aagamerz13 (Allies) vs Simon33 (Axis) P2V

  • '19 '17 '16

    Gonna go for it.

    Scramble from Wake?


  • @simon33 yes scramble from wake

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Jehol to Shansi
                  Japanese take Shansi from Chinese
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 artillery moved from Yunnan to Szechwan
            2 infantry moved from French Indo China to Shan State
            1 marine moved from Japan to 7 Sea Zone
            1 cruiser and 1 marine moved from 7 Sea Zone to 27 Sea Zone
            1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 24 Sea Zone
            1 artillery and 1 infantry moved from 24 Sea Zone to Wake Island
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 24 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 22 Sea Zone
            1 marine moved from 22 Sea Zone to Guam
            2 bombers and 2 fighters moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 47 Sea Zone
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Anhwe to Kwangtung
            1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
            1 fighter moved from Jehol to Kwangtung
            1 tactical_bomber moved from Kiangsu to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Wake Island
            1 tactical_bomber moved from Caroline Islands to Manilla
            1 fighter moved from Caroline Islands to Davao
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 armour and 1 artillery moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 armour and 1 transport moved from 7 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to Manilla
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
    
        Combat - Japanese
            Americans scrambles 1 units out of Wake Island to defend against the attack in 24 Sea Zone
            Americans scrambles to create a battle in territory 24 Sea Zone
            Battle in Guam
            Battle in 55 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking Guam from Americans, taking 55 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Hawaiian Islands
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer
                British defend with 1 transport
                    1 transport owned by the British lost in 42 Sea Zone
                Japanese win, taking Hawaiian Islands from Americans, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship in Borneo, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 24 Sea Zone
                Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport
                Americans defend with 1 fighter
                    Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 24 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 fighter in 24 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in 24 Sea Zone
                Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 fighter
            Battle in Wake Island
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield
            Battle in Manilla
                Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manilla
                Japanese winJapanese win, taking Wake Island from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining, taking Manilla from Americans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Davao
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Davao, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Shan State
                Japanese attack with 2 bombers, 2 fighters and 2 infantry
                British defend with 3 infantry
                    Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Shan State, round 2 : 3/6 hits, 2.33 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 3/3 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 47 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 47 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 47 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Davao to 36 Sea Zone
            1 tactical_bomber moved from Manilla to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 7 Sea Zone to 37 Sea Zone
            1 infantry moved from Kwangsi to Yunnan
            4 infantry moved from Kiangsi to Hunan
            2 artilleries and 2 infantry moved from Anhwe to Kiangsi
            1 artillery moved from Kiangsi to Hunan
            2 infantry moved from Jehol to Anhwe
            2 fighters moved from Shan State to French Indo China
            3 carriers, 1 cruiser and 2 destroyers moved from 34 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to 27 Sea Zone
            2 fighters and 1 tactical_bomber moved from 24 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            1 battleship, 1 destroyer and 1 submarine moved from 7 Sea Zone to 27 Sea Zone
            1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from Hokkaido to Japan
            3 infantry moved from Japan to Kyushu
            1 fighter and 2 tactical_bombers moved from Kwangtung to French Indo China
            1 fighter moved from Kwangtung to Kiangsi
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            2 bombers moved from Shan State to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 transport placed in 7 Sea Zone
            3 artilleries and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.33
    Japanese regular : 2.33
    ANZAC regular : -0.33
    UK_Pacific regular : 0.00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier and 4 fighters; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 fighters moved from Eastern United States to 27 Sea Zone
            1 bomber moved from Eastern United States to 27 Sea Zone
            5 fighters moved from Western United States to 27 Sea Zone
            2 marines moved from Western United States to 11 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 59 Sea Zone to 42 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 scramble?

  • '19 '17 '16

    To Hawaii from SZ27? Hell no.


  • TripleA Manual Gamesave Post: Americans round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier and 4 fighters; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 fighters moved from Eastern United States to 27 Sea Zone
            1 bomber moved from Eastern United States to 27 Sea Zone
            5 fighters moved from Western United States to 27 Sea Zone
            2 marines moved from Western United States to 11 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 59 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 27 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 8 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers
                    Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 8 fighters, 1 tactical_bomber and 2 transports in 27 Sea Zone, round 2 : 7/15 hits, 7.50 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : -0.33
    

    Savegame


  • @aagamerz13 7 hits for j round 1. OOL?

  • '19 '17 '16

    Dent everything, lose sub 2x DD.

    Max D going forward.


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier and 4 fighters; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 fighters moved from Eastern United States to 27 Sea Zone
            1 bomber moved from Eastern United States to 27 Sea Zone
            5 fighters moved from Western United States to 27 Sea Zone
            2 marines moved from Western United States to 11 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 59 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 27 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 8 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers
                    Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 8 fighters, 1 tactical_bomber and 2 transports in 27 Sea Zone, round 2 : 7/15 hits, 7.50 expected hits
                Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 : 9/14 hits, 6.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 27 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 5 fighters, 1 tactical_bomber and 2 transports in 27 Sea Zone, round 3 : 5/10 hits, 5.33 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers in 27 Sea Zone, round 3 : 8/12 hits, 5.50 expected hits
                    1 tactical_bomber owned by the Japanese, 2 cruisers owned by the Americans, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 5 fighters owned by the Americans lost in 27 Sea Zone
                    1 marine owned by the Americans lost in Hawaiian Islands
                    Americans roll dice for 1 battleship, 1 bomber and 2 transports in 27 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 27 Sea Zone, round 4 : 4/7 hits, 4.17 expected hits
                    2 transports owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 27 Sea Zone
                    2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
                Japanese win with 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -104
                Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 8 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                Casualties for Japanese: 3 carriers, 3 destroyers, 1 submarine and 1 tactical_bomber
                1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in Hawaiian Islands
    
        Non Combat Move - Americans
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Western United States to Mexico
            1 infantry moved from Western United States to Mexico
            1 infantry moved from Central United States to Southeast Mexico
    
        Place Units - Americans
            1 carrier placed in 104 Sea Zone
            1 fighter placed in 104 Sea Zone
            2 fighters placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 49 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.00
    Japanese regular : 4.67
    

    Savegame

  • '19 '17 '16

    China and UK?


  • @aagamerz13 have to plan allies well next 3 rounds…

  • '19 '17 '16

    Well, USA has take a big hit. That attack had negative expected value but could have been worth it too. Just didn’t happen that way.


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier and 4 fighters; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 fighters moved from Eastern United States to 27 Sea Zone
            1 bomber moved from Eastern United States to 27 Sea Zone
            5 fighters moved from Western United States to 27 Sea Zone
            2 marines moved from Western United States to 11 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 59 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 27 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 8 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers
                    Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 8 fighters, 1 tactical_bomber and 2 transports in 27 Sea Zone, round 2 : 7/15 hits, 7.50 expected hits
                Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 : 9/14 hits, 6.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 27 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 5 fighters, 1 tactical_bomber and 2 transports in 27 Sea Zone, round 3 : 5/10 hits, 5.33 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers in 27 Sea Zone, round 3 : 8/12 hits, 5.50 expected hits
                    1 tactical_bomber owned by the Japanese, 2 cruisers owned by the Americans, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 5 fighters owned by the Americans lost in 27 Sea Zone
                    1 marine owned by the Americans lost in Hawaiian Islands
                    Americans roll dice for 1 battleship, 1 bomber and 2 transports in 27 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 27 Sea Zone, round 4 : 4/7 hits, 4.17 expected hits
                    2 transports owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 27 Sea Zone
                    2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
                Japanese win with 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -104
                Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 8 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                Casualties for Japanese: 3 carriers, 3 destroyers, 1 submarine and 1 tactical_bomber
                1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in Hawaiian Islands
    
        Non Combat Move - Americans
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Western United States to Mexico
            1 infantry moved from Western United States to Mexico
            1 infantry moved from Central United States to Southeast Mexico
    
        Place Units - Americans
            1 carrier placed in 104 Sea Zone
            1 fighter placed in 104 Sea Zone
            2 fighters placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 49 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Yunnan
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 fighter moved from Burma to Shan State
            1 bomber moved from Malta to Kenya
            1 mech_infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 artillery moved from Ethiopia to Kenya
            1 armour moved from Egypt to Kenya
    
        Combat - British
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kenya
                British attack with 1 armour, 1 artillery and 1 bomber
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery and 1 bomber in Kenya, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Kenya to Belgian Congo
            2 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
            1 fighter moved from Shan State to Eastern India
            1 infantry moved from Burma to Eastern India
            3 aaGuns and 1 artillery moved from Burma to Eastern India
            1 cruiser and 1 destroyer moved from 58 Sea Zone to 64 Sea Zone
            1 battleship moved from 59 Sea Zone to 63 Sea Zone
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 fighter and 1 tactical_bomber moved from Malta to Egypt
            1 armour and 1 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
            1 armour and 1 infantry moved from 104 Sea Zone to Eastern United States
            1 artillery and 1 infantry moved from Quebec to Eastern United States
    
        Place Units - British
            1 transport placed in 73 Sea Zone
            3 infantry placed in Egypt
            1 infantry placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in Eastern India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -2.00
    Italians regular : 0.67
    Japanese regular : 4.67
    British regular : -2.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 2 artilleries and 4 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 0/7 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 3 : 3/7 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
                  Italians take Algeria from Neutral_Axis
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 armour moved from Greece to Romania
            2 mech_infantrys moved from Northern Italy to Romania
            1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania
            1 artillery and 1 infantry moved from Greece to Bulgaria
            1 submarine moved from 99 Sea Zone to 94 Sea Zone
            1 aaGun moved from Northern Italy to Southern Italy
            3 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,1
            ANZAC collect 8 PUs (2 lost to blockades); end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            2 bombers moved from Romania to 117 Sea Zone
            1 fighter moved from Western Germany to 117 Sea Zone
            3 artilleries and 3 infantry moved from Romania to Bessarabia
            2 armour, 2 artilleries and 26 infantry moved from Romania to Eastern Poland
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 battleship and 1 cruiser moved from 93 Sea Zone to 96 Sea Zone
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            8 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Battle in Malta
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 aaGun, 1 airfield and 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the Germans lost in Malta
                    Germans roll dice for 1 artillery in Malta, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malta
                Germans win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Eastern Poland
                Germans attack with 2 armour, 2 artilleries and 26 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 2 artilleries and 26 infantry in Eastern Poland, round 2 : 12/30 hits, 6.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 armour, 2 artilleries and 25 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 3 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries and 3 infantry in Bessarabia, round 2 : 0/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 3 artilleries and 2 infantry in Bessarabia, round 3 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in 117 Sea Zone
                Germans attack with 2 bombers and 1 fighter
                Russians defend with 1 cruiser
                    Germans roll dice for 2 bombers and 1 fighter in 117 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 117 Sea Zone
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 11
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 aaGun moved from Romania to Bessarabia
            1 aaGun moved from Romania to Eastern Poland
            5 armour, 10 artilleries and 5 mech_infantrys moved from Germany to Poland
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 fighter moved from Tobruk to Alexandria
            2 fighters moved from Southern Italy to Alexandria
            4 aaGuns, 5 artilleries and 4 infantry moved from Western Germany to Germany
            1 fighter moved from 117 Sea Zone to Western Germany
            2 bombers moved from 117 Sea Zone to Western Germany
            1 artillery, 1 carrier, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 93 Sea Zone to 84 Sea Zone
            1 artillery and 1 infantry moved from 84 Sea Zone to French West Africa
                  Germans take French West Africa from Neutral_Axis
            1 submarine moved from 93 Sea Zone to 112 Sea Zone
            1 armour moved from Western Germany to Southern France
                  Germans take Southern France from Neutral_Axis
    
        Place Units - Germans
            1 destroyer placed in 116 Sea Zone
            1 armour, 4 artilleries, 4 infantry and 1 mech_infantry placed in Germany
            Germans undo move 2.
            Germans undo move 1.
            1 artillery and 2 infantry placed in France
            1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys placed in Germany
            1 destroyer placed in 116 Sea Zone
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,5
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.50
    Germans regular : 4.33
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            4 infantry moved from Amur to Siberia
            4 aaGuns, 1 armour, 1 artillery, 12 infantry and 1 mech_infantry moved from Southern Belarus to Bryansk
            1 artillery and 1 infantry moved from Kursk to Bryansk
            9 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Kursk
            1 artillery and 7 infantry moved from Northern Belarus to Smolensk
            2 fighters and 1 tactical_bomber moved from Leningrad to Smolensk
            3 infantry moved from Stalingrad to Rostov
            1 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Leningrad to Novgorod
    
        Place Units - Russians
            3 infantry placed in Siberia
            Russians undo move 1.
            2 infantry placed in Siberia
            3 infantry placed in Stalingrad
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 45 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 2:22:01 pm
    Savegame

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