@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 artillery, 3 fighters and 4 infantry moved from South Australia to Queensland
1 armour and 2 mech_infantrys moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 armour
Germans roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
2 artilleries and 1 infantry moved from Eastern Poland to Belarus
2 aaGuns, 9 armour, 3 artilleries, 8 infantry and 7 mech_infantrys moved from Baltic States to Belarus
2 mech_infantrys moved from Poland to Belarus
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Vyborg to Novgorod
6 infantry moved from Finland to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
2 armour moved from Romania to Western Ukraine
3 infantry moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
2 fighters and 2 tactical_bombers moved from Greece to Germany
1 tactical_bomber moved from Greece to Western Germany
6 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Western Germany
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 1 infantry moved from Rostov to Ukraine
2 infantry moved from Russia to Smolensk
2 artilleries and 6 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 bomber moved from Archangel to Smolensk
1 fighter moved from Archangel to Smolensk
1 bomber moved from Smolensk to Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Russians roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/10 hits, 3.17 expected hits
Germans roll dice for 8 infantry in Novgorod, round 2 : 1/8 hits, 2.67 expected hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/9 hits, 3.00 expected hits
Germans roll dice for 4 infantry in Novgorod, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 4 : 3/8 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Russians: 3 infantry
Casualties for Germans: 8 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 bomber moved from Ukraine to Russia
4 infantry moved from Rostov to Tambov
2 aaGuns and 1 infantry moved from Bryansk to Russia
2 infantry moved from Volgograd to Samara
1 fighter moved from Smolensk to Russia
2 aaGuns and 10 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
2 aaGuns and 16 infantry moved from Amur to Manchuria
Place Units - Russians
3 infantry placed in Volgograd
1 armour, 1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,3,4,2,4
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -1.17
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 harbour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
4 infantry moved from Suiyuyan to Shensi
1 artillery moved from Hopei to Shensi
1 artillery moved from Kwangsi to Hunan
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
2 fighters and 1 tactical_bomber moved from Kweichow to Szechwan
1 artillery moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 1 artillery, 3 fighters and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in Szechwan, round 2 : 4/6 hits, 3.17 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Shensi, round 2 : 3/7 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
3 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Shan State to Burma
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 carrier and 2 cruisers moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from Java to 42 Sea Zone
2 artilleries moved from Java to 42 Sea Zone
2 artilleries, 1 marine and 2 transports moved from 42 Sea Zone to 38 Sea Zone
2 artilleries and 1 marine moved from 38 Sea Zone to Burma
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 35 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
2 bombers moved from French Indo China to Yunnan
1 cruiser moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 harbour placed in Hainan
1 artillery and 1 infantry placed in French Indo China
Japanese undo move 1.
1 carrier placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
Japanese undo move 4.
Japanese undo move 3.
1 destroyer placed in 36 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
1 carrier and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : 0.50
Japanese regular : 3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 destroyers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Battle in Celebes
Battle in Java
Battle in Holland Belgium
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Celebes from Japanese, taking Java from Japanese, taking Holland Belgium from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from New Guinea to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from British Guiana to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 transports placed in 101 Sea Zone
4 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Sikang to Szechwan
3 infantry moved from Tsinghai to Kansu
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 2 bombers, 2 fighters and 1 tactical_bomber
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.17 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 2 infantry in Kansu, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Japanese regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 destroyers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Battle in Celebes
Battle in Java
Battle in Holland Belgium
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Celebes from Japanese, taking Java from Japanese, taking Holland Belgium from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from New Guinea to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from British Guiana to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 transports placed in 101 Sea Zone
4 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Sikang to Szechwan
3 infantry moved from Tsinghai to Kansu
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 2 bombers, 2 fighters and 1 tactical_bomber
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.17 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 2 infantry in Kansu, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 destroyer, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in Normandy Bordeaux
Non Combat Move - British
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
3 destroyers moved from 109 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to India
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Iraq to Persia
2 armour moved from Egypt to Iraq
1 bomber moved from Malta to Egypt
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
Place Units - British
2 mech_infantrys placed in Egypt
1 submarine placed in 81 Sea Zone
1 destroyer and 3 transports placed in 110 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -0.50
Japanese regular : 1.17
refreshing
@onesteveo
sorry, holiday break was crazy busy. more time now to play.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Bryansk
Italians take Bryansk from Russians
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber and 1 fighter moved from Greece to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 fighter
Americans defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 fighter in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 98 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer
Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 98 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 fighter owned by the Italians lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 armour moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Holland Belgium to France
1 bomber moved from Holland Belgium to Southern Italy
1 armour moved from Romania to Belarus
2 artilleries and 1 infantry moved from Romania to Bessarabia
2 infantry moved from Bessarabia to Western Ukraine
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
French regular : 0.33
Italians regular : -1.17
@Odonis no problem
was giving me and error when I tried to post so I uploaded here instead
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 armour moved from Germany to 114 Sea Zone
3 armour and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 armour moved from 115 Sea Zone to Novgorod
3 mech_infantrys moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 artillery, 1 infantry and 1 mech_infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from Germany to Novgorod
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 3/8 hits, 3.17 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 2.67 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
British roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/6 hits, 2.67 expected hits
British roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
1 aaGun owned by the British, 1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits, 1.83 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 0/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 5 : 0/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 6 : 2/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Germans: 1 mech_infantry and 2 tactical_bombers
Casualties for British: 1 aaGun and 3 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in 91 Sea Zone
Germans attack with 2 bombers
British defend with 3 destroyers; Americans defend with 2 transports
Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
British roll dice for 3 destroyers and 2 transports in 91 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 2 bombers in 91 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
British roll dice for 3 destroyers and 2 transports in 91 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
1 destroyer owned by the British lost in 91 Sea Zone
Germans roll dice for 2 bombers in 91 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
British roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
1 destroyer owned by the British and 2 bombers owned by the Germans lost in 91 Sea Zone
British win with 1 destroyer and 2 transports remaining. Battle score for attacker is -12
Casualties for British: 2 destroyers
Casualties for Germans: 2 bombers
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
2 aaGuns, 8 armour, 4 artilleries, 8 infantry and 7 mech_infantrys moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter moved from Germany to Western Germany
1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 124 Sea Zone
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Western Germany
1 carrier moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
2 artilleries and 2 infantry placed in Western Germany
2 artilleries, 2 infantry and 6 mech_infantrys placed in Germany
Germans undo move 1.
Germans undo move 1.
3 artilleries and 3 infantry placed in Germany
4 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in France
2 mech_infantrys placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
British AA : 0.50
Russians regular : 2.67
Germans regular : -7.67
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Vologda to Smolensk
2 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Rostov
1 bomber moved from Russia to Ukraine
Combat - Russians
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 bomber moved from Ukraine to Russia
1 fighter moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 infantry moved from Samara to Russia
2 aaGuns and 7 infantry moved from Vologda to Russia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 infantry moved from Volgograd to Samara
Place Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,3
Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Germans regular : -1.33
Russians regular : -0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 destroyers, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Japan to Korea
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Anhwe to Jehol
1 fighter moved from 6 Sea Zone to Jehol
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 3 infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to India
2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to India
1 armour, 5 artilleries, 4 infantry and 1 marine moved from Burma to India
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 battleship, 1 carrier and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 destroyers, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Japan to Korea
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Anhwe to Jehol
1 fighter moved from 6 Sea Zone to Jehol
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 3 infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to India
2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to India
1 armour, 5 artilleries, 4 infantry and 1 marine moved from Burma to India
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 battleship, 1 carrier and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 cruiser and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Tsinghai
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter in Tsinghai, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 fighter in Jehol, round 4 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Chinese win with no units remaining. Battle score for attacker is -13
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Russians: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery and 1 tactical_bomber in Celebes, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Korea
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Korea, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 fighter
EDIT: Adding units owned by Japanese to Korea: 1 infantry
EDIT: Changing ownership of Korea from Russians to Japanese
EDIT: Turning off Edit Mode
Battle in India
Japanese attack with 1 armour, 5 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 marine and 3 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 0/9 hits, 1.50 expected hits
Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 marine and 3 tactical_bombers in India, round 2 : 6/22 hits, 9.50 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 8/20 hits, 7.50 expected hits
6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 marine owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters and 3 tactical_bombers in India, round 3 : 7/14 hits, 7.17 expected hits
UK_Pacific roll dice for 1 artillery, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 3 : 4/17 hits, 6.50 expected hits
4 artilleries owned by the Japanese and 7 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 bombers, 4 fighters and 3 tactical_bombers in India, round 4 : 7/10 hits, 5.83 expected hits
UK_Pacific roll dice for 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 4 : 5/10 hits, 4.17 expected hits
1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 5 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 bombers and 2 tactical_bombers in India, round 5 : 2/5 hits, 3.00 expected hits
UK_Pacific roll dice for 2 fighters and 1 tactical_bomber in India, round 5 : 3/3 hits, 1.83 expected hits
2 tactical_bombers owned by the Japanese, 1 bomber owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in India
Japanese roll dice for 1 armour and 1 bomber in India, round 6 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 fighter in India, round 6 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is -31
Casualties for Japanese: 5 artilleries, 1 bomber, 4 fighters, 6 infantry, 1 marine and 3 tactical_bombers
Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 bomber moved from India to French Indo China
3 transports moved from 38 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 cruiser moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Anhwe
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Hunan to Yunnan
1 armour moved from Kiangsu to Hunan
1 fighter moved from Korea to 6 Sea Zone
1 aaGun moved from Hopei to Kweichow
Place Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
2 destroyers placed in 36 Sea Zone
1 transport placed in 6 Sea Zone
Japanese undo move 4.
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.00
Japanese regular : -4.50
British AA : -1.50
UK_Pacific regular : -0.67
Russians regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 124 Sea Zone
1 bomber moved from United Kingdom to 124 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Iwo Jima from Japanese, taking Normandy Bordeaux from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 124 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 124 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 44 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 44 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
3 fighters moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from 124 Sea Zone to United Kingdom
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier, 4 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : 0.17
Germans regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 124 Sea Zone
1 bomber moved from United Kingdom to 124 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Iwo Jima from Japanese, taking Normandy Bordeaux from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 124 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 124 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 44 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 44 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
3 fighters moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from 124 Sea Zone to United Kingdom
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier, 4 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 submarine moved from 81 Sea Zone to 94 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Combat - British
Battle in 94 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 92 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 destroyer
British roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 bomber moved from 92 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Syria to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 armour moved from Iraq to Eastern Persia
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
Place Units - British
1 carrier and 1 transport placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
4 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.17
Italians regular : -0.33
Japanese regular : -0.50
Germans regular : 0.83
British regular : 0.00