@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
waxenhen4(X) vs Rangerlugi(A) Global40
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 battleship; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from Malaya to Philippines Non Combat Move - ANZAC 2 infantry moved from Western Australia to 56 Sea Zone 2 infantry and 2 transports moved from 56 Sea Zone to 62 Sea Zone 2 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 battleship placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Tunisia Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 49 PUs; Germans buy 5 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Eastern Poland to Rostov 6 armour moved from Ukraine to Bryansk 2 mech_infantrys moved from Baltic States to Novgorod 2 bombers moved from Eastern Poland to Novgorod 2 tactical_bombers moved from Eastern Poland to Rostov 3 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 18 armour, 4 artilleries, 18 infantry and 2 mech_infantrys moved from Belarus to Smolensk 5 armour and 1 mech_infantry moved from Baltic States to Smolensk 2 fighters moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux 2 artilleries and 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 4 armour and 1 mech_infantry moved from Germany to Western Germany Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/6 hits, 2.67 expected hits British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Novgorod Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 6 armour and 2 fighters Russians defend with 2 infantry Germans roll dice for 6 armour and 2 fighters in Bryansk, round 2 : 5/8 hits, 4.00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 5 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers in Rostov, round 2 : 5/6 hits, 2.83 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 23 armour, 4 artilleries, 18 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 23 armour, 4 artilleries, 18 infantry and 3 mech_infantrys in Smolensk, round 2 : 17/48 hits, 17.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 23 armour, 4 artilleries, 18 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 3 tactical_bombers moved from Rostov to Ukraine 2 fighters moved from Bryansk to Novgorod 1 fighter moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus 2 bombers moved from Novgorod to Belarus 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 armour placed in Ukraine 1 artillery and 2 infantry placed in France 2 armour and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 3.83 British regular : -1.00 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour and 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda Place Units - Russians 1 infantry placed in Volgograd 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 destroyers and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Kwangtung to Kiangsu 1 artillery moved from Kiangsi to Kwangtung 1 infantry moved from Hopei to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Anhwe 1 armour moved from Chahar to Anhwe 1 artillery moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 fighter moved from Manchuria to Anhwe 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 4 tactical_bombers and 2 transports moved from 24 Sea Zone to 6 Sea Zone Japanese take 6 Sea Zone from Americans Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 3 infantry placed in Kwangtung 1 armour, 1 artillery and 1 infantry placed in Kiangsu 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2 Japanese collect 29 PUs (5 lost to blockades); end with 31 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Yunnan to Philippines 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 battleship, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 110 Sea Zone to 91 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 3 artilleries and 3 infantry Italians defend with 1 artillery and 1 harbour Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 1 cruiser moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 2 fighters placed in 101 Sea Zone 1 battleship and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Italians regular : 0.67 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Hunan 1 infantry moved from Szechwan to Kweichow Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Chahar Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Yunnan to Philippines 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 battleship, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 110 Sea Zone to 91 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 3 artilleries and 3 infantry Italians defend with 1 artillery and 1 harbour Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 1 cruiser moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 2 fighters placed in 101 Sea Zone 1 battleship and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Hunan 1 infantry moved from Szechwan to Kweichow Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Chahar Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from India to Eastern Persia 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 artillery and 2 infantry moved from Kwangsi to Kwangtung 2 armour and 3 mech_infantrys moved from Yunnan to Kwangtung 1 armour moved from Hunan to Kwangtung 1 mech_infantry moved from Hunan to Kwangtung 1 tactical_bomber moved from Yunnan to Kwangtung 2 armour moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry and 1 mech_infantry moved from Libya to Tobruk British take Tobruk from Italians 2 artilleries moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to France 1 transport moved from 107 Sea Zone to 106 Sea Zone 1 mech_infantry moved from India to Eastern Persia 2 armour and 1 mech_infantry moved from India to Yunnan Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Kwangtung British attack with 3 armour, 1 artillery, 2 infantry, 4 mech_infantrys and 1 tactical_bomber Japanese defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry British roll dice for 3 armour, 1 artillery, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 3/11 hits, 3.67 expected hits Japanese roll dice for 2 artilleries and 4 infantry in Kwangtung, round 2 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung British roll dice for 3 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 3/9 hits, 3.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Kwangtung, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung British win, taking Kwangtung from Japanese with 3 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 2 infantry and 1 mech_infantry Casualties for Japanese: 2 artilleries and 4 infantry Battle in Normandy Bordeaux British attack with 2 artilleries, 3 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/7 hits, 2.83 expected hits Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux British roll dice for 2 artilleries, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 1/7 hits, 2.83 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 bomber moved from France to United Kingdom 2 fighters moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Kwangtung to Yunnan 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Place Units - British 1 armour and 1 mech_infantry placed in Union of South Africa 1 transport placed in 110 Sea Zone 3 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 4 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 28 PUs; end with 29 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 35 PUs Some Units in India change ownership: 4 armour and 1 mech_infantryCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.00 Italians regular : 0.67 Germans AA : -0.17 Germans regular : -1.00 British regular : -5.17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Egypt to 92 Sea Zone 1 bomber moved from Southern Italy to Normandy Bordeaux 1 artillery and 6 infantry moved from France to Normandy Bordeaux 3 infantry and 2 marines moved from Northern Italy to France 1 infantry moved from Southern Italy to Northern Italy 1 armour moved from Western Ukraine to Belarus 2 transports moved from 92 Sea Zone to 96 Sea Zone Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 bomber and 6 infantry British defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 1 bomber and 6 infantry in Normandy Bordeaux, round 2 : 0/8 hits, 2.17 expected hits British roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 artillery, 1 bomber and 6 infantry in Normandy Bordeaux, round 3 : 3/8 hits, 2.17 expected hits British roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits 1 artillery owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 artillery, 1 bomber and 4 infantry in Normandy Bordeaux, round 4 : 2/6 hits, 1.83 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 infantry Casualties for British: 2 artilleries and 2 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy Place Units - Italians 2 fighters and 1 infantry placed in Egypt 2 infantry placed in Iraq Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5 Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : -1.17 British regular : -1.00 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 destroyer and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Philippines to Caroline Islands 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 cruiser and 1 destroyer placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 destroyer and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Philippines to Caroline Islands 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 cruiser and 1 destroyer placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 infantry moved from Tunisia to Libya Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 56 PUs; Germans buy 1 aaGun, 5 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour, 1 fighter and 3 tactical_bombers moved from Ukraine to Russia 5 armour moved from Bryansk to Russia 1 infantry moved from Smolensk to Bryansk 2 mech_infantrys moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel 2 bombers and 2 fighters moved from Belarus to Russia 3 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 23 armour, 4 artilleries, 16 infantry and 3 mech_infantrys moved from Smolensk to Russia 6 armour moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 infantry moved from Western Germany to Denmark 1 fighter moved from Western Germany to Germany 1 artillery and 2 infantry moved from France to Normandy Bordeaux Combat - Germans Battle in Archangel Germans attack with 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 4 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 2 mech_infantrys in Archangel, round 5 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Archangel, round 6 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Archangel, round 7 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Russia Germans attack with 31 armour, 4 artilleries, 2 bombers, 3 fighters, 16 infantry, 3 mech_infantrys and 3 tactical_bombers Americans defend with 1 bomber; Russians defend with 4 aaGuns, 1 airfield, 5 armour, 6 artilleries, 1 factory_major, 2 fighters, 56 infantry, 2 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 0/8 hits, 1.33 expected hits Germans roll dice for 31 armour, 4 artilleries, 2 bombers, 3 fighters, 16 infantry, 3 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 26/62 hits, 25.50 expected hits Russians roll dice for 4 aaGuns, 5 armour, 6 artilleries, 1 bomber, 2 fighters, 56 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 25/73 hits, 25.83 expected hits 21 infantry owned by the Russians, 4 artilleries owned by the Germans, 16 infantry owned by the Germans, 2 armour owned by the Germans, 4 aaGuns owned by the Russians, 1 bomber owned by the Americans and 3 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 29 armour, 2 bombers, 3 fighters and 3 tactical_bombers in Russia, round 3 : 18/37 hits, 19.33 expected hits Russians roll dice for 5 armour, 6 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 22/51 hits, 18.67 expected hits 18 infantry owned by the Russians and 22 armour owned by the Germans lost in Russia Germans roll dice for 7 armour, 2 bombers, 3 fighters and 3 tactical_bombers in Russia, round 4 : 8/15 hits, 8.33 expected hits Russians roll dice for 5 armour, 6 artilleries, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 13/33 hits, 12.67 expected hits 8 infantry owned by the Russians, 3 fighters owned by the Germans, 7 armour owned by the Germans and 3 tactical_bombers owned by the Germans lost in Russia Germans roll dice for 2 bombers in Russia, round 5 : 2/2 hits, 1.33 expected hits Russians roll dice for 5 armour, 6 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 5 : 11/25 hits, 10.00 expected hits 2 infantry owned by the Russians and 2 bombers owned by the Germans lost in Russia Russians win with 5 armour, 6 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -172 Casualties for Germans: 31 armour, 4 artilleries, 2 bombers, 3 fighters, 16 infantry, 3 mech_infantrys and 3 tactical_bombers Casualties for Americans: 1 bomber Casualties for Russians: 4 aaGuns and 49 infantry Non Combat Move - Germans Place Units - Germans 1 aaGun placed in France 5 armour placed in Germany 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : 2.83 Germans regular : -2.00 Russians AA : -1.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Caucasus 2 infantry moved from Tambov to Rostov 1 armour moved from Russia to Rostov 1 armour moved from Russia to Rostov 2 mech_infantrys moved from Russia to Archangel 1 armour moved from Russia to Archangel 1 infantry moved from Vologda to Archangel 1 artillery and 2 infantry moved from Russia to Smolensk 2 armour moved from Russia to Bryansk 5 artilleries and 5 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 2 armour, 5 artilleries and 5 infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 5 artilleries and 5 infantry in Bryansk, round 2 : 5/12 hits, 4.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 armour, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 armour, 1 fighter and 2 infantry in Rostov, round 2 : 4/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Archangel to Russia Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 1 armour, 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 2.83





