@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Combat - ANZAC Non Combat Move - ANZAC 1 aaGun, 1 artillery, 3 fighters and 4 infantry moved from South Australia to Queensland 1 armour and 2 mech_infantrys moved from New South Wales to Queensland Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 2 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Baltic States to Smolensk Germans take Smolensk from Russians 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Western Ukraine Germans attack with 2 artilleries and 2 infantry Russians defend with 1 armour Germans roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 2 artilleries and 1 infantry moved from Eastern Poland to Belarus 2 aaGuns, 9 armour, 3 artilleries, 8 infantry and 7 mech_infantrys moved from Baltic States to Belarus 2 mech_infantrys moved from Poland to Belarus 1 artillery moved from Poland to Eastern Poland 1 infantry moved from Vyborg to Novgorod 6 infantry moved from Finland to 115 Sea Zone 6 infantry moved from 115 Sea Zone to Novgorod 2 armour moved from Romania to Western Ukraine 3 infantry moved from Greece to Bulgaria 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 2 fighters and 2 tactical_bombers moved from Greece to Germany 1 tactical_bomber moved from Greece to Western Germany 6 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Germany to Western Germany Place Units - Germans 5 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.17
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 artillery and 1 infantry moved from Rostov to Ukraine 2 infantry moved from Russia to Smolensk 2 artilleries and 6 infantry moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 bomber moved from Archangel to Smolensk 1 fighter moved from Archangel to Smolensk 1 bomber moved from Smolensk to Ukraine Combat - Russians Battle in Novgorod Russians attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 8 infantry Russians roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/10 hits, 3.17 expected hits Germans roll dice for 8 infantry in Novgorod, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/9 hits, 3.00 expected hits Germans roll dice for 4 infantry in Novgorod, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 4 : 3/8 hits, 2.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Russians: 3 infantry Casualties for Germans: 8 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 bomber moved from Ukraine to Russia 4 infantry moved from Rostov to Tambov 2 aaGuns and 1 infantry moved from Bryansk to Russia 2 infantry moved from Volgograd to Samara 1 fighter moved from Smolensk to Russia 2 aaGuns and 10 infantry moved from Archangel to Vologda 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 2 aaGuns and 16 infantry moved from Amur to Manchuria Place Units - Russians 3 infantry placed in Volgograd 1 armour, 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,3,4,2,4 Russians collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -1.17 Russians regular : 0.83
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 harbour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 4 infantry moved from Suiyuyan to Shensi 1 artillery moved from Hopei to Shensi 1 artillery moved from Kwangsi to Hunan 1 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Kweichow to Hunan 2 fighters and 1 tactical_bomber moved from Kweichow to Szechwan 1 artillery moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in Hunan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Szechwan Japanese attack with 1 artillery, 3 fighters and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in Szechwan, round 2 : 4/6 hits, 3.17 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Shensi Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Shensi, round 2 : 3/7 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 3 fighters and 2 tactical_bombers moved from Szechwan to Yunnan 1 artillery and 1 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from Shan State to Burma 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 carrier and 2 cruisers moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from Java to 42 Sea Zone 2 artilleries moved from Java to 42 Sea Zone 2 artilleries, 1 marine and 2 transports moved from 42 Sea Zone to 38 Sea Zone 2 artilleries and 1 marine moved from 38 Sea Zone to Burma 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to 35 Sea Zone 2 fighters moved from 16 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 2 bombers moved from French Indo China to Yunnan 1 cruiser moved from 42 Sea Zone to 55 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 harbour placed in Hainan 1 artillery and 1 infantry placed in French Indo China Japanese undo move 1. 1 carrier placed in 6 Sea Zone 1 transport placed in 36 Sea Zone Japanese undo move 4. Japanese undo move 3. 1 destroyer placed in 36 Sea Zone 2 armour and 1 mech_infantry placed in Kiangsu 1 carrier and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : 0.50 Japanese regular : 3.67
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 4 destroyers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in Celebes Battle in Java Battle in Holland Belgium Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Celebes from Japanese, taking Java from Japanese, taking Holland Belgium from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from New Guinea to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from British Guiana to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 transports placed in 101 Sea Zone 4 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : -0.33
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 fighter moved from Tsinghai to Szechwan 1 infantry moved from Sikang to Szechwan 3 infantry moved from Tsinghai to Kansu Combat - Chinese Chinese creates battle in territory Yunnan Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 2 bombers, 2 fighters and 1 tactical_bomber Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.17 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 2 infantry in Kansu, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17 Japanese regular : 1.50
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 4 destroyers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in Celebes Battle in Java Battle in Holland Belgium Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Celebes from Japanese, taking Java from Japanese, taking Holland Belgium from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from New Guinea to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from British Guiana to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 transports placed in 101 Sea Zone 4 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 fighter moved from Tsinghai to Szechwan 1 infantry moved from Sikang to Szechwan 3 infantry moved from Tsinghai to Kansu Combat - Chinese Chinese creates battle in territory Yunnan Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 2 bombers, 2 fighters and 1 tactical_bomber Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.17 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 2 infantry in Kansu, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in Normandy Bordeaux Non Combat Move - British 1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 3 destroyers moved from 109 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Persia to India 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Iraq to Persia 2 armour moved from Egypt to Iraq 1 bomber moved from Malta to Egypt 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan Place Units - British 2 mech_infantrys placed in Egypt 1 submarine placed in 81 Sea Zone 1 destroyer and 3 transports placed in 110 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17 Americans regular : -0.50 Japanese regular : 1.17
-
refreshing
-
@onesteveo
sorry, holiday break was crazy busy. more time now to play. -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Bryansk Italians take Bryansk from Russians 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber and 1 fighter moved from Greece to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 fighter Americans defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 fighter in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in 98 Sea Zone Italians attack with 2 fighters French defend with 1 destroyer Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 98 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 fighter owned by the Italians lost in 98 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for French: 1 destroyer Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Greece 1 armour moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 armour moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Holland Belgium to France 1 bomber moved from Holland Belgium to Southern Italy 1 armour moved from Romania to Belarus 2 artilleries and 1 infantry moved from Romania to Bessarabia 2 infantry moved from Bessarabia to Western Ukraine Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 French regular : 0.33 Italians regular : -1.17
-
@Odonis no problem
-
-
was giving me and error when I tried to post so I uploaded here instead
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 destroyer, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 transports moved from 115 Sea Zone to 114 Sea Zone 3 armour moved from Germany to 114 Sea Zone 3 armour and 3 transports moved from 114 Sea Zone to 115 Sea Zone 3 armour moved from 115 Sea Zone to Novgorod 3 mech_infantrys moved from Eastern Poland to Novgorod 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod 1 armour moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Belarus 1 artillery, 1 infantry and 1 mech_infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 1 fighter and 1 tactical_bomber moved from Germany to Novgorod 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to 91 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Germany to Normandy Bordeaux 1 armour moved from Western Ukraine to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine Combat - Germans Battle in Novgorod Germans attack with 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 3/8 hits, 3.17 expected hits Russians roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 armour and 3 mech_infantrys Casualties for Russians: 2 artilleries and 3 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 mech_infantrys and 3 tactical_bombers British defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry British roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/6 hits, 2.67 expected hits British roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits 1 aaGun owned by the British, 1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits, 1.83 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 0/4 hits, 1.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 5 : 0/4 hits, 1.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 6 : 2/4 hits, 1.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Germans: 1 mech_infantry and 2 tactical_bombers Casualties for British: 1 aaGun and 3 infantry Battle in Ukraine Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in 91 Sea Zone Germans attack with 2 bombers British defend with 3 destroyers; Americans defend with 2 transports Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits British roll dice for 3 destroyers and 2 transports in 91 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 bombers in 91 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits British roll dice for 3 destroyers and 2 transports in 91 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits 1 destroyer owned by the British lost in 91 Sea Zone Germans roll dice for 2 bombers in 91 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits British roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the British and 2 bombers owned by the Germans lost in 91 Sea Zone British win with 1 destroyer and 2 transports remaining. Battle score for attacker is -12 Casualties for British: 2 destroyers Casualties for Germans: 2 bombers Battle in Smolensk Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 2 aaGuns, 8 armour, 4 artilleries, 8 infantry and 7 mech_infantrys moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 artillery moved from Eastern Poland to Belarus 2 mech_infantrys moved from Eastern Poland to Bryansk 2 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to France 1 fighter moved from Germany to Western Germany 1 destroyer moved from 114 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 124 Sea Zone 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Western Germany 1 carrier moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 2 artilleries and 2 infantry placed in Western Germany 2 artilleries, 2 infantry and 6 mech_infantrys placed in Germany Germans undo move 1. Germans undo move 1. 3 artilleries and 3 infantry placed in Germany 4 mech_infantrys placed in Germany 1 artillery and 1 infantry placed in France 2 mech_infantrys placed in Western Germany 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
British AA : 0.50 Russians regular : 2.67 Germans regular : -7.67 British regular : -1.33
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Vologda to Smolensk 2 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Rostov 1 bomber moved from Russia to Ukraine Combat - Russians Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 bomber moved from Ukraine to Russia 1 fighter moved from Rostov to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 2 infantry moved from Samara to Russia 2 aaGuns and 7 infantry moved from Vologda to Russia 1 submarine moved from 125 Sea Zone to 110 Sea Zone 3 infantry moved from Volgograd to Samara Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,3 Russians collect 26 PUs (3 lost to blockades); end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans AA : -0.17 Germans regular : -1.33 Russians regular : -0.83
-
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 5 destroyers, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from Japan to Korea 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Anhwe to Jehol 1 fighter moved from 6 Sea Zone to Jehol 1 artillery moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery and 3 infantry moved from Shensi to Tsinghai 1 fighter and 1 tactical_bomber moved from Kweichow to India 2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 armour, 5 artilleries, 4 infantry and 1 marine moved from Burma to India 2 infantry moved from Shan State to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India 1 battleship, 1 carrier and 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Japanese
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 5 destroyers, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from Japan to Korea 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Anhwe to Jehol 1 fighter moved from 6 Sea Zone to Jehol 1 artillery moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery and 3 infantry moved from Shensi to Tsinghai 1 fighter and 1 tactical_bomber moved from Kweichow to India 2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 armour, 5 artilleries, 4 infantry and 1 marine moved from Burma to India 2 infantry moved from Shan State to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India 1 battleship, 1 carrier and 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 cruiser and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 39 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Tsinghai Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter in Tsinghai, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 2 infantry Battle in Jehol Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Japanese roll dice for 1 fighter in Jehol, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Chinese win with no units remaining. Battle score for attacker is -13 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Russians: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Japanese roll dice for 1 artillery and 1 tactical_bomber in Celebes, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Korea Japanese attack with 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Korea, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 fighter EDIT: Adding units owned by Japanese to Korea: 1 infantry EDIT: Changing ownership of Korea from Russians to Japanese EDIT: Turning off Edit Mode Battle in India Japanese attack with 1 armour, 5 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 marine and 3 tactical_bombers British defend with 3 aaGuns, 1 artillery, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 0/9 hits, 1.50 expected hits Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 marine and 3 tactical_bombers in India, round 2 : 6/22 hits, 9.50 expected hits UK_Pacific roll dice for 3 aaGuns, 1 artillery, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 8/20 hits, 7.50 expected hits 6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 marine owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in India Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters and 3 tactical_bombers in India, round 3 : 7/14 hits, 7.17 expected hits UK_Pacific roll dice for 1 artillery, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 3 : 4/17 hits, 6.50 expected hits 4 artilleries owned by the Japanese and 7 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers, 4 fighters and 3 tactical_bombers in India, round 4 : 7/10 hits, 5.83 expected hits UK_Pacific roll dice for 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 4 : 5/10 hits, 4.17 expected hits 1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 5 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers and 2 tactical_bombers in India, round 5 : 2/5 hits, 3.00 expected hits UK_Pacific roll dice for 2 fighters and 1 tactical_bomber in India, round 5 : 3/3 hits, 1.83 expected hits 2 tactical_bombers owned by the Japanese, 1 bomber owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in India Japanese roll dice for 1 armour and 1 bomber in India, round 6 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 fighter in India, round 6 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is -31 Casualties for Japanese: 5 artilleries, 1 bomber, 4 fighters, 6 infantry, 1 marine and 3 tactical_bombers Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 bomber moved from India to French Indo China 3 transports moved from 38 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 cruiser moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Kweichow 1 mech_infantry moved from Kiangsu to Hopei 1 armour moved from Kiangsu to Anhwe 1 artillery moved from Hunan to Kwangsi 1 infantry moved from Hunan to Yunnan 1 armour moved from Kiangsu to Hunan 1 fighter moved from Korea to 6 Sea Zone 1 aaGun moved from Hopei to Kweichow Place Units - Japanese 2 destroyers and 1 submarine placed in 6 Sea Zone 1 destroyer placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 2 destroyers placed in 36 Sea Zone 1 transport placed in 6 Sea Zone Japanese undo move 4. 1 destroyer placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.00 Japanese regular : -4.50 British AA : -1.50 UK_Pacific regular : -0.67 Russians regular : 0.67 British regular : -0.33
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 1 bomber moved from United Kingdom to 124 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 submarine moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in Normandy Bordeaux Americans attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Iwo Jima from Japanese, taking Normandy Bordeaux from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 124 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 124 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 44 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 cruiser and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 44 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 44 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser and 1 transport Battle in 46 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone 3 fighters moved from 44 Sea Zone to 45 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from 124 Sea Zone to United Kingdom 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 1 artillery and 3 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 carrier, 4 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 0.17 Germans regular : 0.83
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.67
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 1 bomber moved from United Kingdom to 124 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 submarine moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in Normandy Bordeaux Americans attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Iwo Jima from Japanese, taking Normandy Bordeaux from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 124 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 124 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 44 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 cruiser and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 44 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 44 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser and 1 transport Battle in 46 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone 3 fighters moved from 44 Sea Zone to 45 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from 124 Sea Zone to United Kingdom 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 1 artillery and 3 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 carrier, 4 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 carrier, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 submarine moved from 81 Sea Zone to 94 Sea Zone 1 bomber moved from Egypt to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Combat - British Battle in 94 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 92 Sea Zone British attack with 1 bomber and 1 destroyer Italians defend with 1 destroyer British roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 1 bomber moved from 92 Sea Zone to Morocco 1 fighter moved from United Kingdom to Morocco 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux 2 destroyers moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Syria to Iraq 3 mech_infantrys moved from Egypt to Iraq 2 armour moved from Iraq to Eastern Persia 1 cruiser moved from 81 Sea Zone to 98 Sea Zone Place Units - British 1 carrier and 1 transport placed in 98 Sea Zone 1 fighter placed in 98 Sea Zone 4 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.17 Italians regular : -0.33 Japanese regular : -0.50 Germans regular : 0.83 British regular : 0.00