dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Nate vs. Todd 2.0
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 4 bombers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Russia to Novgorod 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Novgorod causes 0 damage total. Battle in 42 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 109 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery moved from Algeria to Morocco 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 battleship and 2 submarines moved from 101 Sea Zone to 108 Sea Zone Place Units - Americans 1 artillery, 4 bombers and 1 infantry placed in Western United States 1 submarine and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans AA : 0.83 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 7 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery, 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Szechwan, round 2 : 1/9 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 10 infantry moved from Suiyuyan to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : -1.17 Japanese regular : 0.67 -
TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Combat Move - British 1 bomber moved from West India to Kwangsi 1 armour, 2 artilleries and 5 infantry moved from India to West India 1 artillery and 2 infantry moved from Tunisia to Libya 2 artilleries and 2 infantry moved from Tobruk to Libya 3 mech_infantrys moved from Persia to Caucasus 4 fighters moved from West India to Caucasus Combat - BritishCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 4 bombers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Russia to Novgorod 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Novgorod causes 0 damage total. Battle in 42 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 109 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery moved from Algeria to Morocco 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 battleship and 2 submarines moved from 101 Sea Zone to 108 Sea Zone Place Units - Americans 1 artillery, 4 bombers and 1 infantry placed in Western United States 1 submarine and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 7 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery, 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Szechwan, round 2 : 1/9 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 10 infantry moved from Suiyuyan to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from West India to Kwangsi 1 armour, 2 artilleries and 5 infantry moved from India to West India 1 artillery and 2 infantry moved from Tunisia to Libya 2 artilleries and 2 infantry moved from Tobruk to Libya 3 mech_infantrys moved from Persia to Caucasus 4 fighters moved from West India to Caucasus Combat - British Battle in Kwangsi British attack with 1 bomber Japanese defend with 1 airfield and 1 bomber British roll dice for 1 bomber in Kwangsi, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Kwangsi, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 bomber in Kwangsi, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Kwangsi, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Kwangsi British win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Battle in Libya British attack with 3 artilleries and 4 infantry Italians defend with 1 infantry and 1 mech_infantry British roll dice for 3 artilleries and 4 infantry in Libya, round 2 : 3/7 hits, 2.17 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya British win, taking Libya from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 infantry and 1 mech_infantry Battle in Caucasus British attack with 4 fighters and 3 mech_infantrys Germans defend with 1 armour and 2 mech_infantrys British roll dice for 4 fighters and 3 mech_infantrys in Caucasus, round 2 : 4/7 hits, 2.50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the British, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - British 1 armour moved from Tunisia to Tobruk 1 infantry moved from Eastern Persia to West India 1 battleship, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 battleship and 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 bomber moved from Kwangsi to Szechwan 3 mech_infantrys moved from Trans-Jordan to Persia 1 armour moved from Trans-Jordan to Persia 4 fighters moved from Caucasus to Kazakhstan 2 transports moved from 101 Sea Zone to 108 Sea Zone Place Units - British 3 fighters placed in Persia 1 infantry placed in Egypt 1 transport placed in 81 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : -1.17 Italians regular : 0.33 Japanese regular : 0.33 Germans AA : 0.83 Germans regular : -0.17 British regular : 2.00 -
TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by British to Eastern Persia: 2 tactical_bombers EDIT: Removing units owned by British from West India: 2 tactical_bombers EDIT: Turning off Edit Mode 3 infantry moved from Bessarabia to Western Ukraine 1 armour moved from Bessarabia to Western UkraineCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by British to Eastern Persia: 2 tactical_bombers EDIT: Removing units owned by British from West India: 2 tactical_bombers EDIT: Turning off Edit Mode 3 infantry moved from Bessarabia to Western Ukraine 1 armour moved from Bessarabia to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 1 armour and 3 infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 3 infantry in Western Ukraine, round 2 : 3/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 artillery moved from Northern Italy to France 4 infantry moved from Northern Italy to France 3 infantry moved from Yugoslavia to Romania 1 armour moved from Northern Italy to Romania 2 fighters moved from Southern Italy to France Place Units - Italians 4 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : 2.00 Russians regular : -0.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from Dutch New Guinea: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to New Guinea: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from New South Wales to Queensland 2 aaGuns and 2 infantry moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Iraq 2 fighters moved from India to 41 Sea Zone Place Units - ANZAC 1 artillery placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Tunisia to Algeria 1 fighter moved from Gibraltar to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 bombers, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 4 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 3 bombers moved from Novgorod to Russia 2 tactical_bombers moved from Novgorod to Russia 3 armour moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 1 fighter moved from Southern Italy to Ukraine 1 infantry moved from Belarus to Smolensk Germans take Smolensk from RussiansCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 bombers, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 4 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 3 bombers moved from Novgorod to Russia 2 tactical_bombers moved from Novgorod to Russia 3 armour moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 1 fighter moved from Southern Italy to Ukraine 1 infantry moved from Belarus to Smolensk Germans take Smolensk from RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 bombers, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 4 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 3 bombers moved from Novgorod to Russia 2 tactical_bombers moved from Novgorod to Russia 3 armour moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 1 fighter moved from Southern Italy to Ukraine 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 8,6 and causes: 14 damage to unit: factory_major Bombing raid in Russia rolls: 2,4 and causes: 6 damage to unit: airfield Bombing raid in Russia causes 20 damage total. Damaged units is as follows: factory_major = 14, airfield = 6 Battle in Ukraine Germans attack with 3 armour, 1 fighter and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 3 armour owned by the Germans lost in Ukraine retreated to Ukraine Russians win with 1 artillery remaining. Battle score for attacker is -12 Casualties for Germans: 3 armour Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Germans 2 tactical_bombers moved from Russia to Archangel 2 bombers moved from Russia to Novgorod 2 artilleries and 7 infantry moved from Archangel to Smolensk 8 armour, 13 artilleries, 31 infantry and 1 mech_infantry moved from Belarus to Smolensk 3 infantry moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 7 armour moved from Eastern Poland to Smolensk 3 armour moved from Novgorod to Smolensk 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Western Ukraine 2 armour moved from Germany to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Novgorod 1 fighter moved from Western Germany to Novgorod Place Units - Germans 1 destroyer and 1 transport placed in 113 Sea Zone 1 armour and 2 mech_infantrys placed in Novgorod 1 armour, 2 bombers, 3 infantry and 1 mech_infantry placed in Western Germany Germans undo move 2. Germans undo move 2. 1 armour, 1 bomber and 1 mech_infantry placed in Novgorod 1 bomber placed in Germany 1 armour, 3 infantry and 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 artillery EDIT: Adding units owned by Germans to Western Germany: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4 Germans collect 50 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Russians regular : 2.00 Germans regular : -0.67 Russians AA : 0.17 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 11x factory_major; Remaining resources: 18 PUs; Russians buy 5 infantry; Remaining resources: 3 PUs; Combat Move - Russians 2 infantry moved from Novosibirsk to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 1 infantry EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Vologda to Russia 2 armour and 2 mech_infantrys moved from Novosibirsk to Russia 2 aaGuns and 8 infantry moved from Samara to Russia 2 aaGuns and 10 infantry moved from Tambov to Russia 1 artillery moved from Ukraine to Bryansk 3 infantry moved from Rostov to Bryansk 2 artilleries moved from Rostov to Tambov 2 artilleries and 2 infantry moved from Volgograd to Tambov 11 infantry moved from Shensi to Szechwan 1 submarine moved from 110 Sea Zone to 105 Sea Zone Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.00 -
Reran vologda battle, removed 1 inf to conform with previous battle results
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from Burma to India 1 artillery moved from Burma to India 4 fighters moved from 44 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Burma to India 1 fighter moved from Burma to IndiaCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from Burma to India 1 artillery moved from Burma to India 4 fighters moved from 44 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Burma to India 1 fighter moved from Burma to India Combat - Japanese Battle in Soviet Far East Battle in Siberia Battle in 42 Sea Zone Japanese attack with 4 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 4 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 2/7 hits, 4.00 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 battleships, 4 carriers, 2 cruisers and 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 2 submarines moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 mech_infantry moved from Celebes to 44 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 2 mech_infantrys moved from Malaya to Burma 1 armour moved from Malaya to Burma 1 aaGun, 2 artilleries and 11 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Shantung to Chahar 1 armour moved from Shantung to Kweichow 1 mech_infantry moved from Shantung to Kweichow 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow 1 armour and 2 mech_infantrys moved from Hunan to Kweichow 4 fighters moved from 42 Sea Zone to 37 Sea Zone 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 carrier moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 mech_infantry moved from 37 Sea Zone to Malaya 1 mech_infantry moved from Yunnan to Kweichow 4 tactical_bombers moved from Burma to Kwangsi 3 fighters moved from Burma to Kwangsi 1 fighter moved from India to Kwangsi 1 tactical_bomber moved from India to Kwangsi 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to Kwangsi Place Units - Japanese 1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone 1 fighter and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Japanese regular : -2.00 UK_Pacific regular : 0.67 ANZAC regular : -0.33 -
Yes. Scramble please.
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I take that back- let them die.
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No scramble.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Western United States to 5 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Soviet Far East Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Soviet Far East: 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from 5 Sea Zone to Buryatia 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 battleship and 2 submarines moved from 108 Sea Zone to 109 Sea Zone 3 bombers moved from Western United States to Queensland 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland Place Units - Americans 2 artilleries and 2 infantry placed in Western United States 2 transports placed in 10 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 1 bomber placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone Americans undo move 5. 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -0.33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 8 infantry moved from Szechwan to Sikang 1 artillery, 1 fighter and 10 infantry moved from Shensi to Sikang Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
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internet started hanging on the japanese roll in far east after destroying one american infantry. reloaded and reran the battle, removed one american infantry.





