dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Clemency (Axis) vs Deimos (Allies + 10) G40
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gaming be like
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Test summary from TripleA, engine version: 2.5.22294, time: 19:20:44
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Fighter scotland plz
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Turning off Edit Mode Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Western Germany to France 1 mech_infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 2 infantry moved from Western Germany to France 3 mech_infantrys moved from Western Germany to France 2 armour and 3 infantry moved from Holland Belgium to France 1 armour, 2 artilleries and 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour moved from Greater Southern Germany to France 1 fighter moved from Norway to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 submarine moved from 117 Sea Zone to 109 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 2 fighters moved from Western Germany to 109 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to France 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 artillery and 2 infantry moved from Greater Southern Germany to Yugoslavia -
Scramble 110
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Turning off Edit Mode Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Western Germany to France 1 mech_infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 2 infantry moved from Western Germany to France 3 mech_infantrys moved from Western Germany to France 2 armour and 3 infantry moved from Holland Belgium to France 1 armour, 2 artilleries and 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour moved from Greater Southern Germany to France 1 fighter moved from Norway to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 submarine moved from 117 Sea Zone to 109 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 2 fighters moved from Western Germany to 109 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to France 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 artillery and 2 infantry moved from Greater Southern Germany to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 fighters and 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British 1 cruiser owned by the French lost in 110 Sea Zone Germans roll dice for 1 battleship and 3 tactical_bombers in 110 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits 1 submarine owned by the Germans, 1 cruiser owned by the British, 2 tactical_bombers owned by the Germans and 1 fighter owned by the French lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship and 1 tactical_bomber in 110 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 2 fighters in 110 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 battleship owned by the Germans, 1 submarine owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone British win with 1 battleship and 2 fighters remaining. Battle score for attacker is -31 Casualties for French: 1 cruiser and 1 fighter Casualties for Germans: 1 battleship, 2 submarines and 3 tactical_bombers Casualties for British: 1 cruiser Battle in Yugoslavia Germans attack with 3 armour, 1 artillery and 2 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/6 hits, 2.33 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour and 1 artillery in Yugoslavia, round 3 : 3/4 hits, 1.83 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 armour, 1 artillery and 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 2 artilleries and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 1 artillery, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/2 hits, 0.33 expected hits Germans roll dice for 5 armour, 1 artillery, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 4/18 hits, 5.83 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 3 infantry owned by the French lost in France Germans roll dice for 5 armour, 1 artillery, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 7/14 hits, 5.17 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 2/8 hits, 3.33 expected hits 2 infantry owned by the Germans, 1 armour owned by the French, 3 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 1 artillery, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 3/12 hits, 4.83 expected hits French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 6 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 artillery moved from Greater Southern Germany to Slovakia Hungary 4 infantry moved from Greater Southern Germany to Slovakia Hungary 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 3 aaGuns moved from Western Germany to Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 fighters moved from 109 Sea Zone to Holland Belgium 2 bombers and 1 fighter moved from 111 Sea Zone to Holland Belgium 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from France to Holland Belgium Place Units - Germans 1 carrier and 2 transports placed in 112 Sea Zone Turn Complete - Germans Germans collect 40 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
French regular : -2.00 Neutral_Allies regular : 1.33 Germans regular : 1.17 British regular : 3.00 French AA : -0.33Dice Statistics:
Total 1 was rolled 16 times 2 was rolled 25 times 3 was rolled 16 times 4 was rolled 21 times 5 was rolled 19 times 6 was rolled 22 times Average roll : 3.571 Median : 4.000 Variance : 0.532 Standard Deviation : 0.730 Total rolls : 119 Germans Combat 1 was rolled 9 times 2 was rolled 16 times 3 was rolled 8 times 4 was rolled 13 times 5 was rolled 14 times 6 was rolled 15 times Average roll : 3.693 Median : 4.000 Variance : 0.723 Standard Deviation : 0.850 Total rolls : 75 British Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 2.500 Median : 2.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 French Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.875 Median : 4.000 Variance : 0.348 Standard Deviation : 0.590 Total rolls : 24 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.125 Median : 2.500 Variance : 0.476 Standard Deviation : 0.690 Total rolls : 8 -
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Test summary from TripleA, engine version: 2.5.22294, time: 20:04:59
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0
Game History
Round: 1 Purchase Units - Russians Russians buy 6 armour; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 111 Sea Zone 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Eastern Poland to Belarus 3 infantry moved from Baltic States to Belarus 2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Archangel to Belarus 1 armour and 1 mech_infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 2 infantry moved from Caucasus to Kazakhstan 6 infantry moved from Buryatia to Yakut S.S.R. 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 1 fighter and 1 tactical_bomber moved from Russia to Novgorod Place Units - Russians 3 armour placed in Novgorod 3 armour placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
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Test summary from TripleA, engine version: 2.5.22294, time: 20:14:31
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TripleA Move Summary: Japanese round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Formosa to Hunan 2 bombers moved from Japan to Yunnan 1 mech_infantry moved from Manchuria to Chahar -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Formosa to Hunan 2 bombers moved from Japan to Yunnan 1 mech_infantry moved from Manchuria to Chahar Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 1 fighter and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 armour moved from 20 Sea Zone to Kiangsi 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 fighter moved from Okinawa to Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Hunan to Kwangsi 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi 1 battleship, 1 destroyer, 1 submarine and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone 1 artillery and 6 infantry moved from Manchuria to Jehol 2 fighters and 2 tactical_bombers moved from Manchuria to Kwangsi 1 aaGun moved from Manchuria to Jehol 1 fighter moved from Korea to Kiangsi Place Units - Japanese 1 armour and 2 infantry placed in Japan 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.00Dice Statistics:
Total 1 was rolled 20 times 2 was rolled 27 times 3 was rolled 23 times 4 was rolled 23 times 5 was rolled 20 times 6 was rolled 25 times Average roll : 3.514 Median : 3.000 Variance : 0.277 Standard Deviation : 0.527 Total rolls : 138 Germans Combat 1 was rolled 9 times 2 was rolled 16 times 3 was rolled 8 times 4 was rolled 13 times 5 was rolled 14 times 6 was rolled 15 times Average roll : 3.693 Median : 4.000 Variance : 0.723 Standard Deviation : 0.850 Total rolls : 75 British Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 2.500 Median : 2.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 French Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.875 Median : 4.000 Variance : 0.348 Standard Deviation : 0.590 Total rolls : 24 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.125 Median : 2.500 Variance : 0.476 Standard Deviation : 0.690 Total rolls : 8 Chinese Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.667 Median : 3.500 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Japanese Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.923 Median : 3.000 Variance : 1.736 Standard Deviation : 1.318 Total rolls : 13 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 10 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 35 Sea Zone to 48 Sea Zone 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States 2 aaGuns moved from Eastern United States to Central United States 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 35 Sea Zone to 48 Sea Zone Place Units - Americans 1 battleship and 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Shensi 2 infantry moved from Kweichow to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0
Game History
Round: 1 Combat Move - British 1 unit repaired. 1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 infantry moved from Alexandria to 98 Sea Zone 1 armour moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 2 fighters moved from Scotland to 112 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 10 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 35 Sea Zone to 48 Sea Zone 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States 2 aaGuns moved from Eastern United States to Central United States 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 35 Sea Zone to 48 Sea Zone Place Units - Americans 1 battleship and 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Shensi 2 infantry moved from Kweichow to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 infantry moved from Alexandria to 98 Sea Zone 1 armour moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 2 fighters moved from Scotland to 112 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone Combat - British Battle in Ethiopia British attack with 1 armour, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 109 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 109 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 cruiser Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 destroyer Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 112 Sea Zone British attack with 1 battleship and 3 fighters Germans defend with 1 carrier, 1 tactical_bomber and 2 transports British roll dice for 1 battleship and 3 fighters in 112 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Germans roll dice for 1 carrier, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the British 1 carrier owned by the Germans lost in 112 Sea Zone British roll dice for 1 battleship and 3 fighters in 112 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits Germans roll dice for 1 tactical_bomber and 2 transports in 112 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans and 2 transports owned by the Germans lost in 112 Sea Zone British win with 1 battleship and 3 fighters remaining. Battle score for attacker is 41 Casualties for Germans: 1 carrier, 1 tactical_bomber and 2 transports Non Combat Move - British 3 fighters moved from 112 Sea Zone to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 2 infantry moved from Burma to India 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from Burma to India 1 fighter moved from 96 Sea Zone to Malta 1 fighter moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 artillery moved from Alexandria to Egypt Place Units - British 4 infantry placed in United Kingdom 2 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6 British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Italians regular : 1.50 Germans regular : 0.50 British regular : 2.17 -
TripleA Move Summary: Italians round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 mech_infantry moved from Tobruk to Tunisia -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 mech_infantry moved from Tobruk to Tunisia Combat - Italians Battle in 97 Sea Zone Italians attack with 1 cruiser, 2 fighters and 1 transport British defend with 1 carrier and 1 fighter Italians roll dice for 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 2 fighters owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians and 1 cruiser owned by the Italians retreated to 95 Sea Zone British win with 1 carrier and 1 fighter remaining. Battle score for attacker is -20 Casualties for Italians: 2 fighters Battle in 93 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French lost in 93 Sea Zone Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Tunisia Italians attack with 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry 1 fighter owned by the British could not land and were killed Non Combat Move - Italians 1 armour and 2 infantry moved from Albania to Bulgaria Italians take Bulgaria from Neutral_Axis 1 bomber moved from 93 Sea Zone to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
French regular : -1.83 Italians regular : 0.17 British regular : 1.00Dice Statistics:
Total 1 was rolled 30 times 2 was rolled 41 times 3 was rolled 34 times 4 was rolled 32 times 5 was rolled 31 times 6 was rolled 32 times Average roll : 3.445 Median : 3.000 Variance : 0.399 Standard Deviation : 0.631 Total rolls : 200 Germans Combat 1 was rolled 11 times 2 was rolled 16 times 3 was rolled 9 times 4 was rolled 13 times 5 was rolled 14 times 6 was rolled 16 times Average roll : 3.646 Median : 4.000 Variance : 0.498 Standard Deviation : 0.706 Total rolls : 79 British Combat 1 was rolled 7 times 2 was rolled 13 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.000 Median : 3.000 Variance : 1.421 Standard Deviation : 1.192 Total rolls : 41 Italians Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 4 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.125 Median : 3.000 Variance : 0.522 Standard Deviation : 0.722 Total rolls : 24 French Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 4.069 Median : 4.000 Variance : 0.673 Standard Deviation : 0.820 Total rolls : 29 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.125 Median : 2.500 Variance : 0.476 Standard Deviation : 0.690 Total rolls : 8 Chinese Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.667 Median : 3.500 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Japanese Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.923 Median : 3.000 Variance : 1.736 Standard Deviation : 1.318 Total rolls : 13 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 2 fighters moved from New Zealand to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 2 aaGuns and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 2 fighters moved from New Zealand to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 2 aaGuns and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 78 Sea Zone 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 11 armour; Remaining resources: 3 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 3 artilleries and 14 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 artillery and 6 infantry moved from Slovakia Hungary to Eastern Poland 2 armour moved from Yugoslavia to Eastern Poland 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 bombers moved from Holland Belgium to 97 Sea Zone 4 fighters and 1 tactical_bomber moved from Holland Belgium to 97 Sea Zone





