@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
OwenToo (Axis) vs Simon33 (Allies) PTV
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Vyborg to Finland Russians take Finland from Germans Combat - Russians Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Leningrad to Finland 2 aaGuns, 2 fighters, 12 infantry and 1 tactical_bomber moved from Leningrad to Vologda 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Vologda to Nenetsia 4 infantry moved from Yaroslavl to Russia 1 artillery and 3 infantry moved from Ukraine to Kursk 1 infantry moved from Bryansk to Kursk 2 infantry moved from Bryansk to Russia 1 infantry moved from Rostov to Kursk 1 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Siberia to Amur Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Urals 1 infantry placed in Stalingrad 1 artillery placed in Siberia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Vyborg to Finland Russians take Finland from Germans Combat - Russians Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Leningrad to Finland 2 aaGuns, 2 fighters, 12 infantry and 1 tactical_bomber moved from Leningrad to Vologda 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Vologda to Nenetsia 4 infantry moved from Yaroslavl to Russia 1 artillery and 3 infantry moved from Ukraine to Kursk 1 infantry moved from Bryansk to Kursk 2 infantry moved from Bryansk to Russia 1 infantry moved from Rostov to Kursk 1 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Siberia to Amur Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Urals 1 infantry placed in Stalingrad 1 artillery placed in Siberia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 3 infantry EDIT: Adding units owned by Russians to Vyborg: 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 marine moved from Kwangsi to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Malaya 1 artillery moved from Kwangsi to 37 Sea Zone 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Borneo 1 infantry moved from 37 Sea Zone to Borneo 1 infantry moved from Hunan to Szechwan 1 artillery moved from Hunan to Szechwan 1 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Kiangsi to Kwangtung 1 infantry moved from Hunan to Kwangtung 1 infantry moved from Fukien to Kwangtung 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Guam 1 infantry moved from 22 Sea Zone to Guam 1 cruiser and 1 marine moved from 22 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 artillery moved from Fukien to 21 Sea Zone 1 infantry moved from Fukien to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Manilla 1 infantry moved from 21 Sea Zone to Manilla 1 carrier moved from 21 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 2 destroyers moved from 37 Sea Zone to 132 Sea Zone 1 submarine moved from 37 Sea Zone to 132 Sea Zone 1 fighter moved from 37 Sea Zone to Borneo 1 tactical_bomber moved from 37 Sea Zone to Borneo 2 bombers moved from Hainan to Manilla 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Davao 1 destroyer moved from 21 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 armour moved from Kweichow to Szechwan 1 mech_infantry moved from Anhwe to Szechwan 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 1 cruiser moved from 37 Sea Zone to 132 Sea Zone 1 cruiser moved from 21 Sea Zone to 132 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 132 Sea Zone to 43 Sea Zone 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung Combat - Japanese Battle in Java Battle in Sumatra Battle in Guam Battle in Celebes Battle in Malaya Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Java from ANZAC, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers in Kwangtung, round 2 : 5/11 hits, 5.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Manilla Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Manilla, round 2 : 0/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Manilla, round 3 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Manilla, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Davao Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 infantry moved from Jehol to Southern Manchuria 1 artillery moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi 1 tactical_bomber moved from Davao to 36 Sea Zone 1 fighter moved from Davao to 36 Sea Zone 1 tactical_bomber moved from Kwangtung to 36 Sea Zone 1 fighter moved from Kwangtung to 36 Sea Zone 1 tactical_bomber moved from Borneo to 132 Sea Zone 1 fighter moved from Borneo to 132 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Southern Manchuria 1 artillery moved from Japan to Kyushu 1 infantry moved from Japan to Kyushu 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kiangsi 1 artillery moved from Shansi to Anhwe 1 infantry moved from Fukien to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu 2 bombers moved from Manilla to Kiangsu 1 infantry moved from Shansi to Jehol 1 tactical_bomber moved from Kwangtung to Kiangsu 1 fighter moved from Kwangtung to Kwangsi Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.00 Japanese regular : 0.50 UK_Pacific regular : 1.00 -
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 submarine moved from 55 Sea Zone to 43 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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Sorry about the delay. Found this difficult.
Scramble to SZ43?
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no scramble, thanks!
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 3 Combat Move - British 1 bomber moved from United Kingdom to 93 Sea Zone 1 armour moved from Iraq to Syria British take Syria from Neutral_Axis 1 armour moved from Syria to Iraq 1 artillery moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour, 12 infantry and 1 mech_infantry moved from Burma to Shan State 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 40 Sea Zone to 132 Sea Zone 1 fighter moved from Eastern India to 132 Sea Zone Combat - BritishCombat Hit Differential Summary :
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I am going to assume no scramble to Shan State.
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 3 Combat Move - British 1 bomber moved from United Kingdom to 93 Sea Zone 1 armour moved from Iraq to Syria British take Syria from Neutral_Axis 1 armour moved from Syria to Iraq 1 artillery moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour, 12 infantry and 1 mech_infantry moved from Burma to Shan State 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 40 Sea Zone to 132 Sea Zone 1 fighter moved from Eastern India to 132 Sea Zone Combat - British Battle in 93 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 93 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in Shan State British attack with 1 armour, 12 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 12 infantry and 1 mech_infantry in Shan State, round 2 : 3/14 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 armour, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 132 Sea Zone British attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber British roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 tactical_bomber in 132 Sea Zone, round 2 : 4/7 hits, 3.33 expected hitsCombat Hit Differential Summary :
Japanese regular : 0.67 British regular : 0.83 -
4 hits. OOL?
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Carrier (sink it), sub, damage BB are the first 4… for subsequent rounds: TAC, CA, CA, Fighter, BB
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 submarine moved from 55 Sea Zone to 43 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 43 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 55 Sea Zone 1 infantry and 1 mech_infantry moved from 55 Sea Zone to Queensland 1 submarine moved from 27 Sea Zone to 55 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Eastern United States to 93 Sea Zone 1 bomber moved from 93 Sea Zone to United Kingdom 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports moved from 104 Sea Zone to 126 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 126 Sea Zone to Iceland 1 fighter moved from Eastern United States to Iceland 2 fighters moved from Eastern United States to 126 Sea Zone 1 destroyer moved from 55 Sea Zone to 43 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 2 carriers, 1 destroyer and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Inner Mongolia to Tsinghai 1 fighter moved from Kansu to Tsinghai 16 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Shansi Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Shansi, round 2 : 1/16 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 15 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Northern Sinkiang Place Units - Chinese 3 infantry placed in Shansi Chinese undo move 1. 1 infantry placed in Kansu 2 infantry placed in Shansi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 1 harbour and 4 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 bomber moved from United Kingdom to 93 Sea Zone 1 armour moved from Iraq to Syria British take Syria from Neutral_Axis 1 armour moved from Syria to Iraq 1 artillery moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour, 12 infantry and 1 mech_infantry moved from Burma to Shan State 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 40 Sea Zone to 132 Sea Zone 1 fighter moved from Eastern India to 132 Sea Zone Combat - British Battle in 93 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 93 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in Shan State British attack with 1 armour, 12 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 12 infantry and 1 mech_infantry in Shan State, round 2 : 3/14 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 armour, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 132 Sea Zone British attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber British roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 tactical_bomber in 132 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Units damaged: 1 battleship owned by the British 1 carrier owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the British lost in 132 Sea Zone British roll dice for 1 battleship, 3 destroyers, 2 fighters and 1 tactical_bomber in 132 Sea Zone, round 3 : 1/7 hits, 3.33 expected hits Japanese roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 3 : 5/6 hits, 3.17 expected hits 1 tactical_bomber owned by the British, 2 destroyers owned by the British, 1 destroyer owned by the Japanese and 2 fighters owned by the British lost in 132 Sea Zone 1 destroyer owned by the British and 1 battleship owned by the British retreated to 43 Sea Zone Japanese win with 1 battleship, 2 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -32 Casualties for British: 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber Casualties for Japanese: 1 carrier, 1 destroyer and 1 submarine 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Malaya Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 battleship and 1 destroyer moved from 43 Sea Zone to 38 Sea Zone 3 aaGuns moved from Burma to Shan State 2 cruisers moved from 79 Sea Zone to 83 Sea Zone 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Southern Persia 1 artillery and 3 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 mech_infantry moved from Kenya to Egypt 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 artillery moved from Union of South Africa to Rhodesia 1 bomber moved from 93 Sea Zone to French Equatorial Africa 1 cruiser moved from 109 Sea Zone to 126 Sea Zone Place Units - British 1 harbour placed in Iceland 1 artillery and 2 infantry placed in Southern Persia 1 artillery and 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,5 British collect 34 PUs (1 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 5 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,4,4 UK_Pacific collect 7 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.83 Japanese regular : 2.67 British regular : -1.50 -
@OwenToo said in OwenToo (Axis) vs Simon33 (Allies) PTV:
Carrier (sink it), sub, damage BB are the first 4… for subsequent rounds: TAC, CA, CA, Fighter, BB
You didn’t say DD and I only hit once in the second round so I assumed that would go there.
Went pretty disagreeably for me, not least because it seems I will have to let the TT escape. Didn’t notice that I didn’t go through SZ38 to get there. Trust you will allow that edit.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery moved from Crete to 101 Sea Zone 1 armour moved from Greece to 101 Sea Zone 2 infantry moved from Cyprus to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone 1 armour moved from 100 Sea Zone to Egypt 2 infantry moved from 100 Sea Zone to Egypt 1 artillery moved from 100 Sea Zone to Egypt 1 battleship moved from 101 Sea Zone to 100 Sea Zone 1 cruiser moved from 101 Sea Zone to 100 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Alexandria to Egypt 1 infantry moved from Algeria to 94 Sea Zone 1 mech_infantry moved from Algeria to 94 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 mech_infantry moved from 100 Sea Zone to Egypt 1 infantry moved from 100 Sea Zone to Egypt 2 fighters moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to Egypt 1 armour moved from Baltic States to Western Ukraine Italians take Western Ukraine from Russians Combat - Italians Battle in Egypt Italians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry British defend with 2 artilleries, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry; ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 9/15 hits, 5.33 expected hits British roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Egypt, round 2 : 3/10 hits, 3.67 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 2 artilleries owned by the British, 4 infantry owned by the British, 1 fighter owned by the British and 3 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 32 Casualties for Italians: 3 infantry Casualties for ANZAC: 2 infantry Casualties for British: 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry Non Combat Move - Italians 1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia 2 fighters moved from Egypt to Alexandria 1 bomber moved from Egypt to Greece 1 infantry moved from Yugoslavia to Romania 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from Tunisia to Libya Place Units - Italians 1 airfield placed in Gibraltar 1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : 3.00 British regular : -0.67 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 132 Sea Zone 3 fighters moved from Eastern India to 132 Sea Zone 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in 132 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 battleship and 2 cruisers ANZAC roll dice for 1 destroyer and 3 fighters in 132 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 battleship and 2 cruisers in 132 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits 1 cruiser owned by the Japanese lost in 132 Sea Zone ANZAC roll dice for 1 destroyer and 3 fighters in 132 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 battleship and 1 cruiser in 132 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 2 fighters owned by the ANZAC, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 132 Sea Zone ANZAC win, taking 132 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 20 Casualties for Japanese: 1 battleship and 2 cruisers Casualties for ANZAC: 2 fighters Non Combat Move - ANZAC 1 fighter moved from 132 Sea Zone to Shan State 1 infantry moved from Burma to Shan State 1 cruiser moved from 50 Sea Zone to 55 Sea Zone 1 submarine moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from New South Wales to Queensland 1 transport moved from 55 Sea Zone to 64 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 82 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : -0.33 -
Gross miscalculation there. Remember calculating 49% of you taking Egypt.
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Yes, I was surprised you stacked it with units
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 factory_minor, 1 fighter, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 115 Sea Zone to 126 Sea Zone 1 submarine moved from 128 Sea Zone to 126 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 126 Sea Zone 3 bombers moved from Western Germany to 126 Sea Zone 1 infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians 1 infantry moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians Combat - GermansCombat Hit Differential Summary :
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Scramble American Fighter from Iceland into SZ 126?
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Oh poo. I think I was planning on putting UK fighters there.
I’ll scramble.





