@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
what happened in scotland?
@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
what happened in scotland?
I’m pretty tired. I was looking at it and then just realized I’d done a faulty calculation not including the 3 inf, 3 art in Holland to the equation.
I don’t know. Stacking there just looked like suicide. May change the purchase of the mIC to 4 inf?
@trulpen sure, but you have to put them in Madagascar!
nah jk, ill edit them into CUS or EUS
@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
nah jk, ill edit them into CUS or EUS
Thanks! I’ll land 2 figs in Eire as well. I can do the edits and repost.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Queensland to 46 Sea Zone
2 fighters moved from Suiyuyan to Kweichow
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 battleship, 4 destroyers and 4 submarines moved from 54 Sea Zone to 46 Sea Zone
2 cruisers moved from 54 Sea Zone to 46 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 123 Sea Zone
4 carriers, 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 123 Sea Zone
Americans attack with 1 tactical_bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Kweichow
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters in Kweichow, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kweichow
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 mech_infantry
Battle in 46 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters, 6 submarines and 1 transport; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 6 submarines in 46 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New Guinea
Non Combat Move - Americans
1 fighter moved from 46 Sea Zone to Queensland
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Eastern United States to 109 Sea Zone
2 fighters moved from 109 Sea Zone to Scotland
2 aaGuns, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from Eire to Scotland
1 aaGun, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 infantry moved from 109 Sea Zone to Scotland
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
5 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 transports moved from 101 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from 123 Sea Zone to 109 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 artillery and 1 infantry moved from Algeria to Morocco
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Kweichow to Shensi
Place Units - Americans
1 harbour placed in Eire
1 factory_minor placed in Scotland
1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber placed in Eastern United States
1 submarine placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Shensi to Suiyuyan
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
1 infantry moved from Sikang to Shensi
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 109 Sea Zone to 92 Sea Zone
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Burma to India
3 aaGuns, 2 artilleries and 31 infantry moved from Burma to India
1 battleship, 1 carrier and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
EDIT: 2 fighters moved from Scotland to 109 Sea Zone
EDIT: 3 aaGuns, 3 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Scotland to Eire
EDIT: 1 infantry moved from Eire to Scotland
1 infantry moved from Eire to Scotland
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
EDIT: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 aaGun and 2 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 aaGun
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Eire: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Scotland: 1 factory_minor
EDIT: Adding units owned by Americans to Central United States: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 1,00
Japanese regular : 0,00
ive got 82% on your navy with those figs removed btw
are you fine with that or would you like to edit something?
@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
ive got 82% on your navy with those figs removed btw
Ah, yes, I counted with being able to scramble 3 figs. Well, put them back then.
Thanks for asking.
I can look at that sub as well. Gimme a minute.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Queensland to 46 Sea Zone
2 fighters moved from Suiyuyan to Kweichow
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 battleship, 4 destroyers and 4 submarines moved from 54 Sea Zone to 46 Sea Zone
2 cruisers moved from 54 Sea Zone to 46 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 123 Sea Zone
4 carriers, 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 123 Sea Zone
Americans attack with 1 tactical_bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Kweichow
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters in Kweichow, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kweichow
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 mech_infantry
Battle in 46 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters, 6 submarines and 1 transport; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 6 submarines in 46 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New Guinea
Non Combat Move - Americans
1 fighter moved from 46 Sea Zone to Queensland
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Eastern United States to 109 Sea Zone
2 fighters moved from 109 Sea Zone to Scotland
2 aaGuns, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from Eire to Scotland
1 aaGun, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 infantry moved from 109 Sea Zone to Scotland
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
5 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 transports moved from 101 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from 123 Sea Zone to 109 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 artillery and 1 infantry moved from Algeria to Morocco
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Kweichow to Shensi
Place Units - Americans
1 harbour placed in Eire
1 factory_minor placed in Scotland
1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber placed in Eastern United States
1 submarine placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Shensi to Suiyuyan
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
1 infantry moved from Sikang to Shensi
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 109 Sea Zone to 92 Sea Zone
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Burma to India
3 aaGuns, 2 artilleries and 31 infantry moved from Burma to India
1 battleship, 1 carrier and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
EDIT: 2 fighters moved from Scotland to 109 Sea Zone
EDIT: 3 aaGuns, 3 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Scotland to Eire
EDIT: 1 infantry moved from Eire to Scotland
1 infantry moved from Eire to Scotland
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
EDIT: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 aaGun and 2 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 aaGun
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Eire: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Scotland: 1 factory_minor
EDIT: Adding units owned by Americans to Central United States: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 109 Sea Zone: 2 fighters and 1 submarine
EDIT: Removing units owned by Americans from Eire: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 1,00
Japanese regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Novgorod to Greater Southern Germany
1 infantry moved from Northern Italy to Greater Southern Germany
Combat - Italians
Battle in Greater Southern Germany
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Greater Southern Germany
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Greater Southern Germany to Northern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,4
Italians collect 9 PUs (1 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Queensland to 46 Sea Zone
EDIT: 2 infantry moved from Queensland to New South Wales
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 cruiser, 3 destroyers and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 aaGuns, 1 artillery and 4 infantry moved from Queensland to New South Wales
1 infantry moved from South Australia to New South Wales
1 infantry moved from Burma to India
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from 46 Sea Zone to New South Wales
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 4 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 infantry moved from Slovakia Hungary to Greater Southern Germany
Germans take Greater Southern Germany from Russians
5 mech_infantrys moved from Germany to Slovakia Hungary
1 armour and 1 mech_infantry moved from Western Ukraine to Slovakia Hungary
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Archangel
1 bomber moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 artillery and 2 infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Bryansk to Archangel
1 bomber moved from Belarus to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
3 armour moved from Rostov to Bryansk
4 mech_infantrys moved from Bessarabia to Bryansk
Combat - Germans
Battle in Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 4 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 1 bomber, 2 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Archangel, round 2 : 2/5 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Archangel, round 3 : 1/5 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to Bryansk
1 bomber moved from Archangel to Novgorod
1 aaGun moved from Belarus to Novgorod
3 artilleries and 3 infantry moved from Holland Belgium to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
Place Units - Germans
1 fighter and 1 infantry placed in United Kingdom
3 submarines placed in 110 Sea Zone
6 mech_infantrys placed in Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,5,1,3,1,2,3,4,4,5,3,6,6,1,3,4,3,3,2,4
Germans collect 56 PUs (6 lost to blockades); end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -3.67
Germans regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 artilleries and 2 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Samara to Volgograd
1 artillery and 1 infantry moved from Samara to Volgograd
3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Smolensk
1 artillery and 1 infantry moved from Yugoslavia to Greater Southern Germany
1 fighter moved from Russia to Caucasus
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Romania
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Greater Southern Germany
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 3 artilleries and 6 infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 artilleries and 6 infantry in Volgograd, round 2 : 2/9 hits, 2,50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Caucasus to Samara
2 fighters moved from Smolensk to Russia
2 armour and 3 mech_infantrys moved from Northwest Persia to Volgograd
1 aaGun moved from Samara to Volgograd
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 infantry moved from Vologda to Samara
1 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 tactical_bomber moved from Tambov to Suiyuyan
1 fighter moved from Tambov to Russia
2 aaGuns, 4 artilleries and 14 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
Place Units - Russians
8 artilleries and 2 tactical_bombers placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Russians collect 37 PUs (2 lost to blockades); end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 54 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : 0,50
Russians regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 5 infantry, 4 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 5 fighters, 2 infantry, 1 marine, 3 submarines, 5 tactical_bombers and 1 transport moved from 55 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 armour, 10 artilleries, 12 infantry and 6 mech_infantrys moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Kwangsi to Hunan
2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
1 artillery moved from Shantung to Anhwe
3 armour moved from Kwangtung to Yunnan
3 armour moved from French Indo China to Burma
2 bombers moved from Yunnan to Hopei
1 fighter moved from Kwangtung to Kweichow
1 bomber moved from Yunnan to Hopei
1 bomber moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from Philippines to Japan
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 80 Sea Zone to 79 Sea Zone
Combat - Japanese
Battle in Aleutian Islands
Battle in Kweichow
Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Aleutian Islands from Americans, taking Kweichow from Chinese with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 3 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 bombers and 2 infantry in Hopei, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from Kweichow to Yunnan
3 bombers moved from Hopei to French Indo China
1 bomber moved from Kweichow to French Indo China
2 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Szechwan to Yunnan
Place Units - Japanese
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Shantung
1 carrier and 4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Venezuela
1 tactical_bomber moved from Eastern United States to Venezuela
1 fighter moved from Eastern United States to Venezuela
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 infantry moved from Gibraltar to Spain
2 fighters moved from Yugoslavia to Spain
1 tactical_bomber moved from 109 Sea Zone to Portugal
1 fighter moved from 109 Sea Zone to Portugal
5 fighters and 1 tactical_bomber moved from 109 Sea Zone to Spain
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 infantry and 1 mech_infantry moved from Eire to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Algeria to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
2 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Battle in Western Germany
Americans converts factory_major into different units
Battle in Guam
Battle in Venezuela
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Venezuela, round 2 : 1/6 hits, 2,17 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Venezuela, round 3 : 2/5 hits, 2,00 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Western Germany from Germans, taking Guam from Japanese, taking Venezuela from Neutral_True with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Portugal
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Portugal, round 2 : 1/4 hits, 1,50 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Portugal, round 3 : 2/3 hits, 1,33 expected hits
Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 artillery, 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 1 artillery, 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 3/13 hits, 5,33 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 artillery, 7 fighters, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 8/10 hits, 4,83 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 artillery, 7 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns, 2 artilleries and 4 infantry moved from Eire to 109 Sea Zone
3 aaGuns, 2 artilleries, 4 infantry and 5 transports moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
3 aaGuns, 2 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
3 carriers and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 marine moved from Eire to 109 Sea Zone
1 cruiser and 1 marine moved from 109 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
1 fighter and 1 tactical_bomber moved from Venezuela to French Guiana
5 carriers, 4 fighters and 3 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone
EDIT: 1 fighter moved from 46 Sea Zone to 55 Sea Zone
EDIT: 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
3 fighters moved from 46 Sea Zone to 55 Sea Zone
1 transport moved from 46 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
6 submarines moved from 46 Sea Zone to 55 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 fighters moved from Spain to 109 Sea Zone
4 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 fighter moved from Portugal to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Portugal to 91 Sea Zone
3 fighters moved from Spain to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Suiyuyan to Tsinghai
1 fighter moved from Hawaiian Islands to Queensland
2 infantry moved from Central United States to Western United States
1 battleship moved from 46 Sea Zone to 55 Sea Zone
2 cruisers moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 carrier moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Spain to Morocco
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Neutral_True regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -1,50
Japanese regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Venezuela
1 tactical_bomber moved from Eastern United States to Venezuela
1 fighter moved from Eastern United States to Venezuela
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 infantry moved from Gibraltar to Spain
2 fighters moved from Yugoslavia to Spain
1 tactical_bomber moved from 109 Sea Zone to Portugal
1 fighter moved from 109 Sea Zone to Portugal
5 fighters and 1 tactical_bomber moved from 109 Sea Zone to Spain
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 infantry and 1 mech_infantry moved from Eire to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Algeria to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
2 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Battle in Western Germany
Americans converts factory_major into different units
Battle in Guam
Battle in Venezuela
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Venezuela, round 2 : 1/6 hits, 2,17 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Venezuela, round 3 : 2/5 hits, 2,00 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Western Germany from Germans, taking Guam from Japanese, taking Venezuela from Neutral_True with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Portugal
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Portugal, round 2 : 1/4 hits, 1,50 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Portugal, round 3 : 2/3 hits, 1,33 expected hits
Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 artillery, 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 1 artillery, 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 3/13 hits, 5,33 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 artillery, 7 fighters, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 8/10 hits, 4,83 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 artillery, 7 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns, 2 artilleries and 4 infantry moved from Eire to 109 Sea Zone
3 aaGuns, 2 artilleries, 4 infantry and 5 transports moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
3 aaGuns, 2 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
3 carriers and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 marine moved from Eire to 109 Sea Zone
1 cruiser and 1 marine moved from 109 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
1 fighter and 1 tactical_bomber moved from Venezuela to French Guiana
5 carriers, 4 fighters and 3 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone
EDIT: 1 fighter moved from 46 Sea Zone to 55 Sea Zone
EDIT: 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
3 fighters moved from 46 Sea Zone to 55 Sea Zone
1 transport moved from 46 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
6 submarines moved from 46 Sea Zone to 55 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 fighters moved from Spain to 109 Sea Zone
4 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 fighter moved from Portugal to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Portugal to 91 Sea Zone
3 fighters moved from Spain to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Suiyuyan to Tsinghai
1 fighter moved from Hawaiian Islands to Queensland
2 infantry moved from Central United States to Western United States
1 battleship moved from 46 Sea Zone to 55 Sea Zone
2 cruisers moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 carrier moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Spain to Morocco
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 battleship and 1 carrier moved from 46 Sea Zone to 55 Sea Zone
1 carrier and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
EDIT: 1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from Yugoslavia to 91 Sea Zone
1 fighter moved from Eire to Morocco
1 infantry moved from Scotland to 109 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Eire to 109 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
2 artilleries and 4 infantry moved from Iraq to Persia
1 aaGun and 2 infantry moved from Northwest Persia to Persia
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1,50
Americans regular : -0,17
Japanese regular : 1,33
Neutral_True regular : 1,00