@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from 33 Sea Zone to 55 Sea Zone
3 fighters moved from 33 Sea Zone to 32 Sea Zone
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French West Africa
1 marine moved from French West Africa to 87 Sea Zone
1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Battle in Java
Battle in Algeria
Battle in Morocco
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Java from Japanese, taking Algeria from Neutral_Axis, taking Morocco from Neutral_Axis with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 32 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 32 Sea Zone to Hawaiian Islands
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 87 Sea Zone to 91 Sea Zone
2 submarines moved from 87 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Iceland
Place Units - Americans
1 fighter placed in Western United States
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Japanese regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to Shensi
2 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
7 infantry moved from Kansu to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -2,67
Japanese regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from 33 Sea Zone to 55 Sea Zone
3 fighters moved from 33 Sea Zone to 32 Sea Zone
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French West Africa
1 marine moved from French West Africa to 87 Sea Zone
1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Battle in Java
Battle in Algeria
Battle in Morocco
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Java from Japanese, taking Algeria from Neutral_Axis, taking Morocco from Neutral_Axis with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 32 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 32 Sea Zone to Hawaiian Islands
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 87 Sea Zone to 91 Sea Zone
2 submarines moved from 87 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Iceland
Place Units - Americans
1 fighter placed in Western United States
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to Shensi
2 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
7 infantry moved from Kansu to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 5 infantry moved from India to Burma
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from India to Sumatra
1 fighter moved from 39 Sea Zone to Sumatra
1 fighter moved from Eastern Persia to Burma
1 bomber moved from Eastern Persia to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Sumatra
British attack with 1 fighter, 1 marine and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Sumatra
British win, taking Sumatra from Japanese with 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Burma
British attack with 1 artillery, 1 bomber, 2 fighters and 5 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters and 5 infantry in Burma, round 2 : 4/9 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 carrier and 1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from Burma to India
2 aaGuns moved from India to Burma
18 infantry moved from India to Burma
1 fighter moved from Burma to 42 Sea Zone
1 fighter moved from Burma to India
1 carrier and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Alexandria to Egypt
1 artillery and 3 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to India
3 infantry moved from India to Burma
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour moved from British Somaliland to Anglo Egyptian Sudan
1 infantry moved from British Somaliland to Ethiopia
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 39 Sea Zone to 42 Sea Zone
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -2,67
Americans regular : -0,17
Japanese regular : -1,67
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to Algeria
1 infantry moved from Tunisia to Algeria
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Tobruk to Libya
1 infantry moved from Tobruk to Libya
1 infantry moved from Tobruk to Libya
1 fighter moved from Greece to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 armour moved from Slovakia Hungary to Northern Italy
6 infantry moved from Yugoslavia to Northern Italy
2 artilleries and 1 infantry moved from Slovakia Hungary to Romania
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Romania
Italians attack with 2 artilleries and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 2 artilleries and 1 infantry in Romania, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Romania
Italians roll dice for 2 artilleries in Romania, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Romania
Italians roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Romania, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Romania, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Romania, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Romania, round 7 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Romania, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking 97 Sea Zone from British, taking Romania from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Algeria
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 infantry in Algeria, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 infantry in Algeria, round 4 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
2 aaGuns moved from Slovakia Hungary to Greater Southern Germany
Place Units - Italians
1 destroyer placed in 93 Sea Zone
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -2.50
Russians regular : -0.67
I expected you to try and bring a transport from around Africa, didn’t foresee the Java grab, well played
A little risky. 33 % risk (or pwrhapa slightly more) of losing a plane, ehich I did, but need to shake things up.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from Caroline Islands to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kiangsu
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 42 Sea Zone to India
EDIT: 1 carrier moved from 42 Sea Zone to 57 Sea Zone
EDIT: 1 fighter moved from 42 Sea Zone to 57 Sea Zone
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea Zone
EDIT: 1 carrier moved from 57 Sea Zone to 42 Sea Zone
EDIT: 1 fighter moved from 57 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
EDIT: 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
EDIT: 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
EDIT: 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
EDIT: 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from India to Burma
1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 aaGuns, 1 artillery and 4 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from Caroline Islands to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kiangsu
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 42 Sea Zone to India
EDIT: 1 carrier moved from 42 Sea Zone to 57 Sea Zone
EDIT: 1 fighter moved from 42 Sea Zone to 57 Sea Zone
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea Zone
EDIT: 1 carrier moved from 57 Sea Zone to 42 Sea Zone
EDIT: 1 fighter moved from 57 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
EDIT: 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
EDIT: 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
EDIT: 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
EDIT: 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from India to Burma
1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 aaGuns, 1 artillery and 4 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Did some move edits to try and show that the 3 A-figs stay on US-ac’s. The UK-ac only has 1 UK-fig on it. Also the 2 tr in the Med has 1 aussie inf on them each.
@trulpen said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
A little risky. 33 % risk (or pwrhapa slightly more) of losing a plane, ehich I did, but need to shake things up.
Looks like I’m dyslectic, but was on the phone.
@trulpen said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
Did some move edits to try and show that the 3 A-figs stay on US-ac’s. The UK-ac only has 1 UK-fig on it. Also the 2 tr in the Med has 1 aussie inf on them each.
Changed my mind, the UK-ac still has an A-fig on it as well.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from Caroline Islands to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kiangsu
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 42 Sea Zone to India
EDIT: 1 carrier moved from 42 Sea Zone to 57 Sea Zone
EDIT: 1 fighter moved from 42 Sea Zone to 57 Sea Zone
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea Zone
EDIT: 1 carrier moved from 57 Sea Zone to 42 Sea Zone
EDIT: 1 fighter moved from 57 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
EDIT: 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
EDIT: 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
EDIT: 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
EDIT: 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from India to Burma
1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 aaGuns, 1 artillery and 4 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from 98 Sea Zone: 1 infantry
EDIT: Adding units owned by British to 98 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Slept on it and only put 1 aussie-inf on a UK-tr.
Liked the ostrich.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
2 fighters moved from 114 Sea Zone to 115 Sea Zone
1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 fighter and 1 infantry moved from Scotland to United Kingdom
1 bomber moved from Western Germany to United Kingdom
3 artilleries moved from Western Germany to France
8 transports moved from 114 Sea Zone to 113 Sea Zone
7 artilleries moved from Western Germany to 113 Sea Zone
9 artilleries moved from Germany to Poland
1 transport moved from 113 Sea Zone to 112 Sea Zone
7 artilleries and 7 transports moved from 113 Sea Zone to 114 Sea Zone
17 infantry moved from Poland to Baltic States
6 artilleries moved from Poland to Baltic States
1 marine moved from Poland to 114 Sea Zone
1 battleship and 1 marine moved from 114 Sea Zone to 112 Sea Zone
1 carrier moved from 114 Sea Zone to 112 Sea Zone
1 armour moved from Slovakia Hungary to Poland
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
6 armour and 3 mech_infantrys moved from Poland to Baltic States
21 infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Poland to Baltic States
Combat - Germans
Battle in Novgorod
Germans attack with 5 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 infantry in Novgorod, round 2 : 2/5 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 6 armour, 6 artilleries, 17 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 6 artilleries, 17 infantry and 4 mech_infantrys in Baltic States, round 2 : 11/33 hits, 9.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour, 6 artilleries, 17 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Eastern Poland, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 2 fighters
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 115 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 115 Sea Zone, round 3 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 115 Sea Zone, round 4 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Germans
2 fighters moved from 115 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
3 aaGuns moved from Poland to Baltic States
1 bomber moved from Eastern Poland to Southern Italy
3 aaGuns moved from Slovakia Hungary to Poland
7 artilleries moved from 114 Sea Zone to Poland
Place Units - Germans
3 infantry placed in France
1 fighter placed in Western Germany
3 infantry placed in United Kingdom
2 artilleries and 5 infantry placed in Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 0.50
@trulpen same
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
3 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Bessarabia to Romania
5 artilleries and 18 infantry moved from Bessarabia to Romania
Combat - Russians
Battle in Romania
Russians attack with 6 artilleries and 20 infantry
Italians defend with 1 artillery
Russians roll dice for 6 artilleries and 20 infantry in Romania, round 2 : 4/26 hits, 6,33 expected hits
Germans roll dice for 1 artillery in Romania, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 6 artilleries and 19 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Novgorod
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits, 2,33 expected hits
Germans roll dice for 4 infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Novgorod, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 4 infantry
Casualties for Germans: 4 infantry
Non Combat Move - Russians
5 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bessarabia to Romania
2 armour and 2 mech_infantrys moved from Bryansk to Bessarabia
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
6 infantry moved from Novosibirsk to Vologda
2 artilleries and 2 infantry moved from Belarus to Smolensk
2 aaGuns, 4 artilleries and 13 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Archangel
3 infantry moved from Russia to Smolensk
7 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia
1 submarine moved from 109 Sea Zone to 105 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 2,67
Russians regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
3 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Bessarabia to Romania
5 artilleries and 18 infantry moved from Bessarabia to Romania
Combat - Russians
Battle in Romania
Russians attack with 6 artilleries and 20 infantry
Italians defend with 1 artillery
Russians roll dice for 6 artilleries and 20 infantry in Romania, round 2 : 4/26 hits, 6,33 expected hits
Germans roll dice for 1 artillery in Romania, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 6 artilleries and 19 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Novgorod
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits, 2,33 expected hits
Germans roll dice for 4 infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Novgorod, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 4 infantry
Casualties for Germans: 4 infantry
Non Combat Move - Russians
5 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bessarabia to Romania
2 armour and 2 mech_infantrys moved from Bryansk to Bessarabia
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
6 infantry moved from Novosibirsk to Vologda
2 artilleries and 2 infantry moved from Belarus to Smolensk
2 aaGuns, 4 artilleries and 13 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Archangel
3 infantry moved from Russia to Smolensk
7 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia
1 submarine moved from 109 Sea Zone to 105 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 2,67
Russians regular : -1,67
Sub to z91 instead. Had some initial idea of going to z110 with USN, but when looking closer I realize it’s difficult to achieve such ambitions.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
3 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Bessarabia to Romania
5 artilleries and 18 infantry moved from Bessarabia to Romania
Combat - Russians
Battle in Romania
Russians attack with 6 artilleries and 20 infantry
Italians defend with 1 artillery
Russians roll dice for 6 artilleries and 20 infantry in Romania, round 2 : 4/26 hits, 6,33 expected hits
Germans roll dice for 1 artillery in Romania, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 6 artilleries and 19 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Novgorod
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits, 2,33 expected hits
Germans roll dice for 4 infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Novgorod, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 4 infantry
Casualties for Germans: 4 infantry
Non Combat Move - Russians
5 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bessarabia to Romania
2 armour and 2 mech_infantrys moved from Bryansk to Bessarabia
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
6 infantry moved from Novosibirsk to Vologda
2 artilleries and 2 infantry moved from Belarus to Smolensk
2 aaGuns, 4 artilleries and 13 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Archangel
3 infantry moved from Russia to Smolensk
7 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia
1 submarine moved from 109 Sea Zone to 105 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun and 2 artilleries
EDIT: Adding units owned by Russians to Smolensk: 1 aaGun and 2 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 aaGun
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 artilleries and 1 infantry
EDIT: Adding units owned by Russians to Smolensk: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 2,67
Russians regular : -1,67