@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
Scramble to Gibraltar or SZ94?
@simon33 no scramble
Oh you can also scramble to Normandy or Holland
@simon33 yes i sawthose. no scramble there either
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 bombers, 7 infantry and 1 marine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
3 artilleries and 4 infantry moved from Eastern Poland to Southern Belarus
2 fighters moved from Novgorod to Southern Belarus
1 armour moved from Smolensk to Yaroslavl
Germans take Yaroslavl from Russians
1 armour moved from Yaroslavl to Smolensk
1 fighter and 1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Leningrad to Holland Belgium
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 battleship and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Southern France to 95 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery, 5 fighters, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar
1 tactical_bomber moved from Algeria to Gibraltar
Combat - Germans
Battle in Gibraltar
Germans attack with 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 4/9 hits, 4.17 expected hits
British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Southern Belarus
Germans attack with 3 artilleries, 2 fighters and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 3 artilleries, 2 fighters and 4 infantry in Southern Belarus, round 2 : 1/9 hits, 3.17 expected hits
Russians roll dice for 2 infantry in Southern Belarus, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Southern Belarus
Germans roll dice for 3 artilleries, 2 fighters and 2 infantry in Southern Belarus, round 3 : 2/7 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters moved from Southern Belarus to Leningrad
2 artilleries and 7 infantry moved from Novgorod to Smolensk
1 aaGun moved from Eastern Poland to Southern Belarus
2 infantry moved from Smolensk to Southern Belarus
3 artilleries moved from Leningrad to Northern Belarus
2 mech_infantrys moved from Smolensk to Vologda
1 armour moved from Kirov to Vologda
1 armour moved from Smolensk to Vologda
1 armour and 1 mech_infantry moved from Smolensk to Vologda
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to 94 Sea Zone
5 fighters and 1 tactical_bomber moved from Gibraltar to 94 Sea Zone
1 bomber moved from Holland Belgium to Western Germany
7 infantry moved from Poland to Eastern Poland
2 artilleries and 4 infantry moved from Germany to Poland
1 aaGun moved from Germany to Western Germany
1 fighter moved from Normandy Bordeaux to France
1 aaGun, 3 artilleries and 1 fighter moved from Northern Caucasus to Southern Caucasus
2 fighters moved from 94 Sea Zone to Algeria
Place Units - Germans
3 artilleries placed in Leningrad
1 artillery, 1 infantry and 1 marine placed in Southern France
1 artillery and 2 infantry placed in France
2 bombers and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : 2.00
Germans regular : -3.33
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Gorky to Yaroslavl
Russians take Yaroslavl from Germans
1 infantry moved from Komi to Gorky
1 artillery and 13 infantry moved from Stalingrad to Northern Caucasus
Russians take Northern Caucasus from Italians
1 infantry moved from Kazakhstan to Northern Caucasus
1 armour and 1 mech_infantry moved from Samara to Stalingrad
1 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Ukraine
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Russians and 1 artillery owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Russians: 1 fighter
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Stalingrad
1 infantry moved from Samara to Russia
Place Units - Russians
1 infantry placed in Siberia
1 armour and 1 mech_infantry placed in Stalingrad
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
1 battleship and 1 marine moved from 55 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 fighter, 2 submarines and 1 tactical_bomber moved from 55 Sea Zone to 64 Sea Zone
2 fighters moved from 55 Sea Zone to 64 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery and 8 infantry moved from Malaya to Shan State
1 armour, 9 artilleries, 5 infantry and 1 mech_infantry moved from French Indo China to Shan State
Combat - Japanese
Battle in New Zealand
Battle in 42 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win, taking New Zealand from ANZAC with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 10 artilleries, 13 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 10 artilleries, 13 infantry and 1 mech_infantry in Shan State, round 2 : 6/25 hits, 8.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 10 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 64 Sea Zone
Japanese attack with 3 fighters, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 64 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 64 Sea Zone
Japanese win, taking 64 Sea Zone from Neutral with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 64 Sea Zone to 65 Sea Zone
1 transport moved from 55 Sea Zone to 35 Sea Zone
2 carriers, 2 cruisers and 2 destroyers moved from 55 Sea Zone to 65 Sea Zone
2 bombers moved from New Guinea to Caroline Islands
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone
1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Southern Manchuria to Jehol
1 artillery and 1 infantry moved from Korea to Southern Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to Kyushu
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
1 fighter moved from 42 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 27 Sea Zone to 55 Sea Zone
2 fighters moved from Japan to 7 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 7 Sea Zone to 27 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 infantry moved from Kweichow to Hunan
1 artillery moved from Hunan to Szechwan
1 artillery moved from Kwangsi to Kweichow
1 submarine moved from 7 Sea Zone to 27 Sea Zone
Place Units - Japanese
1 destroyer placed in 38 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 carrier placed in 7 Sea Zone
3 artilleries, 2 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : -0.83
UK_Pacific regular : 0.33
Test summary from TripleA, engine version: 2.5.22294, time: 2:08:12 pm
Savegame
@simon33 hi. i’m not sure if a carrier, since it has 0 attack can get past a sub to do an amphib. i’ll check
@aagamerz13 It can, providing there is no scramble. Even if Kamis kill the CV, the assault proceeds. Per Krieghund on the last point.
@simon33 ok. the carrier counts as warship. so you can dodge the combat
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Morocco to Gibraltar
3 fighters moved from 93 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
2 transports moved from 93 Sea Zone to 105 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 91 Sea Zone to 104 Sea Zone
@aagamerz13 scramble?
Scramble 1 Italian, 2 German fighters.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Morocco to Gibraltar
3 fighters moved from 93 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
2 transports moved from 93 Sea Zone to 105 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Americans creates battle in territory 38 Sea Zone
Germans scrambles 3 units out of 94 Sea Zone to defend against the attack in Gibraltar
Battle in 38 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 38 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
1 submarine owned by the Americans lost in 38 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Gibraltar
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 marine; Italians defend with 1 fighter
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 6 fighters and 2 infantry in Gibraltar, round 2 : 5/8 hits, 3.33 expected hits
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 marine in Gibraltar, round 2 : 2/6 hits, 3.00 expected hits
1 artillery owned by the Germans, 2 fighters owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Americans, 1 infantry owned by the Americans, 1 fighter owned by the Italians and 1 marine owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 29
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 1 artillery, 2 fighters, 1 infantry and 1 marine
Casualties for Italians: 1 fighter
Non Combat Move - Americans
1 fighter moved from Eastern United States to Morocco
2 fighters moved from Gibraltar to Morocco
3 fighters moved from Gibraltar to 93 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 3 fighters placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 1.83
Japanese regular : 0.33
Germans regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Morocco to Gibraltar
3 fighters moved from 93 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
2 transports moved from 93 Sea Zone to 105 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Americans creates battle in territory 38 Sea Zone
Germans scrambles 3 units out of 94 Sea Zone to defend against the attack in Gibraltar
Battle in 38 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 38 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
1 submarine owned by the Americans lost in 38 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Gibraltar
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 marine; Italians defend with 1 fighter
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 6 fighters and 2 infantry in Gibraltar, round 2 : 5/8 hits, 3.33 expected hits
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 marine in Gibraltar, round 2 : 2/6 hits, 3.00 expected hits
1 artillery owned by the Germans, 2 fighters owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Americans, 1 infantry owned by the Americans, 1 fighter owned by the Italians and 1 marine owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 29
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 1 artillery, 2 fighters, 1 infantry and 1 marine
Casualties for Italians: 1 fighter
Non Combat Move - Americans
1 fighter moved from Eastern United States to Morocco
2 fighters moved from Gibraltar to Morocco
3 fighters moved from Gibraltar to 93 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 3 fighters placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
1 carrier moved from 113 Sea Zone to 93 Sea Zone
1 fighter moved from Normandy Bordeaux to 93 Sea Zone
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Trans-Jordan to French Central Africa
1 infantry moved from French Equatorial Africa to French Central Africa
3 infantry moved from Egypt to Alexandria
2 infantry moved from Egypt to Trans-Jordan
1 battleship and 1 cruiser moved from 58 Sea Zone to 61 Sea Zone
3 aaGuns, 1 artillery and 20 infantry moved from Burma to Eastern India
1 fighter moved from 113 Sea Zone to United Kingdom
Place Units - British
1 carrier and 1 transport placed in 113 Sea Zone
1 fighter placed in 113 Sea Zone
1 fighter placed in United Kingdom
2 infantry placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
5 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Americans regular : 1.83
Japanese regular : 0.33
Germans regular : -1.33
British regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 1 fighter moved from Algeria to Morocco
1 bomber and 1 fighter moved from Malta to Morocco
1 fighter moved from Southern Italy to Algeria
1 fighter moved from Algeria to Morocco
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Morocco
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Southern Caucasus to Northwest Persia
Scramble to SZ94, Morocco or Normandy?
@simon33 yes scramble to normandy, scramble 3 from morocco to 94, land in 93 after fights