Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 22 Sea Zone
Americans take 23 Sea Zone from Japanese
4 fighters moved from 34 Sea Zone to 22 Sea Zone
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 bomber moved from Gibraltar to Malta
Combat - Americans
Japanese scrambles 3 units out of 36 Sea Zone to defend against the attack in 22 Sea Zone
Strategic bombing raid in Malta
Italians roll AA dice in Malta : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Malta causes 0 damage total.
Battle in 22 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 1 transport in 22 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 22 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
3 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 22 Sea Zone
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 2 fighters and 1 submarine
Casualties for Japanese: 1 destroyer and 3 fighters
Battle in Guam
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win, taking Guam from Japanese with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 22 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 34 Sea Zone
1 tactical_bomber moved from Queensland to Caroline Islands
2 fighters moved from Queensland to 34 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
2 fighters and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 artillery placed in Eastern United States
Americans undo move 4.
1 artillery placed in Central United States
Americans undo move 2.
2 fighters placed in Eastern United States
1 transport placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Hunan to Kweichow
Place Units - Chinese
2 artilleries placed in Kweichow
1 infantry placed in Northern Sinkiang
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 4 PUs;
Combat Move - British
1 bomber moved from Gibraltar to 96 Sea Zone
2 fighters moved from 100 Sea Zone to 96 Sea Zone
1 bomber moved from Egypt to 96 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 armour moved from Anglo-Egyptian Sudan to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Shan State
Combat - British
Battle in 96 Sea Zone
British attack with 2 bombers and 2 fighters
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians submerged
1 transport owned by the Italians lost in 96 Sea Zone
British win with 2 bombers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Kwangsi
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
British roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Kwangsi
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns moved from Yunnan to Kweichow
3 artilleries and 2 infantry moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
3 infantry moved from Eastern India to Burma
1 aaGun moved from Eastern India to Burma
2 infantry moved from Eastern India to Burma
1 artillery moved from Northwest Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 artillery moved from Anglo-Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Tanganyika Territory to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 transport moved from 78 Sea Zone to 83 Sea Zone
1 bomber moved from 96 Sea Zone to Egypt
2 fighters moved from 96 Sea Zone to 100 Sea Zone
1 destroyer moved from 78 Sea Zone to 100 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 submarine moved from 112 Sea Zone to 92 Sea Zone
1 fighter moved from French West Africa to Egypt
1 bomber moved from 96 Sea Zone to Egypt
Place Units - British
1 factory_minor placed in Egypt
1 fighter and 2 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 83 Sea Zone: 1 transport
EDIT: Adding units owned by British to 73 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,1,1,1,6
UK_Pacific collect 5 PUs (3 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.33
Japanese regular : 1.83
British regular : -0.83
Italians AA : 0.83
FYI I did an assumed no scramble on sz 96 where you could’ve brought 1 fighter against 2 bombers and 2 fighters.
@tanios that was a correct call
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northern Belarus to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 armour, 1 artillery and 1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Algeria to Libya
Combat - Italians
Battle in Libya
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Eastern Poland
1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 99 Sea Zone
1 marine placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
1 submarine moved from 55 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 battleship, 1 cruiser and 1 transport
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 45 Sea Zone
Japanese roll dice for 1 battleship and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from Japanese with 1 battleship and 1 transport remaining. Battle score for attacker is 5
Casualties for Japanese: 1 cruiser
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
1 submarine moved from 55 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 battleship, 1 cruiser and 1 transport
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 45 Sea Zone
Japanese roll dice for 1 battleship and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from Japanese with 1 battleship and 1 transport remaining. Battle score for attacker is 5
Casualties for Japanese: 1 cruiser
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo-Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
12 armour and 1 mech_infantry moved from Northern Belarus to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
1 armour and 2 mech_infantrys moved from Poland to Bessarabia
1 mech_infantry moved from Northern Belarus to Bessarabia
3 fighters and 1 tactical_bomber moved from Southern Italy to Bessarabia
3 bombers moved from Western Germany to Bessarabia
1 bomber moved from Algeria to Bessarabia
1 artillery moved from Western Germany to 115 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
1 artillery moved from 130 Sea Zone to Archangel
1 infantry moved from 130 Sea Zone to Archangel
3 infantry moved from Karelia to Archangel
2 mech_infantrys moved from Northern Belarus to Bessarabia
3 artilleries moved from Northern Belarus to Southern Belarus
4 infantry moved from Northern Belarus to Southern Belarus
2 artilleries moved from Northern Belarus to Novgorod
4 infantry moved from Northern Belarus to Novgorod
1 fighter moved from 99 Sea Zone to Bessarabia
5 infantry moved from Northern Belarus to Leningrad
3 artilleries moved from Northern Belarus to Leningrad
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 3/5 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Leningrad
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Germans roll dice for 3 artilleries and 5 infantry in Leningrad, round 2 : 4/8 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Novgorod
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 4 infantry in Novgorod, round 2 : 0/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries and 3 infantry in Novgorod, round 3 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 3 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 4 infantry in Southern Belarus, round 2 : 3/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 14 armour, 4 bombers, 4 fighters, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour, 4 artilleries, 11 infantry, 1 mech_infantry and 1 tactical_bomber
Germans roll dice for 14 armour, 4 bombers, 4 fighters, 6 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 13/29 hits, 13.67 expected hits
Russians roll dice for 1 armour, 4 artilleries, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 12/18 hits, 6.50 expected hits
11 infantry owned by the Russians, 2 artilleries owned by the Russians, 6 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Bessarabia
Germans roll dice for 8 armour, 4 bombers, 4 fighters and 1 tactical_bomber in Bessarabia, round 3 : 9/17 hits, 8.67 expected hits
Russians roll dice for 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 4/5 hits, 2.17 expected hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians, 1 bomber owned by the Germans, 2 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 6 armour, 3 bombers and 4 fighters remaining. Battle score for attacker is -30
Casualties for Germans: 8 armour, 1 bomber, 6 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 armour, 4 artilleries, 11 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Germans
4 fighters moved from Bessarabia to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
3 bombers moved from Bessarabia to Western Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Northern Belarus to Novgorod
7 infantry moved from Northern Belarus to Novgorod
1 aaGun moved from Northern Belarus to Eastern Poland
6 infantry moved from Northern Belarus to Southern Belarus
1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
2 fighters moved from Algeria to Southern Italy
1 tactical_bomber moved from Algeria to 99 Sea Zone
1 fighter moved from Western Germany to Southern Italy
2 tactical_bombers moved from Algeria to Yugoslavia
2 fighters moved from Western Germany to Yugoslavia
1 aaGun moved from Western Germany to Austria
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
Place Units - Germans
1 factory_minor placed in Yugoslavia
4 mech_infantrys placed in Germany
2 fighters placed in Western Germany
1 artillery and 2 infantry placed in France
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 8.00
Germans regular : 3.83
Bessarabia was the worst “100%” battle I’ve ever had. Supposed to be +25, and it ended -30 TUV
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Russia to 130 Sea Zone
Combat - Russians
Battle in 130 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 130 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Non Combat Move - Russians
1 fighter moved from 130 Sea Zone to Gorky
3 infantry moved from Samara to Russia
2 artilleries moved from Tula to Kursk
1 artillery moved from Ukraine to Kursk
1 infantry moved from Bryansk to Kursk
1 infantry moved from Smolensk to Russia
1 armour moved from Russia to Tula
2 aaGuns moved from Yaroslavl to Russia
1 infantry moved from Yaroslavl to Russia
1 infantry moved from Yaroslavl to Russia
1 infantry moved from Russia to Gorky
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
5 artilleries moved from Russia to Bryansk
1 mech_infantry moved from Tula to Bryansk
1 armour moved from Tula to Bryansk
1 armour moved from Tula to Bryansk
1 aaGun and 3 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
4 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
Place Units - Russians
6 artilleries placed in Russia
1 armour and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 aaGun and 4 infantry
EDIT: Adding units owned by Russians to Yenisey: 1 aaGun and 4 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
@OwenToo said in OwenToo (Axis) vs tanios (Allies) PTV:
Bessarabia was the worst “100%” battle I’ve ever had. Supposed to be +25, and it ended -30 TUV
I noticed my defense did WAY more damage than expected. Lucky for me, I made a mistake positioning those units there.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kyushu to 6 Sea Zone
1 infantry moved from Kyushu to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Caroline Islands
3 infantry moved from 35 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 armour moved from Kiangsu to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 armour moved from 22 Sea Zone to Guam
1 submarine moved from 36 Sea Zone to 59 Sea Zone
1 marine moved from Malaya to 132 Sea Zone
1 armour moved from Malaya to 132 Sea Zone
1 armour, 1 marine and 1 transport moved from 132 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 armour moved from 35 Sea Zone to Caroline Islands
1 marine moved from Celebes to 45 Sea Zone
1 battleship and 1 marine moved from 45 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 artillery moved from Celebes to 45 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Caroline Islands
1 infantry moved from 35 Sea Zone to Caroline Islands
3 tactical_bombers moved from 36 Sea Zone to Caroline Islands
2 bombers moved from Kiangsu to Caroline Islands
1 transport moved from 132 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangsi to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Caroline Islands
1 infantry moved from 35 Sea Zone to Caroline Islands
1 marine moved from Davao to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 cruisers and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Sakha to Yakut S.S.R.
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hopei to Szechwan
1 fighter moved from Kiangsi to Hunan
1 tactical_bomber moved from Inner Mongolia to Hunan
1 fighter moved from Inner Mongolia to Szechwan
1 tactical_bomber moved from 132 Sea Zone to Shan State
1 fighter moved from 132 Sea Zone to Shan State
Combat - Japanese
Combat Hit Differential Summary :
Scramble fighters from 34 into Caroline Islands?
No scramble there, but I’d like to scramble the 2 fig, 1 tact on Caroline Islands and 3 fig from carriers to attack the ships making the amphibious assault.
BTW, if you want to re-setup your Japanese combat I’m ok with that. I assume you didn’t realize I could scramble vs your attacking ships.
Well, I totally blundered and yes, I didn’t account for any scramble to the attacking ships. The turn was rushed, but I have no excuse. Thank you for your gracious offer. Let me set it up in the morning for that battle only. I’ll keep all the other battles that were rolled, including the disasterous 90% battle in Guam that I lost
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kyushu to 6 Sea Zone
1 infantry moved from Kyushu to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Caroline Islands
3 infantry moved from 35 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 armour moved from Kiangsu to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 armour moved from 22 Sea Zone to Guam
1 submarine moved from 36 Sea Zone to 59 Sea Zone
1 marine moved from Malaya to 132 Sea Zone
1 armour moved from Malaya to 132 Sea Zone
1 armour, 1 marine and 1 transport moved from 132 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 armour moved from 35 Sea Zone to Caroline Islands
1 marine moved from Celebes to 45 Sea Zone
1 battleship and 1 marine moved from 45 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 artillery moved from Celebes to 45 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Caroline Islands
1 infantry moved from 35 Sea Zone to Caroline Islands
3 tactical_bombers moved from 36 Sea Zone to Caroline Islands
2 bombers moved from Kiangsu to Caroline Islands
1 transport moved from 132 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangsi to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Caroline Islands
1 infantry moved from 35 Sea Zone to Caroline Islands
1 marine moved from Davao to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 cruisers and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Sakha to Yakut S.S.R.
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hopei to Szechwan
1 fighter moved from Kiangsi to Hunan
1 tactical_bomber moved from Inner Mongolia to Hunan
1 fighter moved from Inner Mongolia to Szechwan
1 tactical_bomber moved from 132 Sea Zone to Shan State
1 fighter moved from 132 Sea Zone to Shan State
Combat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 35 Sea Zone
Americans scrambles 3 units out of 34 Sea Zone to defend against the attack in 35 Sea Zone
Americans scrambles to create a battle in territory 35 Sea Zone
Battle in 59 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win, taking 59 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Guam
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Japanese roll dice for 1 armour in Guam, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Guam, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Guam, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Guam
Americans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour and 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 5 transports
ANZAC defend with 2 fighters; Americans defend with 3 fighters and 1 tactical_bomber
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 5 transports in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 4/6 hits, 3.83 expected hits
1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 battleship, 1 cruiser and 5 transports in 35 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Americans roll dice for 4 fighters in 35 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
2 fighters owned by the ANZAC, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 35 Sea Zone
2 marines owned by the Japanese lost in Caroline Islands
5 transports owned by the Japanese retreated to 36 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -26
Casualties for Japanese: 2 battleships, 2 cruisers and 1 destroyer
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
Battle in Caroline Islands
Japanese attack with 2 bombers and 3 tactical_bombers
Americans defend with 1 airfield, 1 armour, 1 artillery, 1 harbour, 1 infantry and 2 marines
Japanese roll dice for 2 bombers and 3 tactical_bombers in Caroline Islands, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 marines in Caroline Islands, round 2 : 2/5 hits, 1.83 expected hits
2 tactical_bombers owned by the Japanese, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in Caroline Islands
1 tactical_bomber owned by the Japanese and 2 bombers owned by the Japanese retreated
Americans win with 1 armour and 1 marine remaining. Battle score for attacker is -18
Casualties for Japanese: 2 marines and 2 tactical_bombers
Casualties for Americans: 1 artillery, 1 infantry and 1 marine
Moving scrambled unit from 35 Sea Zone to 34 Sea Zone
Moving scrambled unit from 35 Sea Zone to 34 Sea Zone
Non Combat Move - Japanese
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 0.67
Japanese regular : -0.83
UK_Pacific regular : 0.67
Here is a post of what the outcome of the other battles are.
Sounds good. I wouldn’t feel right taking advantage of a rules mistake that disastrous.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Sakha to Yakut S.S.R.
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Kyushu to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Caroline Islands
3 infantry moved from 35 Sea Zone to Caroline Islands
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 59 Sea Zone
1 destroyer moved from 132 Sea Zone to 35 Sea Zone
1 carrier moved from 132 Sea Zone to 35 Sea Zone
1 fighter moved from 132 Sea Zone to Shan State
1 fighter moved from Shan State to Borneo
1 marine moved from Malaya to 132 Sea Zone
1 armour moved from Malaya to 132 Sea Zone
1 armour, 1 marine and 1 transport moved from 132 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 armour moved from 35 Sea Zone to Caroline Islands
1 marine moved from Celebes to 45 Sea Zone
1 battleship and 1 marine moved from 45 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 artillery moved from Celebes to 45 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Caroline Islands
1 infantry moved from 35 Sea Zone to Caroline Islands
3 tactical_bombers moved from 36 Sea Zone to Caroline Islands
1 transport moved from 132 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangsi to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Caroline Islands
1 infantry moved from 35 Sea Zone to Caroline Islands
1 marine moved from Davao to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
3 carriers moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Kiangsu to 35 Sea Zone
2 bombers moved from Kiangsu to Caroline Islands
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Inner Mongolia to Hunan
1 fighter moved from Inner Mongolia to Szechwan
1 fighter moved from Kiangsi to Hunan
Combat - Japanese
Combat Hit Differential Summary :
OK, here is my gamesave asking for scramble orders:
The Chinese battles in Hunan and Szechwan are concluded with Japanese wins. The Japanese air have NCM remaining.
The Japanese Armor and Inf that died attacking Guam are removed.
The Japanese Tac Bomber and British Inf in the Shan State battle are removed. The surviviing Fighter finished its movement by landing in Borneo.
All 5 CVs, 3 DDs, 1 sub, 3 Fighters and 1 Tac (from Kiangsu) are all moved during combat movement to the SZ35 to accompany the invading force.