@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
Interesting situation we have.
I am curious about Russian move.
Not so much because of Japan, but the European front.
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Sumatra: 1 bomber
EDIT: Adding units owned by Germans to Shan State: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Shan State: 1 bomber
EDIT: Adding units owned by Germans to Turkey: 1 bomber
EDIT: Turning off Edit Mode
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
2 infantry moved from Volgograd to Rostov
1 fighter moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Northwest Persia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
1 fighter owned by the Russians retreated
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery moved from Volgograd to Caucasus
1 artillery and 5 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Sikang to Shensi
1 mech_infantry moved from Vologda to Novosibirsk
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Urals to Timguska
1 tactical_bomber moved from Novgorod to Russia
1 fighter moved from Novgorod to Belarus
1 fighter moved from Northwest Persia to Caucasus
1 fighter moved from Rostov to Russia
Place Units - Russians
1 infantry placed in Volgograd
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : 0,33
Russians regular : -0,33
@pejon_88 Stalin is fighting bravely, but has a tough time.
Stalin is a bitch.
According to Hitler.
@pejon_88 said in L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16):
@pejon_88 Stalin is fighting bravely, but has a tough time.
I love the Italian Russian encounters.
Bad dice for the Axis
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens;
Japanese buy 2 destroyers, 9 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 artillery moved from Olgiy to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
8 artilleries and 2 infantry moved from Shan State to Yunnan
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
3 fighters and 3 tactical_bombers moved from Shan State to Szechwan
3 fighters and 2 tactical_bombers moved from Shan State to Yunnan
1 infantry moved from Kweichow to Yunnan
Combat - Japanese
Battle in Kansu
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kansu, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kansu, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kansu, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kansu
Chinese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Szechwan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 5/8 hits, 3.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 8 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 8 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 8/16 hits, 6.50 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 8 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
2 battleships, 3 carriers and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
3 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from 36 Sea Zone to Philippines
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
3 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Olgiy to Dzavhan
1 armour moved from Tsagaan Olom to Dzavhan
1 mech_infantry moved from Chahar to Dzavhan
1 mech_infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Hunan
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
3 fighters and 3 tactical_bombers moved from Szechwan to Shan State
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to Shan State
1 aaGun moved from Anhwe to Kweichow
1 aaGun moved from Kweichow to Yunnan
Place Units - Japanese
4 infantry placed in Japan
3 mech_infantrys placed in Manchuria
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in Kwangtung
2 destroyers and 1 submarine placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Japanese regular : 0.67
Nonetheless, Japan is back!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens;
Japanese buy 2 destroyers, 9 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 artillery moved from Olgiy to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
8 artilleries and 2 infantry moved from Shan State to Yunnan
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
3 fighters and 3 tactical_bombers moved from Shan State to Szechwan
3 fighters and 2 tactical_bombers moved from Shan State to Yunnan
1 infantry moved from Kweichow to Yunnan
Combat - Japanese
Battle in Kansu
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kansu, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kansu, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kansu, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kansu
Chinese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Szechwan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 5/8 hits, 3.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 8 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 8 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 8/16 hits, 6.50 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 8 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
2 battleships, 3 carriers and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
3 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from 36 Sea Zone to Philippines
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
3 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Olgiy to Dzavhan
1 armour moved from Tsagaan Olom to Dzavhan
1 mech_infantry moved from Chahar to Dzavhan
1 mech_infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Hunan
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
3 fighters and 3 tactical_bombers moved from Szechwan to Shan State
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to Shan State
1 aaGun moved from Anhwe to Kweichow
1 aaGun moved from Kweichow to Yunnan
Place Units - Japanese
4 infantry placed in Japan
3 mech_infantrys placed in Manchuria
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in Kwangtung
2 destroyers and 1 submarine placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.00
Japanese regular : 0.67
Triple allied move to go…
cheers
@amon-sul Yes I saw that! And great defense on my part.
@amon-sul Yup, good income!
@pejon_88 said in L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16):
@amon-sul Yup, good income!
Not as nice as USA one, but I wont complain.
We are soon finishing 10 turns of the game.
Quite a record in this 10 rounds, the game still open, both sides loaded with money and units.
So cool :)
@amon-sul Yeah :)
Will try and play today.
@pejon_88 said in L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16):
@amon-sul Yeah :)
Will try and play today.
I am excited as almost as Trulpen. But maybe even more , since I have only one game , and he a dozen at a time xd
@amon-sul Haha, maybe you should start an additional one then ;)
@pejon_88 said in L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16):
@amon-sul Haha, maybe you should start an additional one then ;)
Yay!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 8 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from India to Szechwan
6 fighters moved from Shensi to Szechwan
Combat - Americans
Battle in Szechwan
Americans attack with 1 bomber and 6 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 6 fighters in Szechwan, round 2 : 3/7 hits, 3,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2,50 expected hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Holland Belgium
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from Southeast Mexico to 89 Sea Zone
3 infantry moved from Venezuela to 89 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Szechwan to India
5 fighters moved from Szechwan to Caucasus
1 mech_infantry moved from New Britain to 47 Sea Zone
1 carrier, 1 fighter, 1 mech_infantry and 2 transports moved from 47 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Wake Island to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 carriers, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
Place Units - Americans
2 transports placed in 101 Sea Zone
8 infantry placed in Central United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -3,17
Italians regular : -0,33
Japanese regular : 0,67
Germans regular : 1,33