@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 6 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Amur to Siberia
1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Chahar
3 mech_infantrys moved from Yakut S.S.R. to Buryatia
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 bomber moved from Shan State to Kweichow
10 artilleries and 10 infantry moved from Persia to Iraq
5 infantry moved from Eastern Persia to Persia
3 infantry and 4 mech_infantrys moved from West India to Eastern Persia
4 mech_infantrys moved from Eastern Persia to Persia
2 infantry and 1 mech_infantry moved from India to West India
1 mech_infantry moved from West India to Eastern Persia
1 mech_infantry moved from Yunnan to India
1 artillery moved from Anhwe to Hopei
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 3 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 4 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Siberia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 mech_infantrys moved from Yunnan to Hopei
1 aaGun moved from Eastern Persia to Persia
1 bomber moved from Kweichow to Shantung
Place Units - Japanese
2 infantry placed in India
1 submarine placed in 39 Sea Zone
3 submarines placed in 37 Sea Zone
2 submarines placed in 19 Sea Zone
Japanese undo move 4.
1 submarine placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 artillery and 1 infantry placed in Kiangsu
2 fighters and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
Japanese collect 68 PUs (3 lost to blockades); end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -1.33
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 7 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
Combat - Americans
Battle in Southern Italy
Americans destroys 2PUs while taking Italians capital
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Southern Italy from Italians, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 transports moved from 91 Sea Zone to 109 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 aaGun, 3 armour, 1 artillery and 14 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Norway
2 fighters moved from 110 Sea Zone to Norway
3 carriers moved from 93 Sea Zone to 91 Sea Zone
1 cruiser and 2 transports moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
2 fighters moved from 93 Sea Zone to 110 Sea Zone
2 fighters moved from 93 Sea Zone to Southern France
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 12 carriers, 2 cruisers, 7 destroyers, 20 fighters, 1 marine, 5 submarines and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from Queensland to Hawaiian Islands
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from British Columbia to Western United States
1 bomber moved from Western Australia to Queensland
1 submarine moved from 41 Sea Zone to 42 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Norway
1 bomber moved from Normandy Bordeaux to Norway
Place Units - Americans
3 infantry placed in Southern France
3 infantry placed in Norway
2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
27 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
1 fighter owned by the Chinese retreated
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Chinese attack with 27 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 27 infantry in Szechwan, round 2 : 3/27 hits, 4.50 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 27 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33
Japanese regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 7 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
Combat - Americans
Battle in Southern Italy
Americans destroys 2PUs while taking Italians capital
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Southern Italy from Italians, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 transports moved from 91 Sea Zone to 109 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 aaGun, 3 armour, 1 artillery and 14 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Norway
2 fighters moved from 110 Sea Zone to Norway
3 carriers moved from 93 Sea Zone to 91 Sea Zone
1 cruiser and 2 transports moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
2 fighters moved from 93 Sea Zone to 110 Sea Zone
2 fighters moved from 93 Sea Zone to Southern France
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 12 carriers, 2 cruisers, 7 destroyers, 20 fighters, 1 marine, 5 submarines and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from Queensland to Hawaiian Islands
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from British Columbia to Western United States
1 bomber moved from Western Australia to Queensland
1 submarine moved from 41 Sea Zone to 42 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Norway
1 bomber moved from Normandy Bordeaux to Norway
Place Units - Americans
3 infantry placed in Southern France
3 infantry placed in Norway
2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
27 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
1 fighter owned by the Chinese retreated
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Chinese attack with 27 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 27 infantry in Szechwan, round 2 : 3/27 hits, 4.50 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 27 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
2 fighters and 1 tactical_bomber moved from Southern France to Northern Italy
1 infantry moved from Trans-Jordan to Syria
British take Syria from Germans
1 battleship moved from 33 Sea Zone to 54 Sea Zone
Combat - British
Battle in Northern Italy
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 factory_major and 1 marine
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/6 hits, 2.17 expected hits
Italians roll dice for 1 marine in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Northern Italy to Southern France
1 mech_infantry moved from Southern France to Southern Italy
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
2 carriers and 2 fighters moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from 110 Sea Zone to 109 Sea Zone
4 transports moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
2 submarines moved from 97 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from Gibraltar to United Kingdom
16 infantry moved from Russia to Samara
5 artilleries moved from Russia to Samara
5 infantry moved from Russia to Samara
4 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
Place Units - British
3 artilleries placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : -0.17
Italians regular : -0.33
Japanese regular : 1.00
Germans regular : -0.33
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Greater Southern Germany to Western Germany
1 infantry moved from Western Germany to France
1 mech_infantry moved from Slovakia Hungary to Western Germany
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 armour moved from Slovakia Hungary to Western Ukraine
Turn Complete - Italians
Combat Hit Differential Summary :
@windowwasher I don’t think it matters to the Italian turn. But I would like to position my Pacific Fleet in Carolines.
Is this ok?
@surfer yeah that’s cool
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to Queensland
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 marine, 4 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western Australia to Queensland
1 artillery moved from South Australia to Queensland
Place Units - ANZAC
1 bomber, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to Queensland
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 marine, 4 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western Australia to Queensland
1 artillery moved from South Australia to Queensland
Place Units - ANZAC
1 bomber, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Thanks for being agreeable. But I didn’t do it. Maybe I saw it during the US turn and that’s why I didn’t stay, but the lone SB makes the battle from 40-60 --> 55-45! I can’t let the game go on a coin toss that is weighted against me.
I missed the transport in 95 so im going to hit it with a fighter I moved to nogorod in the combat move (which was a non combat move) and land it in germany
are you alright with that?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 armour, 3 bombers and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry and 1 mech_infantry moved from Volgograd to Tambov
1 bomber moved from Novgorod to Tambov
1 bomber moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Northern Italy
2 bombers moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Novgorod
1 tactical_bomber moved from Germany to Novgorod
3 artilleries moved from Ukraine to Bryansk
3 infantry moved from Persia to Iraq
1 fighter moved from Germany to Novgorod
1 fighter moved from Western Germany to Novgorod
3 fighters moved from Germany to Northern Italy
3 fighters moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Germany
13 armour and 24 mech_infantrys moved from Novgorod to Belarus
4 armour and 14 mech_infantrys moved from Caucasus to Rostov
25 armour moved from Bryansk to Belarus
4 armour and 14 mech_infantrys moved from Rostov to Bryansk
4 mech_infantrys moved from Belarus to Bryansk
4 armour moved from Belarus to Bryansk
3 mech_infantrys moved from Bryansk to Belarus
3 mech_infantrys moved from Bryansk to Belarus
3 armour moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
Combat - Germans
Battle in Northern Italy
Germans attack with 1 artillery, 6 fighters and 2 infantry
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 6 fighters and 2 infantry in Northern Italy, round 2 : 4/9 hits, 3.83 expected hits
British roll dice for 3 infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 1 artillery and 6 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tambov, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tambov, round 4 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 4/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 bomber in Archangel, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 bomber in Archangel, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from Novgorod: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter
EDIT: Turning off Edit Mode
1 armour and 4 mech_infantrys moved from Iraq to Caucasus
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Germany
1 bomber moved from Archangel to Persia
1 bomber moved from Tambov to Iraq
3 fighters moved from Northern Italy to Western Germany
3 fighters moved from Northern Italy to Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Philippines: 1 bomber
EDIT: Adding units owned by Germans to Jehol: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 1 bomber
EDIT: Adding units owned by Germans to Jehol: 1 bomber
EDIT: Turning off Edit Mode
2 bombers and 1 infantry placed in Western Germany
1 bomber and 2 infantry placed in Novgorod
1 aaGun placed in Germany
3 armour placed in Ukraine
3 infantry placed in Persia
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,5,3,5
Germans collect 53 PUs (8 lost to blockades); end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Russians regular : -1.00
Germans regular : 1.50
British regular : 1.00
@windowwasher sure
edits were all ncms, sortof changed plans a few times during this move, so mixed a few things up.
@windowwasher is the posted version good?
@surfer yep
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Samara
1 artillery and 7 infantry moved from Samara to Kazakhstan
3 infantry moved from Novosibirsk to Kazakhstan
6 aaGuns, 3 armour, 16 artilleries, 79 infantry and 1 mech_infantry moved from Russia to Samara
5 infantry moved from Yenisey to Timguska
Place Units - Russians
1 armour, 1 artillery and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.50
The Russians retreat, again…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
3 submarines moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Japan to 35 Sea Zone
5 fighters moved from Japan to Philippines
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Shantung to Philippines
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
4 mech_infantrys moved from Buryatia to Yakut S.S.R.
2 mech_infantrys moved from Amur to Yakut S.S.R.
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Siberia to Amur
12 artilleries, 1 infantry and 9 mech_infantrys moved from Hopei to Kweichow
5 infantry moved from Anhwe to Kweichow
1 artillery and 3 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
5 infantry and 4 mech_infantrys moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
3 infantry moved from Eastern Persia to Persia
2 infantry moved from West India to Eastern Persia
2 infantry and 1 mech_infantry moved from India to West India
1 mech_infantry moved from West India to Eastern Persia
Combat - Japanese
Non Combat Move - Japanese
1 aaGun moved from Persia to Iraq
1 aaGun moved from Hopei to Kweichow
Place Units - Japanese
1 carrier, 2 destroyers, 1 submarine and 3 transports placed in 6 Sea Zone
3 artilleries placed in Japan
2 infantry and 1 mech_infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :