@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16)
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 4 infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Hopei to Sikang 1 fighter moved from Hopei to Sikang 1 artillery and 3 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Caucasus to Ukraine 1 fighter moved from Belarus to Western Ukraine 1 tactical_bomber moved from Belarus to Novgorod 2 infantry moved from Belarus to Novgorod 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Northwest Persia Russians attack with 1 artillery and 4 infantry Germans defend with 1 aaGun; Italians defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery and 4 infantry in Northwest Persia, round 2 : 1/5 hits, 1,17 expected hits Italians roll dice for 1 aaGun, 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Northwest Persia Russians roll dice for 1 artillery and 3 infantry in Northwest Persia, round 3 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Northwest Persia Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 4 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 4 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia 1 artillery owned by the Russians retreated to Caucasus Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 4 infantry Casualties for Germans: 1 aaGun Casualties for Italians: 1 infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 3/5 hits, 1,50 expected hits Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Russians roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Sikang Russians attack with 1 armour, 1 fighter and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Sikang to Caucasus 2 artilleries and 1 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Tsinghai to Shensi 1 fighter moved from Ukraine to Caucasus 1 tactical_bomber moved from Novgorod to Belarus 4 infantry moved from Bryansk to Belarus 1 fighter moved from Western Ukraine to Belarus 2 infantry moved from Nenetsia to Urals 1 artillery and 5 infantry moved from Russia to Bryansk 3 mech_infantrys moved from Nenetsia to Belarus 1 mech_infantry moved from Tsinghai to Vologda Place Units - Russians 3 infantry placed in Volgograd Russians undo move 1. 1 artillery and 2 infantry placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 Italians regular : 1,00 Germans regular : -1,67 Russians regular : 0,67 -
@pejon_88 said in L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16):
@amon-sul You mean in other previous games?
Yeah, the Taranto thing was my standard move before with Allies, but then I got diced a, few times, and saw the other good players dont go for it so often so i abandoned it as my standard uk 1 move. It doesnt mean i ll never play it, but Definitely not almost always as i used too
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It started very badly for U,
Russia lost the battle against Italy,
2 unusually strong countries in this game met in rare head to head battle.
The Italians showed their strength.
But all other battles went very smoothly for U.
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Will U be able to be online today some where between 12 and 14 hours CET?
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@amon-sul said in L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16):
Ah U mean 1 inf in each terittory because of the Guerillas threat. ok. But to move to India and Russia?
Mechs are of course great for J as well. Big areas to cover. But you don’t want to end up using them for garrison. Also, with the inf-train you have 2 steps to Calcutta and 3 steps to Moscow. From Berlin it’s 5 steps to Moscow and 6 steps to Stalingrad/Caucasus.
The range and flexibility is simply more worth to G than J, and that’s because J usually needs to garrison China and has to have those inf in place anyway. In OOB mechs are a far superior unit on land also for J.
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@amon-sul I will not sit by the computer, but look at my phone regularly.
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Ok, i ll try to roll first round in 30-40 minutes
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I had some, family issues. I apologise for not coming up.
I ll try to play ASAP.
Maybe, in 3-4 hours
Cheers
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@amon-sul No worries. Play when you have time.
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 carriers, 3 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour moved from Yakut S.S.R. to Tsagaan Olom Japanese take Dzavhan from Russians Japanese take Tsagaan Olom from Russians 1 artillery moved from Yenisey to Olgiy Japanese take Olgiy from Russians 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Central Mongolia to Suiyuyan 1 mech_infantry moved from Chahar to Suiyuyan 2 mech_infantrys moved from Kiangsu to Kweichow 1 submarine moved from 78 Sea Zone to 39 Sea Zone 1 battleship, 2 destroyers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 cruiser moved from 43 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 battleship, 5 carriers, 3 destroyers, 2 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 3 fighters moved from Philippines to 37 Sea Zone 5 fighters and 2 tactical_bombers moved from Kiangsi to 37 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - Japanese Battle in Kweichow Japanese attack with 6 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 6 infantry and 3 mech_infantrys in Kweichow, round 2 : 3/9 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 4 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 39 Sea Zone Japanese attack with 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 37 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 10 fighters, 5 submarines, 5 tactical_bombers and 1 transport British defend with 1 fighter; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 5 submarines and 1 transport; ANZAC defend with 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport Japanese roll dice for 5 submarines in 37 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits Units damaged: 1 carrier owned by the ANZAC, 1 carrier owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 10 fighters, 5 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 12/24 hits, 12.33 expected hitsCombat Hit Differential Summary :
Chinese regular : -1.33 French regular : 0.67 Japanese regular : 2.17 -
I ve scored 3+12 hits = 15 hits total
First 3 hits I assigned :
- tip BB
- tip ANzac AC
- tip USA AC
the rest I leave to U
cheers
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@amon-sul 7 subs, damage 3 AC, then destroyers. Going forth max d, saving US as far as possible.
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@pejon_88 Depending on Japanese subs left I might need a des :)
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Feel free to roll USA rd 1 dices
Since I wont be able to roll anything in the next 12 hours
If USA, doesnt get tremendous dice, i ll procedd w with japan, so u ll probably roll Japan 2nd round dices too.
But dont roll it, before I see Usa 1 dice, and I tell U we can proceed.
Thanks
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@amon-sul So if I understand correctly I will roll US now and post save game. I will do that :)
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 carriers, 3 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour moved from Yakut S.S.R. to Tsagaan Olom Japanese take Dzavhan from Russians Japanese take Tsagaan Olom from Russians 1 artillery moved from Yenisey to Olgiy Japanese take Olgiy from Russians 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Central Mongolia to Suiyuyan 1 mech_infantry moved from Chahar to Suiyuyan 2 mech_infantrys moved from Kiangsu to Kweichow 1 submarine moved from 78 Sea Zone to 39 Sea Zone 1 battleship, 2 destroyers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 cruiser moved from 43 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 battleship, 5 carriers, 3 destroyers, 2 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 3 fighters moved from Philippines to 37 Sea Zone 5 fighters and 2 tactical_bombers moved from Kiangsi to 37 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - Japanese Battle in Kweichow Japanese attack with 6 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 6 infantry and 3 mech_infantrys in Kweichow, round 2 : 3/9 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 3 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 4 : 1/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 39 Sea Zone Japanese attack with 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 37 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 10 fighters, 5 submarines, 5 tactical_bombers and 1 transport British defend with 1 fighter; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 5 submarines and 1 transport; ANZAC defend with 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport Japanese roll dice for 5 submarines in 37 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits Units damaged: 1 carrier owned by the ANZAC, 1 carrier owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 10 fighters, 5 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 12/24 hits, 12,33 expected hits Units damaged: 3 carriers owned by the Americans Americans roll dice for 7 submarines in 37 Sea Zone, round 2 : 3/7 hits, 1,17 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 10 fighters and 2 transports in 37 Sea Zone, round 2 : 12/24 hits, 12,00 expected hitsCombat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : 1,83 French regular : 0,67 Japanese regular : 2,17 -
@pejon_88 Ok, so very interesting indeed! Our subs scored about 2 hits more each than average and the other ships per average.
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Its odd
It wont open my last Jap 9 map,
but it can open Ur last Russia 9 map
i dont get it
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Error: games.strategy.triplea.delegate.battle.steps.change.ClearGeneralCasualties If this is not expected, please file a bug report and attach the error message above and the save game you are trying to load.
Maybe its because in the middle of the battle?





