Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 infantry, 5 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 mech_infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Anhwe to Hopei
5 infantry moved from Anhwe to Kweichow
1 artillery moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
2 artilleries and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
3 artilleries moved from Malaya to Shan State
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from Philippines to Japan
1 tactical_bomber moved from Philippines to Japan
2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 3 submarines and 3 transports moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
1 transport moved from 35 Sea Zone to 45 Sea Zone
2 bombers moved from Philippines to 46 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 5/9 hits, 5.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
2 bombers moved from 46 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
2 artilleries and 4 infantry moved from 45 Sea Zone to Dutch New Guinea
Place Units - Japanese
5 submarines placed in 6 Sea Zone
2 submarines placed in 37 Sea Zone
1 infantry placed in Malaya
1 infantry placed in Kiangsu
2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Algeria to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Algeria to Tunisia
6 fighters moved from 49 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 46 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 6 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tunisia
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
2 fighters moved from Algeria to Gibraltar
1 fighter moved from Tunisia to Gibraltar
1 bomber moved from Tunisia to Gibraltar
1 aaGun, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Solomon Islands to 49 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from South Australia to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 marine, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
6 fighters moved from 46 Sea Zone to 54 Sea Zone
1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 bomber and 1 fighter placed in Western United States
1 carrier and 1 submarine placed in 10 Sea Zone
4 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : -0.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Kansu to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
2 infantry moved from Kansu to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Algeria to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Algeria to Tunisia
6 fighters moved from 49 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 46 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 6 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tunisia
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
2 fighters moved from Algeria to Gibraltar
1 fighter moved from Tunisia to Gibraltar
1 bomber moved from Tunisia to Gibraltar
1 aaGun, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Solomon Islands to 49 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from South Australia to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 marine, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
6 fighters moved from 46 Sea Zone to 54 Sea Zone
1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 bomber and 1 fighter placed in Western United States
1 carrier and 1 submarine placed in 10 Sea Zone
4 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Kansu to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
2 infantry moved from Kansu to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
2 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 2 fighters and 2 infantry
Germans defend with 1 armour
British roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - British
2 fighters moved from Caucasus to Persia
2 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Kenya to 81 Sea Zone
1 destroyer moved from 75 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 2 infantry moved from Tobruk to Alexandria
2 fighters moved from Gibraltar to United Kingdom
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Algeria to Egypt
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
3 aaGuns, 1 artillery, 25 infantry and 3 mech_infantrys moved from India to Burma
1 battleship moved from 49 Sea Zone to 54 Sea Zone
1 armour and 5 mech_infantrys moved from Iraq to Northwest Persia
Place Units - British
1 carrier placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.50
Italians regular : -0.33
Japanese regular : -0.67
Germans regular : 0.50
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to France
1 armour moved from Belarus to Rostov
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
Non Combat Move - Italians
2 infantry moved from Yugoslavia to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to France
1 fighter moved from Southern Italy to Rostov
Place Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 infantry moved from Libya to Tobruk
1 cruiser and 1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
2 aaGuns moved from South Australia to Queensland
1 mech_infantry moved from South Australia to Queensland
2 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 infantry moved from Libya to Tobruk
1 cruiser and 1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
2 aaGuns moved from South Australia to Queensland
1 mech_infantry moved from South Australia to Queensland
2 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to 110 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 74 Sea Zone to 72 Sea Zone
2 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
@WindowWasher Ok. What’s the story with the lemon icon?
@surfer figured id shake things up a bit, apparently people don’t like lemons
Trying to switch back to ostrich, site is lagging
intercept orders incoming
I really really wanted to hit 91, but the safer bet is bombing
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Romania to Russia
2 bombers moved from Southern Italy to Russia
1 fighter moved from Belarus to Russia
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Archangel to Vologda
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 tactical_bomber moved from Slovakia Hungary to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
Combat - Germans
Germans creates battle in territory 115 Sea Zone
Air Battle in Russia
Combat Hit Differential Summary :
Id think you’d want to intercept, but with Russia and given it’s even, you never know
Yeah. Send them up. I’ll bet the Russians will all crash and burn, but I got the UK to back them up. Want to kill some bombers.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Romania to Russia
2 bombers moved from Southern Italy to Russia
1 fighter moved from Belarus to Russia
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Archangel to Vologda
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 tactical_bomber moved from Slovakia Hungary to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
Combat - Germans
Germans creates battle in territory 115 Sea Zone
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 3 interceptors out of Russia
Attackers Fire, : 2/5 hits, 1.00 expected hits
Defenders Fire, : 0/3 hits, 1.00 expected hits
2 fighters owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/4 hits, 0.67 expected hits
Bombing raid in Russia rolls: 3,3,3,6 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Caucasus
Germans attack with 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Caucasus to Rostov
1 armour moved from Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
4 bombers and 1 fighter moved from Russia to Bryansk
1 bomber moved from Holland Belgium to Southern Italy
1 aaGun moved from Western Germany to Germany
2 bombers moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 infantry moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
1 armour moved from Bryansk to Volgograd
1 armour moved from Bryansk to Archangel
Place Units - Germans
1 artillery and 2 infantry placed in France
Germans undo move 1.
1 artillery and 1 infantry placed in Volgograd
2 artilleries placed in Ukraine
Germans undo move 2.
Germans undo move 1.
1 artillery placed in Volgograd
1 artillery and 1 infantry placed in Ukraine
Germans undo move 2.
2 artilleries placed in Ukraine
1 artillery and 2 infantry placed in France
2 armour placed in Volgograd
1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 63 PUs (1 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Defenders Fire, : -1.00
Attackers Fire, : 1.00
Russians regular : -0.33
Germans regular : -1.17
Russians AA : -0.67
well, the bombers rolled below average, but that’s still tough.
@WindowWasher Well that went a poorly as it could…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy nothing; Remaining resources: 26 PUs;
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Germans lost in 115 Sea Zone
1 transport owned by the Germans lost in 115 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Amur to Buryatia
Turn Complete - Russians
Russians collect 13 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 4 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 37 Sea Zone to 74 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Philippines to Java
3 artilleries moved from Shan State to Yunnan
1 infantry moved from Hunan to Yunnan
1 armour and 5 mech_infantrys moved from Kweichow to Yunnan
2 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
2 artilleries moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from 6 Sea Zone to Kweichow
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 fighter moved from Japan to Kweichow
1 artillery moved from Kweichow to Yunnan
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 carrier, 2 destroyers, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
2 battleships, 5 carriers, 2 cruisers, 5 fighters, 1 marine, 3 submarines, 5 tactical_bombers and 2 transports moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Japan to Philippines
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Solomon Islands
Battle in New Guinea
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in New Guinea, round 2 : 0/3 hits, 0.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in New Guinea
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in New Guinea
Japanese roll dice for 1 artillery in New Guinea, round 4 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
ANZAC win, taking Solomon Islands from ANZAC with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Philippines
1 bomber moved from Java to Malaya
1 marine moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 infantry placed in Malaya
1 infantry placed in Kiangsu
2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
3 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Japanese regular : -1.17
ANZAC regular : 0.67