dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Nate vs. Todd 2.0
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 104 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 92 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 104 Sea Zone Italians attack with 1 bomber Americans defend with 1 destroyer Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 104 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Italians lost in 104 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Italians: 1 bomber Non Combat Move - Italians 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery moved from 95 Sea Zone to Northern Italy 1 fighter moved from 92 Sea Zone to Southern France 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 3 infantry moved from Northern Italy to Southern France 1 armour moved from Southern Italy to Northern Italy 2 armour and 1 mech_infantry moved from Baltic States to Western Ukraine 1 armour moved from Romania to Bessarabia 2 artilleries moved from Northern Italy to Southern France Place Units - Italians 3 infantry placed in Southern France 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1 Italians collect 12 PUs (3 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -1.33 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 2 infantry moved from South Australia to New South Wales 1 fighter moved from Caroline Islands to Celebes Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 2 infantry moved from South Australia to New South Wales 1 fighter moved from Caroline Islands to Celebes Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Morocco to Algeria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Nenetsia Germans take Archangel from Russians Germans take Nenetsia from Russians 2 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Bessarabia to Ukraine 3 infantry moved from Baltic States to Belarus 1 infantry moved from Baltic States to Belarus 1 bomber moved from Western Germany to Bryansk 2 bombers moved from Western Germany to Belarus 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone 1 transport moved from 112 Sea Zone to 104 Sea Zone 6 armour and 4 mech_infantrys moved from Eastern Poland to UkraineCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Nenetsia Germans take Archangel from Russians Germans take Nenetsia from Russians 2 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Bessarabia to Ukraine 3 infantry moved from Baltic States to Belarus 1 infantry moved from Baltic States to Belarus 1 bomber moved from Western Germany to Bryansk 2 bombers moved from Western Germany to Belarus 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone 1 transport moved from 112 Sea Zone to 104 Sea Zone 6 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine Combat - Germans Battle in 104 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Bryansk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 bomber in Bryansk, round 4 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Bryansk Russians win with no units remaining. Battle score for attacker is -15 Casualties for Germans: 1 bomber and 2 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers and 4 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 4 infantry in Belarus, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 2 bombers and 4 infantry in Belarus, round 3 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Ukraine Germans attack with 6 armour, 2 infantry and 4 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 6 armour, 2 infantry and 4 mech_infantrys in Ukraine, round 2 : 1/12 hits, 4.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 6 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Belarus to Novgorod 6 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 2 aaGuns, 8 armour, 5 artilleries and 22 infantry moved from Western Ukraine to Eastern Poland 3 artilleries, 8 infantry and 1 mech_infantry moved from Poland to Eastern Poland 1 aaGun, 5 artilleries and 3 infantry moved from Baltic States to Eastern Poland 1 aaGun, 1 artillery and 5 infantry moved from France to Normandy Bordeaux 1 submarine moved from 125 Sea Zone to 119 Sea Zone 2 tactical_bombers moved from Southern Italy to Western Ukraine 1 bomber moved from Western Germany to Novgorod Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 6 armour placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4 Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.67 Germans regular : -4.17 -
TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 2 fighters and 1 tactical_bomber moved from Smolensk to Belarus 6 infantry moved from Smolensk to BelarusCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 2 fighters and 1 tactical_bomber moved from Smolensk to Belarus 6 infantry moved from Smolensk to Belarus Combat - Russians Battle in Belarus Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber Germans defend with 4 infantry Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Belarus, round 2 : 2/9 hits, 2.67 expected hits Germans roll dice for 4 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Belarus, round 3 : 2/8 hits, 2.50 expected hits Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 2 armour, 5 infantry and 2 mech_infantrys moved from Kansu to Shensi 6 infantry moved from Timguska to Kansu 2 aaGuns moved from Smolensk to Bryansk 19 infantry moved from Smolensk to Bryansk 3 artilleries moved from Russia to Bryansk 1 artillery moved from Russia to Tambov 2 aaGuns moved from Timguska to Novosibirsk 3 infantry moved from Timguska to Urals 3 infantry moved from Timguska to Novosibirsk 1 artillery moved from Russia to Tambov 1 infantry moved from Rostov to Bryansk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Russia to Vologda 4 infantry moved from Russia to Bryansk 6 infantry moved from Tambov to Bryansk 2 fighters and 1 tactical_bomber moved from Belarus to Bryansk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -1.17 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 1 factory_minor and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 38 Sea Zone to 79 Sea Zone 1 fighter moved from 38 Sea Zone to 79 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 destroyer moved from 38 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone 1 fighter moved from 38 Sea Zone to 41 Sea Zone 1 fighter moved from 38 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone 3 infantry moved from Burma to India 1 artillery moved from Burma to India 1 fighter moved from Kwangsi to India 1 tactical_bomber moved from Kwangsi to India 1 fighter moved from 36 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 battleship moved from 38 Sea Zone to 37 Sea Zone 1 cruiser moved from 38 Sea Zone to 37 Sea Zone 2 carriers moved from 38 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea ZoneCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 1 factory_minor and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 38 Sea Zone to 79 Sea Zone 1 fighter moved from 38 Sea Zone to 79 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 destroyer moved from 38 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone 1 fighter moved from 38 Sea Zone to 41 Sea Zone 1 fighter moved from 38 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone 3 infantry moved from Burma to India 1 artillery moved from Burma to India 1 fighter moved from Kwangsi to India 1 tactical_bomber moved from Kwangsi to India 1 fighter moved from 36 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 battleship moved from 38 Sea Zone to 37 Sea Zone 1 cruiser moved from 38 Sea Zone to 37 Sea Zone 2 carriers moved from 38 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 79 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer and 2 transports Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer and 2 transports in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 79 Sea Zone 2 transports owned by the British lost in 79 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for British: 1 destroyer and 2 transports Battle in 39 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 battleship, 3 carriers and 2 cruisers British defend with 1 destroyer Japanese roll dice for 1 battleship, 3 carriers and 2 cruisers in 37 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 3 carriers and 2 cruisers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 43 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 35 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from 79 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 79 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from India to Yunnan 1 tactical_bomber moved from India to Yunnan 1 fighter moved from Hopei to Kwangsi 1 infantry moved from Hopei to Kweichow 2 artilleries moved from Hopei to Anhwe 3 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Hopei 1 aaGun, 6 infantry and 1 mech_infantry moved from Kiangsu to Anhwe 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 mech_infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 infantry and 4 transports moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 4 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to French Indo China 1 battleship, 1 destroyer and 4 transports moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to Yunnan 1 tactical_bomber moved from 43 Sea Zone to Yunnan 1 fighter moved from Japan to French Indo China 1 tactical_bomber moved from 35 Sea Zone to Yunnan Place Units - Japanese 1 factory_minor placed in Shantung 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in French Indo China 1 armour and 2 mech_infantrys placed in Malaya 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -2.17 UK_Pacific regular : 1.33 ANZAC regular : 0.67 British regular : -2.00 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 1 factory_minor and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 38 Sea Zone to 79 Sea Zone 1 fighter moved from 38 Sea Zone to 79 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 destroyer moved from 38 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone 1 fighter moved from 38 Sea Zone to 41 Sea Zone 1 fighter moved from 38 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone 3 infantry moved from Burma to India 1 artillery moved from Burma to India 1 fighter moved from Kwangsi to India 1 tactical_bomber moved from Kwangsi to India 1 fighter moved from 36 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 battleship moved from 38 Sea Zone to 37 Sea Zone 1 cruiser moved from 38 Sea Zone to 37 Sea Zone 2 carriers moved from 38 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 79 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer and 2 transports Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer and 2 transports in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 79 Sea Zone 2 transports owned by the British lost in 79 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for British: 1 destroyer and 2 transports Battle in 39 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 battleship, 3 carriers and 2 cruisers British defend with 1 destroyer Japanese roll dice for 1 battleship, 3 carriers and 2 cruisers in 37 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 3 carriers and 2 cruisers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 43 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 35 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from 79 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 79 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from India to Yunnan 1 tactical_bomber moved from India to Yunnan 1 fighter moved from Hopei to Kwangsi 1 infantry moved from Hopei to Kweichow 2 artilleries moved from Hopei to Anhwe 3 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Hopei 1 aaGun, 6 infantry and 1 mech_infantry moved from Kiangsu to Anhwe 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 mech_infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 infantry and 4 transports moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 4 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to French Indo China 1 battleship, 1 destroyer and 4 transports moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to Yunnan 1 tactical_bomber moved from 43 Sea Zone to Yunnan 1 fighter moved from Japan to French Indo China 1 tactical_bomber moved from 35 Sea Zone to Yunnan Place Units - Japanese 1 factory_minor placed in Shantung 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in French Indo China 1 armour and 2 mech_infantrys placed in Malaya 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 4 infantry EDIT: Adding units owned by Germans to Eastern Poland: 4 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -2.17 UK_Pacific regular : 1.33 ANZAC regular : 0.67 British regular : -2.00 -
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 battleships, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 battleship and 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 2 fighters moved from 42 Sea Zone to 43 Sea ZoneCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 battleships, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone Combat - Americans Battle in 41 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hitsCombat Hit Differential Summary :
Americans regular : -0.33 -
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 battleships, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 2 fighters moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea ZoneCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 battleships, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 2 fighters moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone Combat - Americans Battle in 41 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 43 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 fighters moved from 41 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 mech_infantry moved from Eastern United States to Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 mech_infantry moved from 88 Sea Zone to French Guiana 1 bomber moved from Iraq to Russia 1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 battleship, 1 submarine and 1 transport placed in 10 Sea Zone 1 battleship, 1 destroyer and 1 submarine placed in 101 Sea Zone Americans undo move 2. 1 battleship and 2 submarines placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -0.50 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 10 infantry moved from Shensi to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery, 1 fighter and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 10 infantry in Suiyuyan, round 2 : 1/12 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 6 infantry moved from Szechwan to Shensi 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : -0.33 -
TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - British British buy 1 airfield, 1 destroyer and 3 mech_infantrys; Remaining resources: 3 PUs; Combat Move - British 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia British take Tunisia from Italians 2 fighters moved from Algeria to 92 Sea Zone 3 infantry moved from West India to India 3 fighters and 1 tactical_bomber moved from West India to India 1 fighter and 1 tactical_bomber moved from Persia to India 2 artilleries and 3 infantry moved from Alexandria to Tobruk 2 artilleries and 2 infantry moved from West India to India 1 armour moved from Eastern Persia to India 1 bomber moved from Eastern Persia to IndiaCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 battleships, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 2 fighters moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone Combat - Americans Battle in 41 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 43 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 fighters moved from 41 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 mech_infantry moved from Eastern United States to Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 mech_infantry moved from 88 Sea Zone to French Guiana 1 bomber moved from Iraq to Russia 1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 battleship, 1 submarine and 1 transport placed in 10 Sea Zone 1 battleship, 1 destroyer and 1 submarine placed in 101 Sea Zone Americans undo move 2. 1 battleship and 2 submarines placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 10 infantry moved from Shensi to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery, 1 fighter and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 10 infantry in Suiyuyan, round 2 : 1/12 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 6 infantry moved from Szechwan to Shensi 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield, 1 destroyer and 3 mech_infantrys; Remaining resources: 3 PUs; Combat Move - British 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia British take Tunisia from Italians 2 fighters moved from Algeria to 92 Sea Zone 3 infantry moved from West India to India 3 fighters and 1 tactical_bomber moved from West India to India 1 fighter and 1 tactical_bomber moved from Persia to India 2 artilleries and 3 infantry moved from Alexandria to Tobruk 2 artilleries and 2 infantry moved from West India to India 1 armour moved from Eastern Persia to India 1 bomber moved from Eastern Persia to India Combat - British Battle in 95 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 95 Sea Zone British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Tobruk British attack with 2 artilleries and 3 infantry Italians defend with 1 infantry British roll dice for 2 artilleries and 3 infantry in Tobruk, round 2 : 0/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tobruk British roll dice for 2 artilleries and 2 infantry in Tobruk, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 92 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 cruiser British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 92 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Battle in India British attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 5 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters, 5 infantry and 2 tactical_bombers in India, round 2 : 8/15 hits, 6.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 3 armour moved from Persia to West India 1 infantry moved from Persia to Eastern Persia 1 armour and 3 mech_infantrys moved from Alexandria to Trans-Jordan 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 2 transports moved from 106 Sea Zone to 101 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from 92 Sea Zone to Gibraltar 4 fighters moved from India to West India 2 tactical_bombers moved from India to West India 1 bomber moved from India to West India 1 infantry moved from Northwest Persia to Caucasus Place Units - British 3 mech_infantrys placed in Persia 1 destroyer placed in 106 Sea Zone 1 airfield placed in Gibraltar Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2 British collect 32 PUs (2 lost to blockades); end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5 UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : 0.17 Italians regular : -0.17 Japanese regular : -1.50 British regular : -0.50 -
TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Western Ukraine to Rostov 2 armour moved from Western Ukraine to RostovCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Western Ukraine to Rostov 2 armour moved from Western Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy Place Units - Italians 1 infantry placed in Southern France Italians undo move 1. 1 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to France: 2 artilleries and 6 infantry EDIT: Removing units owned by Italians from Southern France: 6 infantry EDIT: Removing units owned by Italians from Southern France: 2 artilleries EDIT: Adding units owned by Italians to Yugoslavia: 3 infantry EDIT: Removing units owned by Italians from Romania: 3 infantry EDIT: Adding units owned by Italians to Bessarabia: 3 infantry EDIT: Removing units owned by Italians from Northern Italy: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : 0.83 Russians regular : -0.33 -
TripleA Manual Gamesave Post: ANZAC round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 tactical_bomber; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 2 fighters moved from 42 Sea Zone to 39 Sea ZoneCombat Hit Differential Summary :





