sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 artilleries, 2 fighters, 12 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery moved from Kiangsu to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to French Indo China
1 infantry moved from 37 Sea Zone to French Indo China
2 infantry moved from 37 Sea Zone to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
1 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from 40 Sea Zone to Shan State
2 infantry moved from Hopei to Szechwan
1 armour moved from Hunan to Szechwan
1 mech_infantry moved from Anhwe to Szechwan
1 infantry moved from Tsinghai to Szechwan
1 infantry moved from Hunan to Szechwan
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to French Indo China
1 infantry moved from Hunan to Szechwan
1 submarine moved from 40 Sea Zone to 82 Sea Zone
1 submarine moved from 76 Sea Zone to 74 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 infantry moved from Northern Australia to Western Australia
Japanese take Western Australia from ANZAC
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 armour, 5 infantry and 1 mech_infantry
British defend with 1 aaGun; Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 5 infantry and 1 mech_infantry in Szechwan, round 2 : 1/7 hits, 1.67 expected hits
Chinese roll dice for 1 aaGun, 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the British lost in Szechwan
Japanese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Szechwan, round 3 : 1/6 hits, 1.50 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Szechwan, round 4 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Szechwan, round 5 : 2/4 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 4 infantry
Casualties for British: 1 aaGun
Casualties for Chinese: 1 artillery and 2 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters and 2 infantry
British defend with 1 artillery
Japanese roll dice for 2 fighters and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 marine moved from Ceylon to 40 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 40 Sea Zone to 38 Sea Zone
1 destroyer moved from 38 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 artillery moved from Caroline Islands to 35 Sea Zone
1 armour moved from Caroline Islands to 35 Sea Zone
3 infantry moved from Caroline Islands to 35 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 marine and 3 transports moved from 35 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
3 infantry moved from 132 Sea Zone to Malaya
1 armour moved from 132 Sea Zone to Malaya
1 artillery moved from 132 Sea Zone to Malaya
1 marine moved from 38 Sea Zone to Malaya
1 carrier moved from 35 Sea Zone to 132 Sea Zone
1 fighter moved from Shan State to 132 Sea Zone
1 tactical_bomber moved from Shan State to 132 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 38 Sea Zone
2 fighters moved from 35 Sea Zone to Queensland
1 infantry moved from Victoria to New South Wales
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
2 infantry moved from New South Wales to Queensland
1 infantry moved from 55 Sea Zone to Queensland
2 submarines moved from 35 Sea Zone to 38 Sea Zone
2 transports moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 132 Sea Zone to 38 Sea Zone
1 fighter moved from Japan to 132 Sea Zone
2 infantry moved from Japan to Kyushu
2 infantry moved from Japan to Hokkaido
1 aaGun moved from Japan to Kyushu
1 infantry moved from New South Wales to Queensland
Place Units - Japanese
2 fighters placed in Japan
1 artillery and 2 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in Malaya
2 artilleries and 1 infantry placed in New South Wales
8 infantry placed in Japan
3 submarines placed in 55 Sea Zone
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -2.00
UK_Pacific regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
3 bombers moved from Egypt to Southern Italy
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
10 fighters moved from 27 Sea Zone to 50 Sea Zone
2 fighters moved from 27 Sea Zone to 50 Sea Zone
3 fighters moved from Hawaiian Islands to 50 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Do you want to scramble any fighters to sz 50?

no scramble, thanks!
Forgot to ask about intercepting my bombing raid on S. Italy:

No intercept, thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
3 bombers moved from Egypt to Southern Italy
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
10 fighters moved from 27 Sea Zone to 50 Sea Zone
2 fighters moved from 27 Sea Zone to 50 Sea Zone
3 fighters moved from Hawaiian Islands to 50 Sea Zone
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 3 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Southern Italy rolls: 5,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Caroline Islands
Battle in 50 Sea Zone
Americans attack with 15 fighters
Japanese defend with 1 destroyer
Americans roll dice for 15 fighters in 50 Sea Zone, round 2 : 6/15 hits, 7.50 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win, taking Caroline Islands from Japanese with 15 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
2 marines moved from Western United States to 11 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 transport moved from 101 Sea Zone to 98 Sea Zone
1 infantry moved from Malta to 98 Sea Zone
1 mech_infantry moved from Libya to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
2 carriers and 2 fighters moved from 101 Sea Zone to 99 Sea Zone
1 bomber moved from Egypt to Eastern India
2 bombers moved from Southern Italy to Greece
2 infantry moved from Tunisia to Libya
1 mech_infantry moved from Tunisia to Morocco
2 transports moved from 101 Sea Zone to 99 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines, 4 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 31 Sea Zone
15 fighters moved from 50 Sea Zone to 31 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 2 battleships, 8 carriers, 3 cruisers, 5 destroyers, 3 infantry, 2 marines, 4 submarines and 2 transports moved from 27 Sea Zone to 31 Sea Zone
1 destroyer moved from 31 Sea Zone to 50 Sea Zone
1 destroyer moved from 31 Sea Zone to 49 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 48 Sea Zone
1 destroyer moved from 31 Sea Zone to 51 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 1 destroyer and 15 fighters moved from 31 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Gilbert Islands
1 artillery, 1 infantry and 2 marines moved from 31 Sea Zone to Johnston Island
1 battleship moved from 49 Sea Zone to 31 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Greece
1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -1.50
Japanese regular : -0.33
Italians AA : 0.50
FYI there were some Chinese rolls you should ignore. I set up my attack and then realized you could carrier scramble to the land. I pressed none so I can evaluate if you I really wanted to do that attack but the engine made rolls.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
1 fighter and 3 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Kwangsi
Combat - Chinese
Chinese creates battle in territory Shansi
Combat Hit Differential Summary :
Let me know if you want to scramble either the fighter or tactical to Kwangsi.

Scramble the fighter into Kwangsi
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
1 fighter and 3 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Kwangsi
Combat - Chinese
Chinese creates battle in territory Shansi
Japanese scrambles 1 units out of 37 Sea Zone to defend against the attack in Kwangsi
Battle in Kwangsi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 fighter and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 fighter in Kwangsi, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Shansi from Japanese, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 fighter and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Japanese regular : 1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Combat Move - British
1 artillery, 1 fighter and 1 infantry moved from Yunnan to French Indo China
2 infantry moved from Burma to Shan State
1 fighter moved from Eastern India to Shan State
2 artilleries and 2 infantry moved from Greece to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Northern Italy
1 bomber moved from Egypt to Northern Italy
1 carrier moved from 100 Sea Zone to 99 Sea Zone
1 bomber moved from Egypt to 99 Sea Zone
1 fighter moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Northern Italy
1 infantry moved from Northwest Persia to Southern Caucasus
Russians take Southern Caucasus from Italians
1 tactical_bomber moved from Greece to 99 Sea Zone
1 tactical_bomber moved from Greece to Northern Italy
1 tactical_bomber moved from Greece to Northern Italy
1 fighter moved from 99 Sea Zone to Northern Italy
Combat - British
Combat Hit Differential Summary :
Let me know if you want to scramble from Yugoslavia to N. Italy or sz 99.
Also carrier scrambles are available to French Indo China and Shan State. Let me know on those too.
Scramble into French Indo China only, one Tac
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
3 bombers moved from Egypt to Southern Italy
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
10 fighters moved from 27 Sea Zone to 50 Sea Zone
2 fighters moved from 27 Sea Zone to 50 Sea Zone
3 fighters moved from Hawaiian Islands to 50 Sea Zone
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 3 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Southern Italy rolls: 5,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Caroline Islands
Battle in 50 Sea Zone
Americans attack with 15 fighters
Japanese defend with 1 destroyer
Americans roll dice for 15 fighters in 50 Sea Zone, round 2 : 6/15 hits, 7.50 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win, taking Caroline Islands from Japanese with 15 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
2 marines moved from Western United States to 11 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 transport moved from 101 Sea Zone to 98 Sea Zone
1 infantry moved from Malta to 98 Sea Zone
1 mech_infantry moved from Libya to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
2 carriers and 2 fighters moved from 101 Sea Zone to 99 Sea Zone
1 bomber moved from Egypt to Eastern India
2 bombers moved from Southern Italy to Greece
2 infantry moved from Tunisia to Libya
1 mech_infantry moved from Tunisia to Morocco
2 transports moved from 101 Sea Zone to 99 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines, 4 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 31 Sea Zone
15 fighters moved from 50 Sea Zone to 31 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 2 battleships, 8 carriers, 3 cruisers, 5 destroyers, 3 infantry, 2 marines, 4 submarines and 2 transports moved from 27 Sea Zone to 31 Sea Zone
1 destroyer moved from 31 Sea Zone to 50 Sea Zone
1 destroyer moved from 31 Sea Zone to 49 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 48 Sea Zone
1 destroyer moved from 31 Sea Zone to 51 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 1 destroyer and 15 fighters moved from 31 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Gilbert Islands
1 artillery, 1 infantry and 2 marines moved from 31 Sea Zone to Johnston Island
1 battleship moved from 49 Sea Zone to 31 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Greece
1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
1 fighter and 3 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Kwangsi
Combat - Chinese
Chinese creates battle in territory Shansi
Japanese scrambles 1 units out of 37 Sea Zone to defend against the attack in Kwangsi
Battle in Kwangsi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 fighter and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 fighter in Kwangsi, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Shansi from Japanese, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 fighter and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 4 fighters; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 1 fighter and 1 infantry moved from Yunnan to French Indo China
2 infantry moved from Burma to Shan State
1 fighter moved from Eastern India to Shan State
2 artilleries and 2 infantry moved from Greece to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Northern Italy
1 bomber moved from Egypt to Northern Italy
1 carrier moved from 100 Sea Zone to 99 Sea Zone
1 bomber moved from Egypt to 99 Sea Zone
1 fighter moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Northern Italy
1 infantry moved from Northwest Persia to Southern Caucasus
Russians take Southern Caucasus from Italians
1 tactical_bomber moved from Greece to 99 Sea Zone
1 tactical_bomber moved from Greece to Northern Italy
1 tactical_bomber moved from Greece to Northern Italy
1 fighter moved from 99 Sea Zone to Northern Italy
Combat - British
Japanese scrambles 1 units out of 37 Sea Zone to defend against the attack in French Indo China
Battle in Northern Italy
British attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 factory_major and 3 infantry
British roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/9 hits, 4.17 expected hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Battle in French Indo China
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery, 1 infantry and 1 tactical_bomber
British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 1 artillery and 1 fighter in French Indo China, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 tactical_bomber in French Indo China, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery and 1 fighter in French Indo China, round 4 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 tactical_bomber in French Indo China, round 4 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Eastern India
1 aaGun and 3 infantry moved from Burma to Eastern India
1 fighter moved from French Indo China to Eastern India
1 armour moved from Southern Persia to Western India
1 infantry moved from Egypt to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from Southern Persia to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Western India
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Western India
1 artillery moved from Northwest Persia to Iraq
1 fighter moved from Trans-Jordan to Western India
1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 infantry moved from Alexandria to Tobruk
1 artillery moved from Libya to Tobruk
1 bomber moved from Northern Italy to Greece
1 bomber moved from 99 Sea Zone to Egypt
2 fighters moved from Northern Italy to 99 Sea Zone
2 tactical_bombers moved from Northern Italy to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Greece
1 tactical_bomber moved from 99 Sea Zone to Greece
1 fighter moved from Greece to 99 Sea Zone
1 fighter moved from Greece to 99 Sea Zone
Place Units - British
3 fighters placed in Egypt
1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2,3
British collect 34 PUs (5 lost to blockades); end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 aaGun and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,4,6,3
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Some Units in Eastern India change ownership: 1 aaGun and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : -1.50
Italians regular : -1.00
Japanese regular : -0.83
British regular : 2.17
Italians AA : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 3x airfield; Remaining resources: 10 PUs;
Italians buy nothing; Remaining resources: 10 PUs;
Combat Move - Italians
1 bomber moved from Rostov to Northern Caucasus
Combat - Italians
Battle in Northern Caucasus
Italians attack with 1 bomber
Russians defend with 1 artillery
Italians roll dice for 1 bomber in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in Northern Caucasus
Russians win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,6,1,6,2,1,4,1,2,1,6,2,2
Italians collect 5 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Combat Move - ANZAC
Turn Complete - ANZAC
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Combat Move - ANZAC
Turn Complete - ANZAC
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :