@crockett36 It says I need to download it so I do and then it says map not found, missing map.
Nate vs. Todd 2.0
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 87 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 87 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from 101 Sea Zone to 87 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 87 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 87 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from 101 Sea Zone to 87 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 3/3 hits, 1.33 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 87 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 87 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 87 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter moved from Central United States to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 bomber moved from Gibraltar to 91 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 bomber moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 91 Sea Zone Place Units - Americans 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 4.33 Japanese regular : -1.00 Italians regular : 0.33 Germans regular : -0.17
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TripleA Manual Gamesave Post: Chinese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Sikang to Shensi 1 artillery and 1 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang 5 infantry moved from Tsinghai to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : 0.33
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Combat Move - British 1 unit repaired. 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 bomber and 1 fighter moved from Malta to 95 Sea Zone 10 infantry moved from India to Burma 4 artilleries moved from India to Burma 1 infantry moved from India to Burma 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 artillery and 2 infantry moved from Alexandria to Tobruk British take Tobruk from Italians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Combat Move - British 1 unit repaired. 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 10 infantry moved from India to Burma 4 artilleries moved from India to Burma 1 infantry moved from India to Burma 1 artillery and 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Egypt to Iraq 1 bomber moved from Malta to Iraq 1 armour moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Tobruk to Alexandria 1 transport moved from 80 Sea Zone to 76 Sea Zone Combat - British British creates battle in territory 106 Sea Zone
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 87 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 87 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from 101 Sea Zone to 87 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 3/3 hits, 1.33 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 87 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 87 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 87 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter moved from Central United States to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 bomber moved from Gibraltar to 91 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 bomber moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 91 Sea Zone Place Units - Americans 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Sikang to Shensi 1 artillery and 1 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang 5 infantry moved from Tsinghai to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 8 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - British 1 unit repaired. 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 10 infantry moved from India to Burma 4 artilleries moved from India to Burma 1 infantry moved from India to Burma 1 artillery and 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Egypt to Iraq 1 bomber moved from Malta to Iraq 1 armour moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Tobruk to Alexandria 1 transport moved from 80 Sea Zone to 76 Sea Zone Combat - British British creates battle in territory 106 Sea Zone Battle in Iraq British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/9 hits, 3.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking 106 Sea Zone from Germans, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Burma British attack with 4 artilleries and 11 infantry Japanese defend with 1 armour British roll dice for 4 artilleries and 11 infantry in Burma, round 2 : 2/15 hits, 3.83 expected hits Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 106 Sea Zone: 2 transports EDIT: Adding units owned by British to 106 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 106 Sea Zone: 2 transports EDIT: Removing units owned by British from Quebec: 1 armour, 1 artillery and 2 infantry EDIT: Adding units owned by British to 91 Sea Zone: 2 transports EDIT: Adding units owned by British to Morocco: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode 1 battleship, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone 1 fighter moved from Iraq to Eastern Persia 1 bomber moved from Iraq to Eastern Persia 1 fighter moved from Malta to Egypt 1 artillery and 1 infantry moved from Egypt to Alexandria 1 tactical_bomber moved from Iraq to Egypt 1 infantry moved from Eastern Persia to West India 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Tanganyika Territory to Kenya 3 aaGuns moved from India to Burma 1 battleship, 1 cruiser and 2 destroyers moved from 106 Sea Zone to 91 Sea Zone EDIT: British undo move 1. EDIT: British undo move 11. EDIT: 1 battleship, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to Morocco Place Units - British 2 mech_infantrys placed in Egypt 1 submarine placed in 98 Sea Zone 1 factory_minor placed in Persia Turn Complete - British British collect 33 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Place Units - UK_Pacific 2 destroyers placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in 39 Sea Zone change ownership: 2 destroyers
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 4.33 Japanese regular : -0.17 Italians regular : 0.33 Germans regular : -0.17 Neutral_Axis regular : 0.00 British regular : -2.33
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Baltic States 1 mech_infantry moved from Romania to Baltic States 1 armour moved from Romania to Baltic States 1 infantry moved from Libya to Tobruk Italians take Tobruk from British
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Baltic States 1 mech_infantry moved from Romania to Baltic States 1 armour moved from Romania to Baltic States 1 infantry moved from Libya to Tobruk Italians take Tobruk from British Combat - Italians Battle in Baltic States Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 infantry moved from Bulgaria to Romania 1 infantry moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Romania 2 artilleries moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 armour moved from Algeria to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Southern Italy 1 armour moved from 95 Sea Zone to Southern Italy 1 mech_infantry moved from Algeria to Libya Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Russians regular : -0.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 3 fighters moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to 62 Sea Zone 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 fighter moved from 46 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Queensland to New South Wales 2 infantry moved from Queensland to South Australia 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 2.17
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 3 fighters moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to 62 Sea Zone 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 fighter moved from 46 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Queensland to New South Wales 2 infantry moved from Queensland to South Australia 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Combat - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 2.17
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 bombers, 1 carrier and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 armour moved from Eastern Poland to Novgorod 3 mech_infantrys moved from Eastern Poland to Novgorod 2 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 infantry moved from Eastern Poland to Belarus 1 bomber moved from Eastern Poland to Belarus 2 bombers moved from Eastern Poland to Bessarabia 5 armour, 5 artilleries and 24 infantry moved from Eastern Poland to Western Ukraine
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 bombers, 1 carrier and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 armour moved from Eastern Poland to Novgorod 3 mech_infantrys moved from Eastern Poland to Novgorod 2 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 infantry moved from Eastern Poland to Belarus 1 bomber moved from Eastern Poland to Belarus 2 bombers moved from Eastern Poland to Bessarabia 5 armour, 5 artilleries and 24 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 5 armour, 5 artilleries and 24 infantry Russians defend with 1 infantry Germans roll dice for 5 armour, 5 artilleries and 24 infantry in Western Ukraine, round 2 : 10/34 hits, 9.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 5 armour, 5 artilleries and 24 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 1 armour and 3 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Western Germany 2 bombers moved from Bessarabia to Western Germany 2 tactical_bombers moved from Eastern Poland to Southern Italy 1 fighter moved from Eastern Poland to Southern Italy 1 fighter moved from Eastern Poland to 112 Sea Zone 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone 1 aaGun, 5 artilleries and 7 infantry moved from Poland to Baltic States 2 aaGuns moved from Eastern Poland to Western Ukraine 6 armour and 4 mech_infantrys moved from Germany to Eastern Poland 3 artilleries and 8 infantry moved from Germany to Poland 3 armour moved from Romania to Western Ukraine 4 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 1 carrier placed in 112 Sea Zone 1 artillery and 2 infantry placed in France 1 artillery and 2 bombers placed in Western Germany Germans undo move 3. 1 artillery placed in Germany 2 bombers placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : 0.33
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Archangel to Novgorod 2 fighters and 1 tactical_bomber moved from Russia to Novgorod 1 artillery moved from Smolensk to Belarus 2 infantry moved from Archangel to Belarus
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Archangel to Novgorod 2 fighters and 1 tactical_bomber moved from Russia to Novgorod 1 artillery moved from Smolensk to Belarus 2 infantry moved from Archangel to Belarus 6 infantry moved from Timguska to Kansu 2 armour and 2 mech_infantrys moved from Samara to Kansu
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Archangel to Novgorod 2 fighters and 1 tactical_bomber moved from Russia to Novgorod 1 artillery moved from Smolensk to Belarus 2 infantry moved from Archangel to Belarus 6 infantry moved from Timguska to Kansu 2 armour and 2 mech_infantrys moved from Samara to Kansu Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/7 hits, 2.33 expected hits Germans roll dice for 1 armour and 3 mech_infantrys in Novgorod, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 3 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod 2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated Germans win with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 4 infantry Casualties for Germans: 3 mech_infantrys Battle in Kansu Russians attack with 2 armour, 6 infantry and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 2 armour, 6 infantry and 2 mech_infantrys in Kansu, round 2 : 2/10 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians win, taking Kansu from Japanese with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns, 2 artilleries and 19 infantry moved from Bryansk to Tambov 11 infantry moved from Archangel to Smolensk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Rostov 5 infantry moved from Russia to Smolensk 5 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk 2 aaGuns and 12 infantry moved from Yenisey to Timguska Place Units - Russians 5 artilleries and 5 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 1.00 Russians regular : -1.83
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 artillery moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 4 infantry moved from Philippines to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone 4 infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Burma 1 fighter moved from 41 Sea Zone to Burma 1 tactical_bomber moved from 41 Sea Zone to Burma 2 carriers moved from 35 Sea Zone to 38 Sea Zone 4 fighters and 4 tactical_bombers moved from Yunnan to Burma 1 fighter moved from 35 Sea Zone to Japan 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 41 Sea Zone to 38 Sea Zone 1 fighter moved from 45 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from Yunnan to Shensi 1 tactical_bomber moved from Yunnan to Szechwan
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 artillery moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 4 infantry moved from Philippines to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone 4 infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Burma 1 fighter moved from 41 Sea Zone to Burma 1 tactical_bomber moved from 41 Sea Zone to Burma 2 carriers moved from 35 Sea Zone to 38 Sea Zone 4 fighters and 4 tactical_bombers moved from Yunnan to Burma 1 fighter moved from 35 Sea Zone to Japan 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 41 Sea Zone to 38 Sea Zone 1 fighter moved from 45 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from Yunnan to Shensi 1 tactical_bomber moved from Yunnan to Szechwan
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 artillery moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 4 infantry moved from Philippines to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone 4 infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Burma 1 fighter moved from 41 Sea Zone to Burma 1 tactical_bomber moved from 41 Sea Zone to Burma 2 carriers moved from 35 Sea Zone to 38 Sea Zone 4 fighters and 4 tactical_bombers moved from Yunnan to Burma 1 fighter moved from 35 Sea Zone to Japan 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 41 Sea Zone to 38 Sea Zone 1 fighter moved from 45 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from Yunnan to Shensi 1 tactical_bomber moved from Yunnan to Szechwan
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 artillery moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 4 infantry moved from Philippines to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone 4 infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Burma 1 fighter moved from 41 Sea Zone to Burma 1 tactical_bomber moved from 41 Sea Zone to Burma 2 carriers moved from 35 Sea Zone to 38 Sea Zone 4 fighters and 4 tactical_bombers moved from Yunnan to Burma 1 fighter moved from 35 Sea Zone to Japan 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 41 Sea Zone to 38 Sea Zone 1 fighter moved from 45 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from Yunnan to Shensi 1 tactical_bomber moved from Yunnan to Szechwan Combat - Japanese Battle in Szechwan Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Shensi Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone retreated to 55 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 2 artilleries, 5 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 3 aaGuns, 4 artilleries and 10 infantry British roll AA dice in Burma : 1/9 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries, 4 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers in Burma, round 2 : 11/21 hits, 7.83 expected hits UK_Pacific roll dice for 3 aaGuns, 4 artilleries and 10 infantry in Burma, round 2 : 8/14 hits, 4.67 expected hits 8 infantry owned by the Japanese, 3 aaGuns owned by the British and 8 infantry owned by the British lost in Burma Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Burma, round 3 : 5/13 hits, 6.50 expected hits UK_Pacific roll dice for 4 artilleries and 2 infantry in Burma, round 3 : 2/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 artilleries owned by the British and 2 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 4 fighters, 1 mech_infantry and 5 tactical_bombers in Burma, round 4 : 5/11 hits, 5.83 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 1 artillery, 1 fighter and 9 infantry Casualties for British: 3 aaGuns, 4 artilleries and 10 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Burma: 1 artillery and 3 infantry EDIT: Adding units owned by Japanese to Burma: 1 infantry EDIT: Removing units owned by Japanese from Shensi: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Hopei to Suiyuyan 1 aaGun and 4 infantry moved from Anhwe to Kiangsu 2 infantry moved from Jehol to Chahar 1 artillery moved from Kweichow to Hopei 4 infantry moved from Kweichow to Hopei 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 2 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 45 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone 1 fighter moved from 55 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangsi 1 tactical_bomber moved from Szechwan to Kwangsi 1 fighter moved from Shensi to Hopei 1 tactical_bomber moved from Burma to 38 Sea Zone 2 tactical_bombers moved from Burma to 38 Sea Zone 3 fighters moved from Burma to 38 Sea Zone 1 fighter moved from Burma to Kwangsi 2 tactical_bombers moved from Burma to Kwangsi Place Units - Japanese 1 factory_minor placed in Malaya 1 airfield placed in Kwangsi 2 infantry and 1 mech_infantry placed in Kiangsu 1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.50 Japanese regular : -1.17 British AA : -0.50 UK_Pacific regular : 3.00
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 artillery moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 4 infantry moved from Philippines to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone 4 infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Burma 1 fighter moved from 41 Sea Zone to Burma 1 tactical_bomber moved from 41 Sea Zone to Burma 2 carriers moved from 35 Sea Zone to 38 Sea Zone 4 fighters and 4 tactical_bombers moved from Yunnan to Burma 1 fighter moved from 35 Sea Zone to Japan 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 41 Sea Zone to 38 Sea Zone 1 fighter moved from 45 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from Yunnan to Shensi 1 tactical_bomber moved from Yunnan to Szechwan Combat - Japanese Battle in Szechwan Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Shensi Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone retreated to 55 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 2 artilleries, 5 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 3 aaGuns, 4 artilleries and 10 infantry British roll AA dice in Burma : 1/9 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries, 4 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers in Burma, round 2 : 11/21 hits, 7.83 expected hits UK_Pacific roll dice for 3 aaGuns, 4 artilleries and 10 infantry in Burma, round 2 : 8/14 hits, 4.67 expected hits 8 infantry owned by the Japanese, 3 aaGuns owned by the British and 8 infantry owned by the British lost in Burma Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Burma, round 3 : 5/13 hits, 6.50 expected hits UK_Pacific roll dice for 4 artilleries and 2 infantry in Burma, round 3 : 2/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 artilleries owned by the British and 2 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 4 fighters, 1 mech_infantry and 5 tactical_bombers in Burma, round 4 : 5/11 hits, 5.83 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 1 artillery, 1 fighter and 9 infantry Casualties for British: 3 aaGuns, 4 artilleries and 10 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Burma: 1 artillery and 3 infantry EDIT: Adding units owned by Japanese to Burma: 1 infantry EDIT: Removing units owned by Japanese from Shensi: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Hopei to Suiyuyan 1 aaGun and 4 infantry moved from Anhwe to Kiangsu 2 infantry moved from Jehol to Chahar 1 artillery moved from Kweichow to Hopei 4 infantry moved from Kweichow to Hopei 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 2 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 45 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone 1 fighter moved from 55 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangsi 1 tactical_bomber moved from Szechwan to Kwangsi 1 fighter moved from Shensi to Hopei 1 tactical_bomber moved from Burma to 38 Sea Zone 2 tactical_bombers moved from Burma to 38 Sea Zone 3 fighters moved from Burma to 38 Sea Zone 1 fighter moved from Burma to Kwangsi 2 tactical_bombers moved from Burma to Kwangsi Place Units - Japanese 1 factory_minor placed in Malaya 1 airfield placed in Kwangsi 2 infantry and 1 mech_infantry placed in Kiangsu 1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.50 Japanese regular : -1.17 British AA : -0.50 UK_Pacific regular : 3.00