I’m not at my computer for a while. If it’s the same battles as our previous game, do the same orders and OOL. If not, then wait until I can check the game.
WindowWasher (X) vs Surfer (L+18) BM #4
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@windowwasher Yeah, I’m not sure what my strategic problem is, but the Axis just doesn’t do well after a certain point…and we seem to be near that point.
However, you’re doing better than anyone has for 4 games.
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I just realized I forgot to fill the US transports with British troops…
Ideally, you’d let me put 12 guys on US ships. I’ll let you replay the Italian turn…it won’t affect the ANZAC and French. -
Um. Correction. I only had 8 inf + 1 art to put on US tranny
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@surfer if you had intended to do it, sure.
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Who is SAGORbd? and sounds like a bot. Should we report this to the moderator?
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@surfer yeah i reported the post and account, he did it in another thread aswell.
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@windowwasher Thanks.
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@Panther will know how to deal with this
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@windowwasher Ok. I flagged the post.
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Indeed, I have deleted the spam account and its postings.
Thank you for flagging that!
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@Surfer this one will take me a couple of hours to get back to you with, ill make the edit, do italy and have to rethink my german move, dont have time right now
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@windowwasher No worries.
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Politics - Italians Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 artillery and 8 infantry EDIT: Adding units owned by British to 110 Sea Zone: 1 artillery and 8 infantry EDIT: Turning off Edit Mode Combat Move - Italians 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 artillery and 2 infantry moved from France to Northern Italy 5 infantry moved from Western Germany to Germany 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Northern Italy 1 mech_infantry moved from Western Germany to Germany Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 3 infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Battle in Holland Belgium Italians attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 2 aaGuns and 1 artillery moved from France to Western Germany 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 armour moved from Western Ukraine to Rostov 1 mech_infantry moved from Baltic States to Bryansk 1 fighter moved from Bryansk to Rostov Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 2.67 British regular : 1.33
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TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 bomber moved from New South Wales to Queensland 1 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to Northern Territory 1 aaGun moved from Queensland to Northern Territory 2 fighters moved from Trans-Jordan to Egypt Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 bomber moved from New South Wales to Queensland 1 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to Northern Territory 1 aaGun moved from Queensland to Northern Territory 2 fighters moved from Trans-Jordan to Egypt Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Politics - French Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - Germans Germans buy 11 artilleries, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 5 infantry EDIT: Adding units owned by Italians to Germany: 5 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Germany: 5 mech_infantrys EDIT: Adding units owned by Italians to Germany: 5 infantry EDIT: Turning off Edit Mode 15 armour and 10 mech_infantrys moved from Belarus to Slovakia Hungary 6 mech_infantrys moved from Belarus to Slovakia Hungary 1 artillery and 4 infantry moved from Bryansk to Russia 2 infantry moved from Bryansk to Tambov 2 mech_infantrys moved from Caucasus to Volgograd 1 bomber moved from Iraq to Volgograd 1 bomber moved from Novgorod to Russia 5 artilleries and 18 infantry moved from France to Normandy Bordeaux 7 mech_infantrys moved from Bryansk to Rostov 1 armour and 2 mech_infantrys moved from Caucasus to Rostov 10 artilleries, 15 infantry and 12 mech_infantrys moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 1 bomber moved from Jehol to Philippines 1 bomber moved from Jehol to Japan 7 artilleries and 13 infantry moved from France to Western Germany 1 tactical_bomber moved from Novgorod to Germany 1 tactical_bomber moved from Novgorod to Germany 1 fighter moved from Novgorod to Western Germany 3 bombers and 3 fighters moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Ukraine to Western Germany 1 fighter moved from Germany to Western Germany 1 armour moved from Ukraine to Tambov 1 armour moved from Ukraine to Belarus 1 armour moved from Ukraine to Tambov 1 armour moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Belarus 1 mech_infantry moved from Belarus to Novgorod 1 armour moved from Belarus to Novgorod 1 armour and 1 mech_infantry moved from Belarus to Novgorod 8 armour and 5 mech_infantrys moved from Belarus to Bryansk 2 armour moved from Belarus to Bryansk 5 armour moved from Bryansk to Rostov 1 bomber moved from Germany to Normandy Bordeaux 1 infantry moved from Bryansk to Russia 13 armour, 20 artilleries, 3 infantry and 50 mech_infantrys moved from Bryansk to Tambov 2 mech_infantrys moved from Rostov to Tambov 1 mech_infantry moved from Rostov to Tambov 1 armour moved from Rostov to Tambov 1 mech_infantry moved from Rostov to Tambov 1 mech_infantry moved from Rostov to Tambov 3 infantry moved from Germany to Western Germany Combat - Germans Battle in Normandy Bordeaux Germans attack with 5 artilleries, 4 bombers, 3 fighters and 18 infantry British defend with 1 aaGun and 10 infantry; Americans defend with 1 factory_minor, 1 harbour and 13 infantry British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits Germans roll dice for 5 artilleries, 4 bombers, 3 fighters and 18 infantry in Normandy Bordeaux, round 2 : 10/30 hits, 9.67 expected hits Americans roll dice for 1 aaGun and 23 infantry in Normandy Bordeaux, round 2 : 6/23 hits, 7.67 expected hits 1 aaGun owned by the British, 6 infantry owned by the Germans and 9 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 5 artilleries, 4 bombers, 3 fighters and 12 infantry in Normandy Bordeaux, round 3 : 9/24 hits, 8.67 expected hits Americans roll dice for 14 infantry in Normandy Bordeaux, round 3 : 5/14 hits, 4.67 expected hits 5 infantry owned by the Germans, 8 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 5 artilleries, 4 bombers, 3 fighters and 7 infantry in Normandy Bordeaux, round 4 : 10/19 hits, 7.83 expected hits Americans roll dice for 5 infantry in Normandy Bordeaux, round 4 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans and 5 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 5 artilleries, 4 bombers, 3 fighters and 6 infantry remaining. Battle score for attacker is 38 Casualties for Germans: 12 infantry Casualties for British: 1 aaGun and 10 infantry Casualties for Americans: 13 infantry Battle in Tambov Germans attack with 16 armour, 20 artilleries, 5 infantry and 55 mech_infantrys Russians defend with 2 infantry Germans roll dice for 16 armour, 20 artilleries, 5 infantry and 55 mech_infantrys in Tambov, round 2 : 30/96 hits, 28.00 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 16 armour, 20 artilleries, 5 infantry and 55 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Russia Germans attack with 1 artillery, 1 bomber and 5 infantry Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 fighter Germans roll dice for 1 artillery, 1 bomber and 5 infantry in Russia, round 2 : 0/7 hits, 2.00 expected hits Russians roll dice for 1 armour, 1 artillery and 1 fighter in Russia, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Germans lost in Russia Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Russia, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 armour, 1 artillery and 1 fighter in Russia, round 3 : 1/3 hits, 1.50 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Russia, round 4 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 armour and 1 fighter in Russia, round 4 : 0/2 hits, 1.17 expected hits 1 armour owned by the Russians lost in Russia Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Russia, round 5 : 4/4 hits, 1.50 expected hits Russians roll dice for 1 fighter in Russia, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Russia Germans destroys 20PUs while taking Russians capital Germans win, taking Russia from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour, 1 artillery and 1 fighter Battle in Volgograd Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Volgograd to Belarus 1 bomber moved from Russia to Novgorod 1 aaGun moved from Bryansk to Tambov 4 bombers moved from Normandy Bordeaux to Western Germany 3 fighters moved from Normandy Bordeaux to Western Germany 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from France to Western Germany 2 aaGuns moved from Iraq to Northwest Persia Place Units - Germans 3 mech_infantrys placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 10 artilleries placed in Western Germany 2 submarines placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,4,2,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Germans collect 54 PUs (8 lost to blockades); end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -2.00 British AA : -0.50 Russians regular : -2.83 Germans regular : 4.17
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id like to imagine that somebody opened our game, and saw me playing myself :laughing:
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@windowwasher Hmm. Either I’m playing very well. Or very badly.
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Combat Move - Russians 2 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Samara to Volgograd 1 infantry moved from Kazakhstan to Turkmenistan Russians take Turkmenistan from Germans 5 infantry moved from Timguska to Kansu 3 armour and 1 mech_infantry moved from Samara to Kansu Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in Kansu Russians attack with 3 armour, 5 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 3 armour, 5 infantry and 1 mech_infantry in Kansu, round 2 : 5/9 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 3 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Volgograd to Kazakhstan 1 artillery and 10 infantry moved from Kazakhstan to Turkmenistan 6 aaGuns, 16 artilleries and 77 infantry moved from Samara to Kazakhstan Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.67 Russians regular : 4.00
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 1 artillery, 5 infantry, 3 mech_infantrys and 5 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 marines moved from Philippines to 35 Sea Zone 2 battleships and 2 marines moved from 35 Sea Zone to 37 Sea Zone 2 marines moved from 37 Sea Zone to Malaya 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Malaya 1 bomber moved from Philippines to Java 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from Borneo to 43 Sea Zone 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone 11 carriers, 2 cruisers, 1 destroyer, 5 fighters, 20 submarines and 5 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 5 submarines and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Kweichow to Yunnan 11 artilleries, 7 infantry and 8 mech_infantrys moved from Kweichow to Shensi 1 mech_infantry moved from Hopei to Shensi 6 mech_infantrys moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 armour moved from Siberia to Amur 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 2 artilleries and 1 infantry moved from Anhwe to Kweichow Combat - Japanese Battle in 37 Sea Zone Japanese attack with 2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 5 fighters, 21 submarines and 5 tactical_bombers ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 5 fighters, 21 submarines and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 armour, 1 bomber and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Malaya Japanese attack with 4 fighters, 2 marines and 4 tactical_bombers ANZAC defend with 1 factory_minor, 1 harbour and 2 infantry Japanese roll dice for 4 fighters, 2 marines and 4 tactical_bombers in Malaya, round 2 : 6/10 hits, 5.33 expected hits ANZAC roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 4 fighters, 2 marines and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Yunnan Japanese attack with 1 artillery and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone 4 fighters and 4 tactical_bombers moved from Malaya to 37 Sea Zone 3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China 1 aaGun moved from Kweichow to Shensi 3 infantry moved from Persia to Eastern Persia 2 infantry moved from West India to Eastern Persia 1 armour and 5 mech_infantrys moved from Iraq to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 1 aaGun, 10 artilleries, 15 infantry and 10 mech_infantrys moved from Iraq to Persia 2 infantry moved from India to West India 1 bomber moved from Java to Shan State 2 mech_infantrys moved from Persia to Eastern Persia 1 mech_infantry moved from Persia to Eastern Persia Place Units - Japanese 3 mech_infantrys placed in India 1 artillery and 2 infantry placed in Kiangsu 3 infantry placed in Shantung 5 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.50 Japanese regular : 1.83 ANZAC regular : -0.67