Oh man, I’m sorry, that is brutal.
Lose AA gun now, max defense here.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Non Combat Move - Japanese
1 mech_infantry moved from Shansi to Hopei
2 artilleries moved from Kiangsi to Hopei
1 infantry moved from Kiangsi to Hunan
3 infantry moved from Kiangsi to Hopei
1 infantry moved from Anhwe to Hopei
1 artillery moved from Shansi to Anhwe
1 artillery moved from Jehol to Anhwe
1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
3 infantry moved from Korea to Northern Manchuria
1 marine moved from Kwangsi to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Kwangsi to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone
1 infantry moved from Kwangsi to Kweichow
1 armour moved from Kwangsi to Hopei
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone
2 carriers moved from 37 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
2 artilleries moved from Japan to 7 Sea Zone
1 infantry moved from Hokkaido to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Kyushu to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 7 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 7 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
2 cruisers and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter moved from Kiangsu to Caroline Islands
1 tactical_bomber moved from Kiangsu to Caroline Islands
1 fighter moved from Fukien to Caroline Islands
2 bombers moved from Kwangsi to Anhwe
1 fighter moved from Kwangsi to Anhwe
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone
2 carriers, 2 destroyers and 2 fighters moved from 104 Sea Zone to 105 Sea Zone
Place Units - Americans
2 transports placed in 104 Sea Zone
1 fighter placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 artilleries, 1 fighter and 13 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 3 artilleries, 1 fighter and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 13 infantry in Inner Mongolia, round 2 : 2/17 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 3 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Northern Sinkiang
Place Units - Chinese
4 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -2.17
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone
2 carriers, 2 destroyers and 2 fighters moved from 104 Sea Zone to 105 Sea Zone
Place Units - Americans
2 transports placed in 104 Sea Zone
1 fighter placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 artilleries, 1 fighter and 13 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 3 artilleries, 1 fighter and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 13 infantry in Inner Mongolia, round 2 : 2/17 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 3 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Northern Sinkiang
Place Units - Chinese
4 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Manilla: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Davao: 1 infantry
EDIT: Adding units owned by Americans to Manilla: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Wake Island: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
1 battleship moved from 40 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone
2 infantry moved from 78 Sea Zone to Ethiopia
1 armour moved from Egypt to Ethiopia
Combat - British
Battle in Ethiopia
British attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Ethiopia, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
British roll dice for 1 armour, 1 artillery and 1 infantry in Ethiopia, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 armour, 1 artillery and 1 infantry in Ethiopia, round 4 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 59 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from French Madagascar to Egypt
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 infantry moved from Western India to Eastern India
1 destroyer moved from 40 Sea Zone to 81 Sea Zone
11 infantry moved from Eastern India to Burma
3 aaGuns moved from Eastern India to Burma
2 infantry moved from Shan State to Malaya
1 tactical_bomber moved from Malta to Egypt
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 carrier, 2 cruisers, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
2 fighters moved from Malta to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 bomber moved from Iceland to Gibraltar
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
1 airfield placed in Gibraltar
Turn Complete - British
British collect 32 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Chinese regular : -2.17
Italians regular : 0.67
Japanese regular : -0.33
British regular : -0.00
Sorry for all the random edits - kept finding USA NCM that I missed.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Trans-Jordan
1 battleship moved from 99 Sea Zone to 100 Sea Zone
1 bomber moved from Southern Italy to Trans-Jordan
2 cruisers moved from 99 Sea Zone to 100 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 5/8 hits, 2.50 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 3 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
1 armour moved from Greece to Romania
1 artillery and 1 infantry moved from Southern France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 1.83
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 artillery and 2 infantry moved from New South Wales to South Australia
1 aaGun and 1 infantry moved from Java to 59 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 59 Sea Zone to 63 Sea Zone
1 aaGun and 1 infantry moved from 63 Sea Zone to South Australia
2 infantry moved from Egypt to Anglo-Egyptian Sudan
Place Units - ANZAC
1 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 artillery and 2 infantry moved from New South Wales to South Australia
1 aaGun and 1 infantry moved from Java to 59 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 59 Sea Zone to 63 Sea Zone
1 aaGun and 1 infantry moved from 63 Sea Zone to South Australia
2 infantry moved from Egypt to Anglo-Egyptian Sudan
Place Units - ANZAC
1 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 85 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 bomber moved from Southern Italy to Malta
Combat - Germans
Strategic bombing raid in Malta
British roll AA dice in Malta : 0/1 hits, 0.17 expected hits
Bombing raid in Malta rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Malta causes 6 damage total.
Non Combat Move - Germans
1 bomber moved from Malta to Southern Italy
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
1 bomber moved from Western Germany to Southern Italy
6 artilleries and 2 infantry moved from Slovakia Hungary to Romania
9 armour moved from Germany to Romania
2 aaGuns, 4 armour and 2 mech_infantrys moved from Austria to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 116 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
3 fighters placed in France
1 infantry placed in Western Germany
1 armour placed in Western Germany
2 armour placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
British AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
1 submarine moved from 128 Sea Zone to 122 Sea Zone
2 fighters, 2 infantry and 1 tactical_bomber moved from Leningrad to Northern Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Northern Belarus to Eastern Poland
2 infantry moved from Northern Caucasus to Rostov
6 infantry moved from Bryansk to Kursk
10 infantry moved from Russia to Bryansk
Place Units - Russians
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Leningrad
3 artilleries placed in Ukraine
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Tsinghai
1 artillery moved from Hopei to Tsinghai
1 bomber moved from Anhwe to Tsinghai
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Tsinghai to Kiangsu
1 infantry moved from Shansi to Chahar
1 infantry moved from Chahar to Jehol
1 armour and 1 mech_infantry moved from Hopei to Jehol
1 infantry moved from Hopei to Szechwan
1 infantry moved from Hopei to Szechwan
2 artilleries moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 artilleries, 1 battleship, 3 cruisers, 3 destroyers, 4 infantry, 1 submarine and 3 transports moved from 36 Sea Zone to 34 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 3 infantry, 1 marine, 1 submarine, 3 tactical_bombers and 2 transports moved from 43 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from Anhwe to Caroline Islands
2 tactical_bombers moved from Anhwe to 35 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to Caroline Islands
3 fighters moved from Anhwe to Japan
1 infantry moved from Hopei to Hunan
1 infantry moved from Hopei to Hunan
1 artillery moved from Hopei to Hunan
2 tactical_bombers moved from Anhwe to Japan
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 7 Sea Zone
3 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 marine moved from Eastern United States to 104 Sea Zone
1 cruiser and 1 marine moved from 104 Sea Zone to 105 Sea Zone
2 fighters moved from Hawaiian Islands to 11 Sea Zone
1 fighter moved from Hawaiian Islands to 11 Sea Zone
1 bomber moved from Hawaiian Islands to Western United States
1 aaGun and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 27 Sea Zone to 11 Sea Zone
1 infantry moved from 11 Sea Zone to Western United States
1 aaGun moved from 11 Sea Zone to Western United States
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 65 Sea Zone
1 submarine moved from 80 Sea Zone to 40 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 11 Sea Zone
1 tactical_bomber placed in Central United States
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Northern Sinkiang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Inner Mongolia
Place Units - Chinese
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 marine moved from Eastern United States to 104 Sea Zone
1 cruiser and 1 marine moved from 104 Sea Zone to 105 Sea Zone
2 fighters moved from Hawaiian Islands to 11 Sea Zone
1 fighter moved from Hawaiian Islands to 11 Sea Zone
1 bomber moved from Hawaiian Islands to Western United States
1 aaGun and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 27 Sea Zone to 11 Sea Zone
1 infantry moved from 11 Sea Zone to Western United States
1 aaGun moved from 11 Sea Zone to Western United States
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 65 Sea Zone
1 submarine moved from 80 Sea Zone to 40 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 11 Sea Zone
1 tactical_bomber placed in Central United States
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Northern Sinkiang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Inner Mongolia
Place Units - Chinese
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 destroyer moved from 94 Sea Zone to 100 Sea Zone
3 fighters moved from Gibraltar to 100 Sea Zone
1 bomber moved from Gibraltar to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to 100 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour and 1 artillery moved from Ethiopia to 78 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser and 2 transports moved from 78 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to Iraq
1 armour moved from 82 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Eastern India to Iraq
11 infantry moved from Burma to Yunnan
Combat - British
Battle in 100 Sea Zone
British attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 100 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 100 Sea Zone
British roll dice for 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 3 : 1/5 hits, 2.67 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 100 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the Italians and 1 fighter owned by the British lost in 100 Sea Zone
British roll dice for 3 fighters and 1 tactical_bomber in 100 Sea Zone, round 4 : 4/4 hits, 2.17 expected hits
Italians roll dice for 1 battleship and 2 transports in 100 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
2 transports owned by the Italians and 1 battleship owned by the Italians lost in 100 Sea Zone
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Battle in Trans-Jordan
British attack with 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/6 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 1/6 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Trans-Jordan, round 4 : 1/6 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Trans-Jordan, round 5 : 1/6 hits, 2.00 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Iraq, round 2 : 0/4 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Iraq
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 2/3 hits, 1.67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 artillery
Casualties for Neutral_Axis: 3 infantry
Battle in Yunnan
British attack with 11 infantry
Japanese defend with 1 infantry
British roll dice for 11 infantry in Yunnan, round 2 : 2/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 artillery and 6 infantry moved from Eastern India to Burma
1 infantry moved from Northeast Persia to Southern Persia
1 destroyer moved from 81 Sea Zone to 40 Sea Zone
1 destroyer moved from 78 Sea Zone to 82 Sea Zone
1 bomber moved from Trans-Jordan to Southern Persia
1 fighter and 1 tactical_bomber moved from Iraq to Southern Persia
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 2 transports moved from 93 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Anglo-Egyptian Sudan
1 fighter moved from 100 Sea Zone to Egypt
1 fighter moved from 100 Sea Zone to Egypt
2 fighters moved from 93 Sea Zone to Gibraltar
1 fighter moved from Union of South Africa to Anglo-Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 factory_minor placed in Southern Persia
1 destroyer, 1 submarine and 1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 armour, 2 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in Eastern India change ownership: 1 armour, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Italians regular : -4.83
Japanese regular : 1.00
Neutral_Axis regular : -0.67
British regular : -6.50
Marti is having a silly Saturday.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Greece to Egypt
2 fighters moved from Southern Italy to Egypt
2 infantry moved from Alexandria to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 2 fighters and 1 harbour
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Egypt, round 2 : 1/5 hits, 1.83 expected hits
British roll dice for 2 fighters in Egypt, round 2 : 1/2 hits, 1.33 expected hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Egypt, round 3 : 2/4 hits, 1.67 expected hits
British roll dice for 1 fighter in Egypt, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 17
Casualties for Italians: 1 infantry
Casualties for British: 2 fighters
Non Combat Move - Italians
1 bomber and 2 fighters moved from Egypt to Alexandria
1 armour moved from Greece to Romania
1 armour moved from Romania to Poland
Place Units - Italians
2 transports placed in 99 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
British regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 55 Sea Zone to 65 Sea Zone
1 transport moved from 63 Sea Zone to 65 Sea Zone
1 armour and 1 mech_infantry moved from New South Wales to South Australia
3 fighters moved from Queensland to South Australia
Place Units - ANZAC
1 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 55 Sea Zone to 65 Sea Zone
1 transport moved from 63 Sea Zone to 65 Sea Zone
1 armour and 1 mech_infantry moved from New South Wales to South Australia
3 fighters moved from Queensland to South Australia
Place Units - ANZAC
1 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 85 Sea Zone to 93 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry
EDIT: Adding units owned by French to Anglo-Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 submarine moved from 116 Sea Zone to 128 Sea Zone
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 cruiser moved from 116 Sea Zone to 117 Sea Zone
1 fighter moved from Western Germany to 117 Sea Zone
2 armour moved from Germany to Eastern Poland
3 infantry moved from Romania to Eastern Poland
2 artilleries moved from Romania to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Bessarabia
3 armour moved from Romania to Bessarabia
2 armour moved from Romania to Bessarabia
10 infantry moved from Romania to Eastern Poland
2 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Eastern Poland
7 artilleries moved from Romania to Eastern Poland
4 armour moved from Slovakia Hungary to Bessarabia
7 armour moved from Romania to Bessarabia
5 infantry moved from Romania to Eastern Poland
3 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Bessarabia
1 bomber moved from Southern Italy to 117 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
5 infantry moved from Finland to Vyborg
Combat - Germans
Battle in 117 Sea Zone
Germans attack with 1 bomber, 1 cruiser and 1 fighter
Russians defend with 1 cruiser
Germans roll dice for 1 bomber, 1 cruiser and 1 fighter in 117 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Battle in Bessarabia
Germans attack with 16 armour, 6 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 16 armour, 6 infantry and 1 mech_infantry in Bessarabia, round 2 : 11/23 hits, 9.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 16 armour, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 11 artilleries and 21 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 11 artilleries and 21 infantry in Eastern Poland, round 2 : 8/34 hits, 10.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 11 artilleries and 20 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Romania to Bessarabia
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 fighter moved from 117 Sea Zone to Western Germany
1 bomber moved from 117 Sea Zone to Western Germany
1 armour moved from Western Germany to 116 Sea Zone
1 infantry moved from Western Germany to 116 Sea Zone
1 armour and 1 infantry moved from 116 Sea Zone to Norway
1 mech_infantry moved from Western Germany to Poland
2 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary
3 fighters and 3 tactical_bombers moved from Alexandria to Southern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Slovakia Hungary
Place Units - Germans
1 infantry placed in Western Germany
3 fighters placed in Western Germany
3 armour and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 submarine moved from 118 Sea Zone to 117 Sea Zone
1 fighter and 1 tactical_bomber moved from Leningrad to Romania
2 fighters and 1 tactical_bomber moved from Northern Belarus to Romania
Combat - Russians
Battle in 117 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Germans lost in 117 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 11
Casualties for Germans: 1 cruiser
Battle in Romania
Russians attack with 3 fighters and 2 tactical_bombers
Italians defend with 1 armour
Russians roll dice for 3 fighters and 2 tactical_bombers in Romania, round 2 : 3/5 hits, 2.83 expected hits
Germans roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Romania
Russians win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
3 fighters and 2 tactical_bombers moved from Romania to Ukraine
6 infantry moved from Kursk to Ukraine
2 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Leningrad to Smolensk
2 aaGuns, 1 armour, 1 artillery, 19 infantry and 1 mech_infantry moved from Northern Belarus to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Yaroslavl
1 armour and 1 mech_infantry moved from Smolensk to Bryansk
Place Units - Russians
2 armour and 1 artillery placed in Ukraine
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
Russians regular : 0.83