Scramble 114?
L21: freh v Colt45554 (L+16) BM
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Combat Move - British 1 tactical_bomber moved from India to Iraq 3 infantry moved from Persia to Iraq 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 98 Sea Zone to 96 Sea Zone 2 fighters moved from 91 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 mech_infantrys moved from India to Yunnan 2 fighters moved from India to Yunnan Combat - British Battle in Iraq British attack with 1 artillery, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 0/4 hits, 1.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Iraq, round 4 : 1/3 hits, 1.17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery and 1 tactical_bomber in Iraq, round 5 : 0/2 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Iraq 1 tactical_bomber owned by the British retreated Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 3 infantry Casualties for Neutral_Axis: 2 infantry Battle in Yunnan British attack with 2 fighters and 2 mech_infantrys Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 2 fighters and 2 mech_infantrys in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan British roll dice for 2 fighters and 1 mech_infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British roll dice for 2 fighters and 1 mech_infantry in Yunnan, round 4 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Battle in 96 Sea Zone British attack with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 carrier owned by the British lost in 96 Sea Zone British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser, 4 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 3/6 hits, 3.17 expected hitsCombat Hit Differential Summary :
Japanese regular : -1.00 Germans regular : -0.17 Neutral_Axis regular : 1.33 British regular : -3.83 -
@freh the plan was good but after that first round, i expected disaster. Now it could be a close one, depending on your defense roll here
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The auto-casualty would be kill carrier, cruiser, one fig
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@Colt45554 kill the cruiser, AC, and a ftr.
you’re right, great dice will save me here, or else I’m screwed! lol
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from Brazil to 86 Sea Zone 1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in Gibraltar Americans attack with 1 artillery, 1 infantry and 1 marine Italians defend with 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Marshall Islands from Japanese, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Morocco Americans attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 3 infantry moved from Brazil to Suriname 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 bomber and 1 fighter moved from Wake Island to Caroline Islands 1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands 1 fighter moved from Eastern United States to Suriname Place Units - Americans 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry EDIT: Turning off Edit Mode 1 infantry placed in Western United States 1 infantry placed in Central United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 tactical_bomber moved from India to Iraq 3 infantry moved from Persia to Iraq 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 98 Sea Zone to 96 Sea Zone 2 fighters moved from 91 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 mech_infantrys moved from India to Yunnan 2 fighters moved from India to Yunnan Combat - British Battle in Iraq British attack with 1 artillery, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 0/4 hits, 1.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Iraq, round 4 : 1/3 hits, 1.17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery and 1 tactical_bomber in Iraq, round 5 : 0/2 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Iraq 1 tactical_bomber owned by the British retreated Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 3 infantry Casualties for Neutral_Axis: 2 infantry Battle in Yunnan British attack with 2 fighters and 2 mech_infantrys Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 2 fighters and 2 mech_infantrys in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan British roll dice for 2 fighters and 1 mech_infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British roll dice for 2 fighters and 1 mech_infantry in Yunnan, round 4 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Battle in 96 Sea Zone British attack with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 carrier owned by the British lost in 96 Sea Zone British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser, 4 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 96 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 2 fighters in 96 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 submarine owned by the British, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 96 Sea Zone British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 4 : 3/4 hits, 2.17 expected hits Germans roll dice for 1 battleship, 1 fighter and 1 transport in 96 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 cruiser owned by the British and 1 transport owned by the Germans lost in 96 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Non Combat Move - British 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from Iraq to Persia 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from United Kingdom to 91 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Yunnan to India 1 aaGun and 4 infantry moved from India to Burma Place Units - British 1 factory_minor placed in Persia 1 armour, 1 fighter and 1 infantry placed in Egypt Turning on Edit Mode EDIT: Changing PUs for British from 6 to 0 EDIT: Adding units owned by British to 109 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 1.83 Japanese regular : -1.33 Italians regular : -0.33 Germans regular : -0.33 Neutral_Axis regular : 2.00 British regular : -3.00 -
one quick ncm change, 1 inf goes to french central africa
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ItaliansCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 3 armour moved from Romania to Western Ukraine 1 mech_infantry moved from Romania to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 3 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns, 2 artilleries and 1 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 2 infantry moved from Greece to Bulgaria Place Units - Italians 3 infantry placed in Northern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Russians regular : 0.67 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 33 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 91 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bessarabia to Ukraine 1 bomber moved from Western Germany to Ukraine 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 11 armour, 4 artilleries, 18 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour moved from Poland to Western Ukraine 1 infantry moved from Bessarabia to Eastern Poland 1 artillery moved from Bessarabia to Western Ukraine 1 artillery moved from Germany to Poland 2 armour and 6 mech_infantrys moved from Germany to Poland 1 submarine moved from 110 Sea Zone to 124 Sea Zone 2 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy 1 bomber moved from Ukraine to Western Ukraine 6 infantry moved from Finland to Karelia Place Units - Germans 3 infantry placed in France Germans undo move 1. 2 infantry placed in France 1 infantry and 6 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Germans undo move 3. 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.00 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Bryansk 4 aaGuns, 2 armour, 5 artilleries, 28 infantry and 2 mech_infantrys moved from Belarus to Bryansk 2 artilleries and 7 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 aaGun and 1 infantry moved from Korea to Manchuria 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 armour and 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 cruiser and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 armour moved from Anhwe to Manchuria 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers moved from Jehol to Manchuria 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 fighter and 4 tactical_bombers moved from Hunan to Manchuria 2 bombers moved from Kwangsi to Manchuria 4 fighters moved from 35 Sea Zone to Manchuria 3 fighters moved from Philippines to Manchuria 2 battleships and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 2 fighters moved from Japan to Manchuria 1 tactical_bomber moved from Jehol to Manchuria 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 marine moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 19 Sea Zone 2 mech_infantrys moved from Kiangsu to 19 Sea Zone 1 marine and 1 mech_infantry moved from 19 Sea Zone to Manchuria 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery and 2 infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Shan State Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Korea Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Manchuria Japanese attack with 1 armour, 1 artillery, 2 bombers, 12 fighters, 5 infantry, 1 marine, 2 mech_infantrys and 7 tactical_bombers Russians defend with 2 aaGuns and 17 infantry Russians roll AA dice in Manchuria : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 battleships and 1 cruiser in Manchuria, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 12 fighters, 5 infantry, 1 marine, 2 mech_infantrys and 7 tactical_bombers in Manchuria, round 2 : 11/31 hits, 14.50 expected hits Chinese roll dice for 2 aaGuns and 17 infantry in Manchuria, round 2 : 7/17 hits, 5.67 expected hits 5 infantry owned by the Japanese, 10 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 12 fighters, 1 marine and 7 tactical_bombers in Manchuria, round 3 : 12/24 hits, 13.17 expected hits Chinese roll dice for 7 infantry in Manchuria, round 3 : 2/7 hits, 2.33 expected hits 7 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 marine owned by the Japanese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 2 bombers, 12 fighters and 7 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Japanese: 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys Casualties for Russians: 2 aaGuns and 17 infantry Non Combat Move - Japanese 6 fighters moved from Manchuria to 19 Sea Zone 2 fighters moved from Manchuria to Japan 1 fighter moved from Manchuria to Anhwe 1 tactical_bomber moved from Manchuria to Japan 1 tactical_bomber moved from Manchuria to Japan 1 tactical_bomber moved from Manchuria to Anhwe 1 fighter moved from Manchuria to Anhwe 1 tactical_bomber moved from Manchuria to Jehol 1 tactical_bomber moved from Manchuria to Jehol 1 tactical_bomber moved from Manchuria to Jehol 1 tactical_bomber moved from Manchuria to Jehol 1 fighter moved from Manchuria to Jehol 1 submarine moved from 16 Sea Zone to 19 Sea Zone 1 fighter moved from Manchuria to Jehol 2 bombers moved from Manchuria to Anhwe 1 infantry moved from Suiyuyan to Hopei 1 mech_infantry moved from Kiangsu to Hunan 1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 2 carriers moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Hopei to Anhwe Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 carrier placed in 19 Sea Zone 1 destroyer and 1 submarine placed in 19 Sea Zone 1 fighter placed in Japan Japanese undo move 3. 1 submarine placed in 19 Sea Zone 1 destroyer placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Philippines: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -6.00 UK_Pacific regular : 0.33 ANZAC regular : -0.33 Russians regular : -0.33 Russians AA : -1.00 -
TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 3 infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 3 infantry moved from 92 Sea Zone to Algeria 1 armour moved from Morocco to Algeria 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 fighter moved from Suriname to French West Africa 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 marine moved from Gibraltar to 92 Sea Zone 1 marine moved from 92 Sea Zone to Algeria 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 4 fighters moved from 33 Sea Zone to Paulau Island 1 bomber, 2 fighters and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone -
sz 35 scram?
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@Colt45554 nope! RIP DD
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 3 infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 3 infantry moved from 92 Sea Zone to Algeria 1 armour moved from Morocco to Algeria 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 fighter moved from Suriname to French West Africa 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 marine moved from Gibraltar to 92 Sea Zone 1 marine moved from 92 Sea Zone to Algeria 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 4 fighters moved from 33 Sea Zone to Paulau Island 1 bomber, 2 fighters and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone Combat - Americans Battle in Marianas Battle in Algeria Americans attack with 1 armour, 1 artillery, 3 infantry and 1 marine Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Marianas from Japanese, taking Algeria from Neutral_Axis with 1 armour, 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in French West Africa Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 1/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Paulau Island Americans attack with 4 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Paulau Island, round 2 : 3/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 35 Sea Zone Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from Paulau Island to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 bomber moved from 35 Sea Zone to Burma 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from French West Africa to Nigeria 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 fighters placed in Western United States 2 infantry placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States Americans undo move 5. 2 infantry placed in Central United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 2 infantry moved from Shensi to Kweichow 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Kweichow to Sikang Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kansu 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 2 destroyers and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from Burma to Yunnan 2 fighters moved from India to Yunnan 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta Combat - British Battle in Malta British attack with 1 artillery and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery and 1 infantry in Malta, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta British win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Yunnan British attack with 2 fighters and 4 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 2 fighters and 4 infantry in Yunnan, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan British roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 3 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 2 fighters moved from Yunnan to India 1 artillery and 14 infantry moved from India to Burma 1 tactical_bomber moved from Persia to India 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 fighter moved from 92 Sea Zone to United Kingdom 1 fighter moved from Egypt to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 destroyer placed in 81 Sea Zone 2 infantry placed in Egypt 3 infantry placed in Persia 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 2.00 Italians regular : -0.67 Japanese regular : 0.67 Neutral_Axis regular : -0.67 British regular : 1.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 fighter moved from Southern Italy to 96 Sea Zone 2 artilleries and 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 2 armour moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Ukraine Italians attack with 3 armour, 2 artilleries, 1 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 3 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 3 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 2 aaGuns moved from Bessarabia to Ukraine 2 infantry moved from Bulgaria to Romania 1 infantry moved from Northern Italy to France 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from 96 Sea Zone to Southern Italy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 2 infantry moved from Tunisia to Libya Place Units - Italians 1 fighter placed in Southern Italy 2 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 0.33 -
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Germans Germans buy 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 infantry moved from Karelia to Novgorod 1 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 1 bomber moved from Western Ukraine to Belarus 1 armour moved from Poland to Novgorod 1 armour moved from Poland to Novgorod 2 mech_infantrys moved from Poland to Novgorod Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Novgorod Germans attack with 2 armour, 7 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 armour, 7 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/11 hits, 2.50 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 3 aaGuns, 12 armour, 5 artilleries, 17 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine 4 mech_infantrys moved from Poland to Bessarabia 6 artilleries moved from Poland to Eastern Poland 9 mech_infantrys moved from Western Germany to Poland 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 infantry moved from Western Germany to France 1 artillery and 1 infantry moved from Tobruk to Libya 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Belarus to Ukraine 1 bomber moved from Western Germany to Southern Italy 3 aaGuns moved from Western Germany to Northern Italy Place Units - Germans 3 infantry placed in France 10 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6 Germans collect 45 PUs (3 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -0.50 -
TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 12 artilleries, 2 fighters, 36 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Ukraine 1 armour moved from Volgograd to Ukraine Combat - Russians Russians creates battle in territory 125 Sea Zone Russians creates battle in territory 113 Sea Zone Battle in Ukraine Russians attack with 3 armour, 12 artilleries, 2 fighters, 36 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 3 aaGuns, 12 armour, 5 artilleries, 1 bomber, 17 infantry and 4 mech_infantrys; Italians defend with 2 aaGuns, 3 armour, 2 artilleries, 1 factory_minor and 1 mech_infantry Italians roll AA dice in Ukraine : 3/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians lost in Ukraine Russians roll dice for 3 armour, 12 artilleries, 36 infantry and 2 mech_infantrys in Ukraine, round 2 : 15/53 hits, 13.83 expected hitsCombat Hit Differential Summary :
Russians regular : 1.17 Italians AA : 2.50





