@surfer You might be right, I did save 1 IPC from the previous buy though
L21 #1 WindowWasher (X) vs trulpen (A+24) BM3
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 64 PUs; 6 SuicideAttackTokens; Japanese buy 6 armour, 1 artillery, 2 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Philippines 1 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 2 fighters moved from 35 Sea Zone to 46 Sea Zone 5 fighters and 5 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Chahar 1 fighter moved from Anhwe to Chahar 2 bombers moved from Yunnan to India 2 bombers moved from Japan to Chahar 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Shan State to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangtung to Kwangsi 2 mech_infantrys moved from Kwangtung to Yunnan 1 armour moved from Szechwan to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Shantung to Hunan 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 5,7 and causes: 12 damage to unit: factory_major Bombing raid in India causes 12 damage total. Battle in Siberia Battle in 46 Sea Zone Japanese attack with 1 destroyer, 7 fighters and 5 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 7 fighters and 5 tactical_bombers in 46 Sea Zone, round 2 : 6/13 hits, 7.17 expected hits ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Siberia from Russians with 1 destroyer, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Chahar Japanese attack with 2 bombers, 1 fighter and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Chahar, round 2 : 1/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Chahar, round 3 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers and 1 fighter moved from Chahar to Yunnan 1 aaGun moved from Szechwan to Yunnan 1 aaGun moved from Kweichow to Szechwan 2 fighters moved from 46 Sea Zone to 35 Sea Zone 5 fighters and 5 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone 2 bombers moved from India to Yunnan Place Units - Japanese 3 armour placed in French Indo China 3 armour placed in Kwangtung Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 fighter EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter EDIT: Turning off Edit Mode 1 artillery and 2 mech_infantrys placed in Shantung 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -1.50 UK_Pacific AA : -0.33 ANZAC regular : -0.17
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Queensland to 46 Sea Zone 2 fighters moved from Suiyuyan to Kweichow 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 battleship, 4 destroyers and 4 submarines moved from 54 Sea Zone to 46 Sea Zone 2 cruisers moved from 54 Sea Zone to 46 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 123 Sea Zone 4 carriers, 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 123 Sea Zone Americans attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 123 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Kweichow Americans attack with 2 fighters Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters in Kweichow, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kweichow Americans win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 mech_infantry Battle in 46 Sea Zone British loiter and taunt; Americans attack with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters, 6 submarines and 1 transport; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 6 submarines in 46 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in New Guinea Non Combat Move - Americans 1 fighter moved from 46 Sea Zone to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from Eastern United States to 109 Sea Zone 2 fighters moved from 109 Sea Zone to Scotland 2 aaGuns, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from Eire to Scotland 1 aaGun, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland 1 infantry moved from 109 Sea Zone to Scotland 1 submarine moved from 104 Sea Zone to 109 Sea Zone 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 5 infantry moved from Eastern United States to New Brunswick Nova Scotia 3 transports moved from 101 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from 123 Sea Zone to 109 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Morocco 1 artillery and 1 infantry moved from Algeria to Morocco 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Kweichow to Shensi Place Units - Americans 1 harbour placed in Eire 1 factory_minor placed in Scotland 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber placed in Eastern United States 1 submarine placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Japanese regular : 0,33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from Shensi to Suiyuyan 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan 1 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Queensland to 46 Sea Zone 2 fighters moved from Suiyuyan to Kweichow 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 battleship, 4 destroyers and 4 submarines moved from 54 Sea Zone to 46 Sea Zone 2 cruisers moved from 54 Sea Zone to 46 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 123 Sea Zone 4 carriers, 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 123 Sea Zone Americans attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 123 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Kweichow Americans attack with 2 fighters Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters in Kweichow, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kweichow Americans win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 mech_infantry Battle in 46 Sea Zone British loiter and taunt; Americans attack with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters, 6 submarines and 1 transport; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 6 submarines in 46 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in New Guinea Non Combat Move - Americans 1 fighter moved from 46 Sea Zone to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from Eastern United States to 109 Sea Zone 2 fighters moved from 109 Sea Zone to Scotland 2 aaGuns, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from Eire to Scotland 1 aaGun, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland 1 infantry moved from 109 Sea Zone to Scotland 1 submarine moved from 104 Sea Zone to 109 Sea Zone 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 5 infantry moved from Eastern United States to New Brunswick Nova Scotia 3 transports moved from 101 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from 123 Sea Zone to 109 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Morocco 1 artillery and 1 infantry moved from Algeria to Morocco 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Kweichow to Shensi Place Units - Americans 1 harbour placed in Eire 1 factory_minor placed in Scotland 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber placed in Eastern United States 1 submarine placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from Shensi to Suiyuyan 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan 1 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 5 PUs; UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 109 Sea Zone to 92 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Burma to India 3 aaGuns, 2 artilleries and 31 infantry moved from Burma to India 1 battleship, 1 carrier and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone EDIT: 2 fighters moved from Scotland to 109 Sea Zone EDIT: 3 aaGuns, 3 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Scotland to Eire EDIT: 1 infantry moved from Eire to Scotland 1 infantry moved from Eire to Scotland 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone EDIT: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 aaGun and 2 infantry moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Trans-Jordan to Persia 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq Place Units - UK_Pacific 1 aaGun placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 aaGun
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 1,00 Japanese regular : 0,00
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what happened in scotland?
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@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
what happened in scotland?
I’m pretty tired. I was looking at it and then just realized I’d done a faulty calculation not including the 3 inf, 3 art in Holland to the equation.
I don’t know. Stacking there just looked like suicide. May change the purchase of the mIC to 4 inf?
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@trulpen sure, but you have to put them in Madagascar!
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nah jk, ill edit them into CUS or EUS
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@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
nah jk, ill edit them into CUS or EUS
Thanks! I’ll land 2 figs in Eire as well. I can do the edits and repost.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Queensland to 46 Sea Zone 2 fighters moved from Suiyuyan to Kweichow 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 battleship, 4 destroyers and 4 submarines moved from 54 Sea Zone to 46 Sea Zone 2 cruisers moved from 54 Sea Zone to 46 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 123 Sea Zone 4 carriers, 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 123 Sea Zone Americans attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 123 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Kweichow Americans attack with 2 fighters Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters in Kweichow, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kweichow Americans win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 mech_infantry Battle in 46 Sea Zone British loiter and taunt; Americans attack with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters, 6 submarines and 1 transport; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 6 submarines in 46 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in New Guinea Non Combat Move - Americans 1 fighter moved from 46 Sea Zone to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from Eastern United States to 109 Sea Zone 2 fighters moved from 109 Sea Zone to Scotland 2 aaGuns, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from Eire to Scotland 1 aaGun, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland 1 infantry moved from 109 Sea Zone to Scotland 1 submarine moved from 104 Sea Zone to 109 Sea Zone 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 5 infantry moved from Eastern United States to New Brunswick Nova Scotia 3 transports moved from 101 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from 123 Sea Zone to 109 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Morocco 1 artillery and 1 infantry moved from Algeria to Morocco 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Kweichow to Shensi Place Units - Americans 1 harbour placed in Eire 1 factory_minor placed in Scotland 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber placed in Eastern United States 1 submarine placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from Shensi to Suiyuyan 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan 1 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 5 PUs; UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 109 Sea Zone to 92 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Burma to India 3 aaGuns, 2 artilleries and 31 infantry moved from Burma to India 1 battleship, 1 carrier and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone EDIT: 2 fighters moved from Scotland to 109 Sea Zone EDIT: 3 aaGuns, 3 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Scotland to Eire EDIT: 1 infantry moved from Eire to Scotland 1 infantry moved from Eire to Scotland 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone EDIT: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 aaGun and 2 infantry moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Trans-Jordan to Persia 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq Place Units - UK_Pacific 1 aaGun placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 aaGun Turning on Edit Mode EDIT: Removing units owned by Americans from 109 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Eire: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Scotland: 1 factory_minor EDIT: Adding units owned by Americans to Central United States: 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 1,00 Japanese regular : 0,00
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ive got 82% on your navy with those figs removed btw
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are you fine with that or would you like to edit something?
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@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
ive got 82% on your navy with those figs removed btw
Ah, yes, I counted with being able to scramble 3 figs. Well, put them back then.
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Thanks for asking.
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I can look at that sub as well. Gimme a minute.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Queensland to 46 Sea Zone 2 fighters moved from Suiyuyan to Kweichow 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 battleship, 4 destroyers and 4 submarines moved from 54 Sea Zone to 46 Sea Zone 2 cruisers moved from 54 Sea Zone to 46 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 123 Sea Zone 4 carriers, 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 123 Sea Zone Americans attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 123 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Kweichow Americans attack with 2 fighters Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters in Kweichow, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kweichow Americans win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 mech_infantry Battle in 46 Sea Zone British loiter and taunt; Americans attack with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters, 6 submarines and 1 transport; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 6 submarines in 46 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in New Guinea Non Combat Move - Americans 1 fighter moved from 46 Sea Zone to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from Eastern United States to 109 Sea Zone 2 fighters moved from 109 Sea Zone to Scotland 2 aaGuns, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from Eire to Scotland 1 aaGun, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland 1 infantry moved from 109 Sea Zone to Scotland 1 submarine moved from 104 Sea Zone to 109 Sea Zone 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 5 infantry moved from Eastern United States to New Brunswick Nova Scotia 3 transports moved from 101 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from 123 Sea Zone to 109 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Morocco 1 artillery and 1 infantry moved from Algeria to Morocco 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Kweichow to Shensi Place Units - Americans 1 harbour placed in Eire 1 factory_minor placed in Scotland 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber placed in Eastern United States 1 submarine placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from Shensi to Suiyuyan 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan 1 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 5 PUs; UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 109 Sea Zone to 92 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Burma to India 3 aaGuns, 2 artilleries and 31 infantry moved from Burma to India 1 battleship, 1 carrier and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone EDIT: 2 fighters moved from Scotland to 109 Sea Zone EDIT: 3 aaGuns, 3 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Scotland to Eire EDIT: 1 infantry moved from Eire to Scotland 1 infantry moved from Eire to Scotland 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone EDIT: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 aaGun and 2 infantry moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Trans-Jordan to Persia 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq Place Units - UK_Pacific 1 aaGun placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 aaGun Turning on Edit Mode EDIT: Removing units owned by Americans from 109 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Eire: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Scotland: 1 factory_minor EDIT: Adding units owned by Americans to Central United States: 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 109 Sea Zone: 2 fighters and 1 submarine EDIT: Removing units owned by Americans from Eire: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 1,00 Japanese regular : 0,00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Novgorod to Greater Southern Germany 1 infantry moved from Northern Italy to Greater Southern Germany Combat - Italians Battle in Greater Southern Germany Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Greater Southern Germany Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Greater Southern Germany to Northern Italy Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,4 Italians collect 9 PUs (1 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from Queensland to 46 Sea Zone EDIT: 2 infantry moved from Queensland to New South Wales Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 cruiser, 3 destroyers and 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 aaGuns, 1 artillery and 4 infantry moved from Queensland to New South Wales 1 infantry moved from South Australia to New South Wales 1 infantry moved from Burma to India 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from 46 Sea Zone to New South Wales Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 4 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Slovakia Hungary to Romania Germans take Romania from Russians 1 infantry moved from Slovakia Hungary to Greater Southern Germany Germans take Greater Southern Germany from Russians 5 mech_infantrys moved from Germany to Slovakia Hungary 1 armour and 1 mech_infantry moved from Western Ukraine to Slovakia Hungary 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Novgorod to Archangel 2 infantry moved from Belarus to Archangel 1 bomber moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Bryansk to Smolensk 1 artillery and 2 infantry moved from Bryansk to Tambov 1 armour and 1 mech_infantry moved from Rostov to Volgograd 1 mech_infantry moved from Bryansk to Archangel 1 bomber moved from Belarus to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 3 armour moved from Rostov to Bryansk 4 mech_infantrys moved from Bessarabia to Bryansk Combat - Germans Battle in Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Volgograd Germans attack with 1 armour, 1 bomber and 2 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 4 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Archangel Germans attack with 1 bomber, 2 infantry and 2 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Archangel, round 2 : 2/5 hits, 1.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Archangel Germans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Archangel, round 3 : 1/5 hits, 1.33 expected hits Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Smolensk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Volgograd to Bryansk 1 bomber moved from Archangel to Novgorod 1 aaGun moved from Belarus to Novgorod 3 artilleries and 3 infantry moved from Holland Belgium to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom Place Units - Germans 1 fighter and 1 infantry placed in United Kingdom 3 submarines placed in 110 Sea Zone 6 mech_infantrys placed in Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,5,1,3,1,2,3,4,4,5,3,6,6,1,3,4,3,3,2,4 Germans collect 56 PUs (6 lost to blockades); end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -3.67 Germans regular : 1.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 8 artilleries and 2 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Russians 2 artilleries and 2 infantry moved from Samara to Volgograd 1 artillery and 1 infantry moved from Samara to Volgograd 3 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Japanese 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 2 fighters moved from Russia to Smolensk 1 artillery and 1 infantry moved from Yugoslavia to Greater Southern Germany 1 fighter moved from Russia to Caucasus 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Samara to Volgograd Combat - Russians Battle in Romania Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Greater Southern Germany Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany Russians win, taking Greater Southern Germany from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Volgograd Russians attack with 3 artilleries and 6 infantry Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 3 artilleries and 6 infantry in Volgograd, round 2 : 2/9 hits, 2,50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Caucasus Russians attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Caucasus Russians win, taking Caucasus from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Caucasus to Samara 2 fighters moved from Smolensk to Russia 2 armour and 3 mech_infantrys moved from Northwest Persia to Volgograd 1 aaGun moved from Samara to Volgograd 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 1 infantry moved from Vologda to Samara 1 infantry moved from Russia to Samara 1 aaGun moved from Russia to Samara 1 tactical_bomber moved from Tambov to Suiyuyan 1 fighter moved from Tambov to Russia 2 aaGuns, 4 artilleries and 14 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Yugoslavia to Bulgaria Place Units - Russians 8 artilleries and 2 tactical_bombers placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2 Russians collect 37 PUs (2 lost to blockades); end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 54 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,50 Russians regular : 0,50