No scramble, thanks
tanios (X) vs Mainah (L) - PTV game 2
-
no bid, switching sides.
-
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 12:51:13 PM
Savegame -
@mainah here is the post for our 2nd game.
-
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone 3 infantry moved from Western Germany to France 1 artillery and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 3 armour moved from Holland Belgium to France 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Poland to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 fighter moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 113 Sea Zone Combat - Germans
Combat Hit Differential Summary :
-
@mainah any scrambles to sz 113, 114, or to normandy?
-
@tanios
No scramble for the SZ’s.
Yes to Normandy. -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone 3 infantry moved from Western Germany to France 1 artillery and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 3 armour moved from Holland Belgium to France 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Poland to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 fighter moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 113 Sea Zone Combat - Germans French scrambles 1 units out of France to defend against the attack in Normandy Bordeaux Battle in Normandy Bordeaux Germans attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits French roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits French roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 4 : 0/2 hits, 1.00 expected hits Germans roll dice for 2 artilleries in Normandy Bordeaux, round 5 : 1/2 hits, 0.67 expected hits French roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 5 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits, 0.33 expected hits French roll dice for 1 fighter in Normandy Bordeaux, round 6 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 fighter owned by the French lost in Normandy Bordeaux French win with no units remaining. Battle score for attacker is 3 Casualties for Germans: 2 artilleries and 2 infantry Casualties for French: 1 artillery, 1 fighter and 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 3/15 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1.67 expected hits 3 infantry owned by the Neutral_Allies and 4 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 5 infantry in Yugoslavia, round 3 : 2/11 hits, 3.83 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 4 infantry Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 6 armour, 1 artillery, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry Germans roll dice for 6 armour, 1 artillery, 6 infantry and 5 mech_infantrys in France, round 2 : 4/18 hits, 6.17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 3/10 hits, 3.67 expected hits 1 aaGun owned by the French, 3 infantry owned by the Germans and 3 infantry owned by the French lost in France Germans roll dice for 6 armour, 1 artillery, 3 infantry and 5 mech_infantrys in France, round 3 : 5/15 hits, 5.67 expected hits French roll dice for 2 armour, 2 artilleries and 3 infantry in France, round 3 : 3/7 hits, 2.67 expected hits 3 infantry owned by the Germans, 3 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 1 artillery and 5 mech_infantrys in France, round 4 : 5/12 hits, 5.00 expected hits French roll dice for 2 armour in France, round 4 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Germans, 1 armour owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 21 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 114 Sea Zone Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 battleship owned by the Germans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 114 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 battleship, 1 submarine and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone Germans win with 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber and 1 fighter moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 1 bomber moved from 113 Sea Zone to Western Germany 2 fighters moved from 113 Sea Zone to Western Germany 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 fighter moved from 113 Sea Zone to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 fighter moved from Yugoslavia to Southern Italy 4 infantry moved from Poland to Slovakia Hungary 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : -1.33 Neutral_Allies regular : 1.67 Germans regular : -6.00 British regular : 2.33
-
@mainah FYI if you saw duplicate rolls for the Yugoslavia and round 1 of Normandy, that’s because I must’ve mis-clicked none for the Normandy scramble. Since it was only the 2nd combat and nothing drastic happened (1 hit on each side in Normandy) and I had causality-free combat vs Yugoslavia I decided to just redo all the combat rolls instead of manually rolling your fighter in Normandy and then having to manually roll France.
-
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 submarine moved from 130 Sea Zone to 128 Sea Zone 1 aaGun, 1 artillery and 6 infantry moved from Leningrad to Northern Belarus 3 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Southern Belarus to Northern Belarus 2 infantry moved from Eastern Poland to Northern Belarus 2 infantry moved from Karelia to Archangel 3 infantry moved from Vyborg to Leningrad 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Stalingrad to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 1 armour and 1 mech_infantry moved from Russia to Northern Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 3 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Siberia Place Units - Russians 3 infantry placed in Leningrad 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 0/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 3 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery moved from Shantung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Southern Manchuria to Shansi 1 artillery and 3 infantry moved from Southern Manchuria to Jehol 1 fighter moved from Korea to Fukien 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter moved from Formosa to Kwangsi 1 transport moved from 21 Sea Zone to 7 Sea Zone 1 armour and 1 infantry moved from Japan to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 2 carriers moved from 7 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 fighter and 1 tactical_bomber moved from Shansi to Kiangsu 1 marine moved from Caroline Islands to 34 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 36 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -4.17
-
@tanios
So very hypothetical question. Say you don’t invade southern france I1. I move Toulon fleet F1. G2 you invade Normandy and capture (I know, very improbable, but possible). I2 Italy still doesn’t invade (Mussolini has a migraine and doesn’t feel like dealing with anything). What happens to the French fleet, and any other french units I moved? Still go Vichy? Fleet goes Vichy where ever I put it, or go back to SZ 95, or goes free french? -
@mainah I’m not sure I understand the question. The Vichy thing happens before France has a chance to move. Italy goes before France, so if I take Normandy as Italy then Vichy thing happens (or if you have another players land unit on S France that invalidates it too).
-
Also I’m going off of BM3, I don’t remember any changes when I last looked through PTV.
-
@tanios
How are you going to take Normandy I1? -
@mainah Oh, good point… I can’t take it because of the new map configuration.
-
@tanios
Yeah. That exact realization hit me like a ton of bricks probably 3 separate times last game. -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers and 1 marine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Davao to Wake Island 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 59 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 fighter moved from Western United States to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands Place Units - Americans 2 destroyers placed in 104 Sea Zone 2 carriers placed in 104 Sea Zone 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Hopei to Tsinghai 1 fighter and 6 infantry moved from Szechwan to Tsinghai 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai Place Units - Chinese 3 artilleries placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers and 1 marine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Davao to Wake Island 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 59 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 fighter moved from Western United States to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands Place Units - Americans 2 destroyers placed in 104 Sea Zone 2 carriers placed in 104 Sea Zone 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Hopei to Tsinghai 1 fighter and 6 infantry moved from Szechwan to Tsinghai 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai Place Units - Chinese 3 artilleries placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 7 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from United Kingdom to 109 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone Combat - British Battle in 109 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 98 Sea Zone British attack with 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Alexandria to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone 1 cruiser moved from 93 Sea Zone to 96 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 96 Sea Zone 1 artillery moved from Alexandria to Egypt 1 armour moved from Alexandria to Egypt 1 destroyer moved from 73 Sea Zone to 78 Sea Zone 1 cruiser moved from 40 Sea Zone to 78 Sea Zone 1 artillery moved from Eastern India to 40 Sea Zone 1 artillery and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to Southern Persia British take Southern Persia from Neutral_Allies 1 fighter moved from Eastern India to French Madagascar 1 fighter moved from Burma to Eastern India 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom 2 fighters moved from United Kingdom to 96 Sea Zone 2 fighters moved from 98 Sea Zone to Malta 1 tactical_bomber moved from 98 Sea Zone to Malta 1 infantry moved from 96 Sea Zone to Malta 1 bomber moved from 109 Sea Zone to Iceland 2 infantry moved from Burma to Shan State 1 battleship moved from 132 Sea Zone to 40 Sea Zone Place Units - British 1 transport placed in 73 Sea Zone 7 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 5 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 19 PUs Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 British regular : -0.33
-
@tanios
Please hold - i want to NCM my mech from England to eire.