Actually, I changed my mind and would like to also full scramble 113. Final answer 😜
WindowWasher (X) vs Surfer (L+18) BM #4
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans repair damage of 11x factory_major; Remaining resources: 76 PUs; Germans buy 3 armour, 3 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 10 artilleries and 10 infantry moved from Northwest Persia to Iraq 2 armour and 3 mech_infantrys moved from Persia to Iraq 27 mech_infantrys moved from Caucasus to Iraq 2 infantry moved from Rostov to Volgograd 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 infantry moved from France to Normandy Bordeaux 5 infantry moved from Western Germany to France 5 infantry moved from Western Germany to Northern Italy 1 bomber moved from Germany to Russia 1 fighter moved from Caucasus to Russia 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Russia 1 artillery moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk 2 infantry moved from Belarus to Bryansk 4 mech_infantrys moved from Western Ukraine to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 3 armour moved from Ukraine to Bryansk 3 armour moved from Novgorod to Bryansk 4 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Germany to Western Germany 5 fighters moved from Germany to Western Germany 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 bomber moved from France to Normandy Bordeaux 1 bomber moved from France to Normandy Bordeaux 1 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Northern Italy to Bryansk 1 armour moved from Caucasus to Iraq 1 armour moved from Caucasus to Iraq 15 artilleries and 8 infantry moved from Rostov to Bryansk 27 armour and 50 mech_infantrys moved from Caucasus to Bryansk 1 bomber moved from France to Norway 1 bomber moved from India to Philippines Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Norway Americans roll AA dice in Norway : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Norway causes 0 damage total. Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Russia causes 6 damage total. Battle in Volgograd Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry; Russians defend with 1 factory_minor Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 bombers, 1 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/5 hits, 2.50 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Iraq Germans attack with 4 armour, 10 artilleries, 10 infantry and 30 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 4 armour, 10 artilleries, 10 infantry and 30 mech_infantrys in Iraq, round 2 : 16/54 hits, 13.67 expected hits ANZAC roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Iraq Germans win, taking Iraq from ANZAC with 4 armour, 10 artilleries, 9 infantry and 30 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 infantry Cleaning up after air battles Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Iraq: 1 armour EDIT: Turning off Edit Mode 1 armour moved from Turkmenistan to Caucasus 2 aaGuns moved from Northwest Persia to Iraq 1 aaGun moved from Rostov to Bryansk 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 1 bomber and 2 fighters moved from Russia to Bryansk 1 tactical_bomber moved from Normandy Bordeaux to France 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy 1 bomber moved from Normandy Bordeaux to France 1 bomber moved from Normandy Bordeaux to Northern Italy 1 aaGun moved from Western Germany to France Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Novgorod 4 mech_infantrys placed in Germany 3 infantry placed in Persia 7 infantry placed in Western Germany Germans undo move 4. 3 infantry placed in Persia Germans undo move 3. 3 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,6,1,4,2,1,4,1,2,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Germans collect 57 PUs (4 lost to blockades); end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Americans AA : 0.83 ANZAC regular : 0.67 Russians regular : -0.67 Germans regular : 1.83 Russians AA : -0.17
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Russians Russians buy nothing; Remaining resources: 10 PUs; Combat Move - Russians 1 infantry moved from Urals to Vologda 1 fighter and 1 tactical_bomber moved from Timguska to Vologda 5 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese Combat - Russians Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 3 infantry moved from Evenkiyskiy to Timguska Turn Complete - Russians Russians collect 11 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Shan State to Sumatra 1 fighter moved from 37 Sea Zone to Borneo 1 tactical_bomber moved from 37 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 armour and 1 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 marine moved from Malaya to 37 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 marine moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Hunan to Yunnan 2 mech_infantrys moved from Burma to Yunnan 1 mech_infantry moved from Malaya to Yunnan 1 mech_infantry moved from Hopei to Hunan 1 infantry moved from Hopei to Chahar 1 armour moved from Chahar to Amur 1 mech_infantry moved from Central Mongolia to Amur 1 infantry moved from Sakha to Amur 1 mech_infantry moved from Yakut S.S.R. to Amur 1 armour and 10 mech_infantrys moved from Eastern Persia to Iraq 10 artilleries and 10 infantry moved from Eastern Persia to Persia 5 infantry moved from West India to Eastern Persia 3 infantry moved from India to West India 4 mech_infantrys moved from Burma to West India 2 mech_infantrys moved from Burma to Yunnan 3 fighters moved from Japan to Philippines Combat - Japanese Battle in Borneo Japanese attack with 1 armour, 5 fighters, 1 infantry and 5 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 armour, 5 fighters, 1 infantry and 5 tactical_bombers in Borneo, round 2 : 7/12 hits, 6.50 expected hits Americans roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from Americans with 1 armour, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 3 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 4 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Japanese attack with 6 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 6 mech_infantrys in Yunnan, round 2 : 1/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 5 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Sumatra to Shan State 1 aaGun moved from West India to Eastern Persia 5 fighters and 5 tactical_bombers moved from Borneo to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines Place Units - Japanese 2 fighters and 2 tactical_bombers placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in Shantung 2 infantry and 1 mech_infantry placed in India Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.67 Japanese regular : -1.50 ANZAC regular : -0.33
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 bomber, 10 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux 2 bombers moved from Southern France to Germany 1 submarine moved from 55 Sea Zone to 41 Sea Zone 1 bomber moved from Queensland to 43 Sea Zone 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Germany to Southern France 2 transports moved from 93 Sea Zone to 92 Sea Zone 6 infantry moved from Morocco to 92 Sea Zone 6 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone 6 infantry moved from 93 Sea Zone to Southern France 1 tactical_bomber moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from 43 Sea Zone to Western Australia 2 tactical_bombers moved from Caroline Islands to Queensland 1 carrier and 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Wake Island 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Soviet Far East to 3 Sea Zone 1 infantry and 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to British Columbia 1 tactical_bomber moved from 33 Sea Zone to Queensland 1 fighter moved from Normandy Bordeaux to Southern France 1 aaGun, 3 armour, 1 artillery and 14 infantry moved from Norway to Finland Place Units - Americans 8 infantry placed in Eastern United States 3 artilleries placed in Southern France 1 armour and 2 mech_infantrys placed in Norway 1 bomber placed in Eastern United States 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Germans AA : 0.67 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 bomber, 10 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux 2 bombers moved from Southern France to Germany 1 submarine moved from 55 Sea Zone to 41 Sea Zone 1 bomber moved from Queensland to 43 Sea Zone 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Germany to Southern France 2 transports moved from 93 Sea Zone to 92 Sea Zone 6 infantry moved from Morocco to 92 Sea Zone 6 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone 6 infantry moved from 93 Sea Zone to Southern France 1 tactical_bomber moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from 43 Sea Zone to Western Australia 2 tactical_bombers moved from Caroline Islands to Queensland 1 carrier and 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Wake Island 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Soviet Far East to 3 Sea Zone 1 infantry and 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to British Columbia 1 tactical_bomber moved from 33 Sea Zone to Queensland 1 fighter moved from Normandy Bordeaux to Southern France 1 aaGun, 3 armour, 1 artillery and 14 infantry moved from Norway to Finland Place Units - Americans 8 infantry placed in Eastern United States 3 artilleries placed in Southern France 1 armour and 2 mech_infantrys placed in Norway 1 bomber placed in Eastern United States 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 fighter, 6 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk Combat - British Battle in Holland Belgium Battle in Smolensk British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Smolensk British win, taking Holland Belgium from Germans, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Smolensk to Russia 1 carrier, 2 fighters and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 93 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Gibraltar to Southern France 2 fighters moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from United Kingdom to 110 Sea Zone Place Units - British 1 infantry and 2 mech_infantrys placed in Union of South Africa 3 infantry placed in Egypt 1 fighter, 2 infantry and 1 marine placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.50 Japanese regular : -0.33 Germans AA : 0.67 Germans regular : 0.00 British regular : 0.33
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 marine; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 fighter moved from Northern Italy to Western Germany 1 fighter moved from Caucasus to Bryansk 2 aaGuns moved from Northern Italy to France 2 artilleries and 4 infantry moved from Northern Italy to Greater Southern Germany 1 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary 3 artilleries and 3 infantry moved from Northern Italy to France 2 aaGuns and 16 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 marine placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,4,3,6,5,3,6,2 Italians collect 2 PUs (9 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 aaGun and 1 armour moved from New South Wales to Queensland 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Queensland to Western Australia Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 aaGun and 1 armour moved from New South Wales to Queensland 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Queensland to Western Australia Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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BTW, this feels ridiculous playing a game while in a winter storm with spotty power and no water! On the other hand, I can’t do much.
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@surfer I feel the same way! I cant believe our infrastructure sucks this bad. How long have you been out of water? I just got mine back on and we’ve been filling bottles and bathtubs just in case.
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french? or are they okay where they’re at?
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I thought I played the French. But yes, they are not moving.
Been without water since Monday…really sucks. I’ve been melting snow.
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@surfer said in WindowWasher (X) vs Surfer (L+18) BM #4:
I thought I played the French
didnt show up when I sent that message, guess i needed to refresh.
@surfer said in WindowWasher (X) vs Surfer (L+18) BM #4:
Been without water since Monday…really sucks. I’ve been melting snow.
Is the whole city out of water?
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~ 30%. Should get better soon, as the pump houses start getting power. But we got some frozen pipes because of the lack of water movement, so I may have a problem for many days waiting for plumber. :(*
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 72 PUs; Germans buy 7 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Iraq 3 infantry moved from Persia to Iraq 4 armour moved from Iraq to Caucasus 1 armour moved from Caucasus to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 3 artilleries moved from Ukraine to Bryansk 4 mech_infantrys moved from Eastern Poland to Novgorod 14 mech_infantrys moved from Iraq to Caucasus 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Smolensk 3 fighters moved from Bryansk to Germany 1 tactical_bomber moved from Bryansk to Germany 1 fighter moved from Western Germany to Germany 6 infantry moved from Northern Italy to France 5 infantry moved from Northern Italy to Western Germany 1 tactical_bomber moved from Northern Italy to Western Germany 1 bomber moved from Northern Italy to Holland Belgium 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 bomber and 1 tactical_bomber moved from France to Normandy Bordeaux 4 fighters moved from Western Germany to Normandy Bordeaux 20 mech_infantrys moved from Bryansk to Novgorod 10 armour moved from Bryansk to Novgorod 4 infantry moved from Western Germany to Germany 3 mech_infantrys moved from Western Germany to Germany 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 3.67 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Smolensk Germans attack with 2 bombers and 1 infantry British defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Smolensk Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from Smolensk to Novgorod 1 bomber moved from Holland Belgium to Western Germany 4 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 7 mech_infantrys placed in Germany 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 1 artillery placed in Western Germany 1 infantry and 1 mech_infantry placed in Volgograd 3 infantry placed in Persia Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,2,3,3,1,6,5,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6 Germans collect 56 PUs (5 lost to blockades); end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.67 Germans regular : -1.67 British regular : -0.33
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 15 PUs; Russians buy 1 armour and 2 artilleries; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 9 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery and 9 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 9 infantry in Samara, round 2 : 3/10 hits, 2.00 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 3 infantry moved from Timguska to Novosibirsk 5 artilleries moved from Russia to Samara 6 infantry moved from Russia to Samara 3 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara Place Units - Russians 1 armour and 2 artilleries placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 16 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 1.00
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TripleA Manual Gamesave Post: Russians round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 15 PUs; Russians buy 1 armour and 2 artilleries; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 9 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery and 9 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 9 infantry in Samara, round 2 : 3/10 hits, 2.00 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 3 infantry moved from Timguska to Novosibirsk 5 artilleries moved from Russia to Samara 6 infantry moved from Russia to Samara 3 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara Place Units - Russians 1 armour and 2 artilleries placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 16 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 5 artilleries and 11 infantry EDIT: Adding units owned by Russians to Russia: 5 artilleries and 11 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 1.00
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Edit. Did not reinforce Samara so strongly.
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 2 artilleries, 2 fighters, 6 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Amur to Siberia 1 mech_infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Chahar 3 mech_infantrys moved from Yakut S.S.R. to Buryatia 2 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 bomber moved from Shan State to Kweichow 10 artilleries and 10 infantry moved from Persia to Iraq 5 infantry moved from Eastern Persia to Persia 3 infantry and 4 mech_infantrys moved from West India to Eastern Persia 4 mech_infantrys moved from Eastern Persia to Persia 2 infantry and 1 mech_infantry moved from India to West India 1 mech_infantry moved from West India to Eastern Persia 1 mech_infantry moved from Yunnan to India 1 artillery moved from Anhwe to Hopei 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from Shantung to Anhwe Combat - Japanese Battle in Kweichow Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 4 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Siberia Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Siberia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 mech_infantrys moved from Yunnan to Hopei 1 aaGun moved from Eastern Persia to Persia 1 bomber moved from Kweichow to Shantung Place Units - Japanese 2 infantry placed in India 1 submarine placed in 39 Sea Zone 3 submarines placed in 37 Sea Zone 2 submarines placed in 19 Sea Zone Japanese undo move 4. 1 submarine placed in 19 Sea Zone 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Shantung 1 artillery and 1 infantry placed in Kiangsu 2 fighters and 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1 Japanese collect 68 PUs (3 lost to blockades); end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -1.33 Russians regular : -0.67