look familiar?
;)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21
Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Bulgaria to Southern Italy
3 aaGuns and 2 artilleries moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Southern Italy
3 infantry moved from Germany to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,6,6,3,6,1,3,3
Italians collect 1 PU (10 lost to blockades); end with 1 PU
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 mech_infantry moved from Western Australia to 56 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 bomber moved from Western Australia to 42 Sea Zone
1 bomber moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in Celebes
Battle in 42 Sea Zone
ANZAC attack with 1 tactical_bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Celebes from Japanese with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Java, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Java, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 tactical_bomber moved from 42 Sea Zone to Western Australia
1 bomber moved from Java to Western Australia
1 mech_infantry moved from Queensland to Western Australia
1 fighter moved from Queensland to 33 Sea Zone
1 carrier and 1 tactical_bomber moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
2 fighters moved from Iraq to Trans-Jordan
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 mech_infantry moved from Western Australia to 56 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 bomber moved from Western Australia to 42 Sea Zone
1 bomber moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in Celebes
Battle in 42 Sea Zone
ANZAC attack with 1 tactical_bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Celebes from Japanese with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Java, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Java, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 tactical_bomber moved from 42 Sea Zone to Western Australia
1 bomber moved from Java to Western Australia
1 mech_infantry moved from Queensland to Western Australia
1 fighter moved from Queensland to 33 Sea Zone
1 carrier and 1 tactical_bomber moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
2 fighters moved from Iraq to Trans-Jordan
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : 0.00
Sorry about the delay…I thought it was your turn, oops.
getting rid of sub from purchase, buying 3 tanks instead of 3 mechs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 80 PUs;
Germans buy 2 artilleries, 3 fighters, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Turkmenistan to Kazakhstan
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Americans
1 armour moved from Vyborg to Novgorod
1 infantry moved from Novgorod to Karelia
2 fighters moved from Novgorod to Karelia
1 mech_infantry moved from Southern Italy to Southern France
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Southern Italy to Southern France
7 artilleries moved from Caucasus to Kazakhstan
3 artilleries moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Kazakhstan to Northwest Persia
2 infantry moved from Rostov to Caucasus
2 infantry moved from Samara to Kazakhstan
2 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Russia to Samara
1 infantry moved from Novosibirsk to Kazakhstan
1 artillery moved from Urals to Novosibirsk
1 infantry moved from Bryansk to Rostov
3 bombers moved from Novgorod to Karelia
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Southern France
1 artillery moved from Northern Italy to Southern France
1 bomber moved from Western Germany to Holland Belgium
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to Novgorod
1 armour and 1 mech_infantry moved from Novgorod to Vologda
2 fighters and 2 tactical_bombers moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
3 mech_infantrys moved from Poland to Novgorod
1 armour moved from Novgorod to Vologda
24 artilleries moved from Northern Italy to Western Germany
5 armour and 4 mech_infantrys moved from Southern Italy to Western Germany
2 mech_infantrys moved from Western Germany to Germany
2 infantry moved from Germany to Western Germany
10 mech_infantrys moved from Western Germany to Germany
8 infantry moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to Germany
1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Novgorod to Karelia
12 mech_infantrys moved from West India to Burma
1 armour moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 bomber moved from Philippines to 34 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 armour moved from Western Germany to Southern Italy
Combat - Germans
Battle in 42 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 113 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans submerged
Battle in Southern France
Germans attack with 1 artillery, 1 bomber and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Southern France, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans winRussians winRussians win with 1 submarine remaining with 1 submarine remaining, taking Southern France from Americans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Karelia
Germans attack with 3 bombers, 5 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 3 bombers, 5 fighters, 2 infantry and 3 tactical_bombers in Karelia, round 2 : 8/13 hits, 6.83 expected hits
Americans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Americans with 3 bombers, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
British defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Iraq from British to Germans
EDIT: Adding units owned by Germans to Iraq: 1 infantry
EDIT: Removing units owned by Germans from Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Holland Belgium to Southern Italy
1 bomber moved from Southern France to Southern Italy
3 bombers, 5 fighters and 3 tactical_bombers moved from Karelia to Novgorod
1 aaGun moved from Kazakhstan to Caucasus
28 armour and 20 mech_infantrys moved from Kazakhstan to Caucasus
3 armour moved from Western Germany to Poland
2 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 bomber moved from 34 Sea Zone to Philippines
1 bomber moved from 42 Sea Zone to Philippines
1 mech_infantry moved from Caucasus to Northwest Persia
Place Units - Germans
1 submarine placed in 112 Sea Zone
3 fighters placed in Russia
2 artilleries and 1 infantry placed in Novgorod
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 3 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 3 armour
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,1,5,1,5,2,2,4
Germans collect 59 PUs (4 lost to blockades); end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00
Germans regular : 3.00
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 22
Combat Move - Russians
1 infantry moved from Eastern Persia to West India
Russians take West India from Japanese
1 infantry moved from Tsinghai to Novosibirsk
1 fighter and 1 tactical_bomber moved from Tsinghai to Novosibirsk
3 armour, 4 infantry and 1 mech_infantry moved from Tsinghai to Kansu
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Kansu
Russians attack with 3 armour, 4 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 3 armour, 4 infantry and 1 mech_infantry in Kansu, round 2 : 3/8 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 3 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novosibirsk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Persia
3 aaGuns, 12 artilleries and 28 infantry moved from Eastern Persia to West India
5 artilleries moved from Eastern Persia to West India
4 infantry moved from Eastern Persia to Persia
3 aaGuns and 55 infantry moved from Eastern Persia to Persia
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.33
Russians regular : 0.00
changing 2 inf to 1 sub
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 2 carriers, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 marine moved from Shan State to 37 Sea Zone
1 marine and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 marine moved from Philippines to 35 Sea Zone
2 battleships, 12 carriers, 1 cruiser, 2 destroyers, 1 marine and 26 submarines moved from 35 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
14 fighters moved from 35 Sea Zone to 34 Sea Zone
8 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Japan to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
3 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 22 Sea Zone
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
1 bomber moved from Shan State to Kansu
3 artilleries, 1 fighter and 5 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Olgiy to Ulaanbaatar
11 artilleries, 4 infantry and 11 mech_infantrys moved from Shensi to Kweichow
11 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kwangsi
4 infantry moved from India to Burma
1 infantry moved from Anhwe to Hunan
9 infantry moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Suiyuyan to Kweichow
3 fighters moved from Japan to French Indo China
3 tactical_bombers moved from Japan to French Indo China
3 fighters moved from Philippines to French Indo China
1 fighter and 3 tactical_bombers moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to French Indo China
5 tactical_bombers moved from 34 Sea Zone to Paulau Island
3 fighters moved from 34 Sea Zone to Paulau Island
8 fighters moved from 34 Sea Zone to Paulau Island
1 fighter moved from 34 Sea Zone to Paulau Island
1 tactical_bomber moved from 34 Sea Zone to Paulau Island
2 tactical_bombers moved from 34 Sea Zone to Paulau Island
1 fighter moved from 34 Sea Zone to Paulau Island
1 fighter moved from 34 Sea Zone to Paulau Island
1 fighter moved from 34 Sea Zone to Paulau Island
1 mech_infantry moved from Northwest Persia to Syria
Japanese take Syria from British
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 fighter, 1 marine and 3 tactical_bombers
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter, 1 marine and 3 tactical_bombers in Java, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in Paulau Island
Japanese attack with 15 fighters, 1 marine and 8 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Paulau Island, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 15 fighters, 1 marine and 8 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kansu
Japanese attack with 3 artilleries, 1 bomber, 1 fighter and 6 infantry
Russians defend with 3 armour, 4 infantry and 1 mech_infantry
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 6 infantry in Kansu, round 2 : 4/11 hits, 3.67 expected hits
Chinese roll dice for 3 armour, 4 infantry and 1 mech_infantry in Kansu, round 2 : 3/8 hits, 3.17 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Kansu
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in Kansu, round 3 : 1/8 hits, 3.17 expected hits
Chinese roll dice for 3 armour and 1 mech_infantry in Kansu, round 3 : 2/4 hits, 1.83 expected hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 1 infantry in Kansu, round 4 : 5/6 hits, 2.50 expected hits
Chinese roll dice for 3 armour in Kansu, round 4 : 3/3 hits, 1.50 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 armour owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 6 infantry
Casualties for Russians: 3 armour, 4 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Kansu to Yunnan
1 aaGun moved from Shensi to Kweichow
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from Java to 37 Sea Zone
1 bomber moved from Kansu to Kweichow
15 fighters and 8 tactical_bombers moved from Paulau Island to 34 Sea Zone
1 mech_infantry moved from Buyant-Uhaa to Jehol
1 armour and 1 mech_infantry moved from Yunnan to Shan State
Place Units - Japanese
2 carriers and 1 transport placed in 37 Sea Zone
2 bombers placed in Kiangsu
1 infantry placed in Kiangsu
1 artillery placed in Shantung
7 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50
Americans regular : -0.33
Japanese regular : 2.17
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 22
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 carriers, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Finland to Karelia
2 fighters moved from Norway to Karelia
1 bomber moved from Norway to Western Germany
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
2 fighters moved from Norway to Karelia
1 armour moved from Finland to Vyborg
Americans take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Caroline Islands to Philippines
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 bomber
Germans defend with 2 bombers; Japanese defend with 1 airfield and 1 harbour
Americans roll dice for 1 bomber in Philippines, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 bombers in Philippines, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Philippines, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 bombers in Philippines, round 3 : 0/2 hits, 0.33 expected hits
1 bomber owned by the Germans lost in Philippines
Americans roll dice for 1 bomber in Philippines, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in Philippines, round 4 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in Philippines
Americans win with 1 bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 bombers
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Karelia
Americans attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 4 fighters and 2 infantry in Karelia, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Non Combat Move - Americans
1 tactical_bomber moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to Gibraltar
1 bomber moved from Western Germany to Norway
4 fighters moved from Karelia to Norway
2 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
2 fighters moved from Southern France to Normandy Bordeaux
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 88 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 14 carriers, 2 cruisers, 9 destroyers, 15 fighters, 2 infantry, 1 marine, 8 submarines, 7 tactical_bombers and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Wake Island
1 fighter moved from Caroline Islands to 42 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Wake Island to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 tactical_bomber moved from Queensland to 26 Sea Zone
1 tactical_bomber moved from Queensland to New South Wales
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 infantry placed in Norway
Americans undo move 1.
1 artillery and 2 infantry placed in Norway
2 armour and 1 infantry placed in Persia
1 infantry placed in Normandy Bordeaux
2 infantry placed in Normandy Bordeaux
2 carriers placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : -1.50
Germans AA : -0.17
Germans regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
32 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 32 infantry
Japanese defend with 1 artillery
Chinese roll dice for 32 infantry in Kansu, round 2 : 4/32 hits, 5.33 expected hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 32 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33
Japanese regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 22
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 carriers, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Finland to Karelia
2 fighters moved from Norway to Karelia
1 bomber moved from Norway to Western Germany
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
2 fighters moved from Norway to Karelia
1 armour moved from Finland to Vyborg
Americans take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Caroline Islands to Philippines
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 bomber
Germans defend with 2 bombers; Japanese defend with 1 airfield and 1 harbour
Americans roll dice for 1 bomber in Philippines, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 bombers in Philippines, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Philippines, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 bombers in Philippines, round 3 : 0/2 hits, 0.33 expected hits
1 bomber owned by the Germans lost in Philippines
Americans roll dice for 1 bomber in Philippines, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in Philippines, round 4 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in Philippines
Americans win with 1 bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 bombers
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Karelia
Americans attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 4 fighters and 2 infantry in Karelia, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Non Combat Move - Americans
1 tactical_bomber moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to Gibraltar
1 bomber moved from Western Germany to Norway
4 fighters moved from Karelia to Norway
2 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
2 fighters moved from Southern France to Normandy Bordeaux
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 88 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 14 carriers, 2 cruisers, 9 destroyers, 15 fighters, 2 infantry, 1 marine, 8 submarines, 7 tactical_bombers and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Wake Island
1 fighter moved from Caroline Islands to 42 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Wake Island to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 tactical_bomber moved from Queensland to 26 Sea Zone
1 tactical_bomber moved from Queensland to New South Wales
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 infantry placed in Norway
Americans undo move 1.
1 artillery and 2 infantry placed in Norway
2 armour and 1 infantry placed in Persia
1 infantry placed in Normandy Bordeaux
2 infantry placed in Normandy Bordeaux
2 carriers placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
32 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 32 infantry
Japanese defend with 1 artillery
Chinese roll dice for 32 infantry in Kansu, round 2 : 4/32 hits, 5.33 expected hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 32 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 bomber, 10 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
British take 119 Sea Zone from Germans
2 fighters moved from Scotland to 125 Sea Zone
2 fighters moved from Norway to 125 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 fighter moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Syria
3 fighters moved from Persia to Syria
1 fighter moved from Trans-Jordan to Iraq
1 battleship moved from 33 Sea Zone to 42 Sea Zone
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 4 fighters and 2 infantry in Iraq, round 2 : 4/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Syria
British attack with 3 fighters and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 3 fighters and 1 infantry in Syria, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Syria
British win, taking Syria from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
3 mech_infantrys moved from Trans-Jordan to Persia
1 mech_infantry moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 fighters moved from Syria to Trans-Jordan
1 fighter moved from Syria to Egypt
2 fighters moved from 125 Sea Zone to Norway
2 fighters moved from 125 Sea Zone to Normandy Bordeaux
7 infantry moved from United Kingdom to 110 Sea Zone
7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Persia
3 aaGuns, 5 artilleries and 35 infantry moved from Tsinghai to Kansu
Place Units - British
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 bomber and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : -0.83
Japanese regular : -3.17
Germans AA : -0.17
Germans regular : -1.83
British regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 22
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Combat - Italians
Battle in Tsinghai
Italians attack with 1 armour and 1 mech_infantry
Chinese defend with 1 fighter
Italians roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter in Tsinghai, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter in Tsinghai, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter in Tsinghai, round 4 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Tsinghai
Italians roll dice for 1 armour in Tsinghai, round 5 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter in Tsinghai, round 5 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 armour in Tsinghai, round 6 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter in Tsinghai, round 6 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Chinese and 1 armour owned by the Italians lost in Tsinghai
Chinese win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 fighter
Non Combat Move - Italians
1 aaGun and 3 infantry moved from Western Germany to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,5,6,5,6,3,1,1,2,4
Italians collect 1 PU (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Italians regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 mech_infantry moved from Western Australia to 56 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
3 fighters moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 3 fighters, 1 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 3 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
3 fighters moved from Java to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Western Australia to 42 Sea Zone
1 armour moved from Queensland to Western Australia
2 aaGuns moved from Queensland to New South Wales
1 armour moved from Queensland to New South Wales
3 fighters moved from Caroline Islands to New South Wales
1 fighter moved from 33 Sea Zone to Wake Island
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Persia
1 fighter moved from Trans-Jordan to Persia
Place Units - ANZAC
1 carrier and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 mech_infantry moved from Western Australia to 56 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
3 fighters moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 3 fighters, 1 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 3 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
3 fighters moved from Java to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Western Australia to 42 Sea Zone
1 armour moved from Queensland to Western Australia
2 aaGuns moved from Queensland to New South Wales
1 armour moved from Queensland to New South Wales
3 fighters moved from Caroline Islands to New South Wales
1 fighter moved from 33 Sea Zone to Wake Island
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Persia
1 fighter moved from Trans-Jordan to Persia
Place Units - ANZAC
1 carrier and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 12x factory_major; Remaining resources: 71 PUs;
Germans buy 1 armour, 13 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
2 bombers moved from Southern Italy to Southern France
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to Western Germany
2 bombers moved from Novgorod to Yunnan
1 bomber moved from Novgorod to Karelia
3 fighters and 3 tactical_bombers moved from Novgorod to Karelia
10 artilleries, 18 infantry and 21 mech_infantrys moved from Northwest Persia to Iraq
28 armour and 22 mech_infantrys moved from Caucasus to Iraq
2 armour and 2 mech_infantrys moved from Vologda to Novgorod
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Americans
1 armour moved from Vyborg to Novgorod
2 infantry moved from Novgorod to Karelia
3 fighters moved from Novgorod to Karelia
1 armour, 23 artilleries, 9 infantry and 30 mech_infantrys moved from Kazakhstan to Caucasus
3 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Southern Italy to Southern France
4 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
4 mech_infantrys moved from Western Germany to Southern Italy
2 armour moved from Western Germany to Southern Italy
1 armour moved from Western Germany to Southern Italy
1 submarine moved from 113 Sea Zone to 119 Sea Zone
Germans take 119 Sea Zone from British
Combat - Germans
Battle in Karelia
Germans attack with 1 bomber, 6 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 1 bomber, 6 fighters, 2 infantry and 3 tactical_bombers in Karelia, round 2 : 4/12 hits, 6.00 expected hits
Americans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Americans with 1 bomber, 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Iraq
Germans attack with 28 armour, 10 artilleries, 18 infantry and 43 mech_infantrys
British defend with 2 infantry
Germans roll dice for 28 armour, 10 artilleries, 18 infantry and 43 mech_infantrys in Iraq, round 2 : 33/99 hits, 29.17 expected hits
British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 28 armour, 10 artilleries, 18 infantry and 43 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Southern France
Germans attack with 3 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 bombers and 2 infantry in Southern France, round 2 : 1/5 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans roll dice for 3 bombers and 1 infantry in Southern France, round 3 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
3 bombers moved from Southern France to Southern Italy
1 armour moved from Western Germany to Southern Italy
1 bomber, 6 fighters and 3 tactical_bombers moved from Karelia to Russia
4 fighters moved from Novgorod to Russia
1 aaGun moved from Northwest Persia to Iraq
1 aaGun moved from Northwest Persia to Caucasus
12 mech_infantrys moved from Burma to Szechwan
Place Units - Germans
10 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Volgograd
3 infantry placed in Novgorod
2 tactical_bombers placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,5,5,5,6,5,2,1,1,4
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Germans regular : 0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 23
Combat Move - Russians
1 infantry moved from West India to India
UK_Pacific take India from Japanese
UK_Pacific take West India from Russians
Combat - Russians
Non Combat Move - Russians
3 aaGuns, 17 artilleries and 28 infantry moved from West India to India
Turn Complete - Russians
Combat Hit Differential Summary :
I’m not at all sure that I’m going to be able to hold off anyone. Germans or Japanese. But gonna play for long game since i have more units.
you made a pretty good power move on the Japanese, wont have my island money at least twice. I’m just surprised you didn’t kill my Japanese units with the Russians, that was a huge oversight by me.
I’d say since you’ve kept a unit and TUV lead even while being out earned, you’re playing better than me.
Perhaps. To kill the Japanese would destroy the Russian stack. And then the germans could reduce persia. J can’t attack with those units, and I’m blocking them from returning