans roll dice for 8 fighters, 3 infantry and 3 tactical_bombers in Spain, round 2 : 5/14 hits, 6,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Spain, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Spain Americans win, taking Spain from Germans with 8 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 105 Sea Zone to 91 Sea Zone 1 infantry moved from Venezuela to 89 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Rio de Oro to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 artillery moved from Morocco to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Western United States to British Columbia 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 fighter moved from 2 Sea Zone to 8 Sea Zone 1 fighter moved from Western United States to 8 Sea Zone 4 infantry moved from Central United States to Eastern United States 4 transports moved from 91 Sea Zone to 101 Sea Zone 7 fighters moved from Spain to 91 Sea Zone 1 fighter moved from Spain to Morocco 2 tactical_bombers moved from Spain to 91 Sea Zone 1 tactical_bomber moved from Spain to Morocco 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 55 Sea Zone to India 1 fighter moved from Tsinghai to India 1 battleship, 2 cruisers, 5 destroyers and 6 submarines moved from 55 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 5 carriers, 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 34 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from 21 Sea Zone to 34 Sea Zone Place Units - Americans 2 bombers placed in Western United States 1 mech_infantry placed in Western United States 4 artilleries and 6 infantry placed in Eastern United States 2 infantry placed in Central United States 2 submarines placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Central United States: 2 infantry EDIT: Turning off Edit Mode Americans undo move 6. Americans undo move 5. 1 destroyer and 2 submarines placed in 101 Sea Zone Americans undo move 6. 1 destroyer and 1 submarine placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 81 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Suiyuyan to Shensi 3 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 2 PUs; Combat Move - British Non Combat Move - British 1 aaGun, 2 artilleries and 6 infantry moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to India 1 battleship and 1 carrier moved from 55 Sea Zone to 34 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,4,5 UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 armour EDIT: Adding units owned by Russians to Bryansk: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -1,50 Japanese regular : -1,00 Germans regular : 1,33
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@trulpen said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
Nothing what I saw. I’ll proceed with the cost of 12, but reserve a change of purchase if it’s 14.
I think that 14 is generally better.
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@trulpen said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
I think that 14 is generally better.
I kindof agree, but they’re more fun at 12 for me since there are more on the board
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Rostov, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Slovakia Hungary 1 artillery and 1 infantry moved from Western Germany to France 1 fighter moved from United Kingdom to Southern Italy Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,6,4,2,6,1 Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 34 Sea Zone 1 cruiser and 2 destroyers moved from 55 Sea Zone to 34 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 2 armour moved from Queensland to New South Wales 2 aaGuns moved from Queensland to New South Wales 1 artillery and 4 infantry moved from South Australia to New South Wales 1 infantry moved from South Australia to Queensland 1 infantry moved from Persia to Eastern Persia Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -1,50
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@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
@trulpen said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
I think that 14 is generally better.
I kindof agree, but they’re more fun at 12 for me since there are more on the board
Well, it’s good for both G and US. A bit unfair though, since the game has progressed some and I think the sb’s are relatively more powerful for G during the early rounds.