i had tehnical problems with unloading units on USA trannies
since i added them there on last uk turn in edit after the turn
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 marine moved from Queensland to 55 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
2 marines moved from Queensland to 55 Sea Zone
2 marines and 1 transport moved from 55 Sea Zone to 64 Sea Zone
2 marines moved from 64 Sea Zone to New South Wales
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to New South Wales
1 artillery moved from Queensland to New South Wales
4 tactical_bombers moved from 55 Sea Zone to New South Wales
5 fighters moved from 55 Sea Zone to New South Wales
4 infantry moved from Guam to 22 Sea Zone
4 infantry and 2 transports moved from 22 Sea Zone to 46 Sea Zone
4 infantry moved from 46 Sea Zone to Dutch New Guinea
1 bomber moved from Davao to Java
1 infantry moved from Hunan to Szechwan
1 fighter moved from Honan to Szechwan
1 tactical_bomber moved from Honan to Szechwan
1 mech_infantry moved from Inner Mongolia to Kansu
1 armour moved from Hopei to Kansu
1 artillery moved from Yenisey to Evenkiyskiy
2 infantry moved from Yenisey to Evenkiyskiy
1 submarine moved from 7 Sea Zone to 34 Sea Zone
2 fighters moved from 22 Sea Zone to Dutch New Guinea
1 bomber moved from Davao to Java
1 carrier moved from 22 Sea Zone to 46 Sea Zone
1 submarine moved from 77 Sea Zone to 76 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in New South Wales
Japanese attack with 1 armour, 1 artillery, 5 fighters, 2 marines and 4 tactical_bombers
ANZAC defend with 3 armour, 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 2 marines and 4 tactical_bombers in New South Wales, round 2 : 5/13 hits, 6.67 expected hits
ANZAC roll dice for 3 armour and 2 infantry in New South Wales, round 2 : 2/5 hits, 2.17 expected hits
3 armour owned by the ANZAC, 1 artillery owned by the Japanese, 1 marine owned by the Japanese and 2 infantry owned by the ANZAC lost in New South Wales
Japanese captures 17PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 5 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 artillery and 1 marine
Casualties for ANZAC: 3 armour and 2 infantry
Battle in Java
Japanese attack with 2 bombers and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 bombers and 1 marine in Java, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 bomber and 1 marine remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 2 fighters and 4 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 4 infantry in Dutch New Guinea, round 2 : 1/6 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
1 armour owned by the Japanese retreated to Inner Mongolia
Chinese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 mech_infantry
Battle in Evenkiyskiy
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Evenkiyskiy, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Evenkiyskiy, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
2 infantry moved from Buryatia to Yakut S.S.R.
1 carrier moved from 7 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Honan to 21 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Jehol
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
2 infantry moved from Japan to Kyushu
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
2 fighters moved from Dutch New Guinea to 46 Sea Zone
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
1 submarine moved from 46 Sea Zone to 23 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
4 tactical_bombers moved from New South Wales to 55 Sea Zone
5 fighters moved from New South Wales to 55 Sea Zone
1 bomber moved from Java to Sumatra
2 fighters moved from Japan to Davao
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Honan
1 fighter moved from Szechwan to Kwangtung
1 tactical_bomber moved from Szechwan to Kwangtung
1 aaGun moved from Kyushu to Japan
1 destroyer moved from 18 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 artilleries placed in Queensland
2 infantry and 1 mech_infantry placed in Kiangsu
1 fighter, 4 infantry and 1 tactical_bomber placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -3.17
ANZAC regular : 0.17
Russians regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from Morocco to 98 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Morocco to 98 Sea Zone
1 fighter moved from Morocco to Malta
Combat - Americans
Combat Hit Differential Summary :
Scramble orders to sz 98, and if so what is your OOL?

No scramble, thanks!
Lets change that… please scramble the Italian fight
fight…errrr
OK, final post: NO SCRAMBLE!
hard choice…
Alright… no scramble it is.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from Morocco to 98 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Morocco to 98 Sea Zone
1 fighter moved from Morocco to Malta
Combat - Americans
Battle in Malta
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 3/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 98 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 98 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
2 carriers moved from 93 Sea Zone to 96 Sea Zone
2 carriers moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
4 fighters moved from Western United States to 27 Sea Zone
1 destroyer moved from 33 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 27 Sea Zone to 11 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
1 fighter moved from Alaska to 27 Sea Zone
Place Units - Americans
4 bombers placed in Eastern United States
1 bomber placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 2.83
Italians regular : 0.33
Germans regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kweichow
Place Units - Chinese
3 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from Morocco to 98 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Morocco to 98 Sea Zone
1 fighter moved from Morocco to Malta
Combat - Americans
Battle in Malta
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 3/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 98 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 98 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
2 carriers moved from 93 Sea Zone to 96 Sea Zone
2 carriers moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
4 fighters moved from Western United States to 27 Sea Zone
1 destroyer moved from 33 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 27 Sea Zone to 11 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
1 fighter moved from Alaska to 27 Sea Zone
Place Units - Americans
4 bombers placed in Eastern United States
1 bomber placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kweichow
Place Units - Chinese
3 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Kwangsi to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Crete to 100 Sea Zone
1 artillery moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
2 bombers moved from Egypt to Tunisia
Combat - British
Battle in Tunisia
British attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 2 bombers and 1 infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Tunisia
British roll dice for 1 artillery, 2 bombers and 1 infantry in Tunisia, round 3 : 3/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 destroyer moved from 83 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
2 bombers moved from Tunisia to Malta
2 fighters moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Yunnan to Eastern India
2 aaGuns, 2 artilleries and 4 infantry moved from Yunnan to Kweichow
1 artillery moved from Malaya to Shan State
2 infantry moved from Shan State to Yunnan
1 artillery moved from Siam to Shan State
1 infantry moved from French Indo China to Kwangsi
2 armour moved from Eastern India to Yunnan
1 infantry moved from Burma to Eastern India
1 destroyer moved from 39 Sea Zone to 40 Sea Zone
1 fighter moved from 100 Sea Zone to 98 Sea Zone
2 tactical_bombers moved from 100 Sea Zone to Egypt
1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
3 tactical_bombers moved from Egypt to Malta
1 fighter moved from 100 Sea Zone to Egypt
1 transport moved from 83 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Malta
2 carriers moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
Place Units - British
1 carrier, 1 destroyer and 1 fighter placed in 100 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Alexandria: 1 infantry
EDIT: Turning off Edit Mode
British undo move 1.
1 fighter placed in Egypt
1 carrier and 1 destroyer placed in 100 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Some Units in Eastern India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 2.83
Japanese regular : 0.67
Italians regular : -0.67
Germans regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
1 submarine moved from 99 Sea Zone to 96 Sea Zone
2 armour moved from Rostov to Southern Caucasus
Italians take Southern Caucasus from Russians
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport; Americans defend with 1 transport
1 transport owned by the British and 1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 transport
Casualties for British: 1 transport
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.50 expected hits
British roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia
Italians roll dice for 1 armour in Tunisia, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Tunisia, round 5 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery in Tunisia, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Tunisia, round 6 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery in Tunisia, round 6 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Tunisia
British win with 1 artillery remaining. Battle score for attacker is -15
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Southern Italy
Place Units - Italians
1 submarine placed in 99 Sea Zone
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -2.83
British regular : 1.67
Hmmm… lost a 98% victory in Tunisia… maybe that was historical justice…
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Combat Move - ANZAC
Turn Complete - ANZAC
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Combat Move - ANZAC
Turn Complete - ANZAC
Combat Move - French
1 destroyer moved from 100 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
French roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
French win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - French
1 fighter moved from 96 Sea Zone to Malta
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33
French regular : -0.67
@OwenToo said in OwenToo (Axis) vs tanios (Allies) PTV:
Hmmm… lost a 98% victory in Tunisia… maybe that was historical justice…
Seems like a rather insignificant battle, although maybe I’m missing something?
awww, it would have force the Americans to fight for their 5 IPC bonus, that’s all
This game is in OT and I’m hoping for a Hail Mary somewhere. The 5IPC bonus isn’t it. lol
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Northern Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Northern Caucasus to Stalingrad
1 mech_infantry moved from Ukraine to Stalingrad
1 mech_infantry moved from Northern Caucasus to Stalingrad
1 tactical_bomber moved from Ukraine to Stalingrad
1 mech_infantry moved from Ukraine to Stalingrad
1 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Northern Belarus to Southern Belarus
2 infantry moved from Leningrad to Archangel
1 artillery moved from Leningrad to Archangel
3 bombers moved from Northern Belarus to Russia
4 fighters moved from Northern Belarus to Russia
1 armour moved from Eastern Poland to Southern Belarus
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 tactical_bomber moved from Ukraine to Southern Belarus
1 bomber moved from Yugoslavia to 107 Sea Zone
1 submarine moved from 115 Sea Zone to 107 Sea Zone
1 infantry moved from Leningrad to Archangel
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :