@666 You couldn’t retreat as you got too many hits. Curse of great dice :P
No worries, game will still be here when you are feeling better. Get well soon!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Northern Italy to France
4 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
6 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,3,4,1,1,3
Italians collect 5 PUs (10 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Caroline Islands to 26 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Libya to Tobruk
Place Units - ANZAC
2 destroyers and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Both ANZAC figs 1 US CV
wait, french fig suppose to go to bryansk
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Caroline Islands to 26 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Libya to Tobruk
Place Units - ANZAC
2 destroyers and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Russia: 1 fighter
EDIT: Adding units owned by French to Bryansk: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 9 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Kiangsi to Hunan
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Hunan
Germans attack with 2 armour
Chinese defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour in Hunan, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Hunan
Germans roll dice for 1 armour in Hunan, round 3 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hunan
Germans win, taking 125 Sea Zone from British, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Germans
1 infantry moved from Belarus to Novgorod
3 infantry moved from Western Germany to France
4 artilleries moved from Western Germany to France
1 infantry moved from Smolensk to Belarus
1 infantry moved from Belarus to Novgorod
Place Units - Germans
3 infantry placed in Novgorod
9 submarines placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,3,4,2,5,6
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Germans regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
1 fighter moved from Russia to Yenisey
1 infantry moved from Evenkiyskiy to Yenisey
1 artillery and 2 infantry moved from Russia to Smolensk
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
Combat - Russians
Battle in Yenisey
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Yenisey, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Yenisey, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
1 fighter owned by the Russians retreated
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Yenisey to Timguska
1 infantry moved from Urals to Evenkiyskiy
2 armour moved from Bryansk to Bessarabia
1 aaGun moved from Russia to Smolensk
1 artillery and 3 infantry moved from Russia to Bryansk
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Place Units - Russians
1 fighter placed in Russia
3 infantry placed in Ukraine
1 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Evenkiyskiy: 1 fighter
EDIT: Removing units owned by Russians from Timguska: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -1.17
@Colt45554 lol sorry, I tend to play as soon as I get the file. no problem to move it over still.
@Colt45554 well, I’m gonna concede. You’re out-producing me 2 to 1, Italy is completely neutered and the best Japan can hope for is a slow death. Well played!
@freh GG! Thanks for the game. Your German play was especially bothersome to me haha
@Colt45554 yeah you pulled some moves on me I had never seen before. Losing my German fleet in R3 definitely wasn’t part of my strategy lol.
Do you know if I have to wait until Friday to post the result so it counts for 2021?
You do not have to wait. Those figs i sent to US carrier early was mainly to protect fleet from your 91 fleet but i did see the potential kickstart. I have never purchased the dd cv ss G1 but I’ve faced it two times in a row and it’s way stronger than I thought it would be, even negating the Sea Lion potential, as it’s diminished in BM. Definitely would have been a different game if that fleet survived in the Med