I need to read up on this Vichy thing. Might swap out the art for a mech in France, but should not after R1.
L21 #1 WindowWasher (X) vs trulpen (A+24) BM3
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Novgorod 3 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 artillery and 2 infantry moved from Bessarabia to Romania 5 artilleries and 18 infantry moved from Bessarabia to Romania Combat - Russians Battle in Romania Russians attack with 6 artilleries and 20 infantry Italians defend with 1 artillery Russians roll dice for 6 artilleries and 20 infantry in Romania, round 2 : 4/26 hits, 6,33 expected hits Germans roll dice for 1 artillery in Romania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Romania Russians win, taking Romania from Germans with 6 artilleries and 19 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Battle in Novgorod Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits, 2,33 expected hits Germans roll dice for 4 infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Novgorod, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 4 infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 5 infantry moved from Bryansk to Western Ukraine 2 aaGuns moved from Bessarabia to Romania 2 armour and 2 mech_infantrys moved from Bryansk to Bessarabia 2 artilleries and 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Belarus to Eastern Poland 6 infantry moved from Novosibirsk to Vologda 2 artilleries and 2 infantry moved from Belarus to Smolensk 2 aaGuns, 4 artilleries and 13 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Archangel 3 infantry moved from Russia to Smolensk 7 infantry moved from Russia to Bryansk 2 infantry moved from Volgograd to Rostov 2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia 1 submarine moved from 109 Sea Zone to 105 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 aaGun and 2 artilleries EDIT: Adding units owned by Russians to Smolensk: 1 aaGun and 2 artilleries EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 aaGun EDIT: Adding units owned by Russians to Bryansk: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 artilleries and 1 infantry EDIT: Adding units owned by Russians to Smolensk: 2 artilleries and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 2,67 Russians regular : -1,67
-
Sorry, some more edits. Boosted Smolensk with 1 inf, 4 art, covering Arkangelsk.
-
And think I have to edit Bessarabia as well. See now that it’s a bit exposed.
-
Hell, I’ll just redo NCMs and repost.
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Novgorod 3 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 artillery and 2 infantry moved from Bessarabia to Romania 5 artilleries and 18 infantry moved from Bessarabia to Romania Combat - Russians Battle in Romania Russians attack with 6 artilleries and 20 infantry Italians defend with 1 artillery Russians roll dice for 6 artilleries and 20 infantry in Romania, round 2 : 4/26 hits, 6,33 expected hits Germans roll dice for 1 artillery in Romania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Romania Russians win, taking Romania from Germans with 6 artilleries and 19 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Battle in Novgorod Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits, 2,33 expected hits Germans roll dice for 4 infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Novgorod, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 4 infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 5 infantry moved from Bryansk to Western Ukraine 2 aaGuns moved from Bessarabia to Romania 2 artilleries and 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Belarus to Eastern Poland 6 infantry moved from Novosibirsk to Vologda 2 artilleries and 2 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Archangel 3 infantry moved from Russia to Smolensk 7 infantry moved from Russia to Bryansk 1 submarine moved from 109 Sea Zone to 91 Sea Zone 4 artilleries moved from Belarus to Smolensk 1 infantry moved from Belarus to Smolensk 2 aaGuns and 12 infantry moved from Belarus to Bryansk 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 2,67 Russians regular : -1,67
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Novgorod 3 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 artillery and 2 infantry moved from Bessarabia to Romania 5 artilleries and 18 infantry moved from Bessarabia to Romania Combat - Russians Battle in Romania Russians attack with 6 artilleries and 20 infantry Italians defend with 1 artillery Russians roll dice for 6 artilleries and 20 infantry in Romania, round 2 : 4/26 hits, 6,33 expected hits Germans roll dice for 1 artillery in Romania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Romania Russians win, taking Romania from Germans with 6 artilleries and 19 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Battle in Novgorod Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits, 2,33 expected hits Germans roll dice for 4 infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Novgorod, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 4 infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 5 infantry moved from Bryansk to Western Ukraine 2 aaGuns moved from Bessarabia to Romania 2 artilleries and 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Belarus to Eastern Poland 6 infantry moved from Novosibirsk to Vologda 2 artilleries and 2 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Archangel 3 infantry moved from Russia to Smolensk 7 infantry moved from Russia to Bryansk 1 submarine moved from 109 Sea Zone to 91 Sea Zone 4 artilleries moved from Belarus to Smolensk 1 infantry moved from Belarus to Smolensk 2 aaGuns and 12 infantry moved from Belarus to Bryansk 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 12 infantry EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 12 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 2,67 Russians regular : -1,67
-
I have too much time on my hands. Time to move the siberians towards home.
-
@trulpen said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
I have too much time on my hands. Time to move the siberians towards home.
Should’ve started to do that already a few turns back.
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 infantry, 4 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shantung to Kiangsu 1 artillery moved from Anhwe to Kiangsu 7 artilleries and 7 infantry moved from Kweichow to Yunnan 3 infantry moved from Philippines to 35 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 4 infantry, 1 submarine, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 41 Sea Zone 4 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Shan State to Yunnan 1 artillery and 2 mech_infantrys moved from Szechwan to Yunnan 1 armour moved from Hunan to Yunnan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Chahar to Hopei 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 2 bombers moved from Kwangsi to Kiangsu 1 fighter and 1 tactical_bomber moved from Philippines to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 1 marine, 2 submarines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 fighter moved from Japan to Philippines Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Turning on Edit Mode EDIT: Removing units owned by Japanese from Western Australia: 1 infantry EDIT: Changing ownership of Northern Territory from ANZAC to Japanese EDIT: Adding units owned by Japanese to Northern Territory: 1 infantry EDIT: Turning off Edit Mode Battle in Kiangsu Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kiangsu, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports British defend with 1 cruiser and 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 41 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits British roll dice for 1 cruiser and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British and 1 cruiser owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Battle in Sumatra Japanese attack with 4 infantry British defend with 1 marine Japanese roll dice for 4 infantry in Sumatra, round 2 : 1/4 hits, 0.67 expected hits UK_Pacific roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 4 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 marine Non Combat Move - Japanese 1 artillery and 1 marine moved from 35 Sea Zone to Philippines 1 aaGun moved from Anhwe to Kweichow 2 bombers moved from Kiangsu to Yunnan 1 fighter moved from 19 Sea Zone to Philippines Place Units - Japanese 1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Shantung 1 infantry and 2 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.50 UK_Pacific regular : -0.33 British regular : 0.17
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 carrier, 8 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Morocco to Tunisia 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Tunisia 2 submarines moved from 91 Sea Zone to 93 Sea Zone 2 submarines moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Battle in 93 Sea Zone Americans attack with 1 fighter and 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 93 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Americans: 2 submarines Casualties for Italians: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 fighter and 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in Tunisia Americans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 mech_infantry Americans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Tunisia to Morocco 1 fighter moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from 93 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 92 Sea Zone to 87 Sea Zone 1 armour moved from French West Africa to 87 Sea Zone 1 armour and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 2 infantry moved from Morocco to Algeria 3 aaGuns moved from Central United States to Eastern United States 1 fighter moved from Western United States to 91 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 42 Sea Zone to India 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 42 Sea Zone to 54 Sea Zone EDIT: 1 fighter moved from 54 Sea Zone to 42 Sea Zone EDIT: 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone Place Units - Americans 1 airfield placed in Morocco 2 artilleries, 7 infantry and 1 tactical_bomber placed in Eastern United States 1 infantry placed in Central United States 1 carrier and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -1,67 Italians regular : 1,67
-
I’m very surprised by your Romanian adventure, will be interesting to see if it pays off
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Shensi 2 infantry moved from Suiyuyan to Hopei 3 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17 Japanese regular : -0,67
-
@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
I’m very surprised by your Romanian adventure, will be interesting to see if it pays off
Can’t just cuddle up at home with a Sea Lion on the table. :grin:
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 carrier, 8 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Morocco to Tunisia 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Tunisia 2 submarines moved from 91 Sea Zone to 93 Sea Zone 2 submarines moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Battle in 93 Sea Zone Americans attack with 1 fighter and 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 93 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Americans: 2 submarines Casualties for Italians: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 fighter and 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in Tunisia Americans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 mech_infantry Americans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Tunisia to Morocco 1 fighter moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from 93 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 92 Sea Zone to 87 Sea Zone 1 armour moved from French West Africa to 87 Sea Zone 1 armour and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 2 infantry moved from Morocco to Algeria 3 aaGuns moved from Central United States to Eastern United States 1 fighter moved from Western United States to 91 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 42 Sea Zone to India 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 42 Sea Zone to 54 Sea Zone EDIT: 1 fighter moved from 54 Sea Zone to 42 Sea Zone EDIT: 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone Place Units - Americans 1 airfield placed in Morocco 2 artilleries, 7 infantry and 1 tactical_bomber placed in Eastern United States 1 infantry placed in Central United States 1 carrier and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Shensi 2 infantry moved from Suiyuyan to Hopei 3 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 bomber moved from India to Malaya EDIT: 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Combat - British Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: harbour Bombing raid in Malaya causes 6 damage total. Battle in Malaya Battle in 97 Sea Zone British attack with 1 submarine Italians defend with 1 submarine 1 submarine owned by the Italians submerged Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 98 Sea Zone to Romania 1 carrier, 1 cruiser and 1 fighter moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Morocco 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from 42 Sea Zone to India 1 battleship, 1 carrier and 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from Malaya to India 2 aaGuns, 1 artillery and 24 infantry moved from Burma to India 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria 1 aaGun moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 2 artilleries and 2 infantry moved from Egypt to Alexandria 1 tactical_bomber moved from 54 Sea Zone to Queensland EDIT: 1 submarine moved from 55 Sea Zone to 54 Sea Zone Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1,17 Americans regular : -1,67 Japanese regular : -0,67 Italians regular : 1,67 Japanese AA : -0,17
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Libya to Tunisia 1 armour moved from Tobruk to Tunisia Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Tunisia Italians attack with 1 armour, 1 artillery and 3 infantry Americans defend with 2 mech_infantrys Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tunisia, round 2 : 2/5 hits, 1.50 expected hits Americans roll dice for 2 mech_infantrys in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for Americans: 2 mech_infantrys Non Combat Move - Italians 2 aaGuns moved from Greater Southern Germany to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 armour moved from Northern Italy to Germany Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4 Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 0.50
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Syria ANZAC take Syria from Neutral_Axis 1 infantry moved from 72 Sea Zone to French Madagascar 1 artillery and 2 infantry moved from South Australia to Western Australia 2 infantry moved from South Australia to Northern Territory 2 fighters moved from 54 Sea Zone to Northern Territory 1 fighter moved from 54 Sea Zone to Northern Territory Combat - ANZAC Battle in French Madagascar Battle in Western Australia ANZAC attack with 1 artillery and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 2 infantry in Western Australia, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Western Australia ANZAC win, taking French Madagascar from Neutral_Axis, taking Western Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in Northern Territory ANZAC attack with 3 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 3 fighters and 2 infantry in Northern Territory, round 2 : 0/5 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters and 2 infantry in Northern Territory, round 3 : 3/5 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Northern Territory to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 aaGun moved from South Australia to Northern Territory 1 aaGun moved from South Australia to Western Australia 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone EDIT: 1 carrier and 1 fighter moved from 54 Sea Zone to 53 Sea Zone EDIT: 1 carrier moved from 54 Sea Zone to 53 Sea Zone EDIT: 1 fighter moved from 53 Sea Zone to 54 Sea Zone 1 fighter moved from India to 54 Sea Zone EDIT: 2 carriers moved from 53 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Burma: 1 infantry EDIT: Adding units owned by ANZAC to India: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : -0,50
-
well played on the Malaya maneuver
-
@trulpen did you forget your bomber up in Iceland?
-
@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
@trulpen did you forget your bomber up in Iceland?
Ah, yes, I did. Can you move it to Morocco, please?
-
I didn’t account for the bomber in my defense of Rome, will make edits to italian move, nothing drastic just defensive relocations