Please use second map
aagamerz13 (Allies) vs Simon33 (Axis) P2V
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@simon33 yes i sawthose. no scramble there either
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 2 bombers, 7 infantry and 1 marine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 3 artilleries and 4 infantry moved from Eastern Poland to Southern Belarus 2 fighters moved from Novgorod to Southern Belarus 1 armour moved from Smolensk to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Leningrad to Holland Belgium 1 artillery and 1 infantry moved from France to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 1 battleship and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Southern France to 95 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery, 5 fighters, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar 1 tactical_bomber moved from Algeria to Gibraltar Combat - Germans Battle in Gibraltar Germans attack with 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 harbour; Americans defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 4/9 hits, 4.17 expected hits British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Gibraltar Germans win, taking Gibraltar from British with 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Southern Belarus Germans attack with 3 artilleries, 2 fighters and 4 infantry Russians defend with 2 infantry Germans roll dice for 3 artilleries, 2 fighters and 4 infantry in Southern Belarus, round 2 : 1/9 hits, 3.17 expected hits Russians roll dice for 2 infantry in Southern Belarus, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Southern Belarus Germans roll dice for 3 artilleries, 2 fighters and 2 infantry in Southern Belarus, round 3 : 2/7 hits, 2.67 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 3 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters moved from Southern Belarus to Leningrad 2 artilleries and 7 infantry moved from Novgorod to Smolensk 1 aaGun moved from Eastern Poland to Southern Belarus 2 infantry moved from Smolensk to Southern Belarus 3 artilleries moved from Leningrad to Northern Belarus 2 mech_infantrys moved from Smolensk to Vologda 1 armour moved from Kirov to Vologda 1 armour moved from Smolensk to Vologda 1 armour and 1 mech_infantry moved from Smolensk to Vologda 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to 94 Sea Zone 5 fighters and 1 tactical_bomber moved from Gibraltar to 94 Sea Zone 1 bomber moved from Holland Belgium to Western Germany 7 infantry moved from Poland to Eastern Poland 2 artilleries and 4 infantry moved from Germany to Poland 1 aaGun moved from Germany to Western Germany 1 fighter moved from Normandy Bordeaux to France 1 aaGun, 3 artilleries and 1 fighter moved from Northern Caucasus to Southern Caucasus 2 fighters moved from 94 Sea Zone to Algeria Place Units - Germans 3 artilleries placed in Leningrad 1 artillery, 1 infantry and 1 marine placed in Southern France 1 artillery and 2 infantry placed in France 2 bombers and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 2.00 Germans regular : -3.33 British regular : -0.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Gorky to Yaroslavl Russians take Yaroslavl from Germans 1 infantry moved from Komi to Gorky 1 artillery and 13 infantry moved from Stalingrad to Northern Caucasus Russians take Northern Caucasus from Italians 1 infantry moved from Kazakhstan to Northern Caucasus 1 armour and 1 mech_infantry moved from Samara to Stalingrad 1 infantry moved from Rostov to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Ukraine Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Russians and 1 artillery owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery and 2 infantry Casualties for Russians: 1 fighter Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Stalingrad 1 infantry moved from Samara to Russia Place Units - Russians 1 infantry placed in Siberia 1 armour and 1 mech_infantry placed in Stalingrad 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 1.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra 1 battleship and 1 marine moved from 55 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand 1 fighter, 2 submarines and 1 tactical_bomber moved from 55 Sea Zone to 64 Sea Zone 2 fighters moved from 55 Sea Zone to 64 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 artillery and 8 infantry moved from Malaya to Shan State 1 armour, 9 artilleries, 5 infantry and 1 mech_infantry moved from French Indo China to Shan State Combat - Japanese Battle in New Zealand Battle in 42 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win, taking New Zealand from ANZAC with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Sumatra Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 armour, 10 artilleries, 13 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 10 artilleries, 13 infantry and 1 mech_infantry in Shan State, round 2 : 6/25 hits, 8.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 10 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 64 Sea Zone Japanese attack with 3 fighters, 2 submarines and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 64 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 64 Sea Zone Japanese win, taking 64 Sea Zone from Neutral with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 64 Sea Zone to 65 Sea Zone 1 transport moved from 55 Sea Zone to 35 Sea Zone 2 carriers, 2 cruisers and 2 destroyers moved from 55 Sea Zone to 65 Sea Zone 2 bombers moved from New Guinea to Caroline Islands 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone 1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsu 1 artillery and 1 infantry moved from Southern Manchuria to Jehol 1 artillery and 1 infantry moved from Korea to Southern Manchuria 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 2 infantry moved from Japan to Kyushu 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 27 Sea Zone to 55 Sea Zone 2 fighters moved from Japan to 7 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 7 Sea Zone to 27 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 infantry moved from Kweichow to Hunan 1 artillery moved from Hunan to Szechwan 1 artillery moved from Kwangsi to Kweichow 1 submarine moved from 7 Sea Zone to 27 Sea Zone Place Units - Japanese 1 destroyer placed in 38 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 carrier placed in 7 Sea Zone 3 artilleries, 2 fighters and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : -0.83 UK_Pacific regular : 0.33
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 2:08:12 pm
Savegame -
@simon33 hi. i’m not sure if a carrier, since it has 0 attack can get past a sub to do an amphib. i’ll check
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@aagamerz13 It can, providing there is no scramble. Even if Kamis kill the CV, the assault proceeds. Per Krieghund on the last point.
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@simon33 ok. the carrier counts as warship. so you can dodge the combat
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Morocco to Gibraltar 3 fighters moved from 93 Sea Zone to Gibraltar 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 2 transports moved from 93 Sea Zone to 105 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 91 Sea Zone to 104 Sea Zone
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@aagamerz13 scramble?
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Scramble 1 Italian, 2 German fighters.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Morocco to Gibraltar 3 fighters moved from 93 Sea Zone to Gibraltar 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 2 transports moved from 93 Sea Zone to 105 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Americans creates battle in territory 38 Sea Zone Germans scrambles 3 units out of 94 Sea Zone to defend against the attack in Gibraltar Battle in 38 Sea Zone Americans attack with 1 submarine Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 38 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits 1 submarine owned by the Americans lost in 38 Sea Zone Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Gibraltar Americans attack with 6 fighters and 2 infantry Germans defend with 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 marine; Italians defend with 1 fighter Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 6 fighters and 2 infantry in Gibraltar, round 2 : 5/8 hits, 3.33 expected hits Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 marine in Gibraltar, round 2 : 2/6 hits, 3.00 expected hits 1 artillery owned by the Germans, 2 fighters owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Americans, 1 infantry owned by the Americans, 1 fighter owned by the Italians and 1 marine owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 29 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 1 artillery, 2 fighters, 1 infantry and 1 marine Casualties for Italians: 1 fighter Non Combat Move - Americans 1 fighter moved from Eastern United States to Morocco 2 fighters moved from Gibraltar to Morocco 3 fighters moved from Gibraltar to 93 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 3 fighters placed in 11 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 1.83 Japanese regular : 0.33 Germans regular : -1.00
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Morocco to Gibraltar 3 fighters moved from 93 Sea Zone to Gibraltar 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 2 transports moved from 93 Sea Zone to 105 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Americans creates battle in territory 38 Sea Zone Germans scrambles 3 units out of 94 Sea Zone to defend against the attack in Gibraltar Battle in 38 Sea Zone Americans attack with 1 submarine Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 38 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits 1 submarine owned by the Americans lost in 38 Sea Zone Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Gibraltar Americans attack with 6 fighters and 2 infantry Germans defend with 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 marine; Italians defend with 1 fighter Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 6 fighters and 2 infantry in Gibraltar, round 2 : 5/8 hits, 3.33 expected hits Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 marine in Gibraltar, round 2 : 2/6 hits, 3.00 expected hits 1 artillery owned by the Germans, 2 fighters owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Americans, 1 infantry owned by the Americans, 1 fighter owned by the Italians and 1 marine owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 29 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 1 artillery, 2 fighters, 1 infantry and 1 marine Casualties for Italians: 1 fighter Non Combat Move - Americans 1 fighter moved from Eastern United States to Morocco 2 fighters moved from Gibraltar to Morocco 3 fighters moved from Gibraltar to 93 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 3 fighters placed in 11 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 fighter moved from 113 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux British attack with 2 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 1 carrier moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from Normandy Bordeaux to 93 Sea Zone 1 fighter moved from Normandy Bordeaux to 113 Sea Zone 1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Trans-Jordan to French Central Africa 1 infantry moved from French Equatorial Africa to French Central Africa 3 infantry moved from Egypt to Alexandria 2 infantry moved from Egypt to Trans-Jordan 1 battleship and 1 cruiser moved from 58 Sea Zone to 61 Sea Zone 3 aaGuns, 1 artillery and 20 infantry moved from Burma to Eastern India 1 fighter moved from 113 Sea Zone to United Kingdom Place Units - British 1 carrier and 1 transport placed in 113 Sea Zone 1 fighter placed in 113 Sea Zone 1 fighter placed in United Kingdom 2 infantry placed in Egypt Turn Complete - British British collect 40 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 5 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Americans regular : 1.83 Japanese regular : 0.33 Germans regular : -1.33 British regular : -0.33
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TripleA Move Summary: Italians round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery and 1 fighter moved from Algeria to Morocco 1 bomber and 1 fighter moved from Malta to Morocco 1 fighter moved from Southern Italy to Algeria 1 fighter moved from Algeria to Morocco 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Morocco 1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Southern Caucasus to Northwest Persia
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Scramble to SZ94, Morocco or Normandy?
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@simon33 yes scramble to normandy, scramble 3 from morocco to 94, land in 93 after fights
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery and 1 fighter moved from Algeria to Morocco 1 bomber and 1 fighter moved from Malta to Morocco 1 fighter moved from Southern Italy to Algeria 1 fighter moved from Algeria to Morocco 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Morocco 1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Southern Caucasus to Northwest Persia Combat - Italians British scrambles 1 units out of 113 Sea Zone to defend against the attack in Normandy Bordeaux Americans scrambles 3 units out of Morocco to defend against the attack in 94 Sea Zone Americans scrambles to create a battle in territory 94 Sea Zone Battle in 94 Sea Zone Germans loiter and taunt; Italians attack with 1 carrier, 1 submarine and 1 transport Americans defend with 3 fighters 1 submarine owned by the Italians submerged Americans roll dice for 3 fighters in 94 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits 1 transport owned by the Italians and 1 carrier owned by the Italians lost in 94 Sea Zone 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco Americans win with 3 fighters remaining. Battle score for attacker is -22 Casualties for Italians: 1 carrier and 1 transport Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 bomber and 3 fighters Americans defend with 1 airfield Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Battle in Northwest Persia Italians attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys British defend with 3 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Italians roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 4/6 hits, 2.33 expected hits British roll dice for 3 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 4/10 hits, 4.67 expected hits 1 mech_infantry owned by the British, 2 mech_infantrys owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia Italians roll dice for 2 armour in Northwest Persia, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 3 : 4/6 hits, 3.17 expected hits 1 mech_infantry owned by the British, 1 armour owned by the British and 2 armour owned by the Italians lost in Northwest Persia British win with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Italians: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys Casualties for British: 1 armour, 3 infantry and 2 mech_infantrys Battle in Normandy Bordeaux Italians attack with 1 artillery and 2 infantry British defend with 1 factory_minor, 1 fighter, 1 harbour and 2 infantry Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux 1 artillery owned by the Italians retreated to Southern France British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Moving scrambled unit from Normandy Bordeaux to 113 Sea Zone Moving scrambled unit from 94 Sea Zone to 93 Sea Zone Moving scrambled unit from 94 Sea Zone to 93 Sea Zone Moving scrambled unit from 94 Sea Zone to 93 Sea Zone Non Combat Move - Italians 1 bomber moved from Morocco to Southern Italy 1 fighter moved from Morocco to Malta 1 fighter moved from Morocco to 94 Sea Zone 1 fighter moved from Morocco to Tunisia 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Italians regular : 2.83 British regular : 0.83
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry and 1 transport moved from 58 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 fighter moved from 58 Sea Zone to New South Wales 1 carrier and 1 fighter moved from 58 Sea Zone to 61 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,2,5,1 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,3 ANZAC collect 6 PUs (5 lost to blockades); end with 7 PUs Combat Move - French 1 fighter moved from French West Africa to 93 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 3 fighters, 6 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 fighter moved from France to Gibraltar 2 fighters moved from Algeria to Gibraltar 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 cruiser moved from 94 Sea Zone to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar 1 marine moved from Southern France to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from France to Normandy Bordeaux 3 artilleries and 1 fighter moved from Southern Caucasus to Northwest Persia 7 armour, 22 artilleries, 37 infantry and 4 mech_infantrys moved from Smolensk to Bryansk 3 artilleries and 3 infantry moved from Southern Belarus to Bryansk 3 bombers and 1 fighter moved from Western Germany to Normandy Bordeaux