Oh you’re right. Delete the mech in Egypt.
tanios (x) vs onestevo (allies + 10) BM3
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@onesteveo wow, that was way too close for comfort.
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dice have been wild in the med
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Persia to 98 Sea Zone 2 submarines moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from Western Australia to 55 Sea Zone Combat - ANZAC Battle in 98 Sea Zone ANZAC attack with 2 fighters Italians defend with 1 battleship, 1 submarine and 3 transports 1 submarine owned by the Italians submerged ANZAC roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 98 Sea Zone 3 transports owned by the Italians lost in 98 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 41 Casualties for Italians: 1 battleship and 3 transports Battle in 55 Sea Zone ANZAC attack with 1 fighter and 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 aaGun and 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from Java to India 2 fighters moved from 98 Sea Zone to Alexandria 1 submarine moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3 ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : -0.67 ANZAC regular : -0.17
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 9 armour moved from Romania to Ukraine Germans take Ukraine from Russians 8 mech_infantrys moved from Bessarabia to Ukraine 9 armour moved from Bessarabia to Ukraine 10 artilleries moved from Bessarabia to Ukraine 10 infantry moved from Bessarabia to Ukraine 6 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 infantry moved from Bessarabia to Western Ukraine 9 infantry moved from Bessarabia to Ukraine Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in United Kingdom causes 10 damage total. Non Combat Move - Germans 7 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 aaGun moved from Bessarabia to Eastern Poland 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Bessarabia to Ukraine 1 fighter moved from Bessarabia to Eastern Poland 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from Southern Italy to Egypt 1 fighter moved from Western Germany to Southern Italy 2 bombers moved from United Kingdom to Western Germany Place Units - Germans 1 bomber and 2 fighters placed in Western Germany 3 infantry placed in France 3 infantry placed in Western Germany Germans undo move 2. 1 infantry placed in Western Germany 2 infantry placed in France Germans undo move 4. 1 infantry placed in France 1 infantry placed in Western Germany Germans undo move 4. 1 infantry placed in Western Germany Germans undo move 5. 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
British AA : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 16 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Novgorod to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Korea to Manchuria 3 infantry moved from Volgograd to Rostov 4 aaGuns, 2 armour, 10 artilleries, 40 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 fighter moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2 Russians collect 32 PUs (3 lost to blockades); end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -0.33 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 artillery moved from Kwangtung to Kiangsi Japanese take Kiangsi from Chinese 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 bombers moved from Kwangsi to Borneo 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Ceylon to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from Kwangsi to 44 Sea Zone 1 infantry moved from Shantung to Jehol 1 mech_infantry moved from Kiangsu to Jehol 1 tactical_bomber moved from Kwangsi to Jehol 1 fighter moved from Kwangsi to Jehol 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 1 infantry moved from Siam to Shan State 1 artillery moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 submarine moved from 42 Sea Zone to 54 Sea Zone Combat - Japanese Battle in Java Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Java from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 2 bombers and 2 infantry British defend with 1 fighter Japanese roll dice for 2 bombers and 2 infantry in Borneo, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 fighter in Borneo, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 fighter Battle in 54 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone ANZAC win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Jehol Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 3 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Celebes Japanese roll dice for 1 artillery in Celebes, round 5 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win with no units remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Non Combat Move - Japanese 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from 41 Sea Zone to Kwangsi 1 tactical_bomber moved from Kwangsi to Japan 1 fighter and 1 tactical_bomber moved from Kwangsi to Japan 1 tactical_bomber moved from Kwangsi to Japan 1 fighter and 1 tactical_bomber moved from Jehol to Shantung 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to Kiangsu 1 artillery moved from Hopei to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 bombers moved from Borneo to Kwangsi 1 fighter moved from Kwangsi to Kiangsu 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 tactical_bomber moved from 37 Sea Zone to Kwangsi Place Units - Japanese 1 factory_minor placed in Malaya 3 infantry placed in Shantung 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -2.33 ANZAC regular : 1.17 UK_Pacific regular : 0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa Combat - Americans Battle in Okinawa Battle in French West Africa Battle in 35 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 35 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 35 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Okinawa from Japanese, taking French West Africa from Neutral_Axis, taking 35 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 91 Sea Zone to Gibraltar 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco 1 submarine moved from 92 Sea Zone to 93 Sea Zone 4 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 4 artilleries, 2 destroyers, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 4 artilleries, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to Malta 2 fighters moved from 35 Sea Zone to 33 Sea Zone 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 25 Sea Zone to 17 Sea Zone Place Units - Americans 6 bombers placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -0.67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Sikang to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Kansu 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 2.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa Combat - Americans Battle in Okinawa Battle in French West Africa Battle in 35 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 35 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 35 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Okinawa from Japanese, taking French West Africa from Neutral_Axis, taking 35 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 91 Sea Zone to Gibraltar 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco 1 submarine moved from 92 Sea Zone to 93 Sea Zone 4 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 4 artilleries, 2 destroyers, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 4 artilleries, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to Malta 2 fighters moved from 35 Sea Zone to 33 Sea Zone 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 25 Sea Zone to 17 Sea Zone Place Units - Americans 6 bombers placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Sikang to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Kansu 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield and 3 armour; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from Malta to Bessarabia 1 artillery moved from Alexandria to Tobruk British take Tobruk from Italians 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 battleship, 1 cruiser and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq Combat - British Battle in Iraq British attack with 1 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq Neutral_Axis win with 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in Bessarabia British attack with 1 bomber Italians defend with 1 armour British roll dice for 1 bomber in Bessarabia, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the British and 1 armour owned by the Italians lost in Bessarabia Italians win with no units remaining. Battle score for attacker is -8 Casualties for British: 1 bomber Casualties for Italians: 1 armour Non Combat Move - British 2 mech_infantrys moved from Eastern Persia to Kazakhstan 2 mech_infantrys moved from India to Eastern Persia 3 aaGuns, 1 artillery and 25 infantry moved from India to Burma 1 fighter moved from Union of South Africa to Rhodesia Place Units - British 1 airfield placed in Gibraltar 3 armour placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.67 Italians regular : 0.50 Japanese regular : 1.33 Neutral_Axis regular : 0.00 British regular : 0.50
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do cruisers not do bombardment in balance mod? my iraq battle with uk they didnt fire
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@onesteveo They do. The thing with any bombardment is they need to have a unit unloading from a transport.
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@onesteveo Also, you need a unit being offloaded for each ship. So if you only offload 1 unit, only 1 ship can fire.
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ah kk that makes sense
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@onesteveo knowing this, if you want to redo that combat using dice here you’re welcome to.
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ty but ill leave as is my own fault for not knowing lol good lesson for me
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to Alexandria 1 bomber and 1 fighter moved from Trans-Jordan to Alexandria 1 fighter moved from Trans-Jordan to Alexandria 1 fighter moved from Southern Italy to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry ANZAC defend with 2 fighters Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Alexandria, round 2 : 1/6 hits, 2.83 expected hits British roll dice for 2 fighters in Alexandria, round 2 : 0/2 hits, 1.33 expected hits 1 fighter owned by the ANZAC lost in Alexandria Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Alexandria, round 3 : 1/6 hits, 2.83 expected hits British roll dice for 1 fighter in Alexandria, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 17 Casualties for ANZAC: 2 fighters Casualties for Italians: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Egypt to Iraq Italians take Iraq from Neutral_Axis 3 fighters moved from Alexandria to Egypt 1 bomber moved from Alexandria to Egypt 1 aaGun moved from Southern Italy to Northern Italy 4 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5 Italians collect 21 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -3.67 British regular : -1.00
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone 1 submarine moved from 55 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to Celebes 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from India to Volgograd Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Ukraine to Rostov 1 fighter moved from Eastern Poland to Rostov 1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 bomber moved from Western Germany to Baltic States 1 artillery moved from Ukraine to Rostov 1 bomber moved from Western Germany to Baltic States 1 bomber moved from Western Germany to Rostov Combat - Germans Battle in Rostov Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery, 1 bomber and 1 fighter in Rostov, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 2 bombers and 1 mech_infantry Russians defend with 3 infantry Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Baltic States, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States Germans roll dice for 2 bombers in Baltic States, round 3 : 2/2 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Baltic States Germans win with 1 bomber remaining. Battle score for attacker is -15 Casualties for Germans: 1 armour, 1 bomber and 1 mech_infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 bomber moved from Baltic States to Western Germany 6 armour moved from Eastern Poland to Bryansk 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Ukraine to Rostov 2 armour and 1 mech_infantry moved from Ukraine to Rostov 1 armour moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Rostov 2 aaGuns, 13 armour, 10 artilleries, 22 infantry and 4 mech_infantrys moved from Ukraine to Bryansk 1 aaGun moved from Eastern Poland to Slovakia Hungary 1 fighter moved from Southern Italy to Egypt 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Rostov to Ukraine 1 fighter moved from Rostov to Ukraine Place Units - Germans 1 mech_infantry and 2 tactical_bombers placed in Western Germany Germans undo move 1. 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Ukraine 1 tactical_bomber placed in Western Germany 1 artillery and 1 infantry placed in France 1 destroyer placed in 113 Sea Zone 1 infantry placed in France 1 infantry placed in Western Germany Germans undo move 5. Germans undo move 1. 1 infantry and 1 mech_infantry placed in Ukraine 1 infantry and 1 tactical_bomber placed in Western Germany Germans undo move 2. 1 artillery placed in France 1 infantry placed in Western Germany Germans undo move 7. Germans undo move 4. 1 infantry placed in Ukraine 1 mech_infantry placed in Western Germany 1 infantry placed in France Germans undo move 8. 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5 Germans collect 45 PUs (3 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 2.33 Germans regular : 1.17
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Ukraine to Rostov 1 fighter moved from Eastern Poland to Rostov 1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 bomber moved from Western Germany to Baltic States 1 artillery moved from Ukraine to Rostov 1 bomber moved from Western Germany to Baltic States 1 bomber moved from Western Germany to Rostov Combat - Germans Battle in Rostov Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery, 1 bomber and 1 fighter in Rostov, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 2 bombers and 1 mech_infantry Russians defend with 3 infantry Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Baltic States, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States Germans roll dice for 2 bombers in Baltic States, round 3 : 2/2 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Baltic States Germans win with 1 bomber remaining. Battle score for attacker is -15 Casualties for Germans: 1 armour, 1 bomber and 1 mech_infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 bomber moved from Baltic States to Western Germany 6 armour moved from Eastern Poland to Bryansk 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Ukraine to Rostov 2 armour and 1 mech_infantry moved from Ukraine to Rostov 1 armour moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Rostov 2 aaGuns, 13 armour, 10 artilleries, 22 infantry and 4 mech_infantrys moved from Ukraine to Bryansk 1 aaGun moved from Eastern Poland to Slovakia Hungary 1 fighter moved from Southern Italy to Egypt 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Rostov to Ukraine 1 fighter moved from Rostov to Ukraine Place Units - Germans 1 mech_infantry and 2 tactical_bombers placed in Western Germany Germans undo move 1. 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Ukraine 1 tactical_bomber placed in Western Germany 1 artillery and 1 infantry placed in France 1 destroyer placed in 113 Sea Zone 1 infantry placed in France 1 infantry placed in Western Germany Germans undo move 5. Germans undo move 1. 1 infantry and 1 mech_infantry placed in Ukraine 1 infantry and 1 tactical_bomber placed in Western Germany Germans undo move 2. 1 artillery placed in France 1 infantry placed in Western Germany Germans undo move 7. Germans undo move 4. 1 infantry placed in Ukraine 1 mech_infantry placed in Western Germany 1 infantry placed in France Germans undo move 8. 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5 Germans collect 45 PUs (3 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 2 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Bryansk: 2 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Bryansk: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 2.33 Germans regular : 1.17
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Manchuria to Jehol 1 tactical_bomber moved from Novgorod to Karelia 1 fighter moved from Novgorod to Vyborg 2 armour and 2 mech_infantrys moved from Russia to Rostov 1 fighter moved from Russia to Rostov 3 infantry moved from Volgograd to Rostov 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Italians 1 artillery moved from Novgorod to Karelia 1 artillery moved from Novgorod to Vyborg 1 cruiser moved from 115 Sea Zone to 113 Sea Zone Combat - Russians
Combat Hit Differential Summary :