No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 72 PUs;
Germans buy 7 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
3 infantry moved from Persia to Iraq
4 armour moved from Iraq to Caucasus
1 armour moved from Caucasus to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
3 artilleries moved from Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Novgorod
14 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Smolensk
3 fighters moved from Bryansk to Germany
1 tactical_bomber moved from Bryansk to Germany
1 fighter moved from Western Germany to Germany
6 infantry moved from Northern Italy to France
5 infantry moved from Northern Italy to Western Germany
1 tactical_bomber moved from Northern Italy to Western Germany
1 bomber moved from Northern Italy to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 bomber and 1 tactical_bomber moved from France to Normandy Bordeaux
4 fighters moved from Western Germany to Normandy Bordeaux
20 mech_infantrys moved from Bryansk to Novgorod
10 armour moved from Bryansk to Novgorod
4 infantry moved from Western Germany to Germany
3 mech_infantrys moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 3.67 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Smolensk
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from Smolensk to Novgorod
1 bomber moved from Holland Belgium to Western Germany
4 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
7 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 artillery placed in Western Germany
1 infantry and 1 mech_infantry placed in Volgograd
3 infantry placed in Persia
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,2,3,3,1,6,5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 56 PUs (5 lost to blockades); end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 0.67
Germans regular : -1.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 15 PUs;
Russians buy 1 armour and 2 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
9 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 9 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 9 infantry in Samara, round 2 : 3/10 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
3 infantry moved from Timguska to Novosibirsk
5 artilleries moved from Russia to Samara
6 infantry moved from Russia to Samara
3 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
Place Units - Russians
1 armour and 2 artilleries placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 16 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 15 PUs;
Russians buy 1 armour and 2 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
9 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 9 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 9 infantry in Samara, round 2 : 3/10 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
3 infantry moved from Timguska to Novosibirsk
5 artilleries moved from Russia to Samara
6 infantry moved from Russia to Samara
3 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
Place Units - Russians
1 armour and 2 artilleries placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 16 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 5 artilleries and 11 infantry
EDIT: Adding units owned by Russians to Russia: 5 artilleries and 11 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 1.00
Edit. Did not reinforce Samara so strongly.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 6 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Amur to Siberia
1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Chahar
3 mech_infantrys moved from Yakut S.S.R. to Buryatia
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 bomber moved from Shan State to Kweichow
10 artilleries and 10 infantry moved from Persia to Iraq
5 infantry moved from Eastern Persia to Persia
3 infantry and 4 mech_infantrys moved from West India to Eastern Persia
4 mech_infantrys moved from Eastern Persia to Persia
2 infantry and 1 mech_infantry moved from India to West India
1 mech_infantry moved from West India to Eastern Persia
1 mech_infantry moved from Yunnan to India
1 artillery moved from Anhwe to Hopei
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 3 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 4 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Siberia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 mech_infantrys moved from Yunnan to Hopei
1 aaGun moved from Eastern Persia to Persia
1 bomber moved from Kweichow to Shantung
Place Units - Japanese
2 infantry placed in India
1 submarine placed in 39 Sea Zone
3 submarines placed in 37 Sea Zone
2 submarines placed in 19 Sea Zone
Japanese undo move 4.
1 submarine placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 artillery and 1 infantry placed in Kiangsu
2 fighters and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
Japanese collect 68 PUs (3 lost to blockades); end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -1.33
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 7 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
Combat - Americans
Battle in Southern Italy
Americans destroys 2PUs while taking Italians capital
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Southern Italy from Italians, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 transports moved from 91 Sea Zone to 109 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 aaGun, 3 armour, 1 artillery and 14 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Norway
2 fighters moved from 110 Sea Zone to Norway
3 carriers moved from 93 Sea Zone to 91 Sea Zone
1 cruiser and 2 transports moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
2 fighters moved from 93 Sea Zone to 110 Sea Zone
2 fighters moved from 93 Sea Zone to Southern France
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 12 carriers, 2 cruisers, 7 destroyers, 20 fighters, 1 marine, 5 submarines and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from Queensland to Hawaiian Islands
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from British Columbia to Western United States
1 bomber moved from Western Australia to Queensland
1 submarine moved from 41 Sea Zone to 42 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Norway
1 bomber moved from Normandy Bordeaux to Norway
Place Units - Americans
3 infantry placed in Southern France
3 infantry placed in Norway
2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
27 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
1 fighter owned by the Chinese retreated
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Chinese attack with 27 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 27 infantry in Szechwan, round 2 : 3/27 hits, 4.50 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 27 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33
Japanese regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 7 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
Combat - Americans
Battle in Southern Italy
Americans destroys 2PUs while taking Italians capital
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Southern Italy from Italians, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 transports moved from 91 Sea Zone to 109 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 aaGun, 3 armour, 1 artillery and 14 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Norway
2 fighters moved from 110 Sea Zone to Norway
3 carriers moved from 93 Sea Zone to 91 Sea Zone
1 cruiser and 2 transports moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
2 fighters moved from 93 Sea Zone to 110 Sea Zone
2 fighters moved from 93 Sea Zone to Southern France
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 12 carriers, 2 cruisers, 7 destroyers, 20 fighters, 1 marine, 5 submarines and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from Queensland to Hawaiian Islands
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from British Columbia to Western United States
1 bomber moved from Western Australia to Queensland
1 submarine moved from 41 Sea Zone to 42 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Norway
1 bomber moved from Normandy Bordeaux to Norway
Place Units - Americans
3 infantry placed in Southern France
3 infantry placed in Norway
2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
27 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
1 fighter owned by the Chinese retreated
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Chinese attack with 27 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 27 infantry in Szechwan, round 2 : 3/27 hits, 4.50 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 27 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
2 fighters and 1 tactical_bomber moved from Southern France to Northern Italy
1 infantry moved from Trans-Jordan to Syria
British take Syria from Germans
1 battleship moved from 33 Sea Zone to 54 Sea Zone
Combat - British
Battle in Northern Italy
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 factory_major and 1 marine
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/6 hits, 2.17 expected hits
Italians roll dice for 1 marine in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Northern Italy to Southern France
1 mech_infantry moved from Southern France to Southern Italy
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
2 carriers and 2 fighters moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from 110 Sea Zone to 109 Sea Zone
4 transports moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
2 submarines moved from 97 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from Gibraltar to United Kingdom
16 infantry moved from Russia to Samara
5 artilleries moved from Russia to Samara
5 infantry moved from Russia to Samara
4 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
Place Units - British
3 artilleries placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : -0.17
Italians regular : -0.33
Japanese regular : 1.00
Germans regular : -0.33
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Greater Southern Germany to Western Germany
1 infantry moved from Western Germany to France
1 mech_infantry moved from Slovakia Hungary to Western Germany
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 armour moved from Slovakia Hungary to Western Ukraine
Turn Complete - Italians
Combat Hit Differential Summary :
@windowwasher I don’t think it matters to the Italian turn. But I would like to position my Pacific Fleet in Carolines.
Is this ok?
@surfer yeah that’s cool
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to Queensland
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 marine, 4 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western Australia to Queensland
1 artillery moved from South Australia to Queensland
Place Units - ANZAC
1 bomber, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to Queensland
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 marine, 4 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western Australia to Queensland
1 artillery moved from South Australia to Queensland
Place Units - ANZAC
1 bomber, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Thanks for being agreeable. But I didn’t do it. Maybe I saw it during the US turn and that’s why I didn’t stay, but the lone SB makes the battle from 40-60 --> 55-45! I can’t let the game go on a coin toss that is weighted against me.
I missed the transport in 95 so im going to hit it with a fighter I moved to nogorod in the combat move (which was a non combat move) and land it in germany
are you alright with that?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 armour, 3 bombers and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry and 1 mech_infantry moved from Volgograd to Tambov
1 bomber moved from Novgorod to Tambov
1 bomber moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Northern Italy
2 bombers moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Novgorod
1 tactical_bomber moved from Germany to Novgorod
3 artilleries moved from Ukraine to Bryansk
3 infantry moved from Persia to Iraq
1 fighter moved from Germany to Novgorod
1 fighter moved from Western Germany to Novgorod
3 fighters moved from Germany to Northern Italy
3 fighters moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Germany
13 armour and 24 mech_infantrys moved from Novgorod to Belarus
4 armour and 14 mech_infantrys moved from Caucasus to Rostov
25 armour moved from Bryansk to Belarus
4 armour and 14 mech_infantrys moved from Rostov to Bryansk
4 mech_infantrys moved from Belarus to Bryansk
4 armour moved from Belarus to Bryansk
3 mech_infantrys moved from Bryansk to Belarus
3 mech_infantrys moved from Bryansk to Belarus
3 armour moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
Combat - Germans
Battle in Northern Italy
Germans attack with 1 artillery, 6 fighters and 2 infantry
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 6 fighters and 2 infantry in Northern Italy, round 2 : 4/9 hits, 3.83 expected hits
British roll dice for 3 infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 1 artillery and 6 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tambov, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tambov, round 4 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 4/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 bomber in Archangel, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 bomber in Archangel, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from Novgorod: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter
EDIT: Turning off Edit Mode
1 armour and 4 mech_infantrys moved from Iraq to Caucasus
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Germany
1 bomber moved from Archangel to Persia
1 bomber moved from Tambov to Iraq
3 fighters moved from Northern Italy to Western Germany
3 fighters moved from Northern Italy to Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Philippines: 1 bomber
EDIT: Adding units owned by Germans to Jehol: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 1 bomber
EDIT: Adding units owned by Germans to Jehol: 1 bomber
EDIT: Turning off Edit Mode
2 bombers and 1 infantry placed in Western Germany
1 bomber and 2 infantry placed in Novgorod
1 aaGun placed in Germany
3 armour placed in Ukraine
3 infantry placed in Persia
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,5,3,5
Germans collect 53 PUs (8 lost to blockades); end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Russians regular : -1.00
Germans regular : 1.50
British regular : 1.00
@windowwasher sure
edits were all ncms, sortof changed plans a few times during this move, so mixed a few things up.
@windowwasher is the posted version good?