@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
To Hawaii from SZ27? Hell no.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier and 4 fighters; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 fighters moved from Eastern United States to 27 Sea Zone
1 bomber moved from Eastern United States to 27 Sea Zone
5 fighters moved from Western United States to 27 Sea Zone
2 marines moved from Western United States to 11 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 59 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 27 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 8 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers
Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 8 fighters, 1 tactical_bomber and 2 transports in 27 Sea Zone, round 2 : 7/15 hits, 7.50 expected hits
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : -0.33
@aagamerz13 7 hits for j round 1. OOL?
Dent everything, lose sub 2x DD.
Max D going forward.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier and 4 fighters; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 fighters moved from Eastern United States to 27 Sea Zone
1 bomber moved from Eastern United States to 27 Sea Zone
5 fighters moved from Western United States to 27 Sea Zone
2 marines moved from Western United States to 11 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 59 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 27 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 8 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers
Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 8 fighters, 1 tactical_bomber and 2 transports in 27 Sea Zone, round 2 : 7/15 hits, 7.50 expected hits
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 : 9/14 hits, 6.17 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 27 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 5 fighters, 1 tactical_bomber and 2 transports in 27 Sea Zone, round 3 : 5/10 hits, 5.33 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers in 27 Sea Zone, round 3 : 8/12 hits, 5.50 expected hits
1 tactical_bomber owned by the Japanese, 2 cruisers owned by the Americans, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 5 fighters owned by the Americans lost in 27 Sea Zone
1 marine owned by the Americans lost in Hawaiian Islands
Americans roll dice for 1 battleship, 1 bomber and 2 transports in 27 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 27 Sea Zone, round 4 : 4/7 hits, 4.17 expected hits
2 transports owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 27 Sea Zone
2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
Japanese win with 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -104
Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 8 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Casualties for Japanese: 3 carriers, 3 destroyers, 1 submarine and 1 tactical_bomber
1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in Hawaiian Islands
Non Combat Move - Americans
1 fighter moved from Eastern United States to 104 Sea Zone
1 infantry moved from Western United States to Mexico
1 infantry moved from Western United States to Mexico
1 infantry moved from Central United States to Southeast Mexico
Place Units - Americans
1 carrier placed in 104 Sea Zone
1 fighter placed in 104 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 49 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
Japanese regular : 4.67
China and UK?
@aagamerz13 have to plan allies well next 3 rounds…
Well, USA has take a big hit. That attack had negative expected value but could have been worth it too. Just didn’t happen that way.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier and 4 fighters; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 fighters moved from Eastern United States to 27 Sea Zone
1 bomber moved from Eastern United States to 27 Sea Zone
5 fighters moved from Western United States to 27 Sea Zone
2 marines moved from Western United States to 11 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 59 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 27 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 8 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers
Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 8 fighters, 1 tactical_bomber and 2 transports in 27 Sea Zone, round 2 : 7/15 hits, 7.50 expected hits
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 : 9/14 hits, 6.17 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 27 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 5 fighters, 1 tactical_bomber and 2 transports in 27 Sea Zone, round 3 : 5/10 hits, 5.33 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers in 27 Sea Zone, round 3 : 8/12 hits, 5.50 expected hits
1 tactical_bomber owned by the Japanese, 2 cruisers owned by the Americans, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 5 fighters owned by the Americans lost in 27 Sea Zone
1 marine owned by the Americans lost in Hawaiian Islands
Americans roll dice for 1 battleship, 1 bomber and 2 transports in 27 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 27 Sea Zone, round 4 : 4/7 hits, 4.17 expected hits
2 transports owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 27 Sea Zone
2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
Japanese win with 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -104
Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 8 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Casualties for Japanese: 3 carriers, 3 destroyers, 1 submarine and 1 tactical_bomber
1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in Hawaiian Islands
Non Combat Move - Americans
1 fighter moved from Eastern United States to 104 Sea Zone
1 infantry moved from Western United States to Mexico
1 infantry moved from Western United States to Mexico
1 infantry moved from Central United States to Southeast Mexico
Place Units - Americans
1 carrier placed in 104 Sea Zone
1 fighter placed in 104 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 49 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Shan State
1 bomber moved from Malta to Kenya
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery moved from Ethiopia to Kenya
1 armour moved from Egypt to Kenya
Combat - British
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 1 armour, 1 artillery and 1 bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 bomber in Kenya, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Kenya to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
1 fighter moved from Shan State to Eastern India
1 infantry moved from Burma to Eastern India
3 aaGuns and 1 artillery moved from Burma to Eastern India
1 cruiser and 1 destroyer moved from 58 Sea Zone to 64 Sea Zone
1 battleship moved from 59 Sea Zone to 63 Sea Zone
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Malta to Egypt
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
1 armour and 1 infantry moved from 104 Sea Zone to Eastern United States
1 artillery and 1 infantry moved from Quebec to Eastern United States
Place Units - British
1 transport placed in 73 Sea Zone
3 infantry placed in Egypt
1 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
7 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in Eastern India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -2.00
Italians regular : 0.67
Japanese regular : 4.67
British regular : -2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries and 4 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 0/7 hits, 2.17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 3 : 3/7 hits, 2.17 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour moved from Greece to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Greece to Bulgaria
1 submarine moved from 99 Sea Zone to 94 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,1
ANZAC collect 8 PUs (2 lost to blockades); end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
2 bombers moved from Romania to 117 Sea Zone
1 fighter moved from Western Germany to 117 Sea Zone
3 artilleries and 3 infantry moved from Romania to Bessarabia
2 armour, 2 artilleries and 26 infantry moved from Romania to Eastern Poland
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship and 1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
8 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Malta
Germans attack with 1 artillery and 1 infantry
British defend with 1 aaGun, 1 airfield and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the Germans lost in Malta
Germans roll dice for 1 artillery in Malta, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malta
Germans win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 2 artilleries and 26 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 artilleries and 26 infantry in Eastern Poland, round 2 : 12/30 hits, 6.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 2 artilleries and 25 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in Bessarabia, round 2 : 0/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 3 artilleries and 2 infantry in Bessarabia, round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in 117 Sea Zone
Germans attack with 2 bombers and 1 fighter
Russians defend with 1 cruiser
Germans roll dice for 2 bombers and 1 fighter in 117 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Romania to Eastern Poland
5 armour, 10 artilleries and 5 mech_infantrys moved from Germany to Poland
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 infantry moved from Morocco to Algeria
1 fighter moved from Tobruk to Alexandria
2 fighters moved from Southern Italy to Alexandria
4 aaGuns, 5 artilleries and 4 infantry moved from Western Germany to Germany
1 fighter moved from 117 Sea Zone to Western Germany
2 bombers moved from 117 Sea Zone to Western Germany
1 artillery, 1 carrier, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 93 Sea Zone to 84 Sea Zone
1 artillery and 1 infantry moved from 84 Sea Zone to French West Africa
Germans take French West Africa from Neutral_Axis
1 submarine moved from 93 Sea Zone to 112 Sea Zone
1 armour moved from Western Germany to Southern France
Germans take Southern France from Neutral_Axis
Place Units - Germans
1 destroyer placed in 116 Sea Zone
1 armour, 4 artilleries, 4 infantry and 1 mech_infantry placed in Germany
Germans undo move 2.
Germans undo move 1.
1 artillery and 2 infantry placed in France
1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys placed in Germany
1 destroyer placed in 116 Sea Zone
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,5
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 1.50
Germans regular : 4.33
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Non Combat Move - Russians
4 infantry moved from Amur to Siberia
4 aaGuns, 1 armour, 1 artillery, 12 infantry and 1 mech_infantry moved from Southern Belarus to Bryansk
1 artillery and 1 infantry moved from Kursk to Bryansk
9 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Kursk
1 artillery and 7 infantry moved from Northern Belarus to Smolensk
2 fighters and 1 tactical_bomber moved from Leningrad to Smolensk
3 infantry moved from Stalingrad to Rostov
1 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Novgorod
Place Units - Russians
3 infantry placed in Siberia
Russians undo move 1.
2 infantry placed in Siberia
3 infantry placed in Stalingrad
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 2.5.22294, time: 2:22:01 pm
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 27 Sea Zone to 50 Sea Zone
1 marine moved from 50 Sea Zone to Solomon Islands
1 submarine moved from 55 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 24 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 38 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 armour moved from Manilla to 36 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Malaya
1 tactical_bomber moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 infantry moved from Hunan to Szechwan
1 fighter moved from Kiangsi to Szechwan
1 tactical_bomber moved from French Indo China to Szechwan
1 mech_infantry moved from Kwangtung to Yunnan
2 bombers and 3 fighters moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
Combat - Japanese
Battle in Gilbert Islands
Battle in Celebes
Battle in Midway
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Gilbert Islands from UK_Pacific, taking Celebes from Dutch, taking Midway from Americans, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 2 cruisers and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 2 cruisers in 50 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
ANZAC roll dice for 1 cruiser in 50 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 50 Sea Zone
Japanese win with 1 battleship, 2 cruisers and 1 submarine remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 cruiser
Battle in Solomon Islands
Battle in Shan State
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Solomon Islands from ANZAC with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers, 3 fighters and 1 mech_infantry in Yunnan, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
2 bombers and 3 fighters moved from Yunnan to French Indo China
1 fighter moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Sumatra to 38 Sea Zone
1 tactical_bomber moved from Malaya to French Indo China
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 aaGun and 5 infantry moved from Jehol to Anhwe
2 infantry moved from Anhwe to Kiangsi
2 artilleries and 2 infantry moved from Kiangsi to Hunan
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 2 infantry moved from Hunan to Kweichow
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
2 artilleries moved from Japan to Kyushu
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 fighter and 1 tactical_bomber moved from Caroline Islands to French Indo China
1 artillery and 1 infantry moved from Davao to Manilla
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery placed in Japan
2 carriers and 1 destroyer placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4,5
Japanese collect 52 PUs (3 lost to blockades); end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 3.83
ANZAC regular : -0.50
UK_Pacific regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Central United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Non Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from Southeast Mexico to Central United States
2 fighters moved from Eastern United States to British Guiana
1 infantry moved from Mexico to Western United States
Place Units - Americans
1 carrier placed in 104 Sea Zone
2 transports placed in 104 Sea Zone
1 carrier and 1 transport placed in 11 Sea Zone
1 fighter placed in Western United States
1 infantry placed in Western United States
1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 58 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 40 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Central United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Non Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from Southeast Mexico to Central United States
2 fighters moved from Eastern United States to British Guiana
1 infantry moved from Mexico to Western United States
Place Units - Americans
1 carrier placed in 104 Sea Zone
2 transports placed in 104 Sea Zone
1 carrier and 1 transport placed in 11 Sea Zone
1 fighter placed in Western United States
1 infantry placed in Western United States
1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 58 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 40 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 4 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
1 fighter moved from United Kingdom to 94 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
3 infantry moved from Southern Persia to Iraq
1 transport moved from 73 Sea Zone to 74 Sea Zone
1 armour moved from Kenya to 74 Sea Zone
1 armour and 1 transport moved from 74 Sea Zone to 82 Sea Zone
1 armour moved from 82 Sea Zone to Iraq
1 mech_infantry moved from Italian Somaliland to 78 Sea Zone
1 mech_infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone
1 mech_infantry moved from 82 Sea Zone to Iraq
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
Combat - British
Battle in Gibraltar
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Gibraltar from Germans, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 2.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/4 hits, 2.00 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Neutral_Axis: 3 infantry
Battle in 94 Sea Zone
British attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians submerged
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Non Combat Move - British
1 fighter moved from 94 Sea Zone to Morocco
3 fighters moved from United Kingdom to Morocco
1 infantry moved from Belgian Congo to Rhodesia
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Belgian Congo to Union of South Africa
1 infantry moved from Eastern India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
1 destroyer moved from 83 Sea Zone to 74 Sea Zone
1 battleship moved from 63 Sea Zone to 64 Sea Zone
Place Units - British
1 fighter and 2 infantry placed in Union of South Africa
3 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 6,5,2,1,4,3
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,6
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
6 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -0.67
Neutral_Axis regular : 2.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 2 mech_infantrys moved from Romania to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
Non Combat Move - Italians
Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
1 aaGun, 1 artillery and 2 infantry moved from Romania to Bessarabia
3 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Bulgaria to Romania
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Alexandria to Tobruk
1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 fighter moved from Southern Italy to 97 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
1 carrier placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to 64 Sea Zone
1 fighter moved from Queensland to 64 Sea Zone
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 78 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :