@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Nate vs. Todd 2.0
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Baltic States 1 mech_infantry moved from Romania to Baltic States 1 armour moved from Romania to Baltic States 1 infantry moved from Libya to Tobruk Italians take Tobruk from British Combat - Italians Battle in Baltic States Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 infantry moved from Bulgaria to Romania 1 infantry moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Romania 2 artilleries moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 armour moved from Algeria to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Southern Italy 1 armour moved from 95 Sea Zone to Southern Italy 1 mech_infantry moved from Algeria to Libya Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : -0.17 Russians regular : -0.33 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 3 fighters moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to 62 Sea Zone 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 fighter moved from 46 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Queensland to New South Wales 2 infantry moved from Queensland to South Australia 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 2.17 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 3 fighters moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to 62 Sea Zone 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 fighter moved from 46 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Queensland to New South Wales 2 infantry moved from Queensland to South Australia 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Combat - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 2.17 -
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 bombers, 1 carrier and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 armour moved from Eastern Poland to Novgorod 3 mech_infantrys moved from Eastern Poland to Novgorod 2 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 infantry moved from Eastern Poland to Belarus 1 bomber moved from Eastern Poland to Belarus 2 bombers moved from Eastern Poland to Bessarabia 5 armour, 5 artilleries and 24 infantry moved from Eastern Poland to Western UkraineCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 bombers, 1 carrier and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 armour moved from Eastern Poland to Novgorod 3 mech_infantrys moved from Eastern Poland to Novgorod 2 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 infantry moved from Eastern Poland to Belarus 1 bomber moved from Eastern Poland to Belarus 2 bombers moved from Eastern Poland to Bessarabia 5 armour, 5 artilleries and 24 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 5 armour, 5 artilleries and 24 infantry Russians defend with 1 infantry Germans roll dice for 5 armour, 5 artilleries and 24 infantry in Western Ukraine, round 2 : 10/34 hits, 9.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 5 armour, 5 artilleries and 24 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 1 armour and 3 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Western Germany 2 bombers moved from Bessarabia to Western Germany 2 tactical_bombers moved from Eastern Poland to Southern Italy 1 fighter moved from Eastern Poland to Southern Italy 1 fighter moved from Eastern Poland to 112 Sea Zone 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone 1 aaGun, 5 artilleries and 7 infantry moved from Poland to Baltic States 2 aaGuns moved from Eastern Poland to Western Ukraine 6 armour and 4 mech_infantrys moved from Germany to Eastern Poland 3 artilleries and 8 infantry moved from Germany to Poland 3 armour moved from Romania to Western Ukraine 4 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 1 carrier placed in 112 Sea Zone 1 artillery and 2 infantry placed in France 1 artillery and 2 bombers placed in Western Germany Germans undo move 3. 1 artillery placed in Germany 2 bombers placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : -1.67 Germans regular : 0.33 -
TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Archangel to Novgorod 2 fighters and 1 tactical_bomber moved from Russia to Novgorod 1 artillery moved from Smolensk to Belarus 2 infantry moved from Archangel to BelarusCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Archangel to Novgorod 2 fighters and 1 tactical_bomber moved from Russia to Novgorod 1 artillery moved from Smolensk to Belarus 2 infantry moved from Archangel to Belarus 6 infantry moved from Timguska to Kansu 2 armour and 2 mech_infantrys moved from Samara to KansuCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Archangel to Novgorod 2 fighters and 1 tactical_bomber moved from Russia to Novgorod 1 artillery moved from Smolensk to Belarus 2 infantry moved from Archangel to Belarus 6 infantry moved from Timguska to Kansu 2 armour and 2 mech_infantrys moved from Samara to Kansu Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/7 hits, 2.33 expected hits Germans roll dice for 1 armour and 3 mech_infantrys in Novgorod, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 3 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod 2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated Germans win with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 4 infantry Casualties for Germans: 3 mech_infantrys Battle in Kansu Russians attack with 2 armour, 6 infantry and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 2 armour, 6 infantry and 2 mech_infantrys in Kansu, round 2 : 2/10 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians win, taking Kansu from Japanese with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns, 2 artilleries and 19 infantry moved from Bryansk to Tambov 11 infantry moved from Archangel to Smolensk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Rostov 5 infantry moved from Russia to Smolensk 5 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk 2 aaGuns and 12 infantry moved from Yenisey to Timguska Place Units - Russians 5 artilleries and 5 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 1.00 Russians regular : -1.83 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 artillery moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 4 infantry moved from Philippines to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone 4 infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Burma 1 fighter moved from 41 Sea Zone to Burma 1 tactical_bomber moved from 41 Sea Zone to Burma 2 carriers moved from 35 Sea Zone to 38 Sea Zone 4 fighters and 4 tactical_bombers moved from Yunnan to Burma 1 fighter moved from 35 Sea Zone to Japan 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 41 Sea Zone to 38 Sea Zone 1 fighter moved from 45 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from Yunnan to Shensi 1 tactical_bomber moved from Yunnan to SzechwanCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 artillery moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 4 infantry moved from Philippines to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone 4 infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Burma 1 fighter moved from 41 Sea Zone to Burma 1 tactical_bomber moved from 41 Sea Zone to Burma 2 carriers moved from 35 Sea Zone to 38 Sea Zone 4 fighters and 4 tactical_bombers moved from Yunnan to Burma 1 fighter moved from 35 Sea Zone to Japan 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 41 Sea Zone to 38 Sea Zone 1 fighter moved from 45 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from Yunnan to Shensi 1 tactical_bomber moved from Yunnan to SzechwanCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 artillery moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 4 infantry moved from Philippines to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone 4 infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Burma 1 fighter moved from 41 Sea Zone to Burma 1 tactical_bomber moved from 41 Sea Zone to Burma 2 carriers moved from 35 Sea Zone to 38 Sea Zone 4 fighters and 4 tactical_bombers moved from Yunnan to Burma 1 fighter moved from 35 Sea Zone to Japan 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 41 Sea Zone to 38 Sea Zone 1 fighter moved from 45 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from Yunnan to Shensi 1 tactical_bomber moved from Yunnan to SzechwanCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 artillery moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 4 infantry moved from Philippines to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone 4 infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Burma 1 fighter moved from 41 Sea Zone to Burma 1 tactical_bomber moved from 41 Sea Zone to Burma 2 carriers moved from 35 Sea Zone to 38 Sea Zone 4 fighters and 4 tactical_bombers moved from Yunnan to Burma 1 fighter moved from 35 Sea Zone to Japan 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 41 Sea Zone to 38 Sea Zone 1 fighter moved from 45 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from Yunnan to Shensi 1 tactical_bomber moved from Yunnan to Szechwan Combat - Japanese Battle in Szechwan Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Shensi Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone retreated to 55 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 2 artilleries, 5 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 3 aaGuns, 4 artilleries and 10 infantry British roll AA dice in Burma : 1/9 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries, 4 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers in Burma, round 2 : 11/21 hits, 7.83 expected hits UK_Pacific roll dice for 3 aaGuns, 4 artilleries and 10 infantry in Burma, round 2 : 8/14 hits, 4.67 expected hits 8 infantry owned by the Japanese, 3 aaGuns owned by the British and 8 infantry owned by the British lost in Burma Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Burma, round 3 : 5/13 hits, 6.50 expected hits UK_Pacific roll dice for 4 artilleries and 2 infantry in Burma, round 3 : 2/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 artilleries owned by the British and 2 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 4 fighters, 1 mech_infantry and 5 tactical_bombers in Burma, round 4 : 5/11 hits, 5.83 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 1 artillery, 1 fighter and 9 infantry Casualties for British: 3 aaGuns, 4 artilleries and 10 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Burma: 1 artillery and 3 infantry EDIT: Adding units owned by Japanese to Burma: 1 infantry EDIT: Removing units owned by Japanese from Shensi: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Hopei to Suiyuyan 1 aaGun and 4 infantry moved from Anhwe to Kiangsu 2 infantry moved from Jehol to Chahar 1 artillery moved from Kweichow to Hopei 4 infantry moved from Kweichow to Hopei 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 2 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 45 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone 1 fighter moved from 55 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangsi 1 tactical_bomber moved from Szechwan to Kwangsi 1 fighter moved from Shensi to Hopei 1 tactical_bomber moved from Burma to 38 Sea Zone 2 tactical_bombers moved from Burma to 38 Sea Zone 3 fighters moved from Burma to 38 Sea Zone 1 fighter moved from Burma to Kwangsi 2 tactical_bombers moved from Burma to Kwangsi Place Units - Japanese 1 factory_minor placed in Malaya 1 airfield placed in Kwangsi 2 infantry and 1 mech_infantry placed in Kiangsu 1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.50 Japanese regular : -1.17 British AA : -0.50 UK_Pacific regular : 3.00 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 artillery moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 4 infantry moved from Philippines to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone 4 infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Burma 1 fighter moved from 41 Sea Zone to Burma 1 tactical_bomber moved from 41 Sea Zone to Burma 2 carriers moved from 35 Sea Zone to 38 Sea Zone 4 fighters and 4 tactical_bombers moved from Yunnan to Burma 1 fighter moved from 35 Sea Zone to Japan 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 41 Sea Zone to 38 Sea Zone 1 fighter moved from 45 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from Yunnan to Shensi 1 tactical_bomber moved from Yunnan to Szechwan Combat - Japanese Battle in Szechwan Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Shensi Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone retreated to 55 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 2 artilleries, 5 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 3 aaGuns, 4 artilleries and 10 infantry British roll AA dice in Burma : 1/9 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries, 4 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers in Burma, round 2 : 11/21 hits, 7.83 expected hits UK_Pacific roll dice for 3 aaGuns, 4 artilleries and 10 infantry in Burma, round 2 : 8/14 hits, 4.67 expected hits 8 infantry owned by the Japanese, 3 aaGuns owned by the British and 8 infantry owned by the British lost in Burma Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Burma, round 3 : 5/13 hits, 6.50 expected hits UK_Pacific roll dice for 4 artilleries and 2 infantry in Burma, round 3 : 2/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 artilleries owned by the British and 2 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 4 fighters, 1 mech_infantry and 5 tactical_bombers in Burma, round 4 : 5/11 hits, 5.83 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 1 artillery, 1 fighter and 9 infantry Casualties for British: 3 aaGuns, 4 artilleries and 10 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Burma: 1 artillery and 3 infantry EDIT: Adding units owned by Japanese to Burma: 1 infantry EDIT: Removing units owned by Japanese from Shensi: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Hopei to Suiyuyan 1 aaGun and 4 infantry moved from Anhwe to Kiangsu 2 infantry moved from Jehol to Chahar 1 artillery moved from Kweichow to Hopei 4 infantry moved from Kweichow to Hopei 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 2 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 45 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone 1 fighter moved from 55 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangsi 1 tactical_bomber moved from Szechwan to Kwangsi 1 fighter moved from Shensi to Hopei 1 tactical_bomber moved from Burma to 38 Sea Zone 2 tactical_bombers moved from Burma to 38 Sea Zone 3 fighters moved from Burma to 38 Sea Zone 1 fighter moved from Burma to Kwangsi 2 tactical_bombers moved from Burma to Kwangsi Place Units - Japanese 1 factory_minor placed in Malaya 1 airfield placed in Kwangsi 2 infantry and 1 mech_infantry placed in Kiangsu 1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.50 Japanese regular : -1.17 British AA : -0.50 UK_Pacific regular : 3.00 -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Algeria 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria 1 bomber moved from Morocco to Algeria 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese 1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea ZoneCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Algeria 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria 1 bomber moved from Morocco to Algeria 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea ZoneCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Algeria 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria 1 bomber moved from Morocco to Algeria 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone Combat - Americans Battle in Celebes Battle in Dutch New Guinea Battle in Algeria Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber Italians defend with 1 artillery Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Algeria, round 2 : 1/4 hits, 2.17 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Algeria Americans win, taking Celebes from Japanese, taking Dutch New Guinea from Japanese, taking Algeria from Italians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 destroyer moved from 87 Sea Zone to 104 Sea Zone 1 bomber moved from Algeria to Iraq 1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 3 infantry moved from Brazil to French Guiana Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : -1.17 Italians regular : -0.33 -
TripleA Manual Gamesave Post: Chinese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 8 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Shensi 1 artillery, 1 fighter and 6 infantry moved from Sikang to SzechwanCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 8 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Shensi 1 artillery, 1 fighter and 6 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery, 1 fighter and 6 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Szechwan, round 2 : 2/8 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Shensi Chinese attack with 1 artillery and 9 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 9 infantry in Shensi, round 2 : 3/10 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Algeria 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria 1 bomber moved from Morocco to Algeria 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone Combat - Americans Battle in Celebes Battle in Dutch New Guinea Battle in Algeria Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber Italians defend with 1 artillery Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Algeria, round 2 : 1/4 hits, 2.17 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Algeria Americans win, taking Celebes from Japanese, taking Dutch New Guinea from Japanese, taking Algeria from Italians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 destroyer moved from 87 Sea Zone to 104 Sea Zone 1 bomber moved from Algeria to Iraq 1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 3 infantry moved from Brazil to French Guiana Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 8 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Shensi 1 artillery, 1 fighter and 6 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery, 1 fighter and 6 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Szechwan, round 2 : 2/8 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Shensi Chinese attack with 1 artillery and 9 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 9 infantry in Shensi, round 2 : 3/10 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 3 armour, 1 cruiser and 2 destroyers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 39 Sea Zone to 37 Sea Zone UK_Pacific take 41 Sea Zone from Japanese 1 destroyer moved from 39 Sea Zone to 41 Sea Zone Combat - British Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 2 fighters and 1 tactical_bomber moved from India to West India 2 infantry moved from India to West India 1 fighter moved from Eastern Persia to West India 1 infantry moved from Iraq to Persia 1 armour moved from Iraq to Eastern Persia 1 fighter and 1 tactical_bomber moved from Egypt to Persia 1 submarine moved from 98 Sea Zone to 97 Sea Zone 3 mech_infantrys moved from Egypt to Alexandria 1 armour, 1 artillery, 2 fighters and 2 infantry moved from Morocco to Algeria Place Units - British 3 armour placed in Persia 1 destroyer placed in 98 Sea Zone 1 cruiser and 1 destroyer placed in 81 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Kenya: 1 infantry EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry EDIT: Removing units owned by British from 91 Sea Zone: 2 transports EDIT: Adding units owned by British to 106 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -1.17 Japanese regular : 0.00 Italians regular : -0.33 -
TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 104 Sea Zone 1 fighter moved from Southern Italy to 92 Sea ZoneCombat Hit Differential Summary :





